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#maybe he could have seduced hedda :DD
nemossubmarine · 6 years
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DA RP Write-up #14.7
Things are coming to a close today, and what a show it was! Get ready for it folks, we have drama, action, adventure!! Romance?! Stakes have never been higher! 
We start where we left off last time, that is the carta’s jail cell. We’ve some time to spend while we’re there, so Cahair gets back to talking with the miners.
There appears to be some Legion of the Dead members in the cells as well, presumably ones that have never been with the carta.
Boshara continues to be impatient and gets no food for her trouble-making. Alf shares some of his so she won’t have to go completely without.
Our heroes are locked up for two days, and on the morning of the second day, Cahair realizes that he can’t see out of his left eye.
Boshara checks it over again, and realizes that it is blighted. 
Both Cahair and Elspet aren’t doing super-well, they’re shivering and sleeping poorly. The jail isn’t helping.
Luckily, it seems that Hedda has woken up and Bobin Bood comes to pick us up to go meet her.
She still doesn’t look well, nothing’s going to bring back the eye that she gauged out, but she seems less completely bonkers, so it seems like a good time to make some deals.
Hedda isn’t as giving as we might have hoped. She is willing to take us and our ship as part of her lyrium operation. This would mean that some of her men would come to the ship, but we’d get all the lyrium we’d need with no cost.
She does want us to prove to her our loyalty somehow. One of her offers is for us to deal with Lord Mandulfr, which we aren’t willing to work with at all. In fact, we’d very much like for her to leave Randy alone.
She speaks of Randy as a greedy asshole and heavily implies he was the one who arranged his own father’s murder, but that’s not a situation we want to poke at with Hedda present.
That leaves us with two tasks: Assasinate Saelac and assassinate King Aeducan, and we’re like, sure thing, we can work with that.
Before we get our heroes back to Orzammar, we’ll take a short look at what Humbert has been up to, while we have been away.
Merle, which we had put up to relaying our intents to Humbert, has gotten the nerves over the bomb-threat, so that’s pretty much all the thing Humbert gathers from him.
He goes to the Dusttown and picks up Trin, who he arranges to stay at Randy’s house.
Now it’s time to get worried about the others, as the Provings are long over, and there are no sign of them. So Humbert starts arranging a search-party. 
He goes for Saelac personally for help, and somehow, proving once again that his reputation as a convincing fellow is well-earned, he convinces Saelac to help.
The search party searches over the city first and then turns to Deep Roads.
And in the Deep Roads is where Humbert & co find the others. Boshara rushes to hug him and then hug Saelac. (Humbert also gives hugs to everyone else, though Cahair declines on the basis of being Blighted)
Boshara starts rambling about how we had noticed that Cahair and Elspet were Blighted and we went to the Deep Roads to find some Wardens. Having found none, and gotten in quite a bit of trouble, we decided to return.
This story is bought by Saelac who arranges a fine dinner in celebration of having bravely rescued Boshara, which he totally did. Yep. 
Before we can get to any assassinating, Boshara wants to try heal Cahair and Elspet, as their conditions are surely not getting any better.
Boshara asks Saelac for some quarters to do the procedures in, and is granted some rooms in the Warriors’ Quarters.
Boshara goes to talk with Randy about the situation. Randy offers himself and several people from his house as blood-letters. 
There’s something off with Randy, but Boshara is too concerned with the fact that both Cahair’s and Elspet’s life hang on her shoulders to really pay much attention to this.
All the people have gathered, Randy and dwarves from his house will give blood, as will Alf, Boshara, Humbert, Merle, Breck and Kaino. This should be enough.
Cahair will be operated on first, as his condition seems much worse, possibly because Elspet has not done the elven healing spell on him that she did to herself. Also this leaves Elspet the chance to watch over the procedure and assist if needed.
Before starting the operation, Cahair makes Alf promise to take care of Richard, in case Cahair doesn’t make it, and tell Richard that Cahair is sorry he couldn’t make it to say goodbyes.
