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digi-lov · 18 hours
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Beelzemon Blast Mode EX2-074 Alternative Art by Tonamikanji from EX-02 Theme Booster Digital Hazard
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digi-lov · 19 hours
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That is another challenge for me and for the fans of Digimon and its artists on the first of August as the day the chosen children arrived in the digital world, you know which one I do, I hope someone is interested in this or not, but hey, the selection is yours. I hope you are interested. On the first of August, without further ado, I say goodbye, chiao.
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digi-lov · 19 hours
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Aww I love it!! Send your friend my love! What a cute lil guy!
You don't have to keep my name in the Illustrator text though! (And you "need" to change the color of the Playcost colorwheel to green)
So happy to see this, thank you very much! You made my day 💙
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Digimon Card Template->
Hey guys, I finally finished the templates! A few words to read before using, and more words under the cut if you will. I'd love to see any and all cards you create, so feel free to leave me an ask or DM! Also if you feel like supporting me a little, feel free to stop by my ko-fi->
First off, all fonts you need for the template are in the "Card Template Fonts" rar file. Remember to install them first before opening the files. Second, I recommend working with the PSD file in Photoshop, if you can. It has more and easier customization. If you use CSP, do use the CSP files. The PSD Text layers don't work in CSP, as well as certain other settings. I did my best to adapt the file to CSP, and it should work fine!
The Files have "HELP" layers in certain folders, I recommend reading them! Some of the Information I will repeat under the cut.
HAVE FUN! I wanna see lotta cards!
Okay, below the cut I'll leave some notes on how the Digimon cards are designed, as of the num <03> era at least.
Digimon cards have seven different colors. Red, Blue, Green, Yellow, Black, Purple, and White. White cards are rare and reserved for special Digimon/Tamers, and usually don't interact with other colors. For easier reading, Yellow and White cards have black text in their colors, instead of the usual white text. On multicolored cards, card including Yellow (or white in theory) have white text with a black outline. (before <03> if Yellow was the first color, the text was black with white outline instead, but they unified it with the update) The color on the left is considered the first color. Since the design update, the Card color is displayed in a color wheel around the Play cost. The digivolution cost bubble also recieved a color wheel, as well as the buble being split into the differen colors. Imagining it like a clock, the top color is the first, and then circling clockwise. Digi-Egg, or Lv.2 Digimon are always single color.
[tricolored cards have been introduced just recently and super rare. use sparingly]
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Now to the Effects. The main effect is in white color with a black outline (also outlines on the keywords), while the Inherited Effect doesn't have outlines (unless it's a Yellow double color). If the Digimon has no Inherited Effect, there will be a small dash in the box.
Only white cards have black text in their main effect.
The effect text will start in the lower bottom of the image, not all the way at the bottom, and go down from there. If the Effect is too long it will move up.
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Besides the regular evolution requirements, Digimon may have special "Digivolve" rules in their effect. This can make an evolution from a specific digimon cheaper, allow X Antibody Digimon to evolve from their normal counterparts, serve to overlook color requirements, or to allow evolution from certain traits, etc.
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Some Digimon may also have an extra "Rule" in the bottom corner.
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Ace Digimon will always have [Hand][Counter]<Blast Digivolve> effects. So far, they all had no inherited effects. They also have a significantly cheaper play cost than comparable Digimon, but in turn have the Overflow mechanic. EX6 introduced Blast DNA Digivolution, which specifies the required Digimon by name, and not just Level and color.
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Lv.6 Digimon usually don't have inherited Effects, some might though, if they were made with Lv.7 evolution in mind. Furthermore Lv.6 Digimon pop out of their frame, even on the normal arts.
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Now Tamers originally had neither traits, nor inheritence effects. But certain Tamers now do! Tamers with Mind Link effects, or the kids from Frontier for example, will have Inherited Effects.
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Option cards have a grey backdrop for their effects, and the effect text is black. This black effect text carries over to full/alt arts, regardless of color. The have a (use) cost instead of a play cost. They can also have traits or rules, but it is rare.
