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sleepymarmot · 57 minutes
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chk!
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sleepymarmot · 1 hour
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once again, can’t recommend enough getting the durge alfira scene and then recruiting astarion
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sleepymarmot · 2 hours
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the problem with with Speak with Dead in bg3 is it almost always goes something like this:
"Who were you?"
"I was Grant... Fucksmith..."
"What did you do?"
"Smithed... fucks..."
"What happened to you?"
"I was killed... with violence..."
"Who killed you?"
"Bad... guys..."
"Do you have any plot-relevant information that couldn't be discovered much more easily and clearly elsewhere?"
"Absolutely... not..."
The corpse falls silent. It will answer no more questions.
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sleepymarmot · 2 hours
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sleepymarmot · 3 hours
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sleepymarmot · 3 hours
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Sword-Singer’s Redoubt is a daily login reward for May 3
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sleepymarmot · 1 day
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"Shattered", you say? Interesting word choice.
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Do you think it was Ithelia herself, somehow? Or one of her servants?
Either way, this quest implies that time manipulation is a power of Ithelia's domain. I'm pretty sure that wasn't established in Necrom, correct? But it supports my theory — well, more like a hope — that Ithelia might be used to explain the weirdness of ESO's entire plot taking place simultaneously within one year. Don't need a dragonbreak if you invent an OC who can break time in a different way!
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sleepymarmot · 1 day
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This is obviously supposed to refer to you being the Vestige and, more specifically, your role as Hermaeus Mora's proxy — Saresea starts calling you "proxy" immediately after taking a look at your timeline.
But I was playing as Jarcanist, and her saying this to the former Archivist is wild. How far did she see, exactly? Is she only talking about him arriving on Tamriel, recreated to fit into this universe? Or did she see into another world entirely, and glimpsed the creation of an avatar by that world's counterparts of Mora and Mephala?
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What a coincidence! The same thing happened to the person you're talking to!
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sleepymarmot · 1 day
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I SOLOED BAL SUNNAR ON FIRST TRY!!!!
The final boss was actually the easiest of the three. Especially when I figured out that I need to stand as far as possible instead of getting close when she does the vomit attack lmao. My condolences to the emetophobes trying to play this.
I misunderstood the puzzle at first and thought you needed to make all blocks the same color; I figured it out when the sections started lighting up, drew a pencil chart on a scrap of paper, and at that point the puzzle needed only a few adjustments to reach the solution.
The first boss was so tough I thought this was going to be another Riftmaster situation. Opened the dungeon guide and felt embarrassed when it called this boss easy. I managed to get through the fight after I:
swapped from Velothi back to Oakensoul. I'll never stop using this crutch I guess
noticed that I died to not having enough stamina to block or dodge, and stopped using the flail almost completely, relying on the chakram for crux generation
stopped healing Azandar. Actually "just let the companion die" seems to be the necessary part of every dungeon boss fight.
The bonus boss was relatively easy. He managed to kill me; I opened the guide and read that you need to kite the fire AOEs; I tried again, gave up on kiting after some time, and still won pretty quickly and confidently.
The nix-ox boss immediately kicked me to death. Then it did so again when I definitely dodged. By that point my fingers were getting less and less responsive and trustworthy; doing combat for an hour or more puts noticeable strain on my hands, and I'm playing the least mechanically intensive class possible! When the boss was close to death, I was mostly worried about missing the dodge again and starting from the top. Also, the attacks from my staff were not good at targeting the orbs you need to destroy in that fight, I had to run up pretty close to not miss them; what is that, a shooter?
I thought I solved the beam puzzle, but it didn't activate and I had to check a guide to see whether I misunderstood the goal again. I didn't, but one of the beams wasn't hitting the target even though it seemed so. I solved it soon after.
By that point I wasn't very much worried about the final boss: I had already seen most of the story, and even if I needed to call for help for the final fight, I wouldn't be torn between exploring and rushing after teammates. But I did it all by myself on first attempt without even reading any guides! I think this deserves a bit of bragging.
Once again, thank you my good friend Oakensoul for carrying me <3 Best addition to the game for solo players fr.
The opening section was gorgeous. I love Stonefalls and the red-orange-grey volcanic color scheme, so it was tailored to my taste.
The story was interesting, had fascinating lore implications, and the central plot device was used in a way that made sense (looking at you, Ebon Stadmont). I did get a bit confused by the timeline, though. I assume other people have already figured out the dates of the events?
I'm glad I managed to explore the dungeon in peace, listen to all of the dialogue, and take as many screenshots as I liked. Just like Scrivener's Hall, it felt like a full-fledged adventure, which would have been perfect for solo players if not for the difficulty barrier. It's a shame that experiences like this are gated by demanding a specific build and a fair bit of experience and time investment. On the other hand, the challenge was pretty fun. On the third (mage) hand, this whole time I was aware that a momentary break in the internet connection could close the instance (I don't know if ESO allows a grace period, and if it does, for how long), and all of the progress would have been reset and the effort would have been for nothing. That's also a problem that needs to be solved to make dungeons truly accessible for soloing.
Overall, this was a really satisfying experience! I planned this to get me in the mood for Stonefalls, and if it holds, hopefully I'll start my EP character's journey soon.
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sleepymarmot · 2 days
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Re: Steam Deck, only a week ago there was a post on the ESO subreddit praising how well the game runs on it. Apparently it is compatible and even allows the PC addons.
I really do wanna play ESO but like... I never know when if that makes sense? It's on my Xbox and I started playing it months back but BG3 happened and I've just not touched it since. I feel like I'd need to set aside time but I've got short attention spans atm.