Then it’s under the metaphorical knife for Cahair. The operation goes well, possibly because Boshara has done this before, and possibly because the Blight is not yet as bad as it was with Hedda and Harrowmont.
The Blight clings to the eye however, so Elspet has no choice but to remove it.
Boshara decides to leave Elspet’s operation for the next day, as she is tired. Before the end of the day, she visits Kivi-Jaakko and asks if he could make a glass eye for her. Inside the eye Boshara copies some of the elven symbols that decorate Cahair’s face.
Then it’s next day and Elspet’s turn. Kaino will watch over her operation as the healer, though being primarily a primal mage, his healing skills are limited.
Luckily Elspet’s operation goes just as well, leaving only a nasty scar above her left breast where the Blight was the worst.
Both sleep for few days and wake up in good health. 
Boshara presents Cahair with the glass eye she ordered, which he is very glad to receive.
Both of our Blighted friends are now saved, at least temporarily. It’s time to get to assassinating.
Boshara has been working double duty, healing and flirting up a storm with Saelac. It’s still Boshara flirting, so it’s not the best flirting, but Saelac seems charmed none-the-less.
He also seems to be interested in Elspet as well, so maybe he’s just slimy.
Boshara manages to convince Saelac to take her out on a date to the Provings Ring, with only two dwarves as guards, and even those are left outside.
They are having a lovely dinner date, when Saelac presents Boshara with a ring.
Boshara agrees to this sudden proposal, and they are just exchanging a deep loving(?) kiss, when an arrow pierces the air and hits Saelac in the head, killing him instantly.
The next arrow hits Boshara in the shoulder. 
Boshara cuts Saelac’s tongue off, leaves it on his chest, sprays blood everywhere, hurts herself a bit more, and lays down next to him, just when the guards come in to check.
In the audience’s stands Alf gets up and starts to sneak out of the building, after a job well done. One of the guards catches a sight of him, but can’t really tell who the sneaking figure is.
So Saelac is dead. Boshara plays the part of grieving bride-to-be, though she makes sure to let everyone know, she wants no claim to Saelac’s political power.
Orzammar is quite in turmoil, as there is no one to obviously name as a successor. 
Randy seems troubled during this time as well, as two of his friends, Anselmi and Berengrad seem to follow him everywhere. There’s really no time to talk with him about this, as there is an investigation on Saelac’s killing.
Carta is named to be the guilty party.
After few weeks, as the dust has somehow settled in Orzammar, our heroes head off, past the templars at the front gate.
At the front gate is also Dominique and the Tevinter mage that got Blighted in a previous adventure. They are Wardens now, so Dominique has come to say her goodbyes and resign from the ship.
They also tell that the glass statue of the little girl has been left at Anderfels; the Wardens wish to study it.
We pick up some carta members and some lyrium on our way, but there’s still a second assassination to do. Alf, Boshara, Cahair and Elspet convince Humbert and Randy to go the ship, while they themselves will go to Denerim, where they heard from Hedda the King was.
They get to Denerim with some speedy horses and use all kinds of old friends to help locate the King. Once they have done so, it’s time for Elspet to get her assassin’s creed on.
On our way to Denerim, Elspet had practiced a new form, so those are the skills she’d use. 
First as a bird, she sneaks in and locates King Aeducan and his wife. 
Then she transforms into a poisonous snake and bites the King. 
The King is dead. Long live the King.
We get back on the ship, only to find out that an Antivan-looking dwarf by the name of Carla has joined the crew, a friend of Randy it’s claimed, and she does seem awful fond of not leaving Randy alone for a moment.
We might be in some deep trouble further down the line, be it with the carta, with the Crows or with Orzammar, but we have our lyrium, and that’s all that matters. And all it took was two political assassinations. Worth it?
And that’s all folks! What a crazy morally ambiguous time we had deep down in the dark down deep down. This just goes to show that our party isn’t made for politics. 
I’ll be taking the rears next with probably two campaigns if not back-to-back only mini-sessions in between. I am very excited for the both of them, and maybe for the next one, we’ll manage to keep the body count slightly lower, perhaps.
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