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digi-lov · 20 hours
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No. 19 - Kamemon Love the cyborg turtle. I should watch Savers again at some point. Also keep flipping between thicker hand-drawn lines and thinner lines via curve tools and no pressure pen....I'm not sure which I like better. But the thicker lines need more practice.
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digi-lov · 21 hours
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Oh...someone really put thoughts and fun ideas into this line design. I'm intrigued how the web novel is going to go.
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digi-lov · 22 hours
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Alright guys here's my spoiler free opinion on Digimon Liberator Episode 0 and 1, and with spoilers under the cut.
Also starting next week I will also reblog Digimon Liberator stuff with the tag #Digimon Liberator spoilers, so make sure to blacklist/filter that if you want!
Ok, so I feel like the series had a good start! (besides the technical issues, but they fixed them within the first day)
To me, the main characters felt likable from the start! Both of them being passionate about Digimon (and the card game), and being in their late teens, makes them more relatable to the current audience of Digimon.
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The art is great, love the colors, the characters are very expressive— And I think they did a good job visualizing the card game play.
Even if you don't know how the game works, it's simple enough to follow, and there are basic explanations when needed. With the colors and expressions and everything, it just all looks fun and it is fun to read!
While I don't have a lot of experience reading webcomic, and thus can't really compare it, I felt the artist used the layout of the vertcial medium well! I also felt like Chapter 1 had a decent length, considering its bi-weekly release, it didin't feel like we didn't get enough content for the wait.
Maybe I'm just a little too excited about another Digimon series, but I'm very much looking forward to reading more!
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Ok for those who read it or don't mind spoilers
Something that really stood out to me is that the Digimon themselves just look really great!
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Like I said above, the visual representation of the card game mechanics is done really well, and looks great!
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I am also curious if the characters will continue to have multiple partner digimon? I love Muchomon and Junkmon as partners, and I how Pteromon and Shoemon don't completely replace them!
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They also set up a decent amount of intrigue- Owen seems to be famous and popular, but Zenith is a newcomer who quickly rose up! He also participated in the Liberator beta! What kind of person is he, and how did he get to play the beta if he is new to the game? Who is the pretty mystery girl? Looking at promotional material she appears to be partnered with a Sunalizamon.
What is going on with that rogue NPC? Why are they chasing Shoemon? What's up with Pteromon? What does it mean by "This is my Island!"?
I don't know what to say guys, I'm just happy for more Digimon content in my life
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digi-lov · 2 days
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Digimon Card Template->
Hey guys, I finally finished the templates! A few words to read before using, and more words under the cut if you will. I'd love to see any and all cards you create, so feel free to leave me an ask or DM! Also if you feel like supporting me a little, feel free to stop by my ko-fi->
First off, all fonts you need for the template are in the "Card Template Fonts" rar file. Remember to install them first before opening the files. Second, I recommend working with the PSD file in Photoshop, if you can. It has more and easier customization. If you use CSP, do use the CSP files. The PSD Text layers don't work in CSP, as well as certain other settings. I did my best to adapt the file to CSP, and it should work fine!
The Files have "HELP" layers in certain folders, I recommend reading them! Some of the Information I will repeat under the cut.
HAVE FUN! I wanna see lotta cards!
Okay, below the cut I'll leave some notes on how the Digimon cards are designed, as of the num <03> era at least.
Digimon cards have seven different colors. Red, Blue, Green, Yellow, Black, Purple, and White. White cards are rare and reserved for special Digimon/Tamers, and usually don't interact with other colors. For easier reading, Yellow and White cards have black text in their colors, instead of the usual white text. On multicolored cards, card including Yellow (or white in theory) have white text with a black outline. (before <03> if Yellow was the first color, the text was black with white outline instead, but they unified it with the update) The color on the left is considered the first color. Since the design update, the Card color is displayed in a color wheel around the Play cost. The digivolution cost bubble also recieved a color wheel, as well as the buble being split into the differen colors. Imagining it like a clock, the top color is the first, and then circling clockwise. Digi-Egg, or Lv.2 Digimon are always single color.
