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clemlet · 5 months
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"some fucking feelings you had for me"
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clemlet · 5 months
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character growth
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clemlet · 5 months
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clem teaches the boys how to make leaf pressings 🍁🍂
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clemlet · 6 months
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Details and analysis of 3H outfits
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There is a reflection of the house color in the uniforms of students. Although the examples presented in the image are non-recruitable characters, when you recruit students, the color of the reflection in their uniforms will change to the color of your chosen house.
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The Byleth academy uniform concept is based on the concept of student uniforms in modern japanese media. Such as the female uniform, which is based on a japanese female student uniform in terms of a hairband, short skirt, andwhite stockings. The male uniform is based on a uniform from the Taisho period.
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Female summer clothing is based on the Patra's uniform with the color scheme reversed, the reason may be due to Petra's nature that adapts to hot weather. However, male summer clothing is based on Felix's uniform🤔
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The evening wear consists of an Aiguillette which symbolizes honour, and a stylized design of Pellegrina which has a rhombus (males) and heart (females) shape on its edges, with a standard CoS pattern on the males sleeves and females skirts. The female skirts specifically are the same design as the nun's which both contain the pattern of Sothis' dress. Since the evening wear is intended to celebrate Garreg Mach's establishment, it is only natural that the design combines a formal uniform with CoS clothing.
Duscur
The children wear clothing similar to ancient Egyptian clothing, but the clothing of the man and woman closely resembles those of northern europe. (However, I may be wrong, so feel free to add to this post if you know more about the type of clothing of the Duscur people)
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All clothing of the Duscur people of this feature a pixelated pattern, and color schemes of teal, light orange, vanilla, and red cords.
The design of their jewelry appears to be a mixture of wing symbols from cultures such as American Indians, Egyptians, and Persians.
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Almyra
This man from the VW end mural wears clothing similar to Nader's, and with a color scheme similar to Claude's and the color purple, which symbolizes royalty in persian culture, he is very likely the king of Almyra.
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What I found interesting is that although Almyra is inspired by Persian culture, Nader and king's clothing is similar to Tibetan clothing. However, this is not a problem, there is no shame in drawing inspiration from a number of different cultures to make a culture in a fantasy story, as is the case with Duscur.
Dagda
From the clothing of the man on the camel and the helmets of the soldiers, Dagda appears to be inspired by Ottoman culture.
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The reason I believe they are from Dagda is because there are many Shamir's design elements at their design.
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Well, my statement that "there is no shame in drawing inspiration from a number of different cultures to make a culture in a fantasy story," this is an example of the opposite.
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This man from the CF end mural wears the emblem of the kingdom, but his clothing style is that of the alliance. Why🤔
To know the difference between the clothing style of Fodlan countries, read this.
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clemlet · 7 months
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Dimitri: Beg your pardon.
Edelgard: Pardon me.
Claude: 'Scuse me.
Yuri: MOVE, I'M GAY.
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clemlet · 7 months
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Annette: How do I deal with my enemies?
Felix: Kill them.
Annette: That's a bit extreme, I was hoping for a more passive solution.
Felix: Kill them only a little?
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clemlet · 7 months
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purple guy
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clemlet · 7 months
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edelgard wips~
probably my favorite model for fashion studies and the like
ref: waldmuller's portrait of louise mayer, arnold bocklin's portrait of actress fanny janauschek, alberta ferretti's resort '16 fashion collection
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clemlet · 7 months
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Our cats Yuri (current) and Rennac (passed) Commission me here!
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clemlet · 7 months
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TWDG/ F&H AU. Fear & Hunger is a horror dungeon crawler/ survival/ RPG maker in a dark medieval fantasy setting. It is a cruel game towards those in the story and the player.
Louis as the Mercenary Violet as the Knight James as the Dark Priest Clem as the Outlander
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clemlet · 7 months
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clemlet · 7 months
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idk.
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clemlet · 7 months
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bad night
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clemlet · 8 months
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You know, when you consider Azure Moon as a self-contained narrative, the use of ‘unanswered questions’ and ambiguity as a reinforcement of the themes of the route are really effective. I honestly think having the route not address the Slithers was the best narrative choice IntSys could possibly have made given the themes of Azure Moon.
Like. The developers didn’t really expect people to actually play all the routes; they designed the game so ‘everyone would have a different experience.’ As a result, all the routes have very different themes and scopes. Azure Moon is the tightest, most character-driven narrative despite not being the shortest route.
And Azure Moon is about grief.
Grief hangs over the entire route; except for Mercedes, every single one of the Blue Lions is haunted by the Tragedy of Duscur and the unanswered questions surrounding it. Felix loses his brother directly, and his worldview and best friend to the aftermath. Ingrid loses her fiance, but also her sense of security; without Glenn, her people may starve, and her personal future is now uncertain. Sylvain and Glenn were the same age, so we can assume they were friends, though his loss is less direct; Sylvain is surrounded by people broken by loss, including his own father. Annette’s father leaves her family in disgrace over being unable to stop the tragedy. Ashe loses his foster brother to the aftermath; and later his foster father as well. 
Dimitri and Dedue lose everything.
All of them spend the whole route wanting to find answers and some kind of closure for this event. It drives the entire narrative for all of the Lions actually from Faerghus. Mercedes, meanwhile, stands as an outside observer to that tragedy - but she is also dealing with her own personal tragedy and unanswered questions about her brother, and that drives her during Azure Moon.
And the thing about grief is that sometimes you never get closure. But you still have to move on, anyway.
That’s the whole point of Azure Moon. Dimitri has to move on. All the Lions have to move on. 
Mercedes cannot regain her brother, whether you find out his identity or not in the route. She has to move on anyway. Dimitri cannot reconcile with his family, not with Rufus (Did Dimitri kill him? We the viewer can never really know for sure) and not with Edelgard. He never finds out whether Patricia wanted to kill his father, or whether she loved Dimitri at all (and we the viewer don’t, either). He has to move on anyway. The Lions never find out the cause of the tragedy.
They have to move on anyway.
Involving the Slithers at that point would not only add a bunch of last-minute narrative complications that aren’t necessary in Azure Moon, it would undermine the emotional impact of the route (in much the same way the last map of Verdant Wind does, honestly). The themes of Azure Moon not only don’t need to answer the question of the Slithers; not answering that question is the point. Bringing up the Slithers at that point would take all the air out of the personal drama the route takes its entire runtime addressing.
Dimitri hesitates at the end. He stops, and tries to look back, and Byleth stops him. He has to move on. He can’t keep looking back at Duscur. He’s got to walk forward. 
And that means leaving his questions unanswered. 
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clemlet · 8 months
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The seasons of change
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clemlet · 9 months
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s4 is still great 🍊 and “Done Running” is five years old now… 🥲
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clemlet · 9 months
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this blew up on twitter so i’m reposting it here since twitter is a dumpster fire and i deleted it 🫡
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