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rad--devil · 21 hours
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the silly
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rad--devil · 2 days
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Teeth are bullshit. What do you mean you’re decaying. Get a fucking grip. You’re a bone now act like it. You don’t see my finger bones decaying from jerking it too much now do you
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rad--devil · 2 days
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wait you understand that kinks are ok because they're fantasies that make you happy right? you all get that you don't need to have trauma for your kinks to be okay? right? like none of you think i witnessed a tragic accident on the pool toy assembly line right?
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rad--devil · 2 days
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Car ride with Lady vs with Dante 🎶🐤 || (Extra 🔥)
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rad--devil · 3 days
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when doctors ask if i have any history of cancer in my family and i have to say that yes my grandmother had 2 types of gastrointestinal cancer and they're like oh wow okay so we'll keep an eye out for that but i'm like no it was probably just all the nuclear radiation and they're like ok hm ok what the fuck do you mean and it's very weird seeing the look on american doctors' faces when you have to explain to them that believe it or not atomic bombs were dropped on this earth 2 generations ago and it did have consequences
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rad--devil · 3 days
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I think a lot of folks in indie RPG spaces misunderstand what's going on when people who've only ever played Dungeons & Dragons claim that indie RPGs are categorically "too complicated". Yes, it's sometimes the case that they're making the unjustified assumption that all games are as complicated as Dungeons & Dragons and shying away from the possibility of having to brave a steep learning cure a second time, but that's not the whole picture.
A big part of it is that there's a substantial chunk of the D&D fandom – not a majority by any means, but certainly a very significant minority – who are into D&D because they like its vibes or they enjoy its default setting or whatever, but they have no interest in actually playing the kind of game that D&D is... so they don't.
Oh, they'll show up at your table, and if you're very lucky they might even provide their own character sheet (though whether it adheres to the character creation guidelines is anyone's guess!), but their actual engagement with the process of play consists of dicking around until the GM tells them to roll some dice, then reporting what number they rolled and letting the GM figure out what that means.
Basically, they're putting the GM in the position of acting as their personal assistant, onto whom they can offload any parts of the process of play that they're not interested in – and for some players, that's essentially everything except the physical act of rolling the dice, made possible by the fact most of D&D's mechanics are either GM-facing or amenable to being treated as such.*
Now, let's take this player and present them with a game whose design is informed by a culture of play where mechanics are strongly player facing, often to the extent that the GM doesn't need to familiarise themselves with the players' character sheets and never rolls any dice, and... well, you can see where the wires get crossed, right?
And the worst part is that it's not these players' fault – not really. Heck, it's not even a problem with D&D as a system. The problem is D&D's marketing-decreed position as a universal entry-level game means that neither the text nor the culture of play are ever allowed to admit that it might be a bad fit for any player, so total disengagement from the processes of play has to be framed as a personal preference and not a sign of basic incompatibility between the kind of game a player wants to be playing and the kind of game they're actually playing.
(Of course, from the GM's perspective, having even one player who expects you to do all the work represents a huge increase to the GM's workload, let alone a whole group full of them – but we can't admit that, either, so we're left with a culture of play whose received wisdom holds that it's just normal for GMs to be constantly riding the ragged edge of creative burnout. Fun!)
* Which, to be clear, is not a flaw in itself; a rules-heavy game ideally needs a mechanism for introducing its processes of play gradually.
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rad--devil · 3 days
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rad--devil · 3 days
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rad--devil · 4 days
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Great news everyone. There was a kitten wandering in the drive thru at work and my inner warrior cats kid tried to be a hero and capture him.
I have now suffered multiple puncture wounds and have to go to the emergency room.
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rad--devil · 5 days
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rad--devil · 6 days
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rad--devil · 6 days
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this is still the worst vinny noise ever
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rad--devil · 7 days
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A school bully who keeps up with intercommunity issues so that he always uses the most non-problematic terminology to insult you with
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rad--devil · 7 days
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I can’t believe “fake gamer girl” was an actual concept guys thought existed literally the most unfuckable guys who have ever lived were convinced girls were faking being interested in loser nerd hobbies to impress them
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rad--devil · 9 days
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erica in pants insta || twt || patreon || shop
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rad--devil · 13 days
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Picking him up by the scruff
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rad--devil · 13 days
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I hate it when I talk wistfully about the ancient world and then people are like “you wouldn’t survive back then” yeah obviously I would die immediately but do you think achilles would be able to survive in the modern world if he had to send one polite email? no
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