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#˖ ✧ hidden secrets » ( ryu;headcanons )
secretxnight · 1 year
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Tag drop 2: Ryunosuke Tsunashi
˖ ✧ the gentle island man » ( ryu;visage ) ˖ ✧ the small things about the island boy » ( ryu;isms ) ˖ ✧ coconuts and beaches » ( ryu;aesthetics ) ˖ ✧ the gentle one's mind » ( ryu;musings ) ˖ ✧ hopeless romantic he is » ( ryu;romance ) ˖ ✧ deep hidden wants » ( ryu;desires ) ˖ ✧ fit for the isles » ( ryu;wardrobe ) ˖ ✧ from beaches to drink mixing » ( ryu;interests ) ˖ ✧ profile about the island boy » ( ryu;about ) ˖ ✧ saved to his heart » ( ryu;saved ) ˖ ✧ not entirely innocent » ( ryu;nsfw ) ˖ ✧ tunes to grove and mix to » ( ryu;his music ) ˖ ✧ food and drinks to create » ( ryu;cravings ) ˖ ✧ more here than meets the eyes » ( ryu;powers / abilities ) ˖ ✧ hidden secrets » ( ryu;headcanons ) ˖ ✧ even deeper secrets » ( ryu;blogcanons )
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Headcanon
It's no secret that Kouta likes to use specific tools and weapons to make up for not being quite at Kisuke or Yoruichi's level despite already being an unpredictable and formidable opponent. He uses his signature Rai Ryu Tsume gauntlets with their hidden assassin blades for close range combat and to help focus his electrokinetic abilities, the Jikan Shifta choker to attempt to manipulate time within a certain radius, Explosive Gigai Doppelgangers, and an experimental artificial Hollow Mask using combat data from Ichigo and the Vizards codenamed "Hell Hound". But Kouta also likes using specially designed spikes. He uses these spikes in two fashions:
-Kouta drives these spikes into his opponent's flesh. These spikes also have razor sharp barbs that curve upward so there's no way the opponent can pull them out without doing serious tissue damage and also potential nerve damage depending on the spot. These spikes act like lightning rods which Kouta then uses his electrokinetic abilities to strike the opponent with lightning blasts at multiple locations. It's especially handy for much larger opponents to which Kouta uses larger spikes.
-Kouta can also use these spikes as projectile weapons. Using his electrokinetic abilities, he uses electromagnetic energy to fire off these spikes at extremely high velocities to deal critical kinetic damage. Kouta can fire off these spikes at a speed of over 8000 ft/sec (approximately Mach 7). The downside is that it takes a while to prep this move because Kouta needs to gather and focus the electromagnetic energy needed for this. So he is left vulnerable during this time. But if this move hits, the enemy is likely not getting back up anytime soon.
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