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Reflection
Main takeaways:
Overall I am quite happy with the final product that I have created. In the initial stages, I spent a lot of time just thinking, purely envisioning what I wanted my project to look like in the end. I didn’t write or draw anything but I just imagined it for two weeks and I think that was what really helped me materialise my design ideas into the project successfully. I feel I have made a vast improvement from my last project regarding time management and workflow. I have consistently put in effort over the 6 weeks rather than saving all the work to be done in a short amount of time. Because of this, I was able to create something I wanted and thoroughly enjoyed the full process of animating and researching ideas for my IFE.
Enjoyed:
Micro-animations
Having had a background in animation, I was quite excited for this project because I got to utilise the skills I’ve learnt in the past. However, the difference was that I used to do hand drawn animation, which is done frame by frame and is an extremely tedious task. I was pleasantly surprised with the smart animation feature of figma, which saved so much time yet gave very pleasing results, so this was even more enjoyable than I expected. It was very satisfying for me to see everything come together at the end.
Least enjoyed:
The research at the beginning of the project wasn’t exactly unenjoyable, but just the least enjoyable experience in relation to this project. I actually found it interesting to learn these theory principles and also found it nice to research lots of micro animation techniques and ideas.
What would I do differently next time?
I would probably try to plan more of my work, do more sketching, wireframing, information architecture and brainstorming. Since the creative process had to be finished quite fast, I didn’t end up doing much planning and just started making the IFE, as per the advice I was given. This had its pros and cons, as sometimes I was a little lost in the direction I was going. However, it was also good because this allowed me to have a more iterative process - I was constantly changing designs and having new ideas that branched off the old ones, and overall, expanded my design process more than usual.
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The final design of the breathing page. I took a look at anatomical lungs and followed the shape of that instead.
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Final sequence of my intro. I changed the intro design again, added a cloud, because all the other designs weren’t looking right. This way it looks more like my desired glass-morphism look and fits the overall aesthetic.
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You can access the health page from the menu via the heart icon. I changed the old light mode/dark mode toggle into an on/off toggle with a new design that matches my IFE. This is to switch anxiety assist mode on and off.
I went through many colour and design changes to get the right look.
This is the anxiety assist mode panel, which is supposed to appear when you first setup your IFE.
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Since I was on a time crunch, I didn’t get to do many iterations of this and so I just tried to design the best I could on the first go. Even so, I’m pretty happy with what I ended up with.
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close up of the volume adjustment animation.
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Prototype of the movie screen page.
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I made a component for the “sleep audio” section of the health page. It comprises of HD sleep podcasts on the left, and relaxing music/asmr on the right.
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I finished all the animation for the actual movie play screen. There is a speed scrubbing demo and the volume and brightness slider. The sliders expand when you tap and drag on them, so I showcased that with the animation.
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The full, and probably the final sequence of the movies page.
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You can also favourite the movie and add it to watch later. I made it an animation sequence rather than something you click on individually so my mouse cursor won’t be in view as much when I record it.
Then, I made a movie genre selection screen that is supposed to play before you go to the movies page.
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Again, I used the pulse button effect and made it self animating so I don’t have to run through the prototype manually.
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I connected the second trailer slide at the bottom of the page to the movie screen.
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I added a pulse button effect to the movies trailer slide. I used the same component I previously made so that it is consistency.
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The latest draft of the whole sequence of animation in the “morning breathing alert” using the new designs.
My peers said they liked the design and illustration choices.
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I changed the design of the menu. After getting feedback, I was told the semi circle that hovered above the icon was unnecessary.
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this is the prototyping for the breathing slides. There is a pulse when the button is clicked so I tried to prototype that.
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I changed the icons for the health and wellbeing page to include images. All the svg files are from storyset.com and are free to use.
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Here I’m trying to figure out the sliding animations, and the design for the breathing page.
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My peers said my previous design looked like something else, not lungs. So I redesigned it to look more anatomical. :(( 
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