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#and without the finicky specific tactics you need to die multiple times to pick up on like elden beast or even really malenia
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man like after 3 malenia fights shes just not a good boss like i had a hard time giving up on my desperate clinging to the idea that she would be the one shining gem of the game even when i deliberately refused to fight her second phase the first time i played the game because the design is so bad like i kept tryng to compartmentalize more and more aspects of her as well if you take THIS into account its a really good boss but at some point even if there is a lot of fun to be had with a fight if youre adding that many conditions it fucking sucks. like especially when godfrey is just a much more painless stupid inconsequential little fight that brings so much more entertainment to the experience like its not that malenia herself isnt well designed
#like godfrey is just so much more straightforwardly a good boss#and hes pretty much the only consistent one in the game to be good#because he has enough gimmicks going on to at least mildly threaten even the most severely overlevelled character without being a fucking#shithole brick wall worthless trash encounter like maliketh or radagon#and without the finicky specific tactics you need to die multiple times to pick up on like elden beast or even really malenia#like malenia just suffers so much for being an extremely EXTREMELY hard boss in a game with too many unbalanced systems#so the player will inevitably be more rewarded for applying an overpowered solution wrong than trying to actually learn the fight#a majority of people dont min/max their characters and dont really think about game design at all#so if theyre the type of person who is willing to beat their head against a boss until they win and learn it theyll probably find hergood#and i thought phase 1 was extremely good the first time i played and all things considered phase 2 would probably be fun too#but the absolute fucking humiliation blast just shockwave of cringe of her phase 2 transition/design#combined with the fact that its so so s oeasy to just be on autopilot with broken wepaon jump attacks and summons#means theres nearly no reward or enjoyment or engagement#and if you ARE playing veyr stun heavy she feels like a completely unfinished trash encounter#like if you went in there with godslayer greatsword and tiche completely blind you would think thats the worst fight in the game#because you would try to just sleepwalk through it the way the game has taught you to sleepwalk through bosses#and she would appear to have literally 1 move which she randomly does at 2-3 minute intervals which instantly kills you#no matter what you do#and would otherwise present no threat or challenge whatsoever#and it would take you hours of fighting her until she just didnt do that move
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