Tumgik
#her being all depressed as she sees much of the agent in the hok
daggerfool · 8 months
Note
Who do you give the Numidium to and how do you feel about the Dragon break?
I usually give the totem to Mannimarco because gameplay wise his reward is the best. Like yes, I want to be famous and have every noble in the Iliac Bay as my bestie. They are like walking trust funds.
When I role-play I give it back to Gothryd just because my character is chaotic and unpredictable. It’s like stealing candy from a toddler, then being paid for giving it back. I have a few thoughts on the dragon break and I have an own interpretation of it as most of us do. I mean, it’s Elder Scrolls and the canon is that nothing’s canon. I will specifically talk about the dragon break in Daggerfall, my opinions don’t really extend to the dragon breaks in general (why are they a thing anyway).
All of this confusing stuff under the cut.
The definition of dragon break is that it’s a temporal phenomenon that involves a splitting of the natural timeline which results in branching parallel realities where the same events occur differently or not at all.
The thing about parallel realities is that there is no worth in wondering about them. Like in Morrowind, where once you kill a main quest related npc you get the message which contains the words ’live in the doomed world you created’. For you, it’s only a doomed world because the message imply the existence of a better path, otherwise it’s reality, and you have nothing to compare it to but what ifs in your head.
Not the case in Daggerfall though. The reality of one is antithetical of other’s, yet they still exist at the same time and space. No matter what side the Agent picks, every other path will be part of the real world, making all of them meaningful in some way. It raises two questions for me.
1. Does it mean the Agent’s choice is actually meaningless? 2. Does it really matter what the Agent chooses in this case?
In my opinion, the answer is yes to both questions. The effect of the dragon break only really matters to those who can comprehend it. For the folk of the Iliac Bay the results only seem like an effect of a war: changed borders, swifts in power between kingdoms. Supernatural phenomenons like dragon breaks are too confusing for a basic farmer, they have no meaning to a swordsman.
I believe the Agent was one of the few who really knew what happened and the moment they touched the Mantella they have seen a glimpse of every choice they have taken in parallel realities. I think the Agent stops being a person that moment. They are like patchwork, a being made from every skill they gained, every knowledge they got. They effectively stop being themselves and yet become more of themselves they have previously been. All the experiences they have had thus far, all the answers they have found, are engraved in them. For the Agent it does matter who they give the totem to. They will remember their feelings and opinions that lead them to that moment, nothing is going to take that away from them (except if they die when the realities merge, but that raises another question I am not prepared mentally to think through). 
Anyway, if Daggerfall has been a modern game, the Agent would have become something god-like, something beyond mortal in the end.
Funny enough I think Nulfaga also understood the dragon break or at least I came to this conclusion based on her dialogues. Homegirl just didn’t give no shits about a world that doesn’t have her son in it. Btw imagine being Nulfaga and having Lysandus as a son and when he reproduces, his kid is a lame ass emo boy.
In conclusion, the Agent basically played all the routes of a dating simulator separately then ended up having a harem. Once again, my theory that every TES game is an otome game is proven and dragon breaks are just the secret poly route.
11 notes · View notes