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ronwe · 2 months
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ronwe · 2 months
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ronwe · 2 months
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ronwe · 3 months
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Foros destacados del mes
En este mes de febrero los geeks les damos la bienvenida con todo nuestro amor y amistad a los siguientes foros:
• Olympus Glory : Foro de rol libre - Pb
• Genshin Impact Rol : Foro de rol basado en el juego - Pb animado.
• Mythologies : Foro de fantasía medieval - Pb animado.
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ronwe · 3 months
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( 🪴 ) the prince of xianle
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♡ ᵔ ᵔ) after buying how to use: go to file = make a copy
♡ ᵔ ᵔ) semi-mobile friendly. feel free to change any and everything, but please do not remove the credits. please turn on copylock!
♡ ᵔ ᵔ) DO NOT distribute without permission.
♡ ᵔ ᵔ) character is xie lian from tian guan ci fu!
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ronwe · 3 months
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REBLOG if you have amazing, talented WRITER friends.
Because I certainly do, and I love every single one of them and their work.
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ronwe · 3 months
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Everyone wanted to be thicc but nobody wanted to be fat. Everyone wanted the dad bod but nobody wanted to be fat. Everyone wants fat mommy milkers but nobody wants mommy to be fat. Everyone wants to be a bear but not like, an actual fat bear. You get what i’m saying
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ronwe · 3 months
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Once you become a certain age, it is your responsibility to unlearn behaviors that hinder your growth as a person.
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ronwe · 3 months
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Oh characters doomed from the start we’re really in it now
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ronwe · 3 months
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i always forget that people use "just some guy" as an insult because to me it is a neutral to vaguely positive descriptor if not a term of endearment
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ronwe · 3 months
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I think the reason a lot of leftists struggle with disability justice is that they haven't moved past the concept that discrimination isn't bad because it's objectively "wrong." yes, sexists are objectively wrong when they try to claim women are dumber than men. yes, antisemites are objectively wrong that jewish people are inherently greedy and run the state. yes, racists are wrong when they try to claim that white people are the superior race. and so on.
but then with disabled people, there are a lot of objective truths to the discrimination we face. people with IDs/LDs do fall behind and struggle with certain concepts. physically disabled people are often weaker and less capable of performing demanding tasks than able bodied people. many of us with mental illnesses are more reckless and less responsible. a lot of us are dependent on others and do not contribute much "worth".
and guess what? disabled people still deserve a place in the world. disabled people still deserve the supports they need. because they are people, and that should be enough to support them and believe they deserve a place at the table.
if your only rebuttal against discrimination is its objective inaccuracies, you are meeting bigots where they are at. you are validating the very concept that if and when people are truly incapable of being equal to the majority, that means they are worth less. this causes some leftists to then try to deny the objective realities of disabled people and/or become ableist themselves.
your rallying behind marginalized groups should start and end with the fact that people are completely worthy of life and equity, because they are fellow human beings and that should, frankly, be enough.
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ronwe · 3 months
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Hi! Can I ask how you did the double exposure gifs for your merlin set? They're beautiful btw!
heyy, thank you!! of course!
it's actually not very hard, the trick is to find the right shots for this. here's how i did it (reference gifset), under the cut.
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for this tutorial i will be: — using photoshop cs5 on windows — assuming you know how to make gifs using the timeline — have basic coloring, sharpening, groups, and layer masks knowledge
I. CHOOSING THE RIGHT SHOTS
the ultimate trick to pull this off is to choose the right image. in order to do the double exposure, you need a silhouette shot that has these:
a defined and dark silhouette with a background that is not too busy
enough contrast between the silhouette and the background
the silhouette should take at least 50% of the space
not too much movement
here are a few examples of why they work and why they won't:
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gwen: perfect example since this shot is already quite contrasted with a defined silhouette. there won't be a lot of work needed to make this one work.
merlin: not a great example because even tho there's a somewhat good contrast between him and the background, the silhouette is just too bright, not dark enough.
