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silphynor · 1 year
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every time theres a new bad tv show or movie people act like its the end of the world you guys need to learn about the not watching shit method i’ve been successfully employing the not watching shit method for years
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silphynor · 1 year
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She's Punk Rock
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silphynor · 1 year
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Y'all really sleeping on Once Upon A Time, I'm rewatching it again and it's kinda
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silphynor · 1 year
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OUR LOCAL AMBULANT SKULL (FRIENDLY) @sforsprinkles
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silphynor · 1 year
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Virtua Stick HSS-0136 バーチャスティック HSS-0136 Sega Saturn (1996)
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silphynor · 1 year
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Lullaby artfight, 2021
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silphynor · 1 year
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Starting to prepare an announcement... 👀💦
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silphynor · 1 year
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my favorite genre of alien picture is little grey aliens just naked in the woods like why the fuck are you here. you have a spaceship. why did you come to earth to just stand in the woods and look at us with no clothes
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silphynor · 1 year
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capitalism breeds innovation
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silphynor · 1 year
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@babufactory is it a little bit too melodramatic? I’m so sorry kjfgd  xD
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silphynor · 1 year
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silphynor · 1 year
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today marks one year since the release of Pokémon Legends: Arceus, so i wanted to draw something for it. based on one of my favorite little “secrets” i discovered while playing the game
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silphynor · 1 year
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tiger sphinx
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silphynor · 1 year
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Nowhere, MI - Jogging Bombs
Every game has to have some kind of explosive-adjacent enemy in it. I don't know when this rule got put into place, but it holds true to this very day.
In keeping with this natural law, I've implemented a LEGALLY DISTINCT WALKING BOMB WITH FACE into my game. They're called Jogging Bombs. Because they jog at you. I'm very creative.
Anyhow, you can parry their leap by shooting them in midair, allowing you to juggle the bombs and redirect them into nearby enemies. Jogging Bombs always explode on death, but if they aren't parried during their leap it won't damage nearby enemies.
Below is some concept art from when I was trying to figure out how to design them without it feeling too similar to Bob-ombs. I ended up going for the spherical-bomb-with-fuse design anyway because I managed to make the face and appearance feel distinct enough in practice.
The landmine design will probably also be coming in as a high-heat obstacle that appears in areas that were previously free of low-cost leg removal services.
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(Background music is Permission Slip by Mainland)
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silphynor · 1 year
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silphynor · 1 year
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☆ This was a commission - you can commission me here ☆
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silphynor · 1 year
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made a little progress on the overworld this week... back to the battle system next!
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