If it were steam deck compatible I'd play it on there but it's not. Yet.
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sleepymarmot · 2 days
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Some of the aesthetics I've been trying to combine in my Grand Psijic Villa
The airy, fresh, romantic spring atmosphere of Summerset; pastel hues and blooming trees; cherry, ginkgo, wisteria
The mysterious wilderness with tall trees and blue shadows, like Ebon Stadmont and Indrik Frolic
The refinement and artificiality of Altmer culture and that of Clockwork and Dwemer
White stone contrasted with warm-colored metal, like in Markarth; dark wood of Alinor + dark brass of Clockwork and old Dwemer + bright gold of Markarth Dwemer and Leyawiin
The Alinor/Altmer -> Psijic -> Clockwork cultural genealogy
An Alinor-style "Psijic Villa" as a site moved from Nirn together with Artaeum — a suitable place to study Clockwork things in solitude
The bright metal of fabricant trees and the light from Clockwork streetlights filtering through them
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sleepymarmot · 2 days
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After two days of travelling all over Tamriel and constantly checking TTC to see if anyone put up for sale the plans that were sold out during my first round, I have finally bought them all. I accidentally left one plan out of my to-buy list, missed the only sale it had this week by a few hours, and was almost ready to give up and buy a crafted version... but decided to wait for a few hours and was rewarded for my patience: I got to grab a new listing about half an hour after it appeared on TTC.
I immediately went to craft them all. Shout out to Lazy Set Crafter for letting me queue them all instead of doing it one by one. A few of the dwarven lighting furnishings are not craftable. I intended to grab them all from my Stone Eagle Aerie (which I fortunately bought back when crown prices were low). In the end, I took only half of them; I decided that the chandelier and the sconces look too good at their original locations and moving them to my little eclectic library isn't worth it.
Summary in numbers:
52 items pasted
approximately 2 million gold paid for furnishing plans
approximately 700k worth of materials consumed during crafting
The results:
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The PTS resets on Monday, which means I'm in a rush to take care of all of the housing stuff that I've built there — try to rearrange furniture again, take screenshots and videos, save the positions with EHT.
Behold: an entire balcony chock-full of expensive furniture, out of which I own only one or two plans.
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(I started testing which styles look good together, and I don't have enough slots to make a proper design, so all of these great pieces are just standing around randomly without rhyme or reason.)
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sleepymarmot · 2 days
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Isn't it wild that ESO looks you in the eye and says "Yes we're aware that goblins are sapient people with their own culture. And that you're slaughtering an entire clan just because they are blocking your path to some kind of artifact that ancient people took pains to carefully hide and defend for some reason. We're fully aware that what you're supposed to do here is stupid and evil, and we're still making you do it because lol who cares about goblins they don't really count amirite."
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sleepymarmot · 2 days
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I love side characters from dungeons and right next to the King himself is Landal Gevont, self proclaimed Goblin Expert and one of my ESO favs from Frostvault. He is just very sweet and funny and he doesn’t want to hurt the goblins! feat. Ranja and the goblin Burr from the same dungeon!
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sleepymarmot · 2 days
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Wow, you don't say, NPC currently on the expedition to find the Wrathstone
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sleepymarmot · 2 days
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Last year, I decided to finally progress the storyline with my main and tried to start the Year of the Dragon. After painfully soloing Depths of Malatar, I almost immediately got distracted by the Telvanni event and did the entirety of Necrom instead. So now I have many characters stuck at different points of the storyline:
My main is in the middle of Wrathstone
My arcanist, with whom I was doing Shadow over Morrowind, still needs to do Bal Sunnar, then Scions of Ithelia and the Gold Road prologue
My second character, whom I meant to use for going through the EP storyline, still hasn't started it, and I need a couple of achievement furnishings from there for one of my builds
My altmer healer started the AD storyline as soon as I made her many years ago, but then I failed to follow up and got stuck somewhere mid-Auridon
After my involuntary break from the game, I've been in the mood to do something productive. The EU characters are supposed to get copied to the PTS in a few days; I don't know when exactly they take the snapshot for that, but I thought if I do something today it might still have a chance to get in. So I went to Frostvault, because it's just one dungeon and I've been wanting the Dwarven Tonal Arc for ages.
It wasn't as difficult to solo on normal as Malatar. With Malatar, I read and watched guides and still got stuck on the orb boss for ages. With Frostvault, I did zero preparation only died twice, I think. One of the deaths was me slipping on the ice into a chasm because I didn't notice a normal route and tried to play alpinist. The other death was on the first boss.
I knew in advance the first boss had a CC attack that I'd need the psijic ult for, but I didn't have it unlocked currently, so I decided to do the first attempt without it. Unsurprisingly, I got CC'd and died. I unlocked and equipped the ultimate, started the fight again... and the boss didn't use the attack this time for some reason, or I managed to stay out of it. So the ultimate wasn't needed, after all.
Still, it was extremely long and tedious. Approximately an hour and a half (including all dialogue and exploration), according to my screenshots. I started getting antsy after the second boss. At some point after that, Azandar got hit with the same bug that Bastion had in Malatar, and refused to enter combat so I had to do the third boss alone; luckily, resummoning fixed that. During the final fight, I was afraid that the skeevaton phase might be repeatable, or that the boss would kill me and I'd have to redo it all over again. This fight was clearly designed for four players specifically...
But I survived, and now I can buy the tonal arc. Maybe I'll try Bal Sunnar this weekend too, the dunmer-style gate looks nice. I'll likely need help for that one, though, just like I did with Scrivener's Hall. I doubt I'll be able to solo fresh dungeons any time soon, if ever.
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sleepymarmot · 2 days
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