arthur: another good example, even if there are some bright spots on his face and armor. since he's not moving too much, you can definitely brush some black over him to make his silhouette darker (i'll explain/show later)
morgana: this one could work because the contrast is great, but of course her skintone is very bright against the black clothing. that being said, since the movement is not too bad, it could be possible to brush some black over her and move these layers with keyframes (as mentioned for arthur's example). i haven't tried it tho, but i think it would work well enough.
once you have your silhouette shot, you need another gif for the double exposure. what works best, in my opinion, are:
wide, large shots
shots with no to little camera movement (no pan, zoom, etc), but the subjects in the shot can have little movement of course
pretty cinematography/scenery shots
i find these are easier to find and make it work, it's not as "precise" as with silhouette shots. it's mostly just trial and error to see what works best with the silhouettes.
II. PREPPING THE SILHOUETTE
for the effect to work, we want a silhouette that's dark as possible. i'm gonna use the gwen and arthur shots as examples.
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for the gwen gif, i started by sharpening, and then upped the contrast by quite a lot so her silhouette is mostly black, while retaining some nice details. i've used only 3 layers here:
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selective color layer: in the blacks tab, playing with the black slider (value: +10)
brightness/contrast layer: added a lot of contrast (+61) and a bit of brightness (+10)
black and white layer: on top, its blending mode set to soft light and at 20% opacity. gives a bit more depth and contrast
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then for the arthur example, i've also sharpened it first, and added contrast layers in this order (the skintone looks horrible, but it won't matter soon lol):
levels layer: black slider at 0, grey slider at 0.76, white slider at 104
selective color layer: in the blacks tab, black slider at +10
brightness/contrast layer: brightness at +1-, contrast at +47
black and white layer: on top, its blending mode set to soft light and at 20% opacity. gives a bit more depth and contrast
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as you can see, half of his face is still quite bright. to correct that, create a new empty layer and put it between the gif and the coloring layers.
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using a really soft brush and the black color, brush some black over his face and body on that new empty layer. you can edit the layer's opacity if you want, i've set mine to 71%. since arthur doesn't move much here, there's no need to keyframe this layer's position. for the morgana example, this is where you'd need to play with keyframes to make it work. here's where i'm at now after this:
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you can always edit this layer later if you need, after doing the double exposure blending.
once the silhouette is all ready, you can put all layers in a group and rename it (i've renamed mine silhouette).
III. BLENDING
now the fun part! import the wide/scenery shot in photoshop, then resize it to the same height of your silhouette gif. make sure the gif is a smart object layer, and sharpen it. finally, bring this gif onto the silhouette canvas (by right clicking the smart object > duplicate layer). once you have both gifs onto your canvas, put the wide shot gif layer in a group, and set this group's blending option to screen.
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you can then position the wide/scenery gif the way you like it in the canvas. this is how it looks for both examples after i've done that:
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if the blending mode screen doesn't give you the best result, so you can play around with other blending modes (such as lighten and linear dodge in these particular cases), but generally speaking, screen is the real mvp here haha.
IV. COLORING
now that the double exposure effect is done, we need to color the gifs to bring them together. i went with simple coloring here, simply enhancing the colors that were already there. just make sure that the coloring layers for each gif are in their respective groups. here's how i've colored both examples:
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gwen silhouette group: i added a gradient map layer on top of the contrast layers in black to green and set the blending mode to color
scenery shot group: multiple coloring layers, with a green color fill layer (blending mode set to color), with a layer mask so it only affects the top half of the gif
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for the arthur gif, i did something very similar but with warmer colors. i didn't use a gradient map for arthur though:
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arthur silhouette group: i made the yellow warmer, closer to orange/red, with a hue/saturation layer, and added more vibrance. didn't feel like it needed a gradient map layer here though.
wide shot group: basic coloring layers to enhance colors from the merlin & daegal shot, and an orange color fill layer set to the color blending mode.
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at this point you're pretty much done. just need to add some final touches and typography (if you want).
