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#And I wonder what people might think of Ben... Bentley's ancestor I made up.
isakthedragon · 6 years
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Super Sonic Thieves Chapter 6
Chapter 6 - Thieves Vs. Spies Vs. Robots
Intro Cutscene:
Sly: “Well, thieving around with Otto was fun, but he had to get back to the ‘war effort’ eventually, which meant it was time to move on. I took a quick look at the Thievius Raccoonus and it looks as though we are moving forward in time again, to go see my grandpa, Bruce O’Coop, who is one of the less known members of the family. I don’t remember much about him, but I do have a vague memory of him of someone telling me he actually worked for the US government once. And according to the Thievius Raccoonus, that was true, he was their spy who infiltrates groups suspected of being communists. Heh, how appropriate a thief does a spies work. :P And Bruce would go on to steal from confirmed Soviet Union spies. But it seems an investigation he went on lead to him disappearing. Something about that doesn’t sound right, Coopers don’t disappear that easily.. Looks like we’re off to visit America to find him.”
Sly Cooper and the Gang in…
*A view of a ‘50s computer monitor is shown and ones and zeros appear into they form a picture of the title card ‘Thieves Vs. Spies Vs. Robot’ .*
-----
Hub Layout:
Setting: Undisclosed southeastern state’s swamp (New Orleans, Louisiana)
Gang Hideout: An empty, abandoned home outside of the city.
Surroundings: The safe house sits near to the river and ‘houseboats’ float up and down the river. On the other side of the bank sits an abandoned mansion to the east. North leads into the city of New Orleans, but it oddly seems quiet... West of the safe house is a swampy region, supposedly untouched by civilization, save for any voodoo practitioner. And to the south is a long road, separating the river and swamp.
Enemies:
Policeman Pawn: Pawns in police uniforms that’ll fire their pistols at you if they spot you. Drops 9 rings.
Army Pawn: Pawns in military fatigues that carry machine guns. Bet you can figure out what they’ll do with them. Drops 11 rings.
G-Man Pawn: A dapper pawn in the government black suit that carries around a briefcase. Get their attention and they’ll drop them on the ground, bringing up a turret gun that shoots bullets at you. Drops 13 rings.
Ruski Pawn: *Russian accent* He’s your standard spy pawn from the EGB. Very dangerous, as they can control nearby terminals to fire machine guns hiding in walls, trees, etc. They are invincible (unless you sneak attack them first. :P ). Drops 15 rings.
Treasures: (None. Sly isn't around long enough to warrant it. Besides, more treasure was used in the last Chapter. Also the reason why there are no Sly guards about.)
From Pedestals:
200 Year Old Gumbo Pot: No booby trap, but Bruce is needed to open the cage it’s in with his cane. Worth 1000 coins and 500 rings. On a pedestal near the entrance to the city.
Golden Mardi Gras Mask: Fall damage booby trap. Worth 1250 coins and 625 rings. Hiding on a roof of a building in the city.
Silver Tiara: Bomb booby trap, 1:30 minute timer. Worth 1500 coins and 750 rings. Hiding on a building in the city.
Voodoo Necklace: Not booby trapped per se, it will raise spirits to attack you as long as you hold it. Worth 2000 coins and 1000 rings. Hiding on a pedestal in the swamp.
The coins have a design of shrimp and gumbo on them.
Secret Clockwork Sighting: Hiding among the trees in the deep swamp.
-----Jobs-----
Recon on the Bayou
Take recon of New Orleans
Bentley: “Alright guys, you know the drill by now. Get some recon photos of the area so we know what we’re dealing with.”
Sly: “Understood buddy.”
Vector: “It’s a good thing you chose me to go with you. I can swim in the river and swamp so you don’t have to.”
Sly: “Really now? Thanks… Say, Vector, does New Orleans seem a bit different to you?”
Vector: “We don’t exactly have a New Orleans, we do have a similar place that does Mardi Gras… but I sense what you mean… it feels… quiet. Definitely not the right atmosphere, and it’s not the swamp behind us.”
Sly: “Yeah… well, we better not keep Bentley waiting, let’s go.”
*The player takes Sly and Vector to the river first, to take a recon photo of the houseboats and abandoned mansion.*
*Once done*
Sly: “Hmmm… there’s something odd about them, but I can’t put my finger on it.”
Vector: “I have to admit those houseboats look suspicious, floating only around that mansion… Protection perhaps?”
Sly: “Maybe… aw well, move on.”
*The player now heads off to the city. Once there.*
Sly: “I knew this place was too quiet. No one is here.”
Vector: “Seems Metal Sonic has taken over. Look!” *He points to a nearby billboard which has an animated Metal Sonic, which goes into a terrifying face to scare people.*
Sly: “Hmm…”
*The player takes recon of the billboard and the transmitters in town.*
Sly: “Why does he need transmitters?”
Vector: “I’m not sure… I think we better move on.”
*The player then moves on to the swamp. In there…*
Sly: “I see Eggman has made the swamp his place of business.”
