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#i love meryl stryfe if you dont get it yet
lno-x · 1 year
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What about character design in Tristamp?
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A person had a question for me, what is it about character designs in tristamp? It's like Vash from Tristamp and Vash from Trimax/98 adaptation are COMPLETELY different characters, and my answer to that is: they are REALLY DIFFERENT CHARACTERS, and I'll explain why right now.
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To begin with, I would like to note that I have a great deal of trust in the Orange studio and its co-founder, Eiji Inomoto. Orange is one of the best CG studios in Japan, known for such acclaimed adaptations as "Beastars" and "Land of the Lustrous". These are not just some studio, but a really big guys, and by big I mean that Inomoto's experiments with the frame rate in the film adaptation of Lustrous at one time were a revolutionary thing in animation, which was picked up by the animators of the spiderverse and then that's all led to the beloved dynamic animation of the "Puss in Boots" sequel. I mean, these are THAT big guys. I'm not talking about the fact that Inomoto boosts the development of 3D in the anime industry as much as possible and literally shits from a high bell tower on the fact that everything is spitting with 3D animation purely out of principle.
Okay, the studio is cool, it is unlikely that they will make a bad product, we figured it out, but what about the designs? They don't even look like themselves! Vash does not look like a mop at all, he has lost his leather pants and berets, and looks like some kind of sucker in sweatpants and a windbreaker, and Meryl gives the impression of a schoolgirl who has strayed from the school excursion, instead of the stately lady in caprons, as we used to seeing her. Only Wolfwood hasn't changed much, except that he doesn't know how to tuck his shirt into his pants and has undergone whitewashing (which, by the way, I'm not ironically upset about). So, is that mean designs is bad as hell? Nope. Just because things look different doesn't mean it's inherently worse. Again, remember that tristamp is a REMAKE, and their task is not to stupidly repeat the same thing, but to breathe new life into the franchise, looking at it from a different angle. And I think they did a FUCKING GOOD job on it.
In interviews and at conventions, director Kenji Muto and producer Katsuhiro Takei have repeatedly said that they are big fans of the original manga and the film adaptation of 98, but it was important for them to touch and reveal those aspects of the story that their predecessors did not reach their hands on.
That is why, despite the fact that the Tristamp is very close to the original source (manga), the studio plays out many details differently or even saves them for later, so that the audience can fully experience the development of the characters. Therefore, in Tristamp, everyone looks much younger than their previous versions and / or very different from them.
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The easiest way to prove this, however strange and unexpected it may seem, is by the example of Meryl. In the manga and anime 98, we immediately see her as a stately lady with a bunch of derringers under her cloak, but they don’t tell us how she came to this and what led to this. Yes, there is literally a page in the manga about some colleague who told her about self-defense and sort of taught her how to shoot, but finally he is drawn on one frame and, in general, we don’t give a shit about him.
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While in Tristamp, this colleague has a name and is one of the most main characters - this is Roberto. Throughout the series, he acts as Meryl's senior mentor, protecting her whenever possible and pulling her out of trouble by the scruff of the neck like a kitten. That is why she looks so youthful and charmingly stupid compared to her previous version. Throughout the series, she literally hits herself with her heel in the chest, saying I AM!!! MERYL!!! STRIFE!!! I AM NOT NEWBIE!!! while Roberto calls her the same way, ignoring all her protests in this regard, and I think this was done for a reason. Specifically, in Tristamp we see her almost in the past, when she has not yet learned to protect herself and be fully responsible for her decisions, although she is very eager to do so. Although Roberto is a character, for the most part he is still a crutch and trigger for the development of Meryl. Through his death and the transfer of HIS gun to her, we see right before our eyes how she changes and from a shy "newbie" turns into the confident Meryl Strife. And after the timeskip, they generally show us the scene of exactly how she becomes the senior and takes Millie under her wing. And by the way, her image visually changes too.
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I repeat once again, there was no such development of the character of Meryl in the manga, in the 1998 film adaptation nether.
Orange build her development completely differently and in their own way, despite the fact that she, in fact, is the same Meryl Strife no less than other versions of her. She just a little different character, which goes to the image already familiar to us, passing through kind of other events
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The same thing happens with Vash! At first, he doesn't look like himself at all, but towards the end, we see how he takes on a more recognizable image. I think that in fact by the second season they will all mature and look much more "canonical", this can be seen from the concept art but in general
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Tristump characters go a different way and get a different development, as happened with Meryl above, therefore, I I think we should perceive them rather as completely different characters that have common roots
And by the way, the studio Orange discussed everything very closely with Yasuhiro Nightou (author of the manga) and he gave her green light and creative freedom, because he saw how reverent people are about their job and want to develop the story. He even drew his and studio designs together!!!
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All in all, the tristamp designs are really quite different from the original, but I don't think that's a bad thing, as the studio does it purposefully and cleverly to give them the development that the manga or the '98 film adaptation lacked.
Again, this is my personal opinion, and it’s worth notice here that I’m far from being an old fan and I flew into the fandom just a month and a half ago, so the character design initially did not cause me rejection, like many old fans.
But in this tirade, I tried to be as objective as possible and describe what was what, thanks to come in my ted talk
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