Vernissage
Today I am going to wrtie down about my final game design, because I would want to kept re-make a aesthetics, phaser game but I don’t have a much time
http://phaser.io/sandbox/edit/JavmCmvx
hero image
[Contextual Statement]
I have used my laptop or school computer for this course even though I have time to do my major. I like to group them all together like other students, but unlike them, they have too little knowledge of the game. Of course, they did not see me as well. I do not think I have a relationship with the game at all. Of course, even those who majored in art such as myself are still a bit more studying, but I write this article because I can not feel sympathy.
[Reflective]
I've been playing game design for the first time, so I have not done much better than others. Because no matter how much time you save, you do not have enough knowledge about the game. So I feel that the people who designed and created games are very good. But it was so fun learning about the game, and next time I have to study and make my own. From this point on, I am thinking about my process and I need to study more information related to the topic in the future. I am a person who majored in art, or I studied games directly, so it is very difficult for my body to be so different from digital art.
Oh, the game makers have to write a lot of heads and design. Anyway, the smallness of the puzzle I was going through required a lot of code and images.
However, there are some designs and other information that I have drawn on other picture books.
I read the brief, but there is no practical way to think about it and no idea of conceptualization. I'm sorry ... I'm not as good as any other student, but I've observed a lot about the game and felt good about it. Because there are a lot of observations in the game.
[Reference]
https://www.codeandweb.com/sprite-sheet-maker
https://www.codeandweb.com/texturepacker/tutorials/how-to-create-a-sprite-sheethttp://makegames.tumblr.com/post/42648699708/pixel-art-tutorial
http://kwiksher.com/tutorials_kwik/tutorial-sprites/
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Game link
http://phaser.io/sandbox/edit/GCDifCXC
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1. Prepare 20 sheets of A3 paper
2. Write numbers and alphabets on this paper
3. Place the small pieces of paper in the desired locations
4. Players must be 4-5
5. There are four who play and one who judges.
6. Unlike the button game where you have to match the same color as before, this game needs to find the right alphabet and numbers. For example, this is A-1.
7. Take no poses on the body in the numbers and alphabets you want in order to win the scissors rocks
8. The person in charge of the Judgment will measure how long the players who have posed in Time
9. If it breaks without first, it flourishes and the player who is not is the first player
10. The punishment is punished by the first priest.
Culture Game: Street Game (called matched with body game)
I am going to upload t the introddductions into photo instead write down the rule and thinking and problem about the description of culture which explain the development of game. The game that I made is a game that does not matter to culture and can enjoy any nationality. The advantage is that you can have fun and play with other plays and gain flexibility, but the downside is that it is so easy and simple. And from the very beginning, there is no flexibility in the body, and it is a very dangerous game for hardened people. My Korean nationality is reflect anyway. but it is unlike these days, I would want to played with a machine and I played outside when I was young with Korean kids.
So it was so simple, but it was similar to the button, but I wanted to make another game.
[Equirement and rules of the game]
1. Prepare 20 sheets of A3 paper
2. Write numbers and alphabets on this paper
3. Place the small pieces of paper in the desired locations
4. Players must be 4-5
5. There are four who play and one who judges.
6. Unlike the button game where you have to match the same color as before, this game needs to find the right alphabet and numbers. For example, this is A-1.
7. Take no poses on the body in the numbers and alphabets you want in order to win the scissors rocks
8. The person in charge of the Judgment will measure how long the players who have posed in Time
9. If it breaks without first, it flourishes and the player who is not is the first player
10. The punishment is punished by the first priest.
and this image is my ideagames
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I did include the draw and write some brainstorming and idea s
0 notes
Culture Game: Street Game (called matched with body game)
I am going to upload t the introddductions into photo instead write down the rule and thinking and problem about the description of culture which explain the development of game. The game that I made is a game that does not matter to culture and can enjoy any nationality. The advantage is that you can have fun and play with other plays and gain flexibility, but the downside is that it is so easy and simple. And from the very beginning, there is no flexibility in the body, and it is a very dangerous game for hardened people. My Korean nationality is reflect anyway. but it is unlike these days, I would want to played with a machine and I played outside when I was young with Korean kids.
So it was so simple, but it was similar to the button, but I wanted to make another game.
[Equirement and rules of the game]
1. Prepare 20 sheets of A3 paper
2. Write numbers and alphabets on this paper
3. Place the small pieces of paper in the desired locations
4. Players must be 4-5
5. There are four who play and one who judges.
6. Unlike the button game where you have to match the same color as before, this game needs to find the right alphabet and numbers. For example, this is A-1.
7. Take no poses on the body in the numbers and alphabets you want in order to win the scissors rocks
8. The person in charge of the Judgment will measure how long the players who have posed in Time
9. If it breaks without first, it flourishes and the player who is not is the first player
10. The punishment is punished by the first priest.
0 notes
My game link
http://phaser.io/sandbox/edit/ZoFbywoR
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. I have produced draw a several character’s movement and play-form into my Aesthetics game design. There are many kind of movements in character when I drew their charterer, also I have stitched a composite scan together in Photoshop. although I also have produced a detailed reference for 2D modelling
0 notes