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#if theres a game review that talks about any of these positively I am subscribing to the person immediately
llitchilitchi · 1 month
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people always complain about a story not making sense because they refuse to read the notes and stuff found around in the world and call it bad game design, but when a story has a lot of exposition in dialogue its bad writing because its exposition dump, and when the notes and dialogue are made to be minimal so people can only learn the lore they feel like learning the story is "badly delivered" because it was not spoon-fed to us? just say you hate spending time learning the lore and go
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