You are a devout Paladin trying to prevent the resurrection of a dark goddess. Ultimately you fail. When the goddess awakens, she claims that she doesn’t know who she is or what has happened. After a few days you’re struggling to determine if she actually has amnesia or if she is just lying.
Me as a kid: Ugh, Troi’s mother is so loud and OTT and annoying.
Me as a teenager: Troi’s mother is kind of like that eccentric aunt who everyone either loves or hates.
Me now: LWAXANA TROI, DAUGHTER OF THE FIFTH HOUSE, HOLDER OF THE SACRED CHALICE OF RIXX, HEIR TO THE HOLY RINGS OF BETAZED IS MY ULTIMATE INSPIRATION. MY LIFE GOALS. MY HERO.
In a recent post regarding spellcasting classes in Dungeons & Dragons, I remarked that clerics only nominally have to worship gods, and there are plenty of clerics in published D&D material who venerate abstract concepts or assorted postmodern bullshit. I’ve gotten a few questions about that, mostly to the effect of “what?” – so let me give you a concrete example.
There’s an official D&D campaign setting called Planescape, and in this setting, one of the organisations a starting player character can be a member of is called the Athar. The Athar are a gang of militant philosophers whose basic deal is that they think the gods aren’t real. The entities that claim to be gods are demonstrably real, sure enough, but according to the Athar, they’re not really divine – and furthermore, they’re not really where clerical magic comes from: clerics get their spells from somewhere else, and the so-called “gods” are running a cosmic scam by taking credit for it.
Some Athar are atheists in the classical sense, but most subscribe to a sort of strong agnosticism: a true God or gods may or may not exist, but any information about the existence or attributes of the divine is both unknown and axiomatically unknowable to mortals; hence, anyone who claims to know the nature or will of the divine is, by definition, full of shit.
A minority of the agnostic strand of the Athar venerate the Greater Unknown, a purely hypothetical godhead defined by the fact that nothing is known about it, including whether it exists at all. Followers of the Greater Unknown cheerfully admit that they cannot possibly know whether their actions would please the Greater Unknown, if indeed the Greater Unknown a. exists, b. exists in such a way that it’s capable of experiencing desires, and c. in fact experiences desires that are in any way related to the conduct of mortals, which it may not.
Clerics of the Greater Unknown receive spells just fine.
Kay: I know this isn’t my place to say, but Lang is here to see you.
Edgeworth: Actually, that’s exactly your place to say. You are my assistant. What, precisely, did you think your job was?
Kay: Ideally, bull fighter, but it’s such a boy’s club.
A Facebook acquaintance of mine is working on her PhD, which involves studying the experiences of people – and particularly women – who play Dungeons and Dragons. (Yeah, she’s living the dream.) As part of her research, she’s passing around three surveys.
1. Main survey (open to all D&D players; takes about 10 minutes tops)
2. This survey asks people about their characters - very quick
3. Finally, this survey is aimed at non D&D players.
Please pass these around – let’s help this fellow nerd get a robust dataset!
(2/11/20)
@randomitemdrop, @prokopetz, @dungeonqueering, @battlecrazed-axe-mage, @yourplayersaidwhat, would you mind signal-boosting?
I just started watching Fantasy High and Riz was someone I wasn’t expecting at all. He’s a goblin with a briefcase but in the first fight fucking lands acrobatic rolls, stabs an enemy and brings out a shotgun.