V. FINAL TOUCHES
a small and completely optional detail, but i wanted to soften the edges of the wide gifs. to do so i've duplicated the smart object gif layer and removed the sharpening filters (right click on smart filter > clear smart filters). put this layer on top of the other smart object layers (but still below the coloring).
then with this same layer still selected, go to filter > blur > gaussian blur... > 10px. this will give you a very blurry gif, but we only want the edges of the canvas to be softer. so add a layer mask to this layer. with a very large and soft brush (mine was at 0% hardness and about 800px size), brush some black onto the layer mask to remove the blur in the middle of the gif.
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you can play with this layer's opacity or gaussian blur amount if you want (by double clicking on the gaussian blur smart layer filter). here how both examples look with this gaussian blur layer:
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you can also mask some of wide/scenery gifs if you'd prefer, so it shows less outside of the silhouette. just put a layer mask on that whole wide shot group and brush some black or grey on the layer mask. it's what i did for the gwen gif, with a very soft brush and i set the mask density to 72% (i kept the arthur one as is tho):
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and that's how i did it! hopefully that was clear enough :)
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ronwe · 3 months
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adult life is crazy because you can be going through the most devastating and heartbreaking things while still having to go to work and do the laundry and grocery shopping
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ronwe · 3 months
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this post is not gonna be well put together but i am having feelings
mean girls is trending right now because the musical movie just came out and i feel insane. idk why i do, it was stupid of me to think that most people Got It, no one ever gets it, it was always about the memes and the aesthetic.
the first mean girls movie was based on a nonfiction book called queen bees and wannabes. it interviewed and discussed the social caste system in teen girl friendships. how they hold each other to these insane standards of heternormative femininity out of sheer terror that they won't meet those standards themselves. the way they leverage their relationships for some small degree of power in a world designed to strip them of it, even if it drags other girls down.
the "you can only wear your hair in a ponytail once a week and on wednesdays we wear pink" speech was not an original creation for the script. it's a QUOTE from a real teenage girl. those were REAL RULES.
then the musical came, and it was one step removed from the intended messaging of the film. OG mean girls was not perfect (and was extremely racist), but it said what needed said. the musical leaned on the comedy more, but still left a heartfelt undertone, and still critiqued the systems in place. of course no piece of media is going to be perfect, but it was about the conversation.
then this new movie comes out and it is washed over in the veneer of white hollywood feminism so thick you can't see anymore. the problematic aspects of the original movie are taken out to avoid "offending" when the offense was the point. it becomes toothless, it becomes some other thing entirely. they changed karen's line "i expect to run the world in shoes i cannot walk in" to "watch me as i run the world in shoes i cannot walk in." because choice feminism is in vogue, suddenly this character whose entire point is that she doesn't think deeply about WHY she does anything is suddenly hip to the fact that the world is against her.
i think of sokka losing his misogyny arc in the new atla. i think of the Heathers remake casting the bitchy, identical heathers as queer and hollywood-fat outcasts. as if the story, the meaning, the allegory is hidden in the sets and the jokes and the music. it's a whole new thing now, and it's a thing that means nothing in particular.
the plastics should not wear jeans. they should not have curves. their queerness should be suppressed, painful. their sexuality is not a slay, it's the only thing they think they have of value. the santa dance isn't sexy, it's shocking, it's mortifying - they are children.
they're not mean because "we are all mean." they are mean because they are girls in a world that brutalizes them and crushes them into a standardized shape. they are mean because the world is mean to them. they are mean because it gives them some power back. they are mean because it's the only weapon they have.
the landscape of femininity today has shifted to camera-ready makeup at the age of 10, stringent performative hygiene standards, and avoiding being caught on film while having a genuine emotion. the consumerism, the fatphobia, the racism, the classism, the homophobia remain. We could have had a conversation about that.
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ronwe · 3 months
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New Crow Time 🐦‍⬛🦊🌟
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ronwe · 3 months
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—Will Graham at Hannibal's office
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ronwe · 3 months
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—Will Graham at Hannibal's office
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