[tricolored cards have been introduced just recently and super rare. use sparingly]
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Now to the Effects. The main effect is in white color with a black outline (also outlines on the keywords), while the Inherited Effect doesn't have outlines (unless it's a Yellow double color). If the Digimon has no Inherited Effect, there will be a small dash in the box.
Only white cards have black text in their main effect.
The effect text will start in the lower bottom of the image, not all the way at the bottom, and go down from there. If the Effect is too long it will move up.
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Besides the regular evolution requirements, Digimon may have special "Digivolve" rules in their effect. This can make an evolution from a specific digimon cheaper, allow X Antibody Digimon to evolve from their normal counterparts, serve to overlook color requirements, or to allow evolution from certain traits, etc.
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Some Digimon may also have an extra "Rule" in the bottom corner.
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Ace Digimon will always have [Hand][Counter]<Blast Digivolve> effects. So far, they all had no inherited effects. They also have a significantly cheaper play cost than comparable Digimon, but in turn have the Overflow mechanic. EX6 introduced Blast DNA Digivolution, which specifies the required Digimon by name, and not just Level and color.
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Lv.6 Digimon usually don't have inherited Effects, some might though, if they were made with Lv.7 evolution in mind. Furthermore Lv.6 Digimon pop out of their frame, even on the normal arts.
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Now Tamers originally had neither traits, nor inheritence effects. But certain Tamers now do! Tamers with Mind Link effects, or the kids from Frontier for example, will have Inherited Effects.
Tumblr media Tumblr media Tumblr media
Option cards have a grey backdrop for their effects, and the effect text is black. This black effect text carries over to full/alt arts, regardless of color. The have a (use) cost instead of a play cost. They can also have traits or rules, but it is rare.
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digi-lov · 2 days
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Dorugamon BT7-062 by sasasi from BT-07 Booster Next Adventure
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digi-lov · 2 days
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I like blue dinosaur but this was hell to draw... stupid metal hand!!
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digi-lov · 2 days
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READ DIGIMON LIBERATOR ON THE OFFICIAL ALTERNATIVE
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From the official twitter:
[Apology]
Due to the high volume of traffic currently being experienced on the Digimon Liberator page, the entire official Digimon Card Game website is currently experiencing difficulty connecting.
We apologize for any inconvenience caused.
Please try again later.
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digi-lov · 3 days
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What's your thoughts on the composition of the new Impmon!Megidramon? It appears to be made up of a variety of other things, I think it has like Stingmon's shoulders, and Ginkakumon's torso, and Waruseadramon's head or very similar, it just gives me the vibe of being made up of a lot of bits.
Ahh I kinda love it, it's silly but I love it.
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I actually don't think it's a composition of those digimon, they just have similar design origins I guess?
The shoulders are obviously reminiscent of studded armbands and I think both Stingmon and this guy have them to get a cool punk rock style vibe or something. Some versions of Beelzemon also have some sort of studs on the shoulder, but never this spiky. Gaping mouth torso elements are also not uncommon in monster designs, and this one is not that similar to Ginkakumon. I think these are just elements that look cool that were implemented in hoth designs.
Now what I love, is... The Guitar Wings
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There's also cables and plugs incorporated into the design of this guy and the other evolutions
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The Lv.5 stage also has speakers, and the Lv.4 has the studded shoulders again.
The whole line seems to follow a punk rock theme, and I'm all for it.
63 notes · View notes
digi-lov · 3 days
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Digimon Card Template->
Hey guys, I finally finished the templates! A few words to read before using, and more words under the cut if you will. I'd love to see any and all cards you create, so feel free to leave me an ask or DM! Also if you feel like supporting me a little, feel free to stop by my ko-fi->
First off, all fonts you need for the template are in the "Card Template Fonts" rar file. Remember to install them first before opening the files. Second, I recommend working with the PSD file in Photoshop, if you can. It has more and easier customization. If you use CSP, do use the CSP files. The PSD Text layers don't work in CSP, as well as certain other settings. I did my best to adapt the file to CSP, and it should work fine!
The Files have "HELP" layers in certain folders, I recommend reading them! Some of the Information I will repeat under the cut.
HAVE FUN! I wanna see lotta cards!
Okay, below the cut I'll leave some notes on how the Digimon cards are designed, as of the num <03> era at least.
Digimon cards have seven different colors. Red, Blue, Green, Yellow, Black, Purple, and White. White cards are rare and reserved for special Digimon/Tamers, and usually don't interact with other colors. For easier reading, Yellow and White cards have black text in their colors, instead of the usual white text. On multicolored cards, card including Yellow (or white in theory) have white text with a black outline. (before <03> if Yellow was the first color, the text was black with white outline instead, but they unified it with the update) The color on the left is considered the first color. Since the design update, the Card color is displayed in a color wheel around the Play cost. The digivolution cost bubble also recieved a color wheel, as well as the buble being split into the differen colors. Imagining it like a clock, the top color is the first, and then circling clockwise. Digi-Egg, or Lv.2 Digimon are always single color.
[tricolored cards have been introduced just recently and super rare. use sparingly]
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Now to the Effects. The main effect is in white color with a black outline (also outlines on the keywords), while the Inherited Effect doesn't have outlines (unless it's a Yellow double color). If the Digimon has no Inherited Effect, there will be a small dash in the box.
Only white cards have black text in their main effect.
The effect text will start in the lower bottom of the image, not all the way at the bottom, and go down from there. If the Effect is too long it will move up.
Tumblr media Tumblr media Tumblr media
Besides the regular evolution requirements, Digimon may have special "Digivolve" rules in their effect. This can make an evolution from a specific digimon cheaper, allow X Antibody Digimon to evolve from their normal counterparts, serve to overlook color requirements, or to allow evolution from certain traits, etc.
Tumblr media Tumblr media Tumblr media
Some Digimon may also have an extra "Rule" in the bottom corner.
Tumblr media Tumblr media Tumblr media
Ace Digimon will always have [Hand][Counter]<Blast Digivolve> effects. So far, they all had no inherited effects. They also have a significantly cheaper play cost than comparable Digimon, but in turn have the Overflow mechanic. EX6 introduced Blast DNA Digivolution, which specifies the required Digimon by name, and not just Level and color.
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Lv.6 Digimon usually don't have inherited Effects, some might though, if they were made with Lv.7 evolution in mind. Furthermore Lv.6 Digimon pop out of their frame, even on the normal arts.
Tumblr media Tumblr media Tumblr media
Now Tamers originally had neither traits, nor inheritence effects. But certain Tamers now do! Tamers with Mind Link effects, or the kids from Frontier for example, will have Inherited Effects.
Tumblr media Tumblr media Tumblr media
Option cards have a grey backdrop for their effects, and the effect text is black. This black effect text carries over to full/alt arts, regardless of color. The have a (use) cost instead of a play cost. They can also have traits or rules, but it is rare.
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digi-lov · 3 days
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Gatomon BT15-037 Alternative Art by Tonamikanji from BT-15 Booster Exceed Apocalypse
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digi-lov · 3 days
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plant babies
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digi-lov · 3 days
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Ready for BT16!
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Got my alt Yukios and alt Malo BT2s!
Just need to get a playset of the 4 cards in BT16, Arukenimon, Mummymon, Arukenimon & Mummymon and MaloMyotismon.
Hopefully I'll be able to get some alts of the new Malo, and then eventually get alts of the Ace.
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digi-lov · 4 days
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Shoto Kazama P-133 and Arisa Kinosaki P-136 by Shin Sasaki, Pteromon P-131 and Shoemon P-134 by banira, and Galemon P-132 and ShoeShoemon P-135 by Kazumasa Yasukuni from the Digimon Liberator Promotion Pack
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digi-lov · 4 days
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Ok, since I've been getting a lot of asks about this I'm gonna check in with all of you:
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I'm very detail oriented, so it'll be a lot of work, but might be great for the community if many people use it.
If you want one, please tell me if you can use Photoshop and/or Clip Studio Paint. I don't know how easily I could pull off all the editable layers, but these are the programs I'm familiar with.
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