Vector: “Yeah. Hey, look at that gate.”
*The camera turns to a huge gate blocking access to going deeper in the swamp.*
Sly: “I see there is no way in… the gate is too large for us to break.”
Vector: “Yeah, and I can’t swim under it. We better return to Bentley.”
Sly: “Yeah”
JOB COMPLETE
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Bentley: “Is this really all the recon you could get?”
Sly nods. “Sorry. There just wasn’t a lot to work with.”
Bentley: “Hmmm… what do we do next then…”
*Just then, as you could call luck, Bentley’s computer starts going off, warning of a hacker trying to hack his computer for information.*
Bentley: “What the? Who the heck is hacking my computer?”
Sonic: “Is it Eggman?! Or Metal Sonic?!”
Bentley: “I’m not sure. I’m gonna have to fight them off.”
-----
A Hacker’s Desperate Plea
Beat the Unknown hacker
Find the hacker
*The player is sent straight into a hacking game, right into a battle against the unknown hacker. This hacker is kind of tough, sporting a huge AI ship. Whoever it is must be a part of the FBI, since the main part of the ship has the FBI insignia. The player has their work cut out to cut the guy down to size, but fighting smartly will make sure you win.*
*Once defeated...*
Bentley: “AHA! Success! I know where he is! He’s in the city! Let’s go! Sly, with me!”
Sly: “Do you think we should use the van?”
Bentley: “No. I think I may have spooked the guy. We have to get there fast, but silently. Come on, let’s go.”
*The player now has a set time limit to run into the city and make it to the waypoint set out to the coordinates of the hacker.*
*Once there...*
Sly: “Looks like we are just in time. He’s just leaving now.” *A turtle comes out of the building.* “Hey, he reminds me…”
Bentley: “Of me? I’m with you there. I wonder if he might be my grandfather… I don’t exactly remember him but this guy brings up the feeling, especially with the way he hacked. It seemed like mine.”
Sly: “Well, all we can do is ask him about who he is. I guess I’ll go first.”
*Sly goes and stops the turtle in his tracks.*
Sly: “Where are we going in such a hurry?”
The turtle jumps and hides in his shell in fear until he sees the raccoon feet. “Damn it, Cooper! You scared me! Where the heck have you been? I’ve been left dealing with this case alone.”
Sly stands in confusion. “Uh… whatever you’re talking about… all I know is that you have hacked my friend’s computer, and you’re going to tell me why.”
The Turtle: “Huh? Your friend? Wait… are you even Bruce?”
Sly: “You first. Why did you hack us?”
The Turtle: “Well, you make yourself obvious when you’re the only other computer signal in the area.”
Sly thinks and says: “... Fair enough. Bentley, come out.”
*Bentley comes out from the nearby shadows.* “Considering his bad eyesight, I think it’s him.”
The Turtle: “Who? What?!”
Sly: “Well, I’m not Bruce, I’m Sly, his future grandson, and this is Bentley, your future grandson.”
The Turtle: “Bentley? Hey, that’s my name too, though I like Ben better.”
Bentley: “I think we better continue this at the safehouse.”
Sly: “Agreed.”
JOB COMPLETE
-----
Sly: “Once we returned to the safehouse and told him we’re from the future and helping the Cooper line, Ben told us everything.”
Ben: “I guess… if you guys are truly from the future and want to help… I’ll spill… Bruce and I were sent here to New Orleans by FBI orders to investigate Communist rumors spreading in town. Unfortunately… it’s much worse than we thought and makes me wish it were Russians. There’s these metallic… things just roaming around the city, scaring everyone away. And they seem to be controlled by an even scarier being with large spines!”
Sly: “Sonic and the others confirmed that he was talking about the Egg Pawns and Metal Sonic.”
Ben: “I think he’s connected to Bruce’s disappearance… I see you guys went to the swamp, from your photos… he went there to check out those things… but he hasn’t returned… I think your Metal Sonic guy grabbed him…”
Sly: “It was pretty clear… we had to go and find Bruce. If Metal Sonic is as bad as they say he is… well, it might be better to act now.”
-----
Bentley: “Alright. Ben, Tails, and I have thought on this, and are pretty certain on one thing: We need to rescue Bruce from Metal Sonic’s grasp. Of course, we know this is tough. Metal Sonic is definitely not like the last of Eggman’s lackeys. Metal Sonic is a very smart android, pretty much the supercomputers of supercomputers. Even Bruce didn’t have a chance.  Hopefully though, our combined genius can beat that. Sly, you and Vector should go back to the swamp, in search of Bruce.”
Sly: “Got it.”
Vector: “Alright.”
Bentley: “And if you see anything interesting, recon it and we’ll deal with it after getting Bruce. Now let’s go.”
-----
Swamptastic Voyage
Take recon of the deeper swamp
Find Bruce
*Sly and Vector sees the gate from earlier has been busted open by some force, breaking them off their hinges.*
Vector: “Wow… that gate was destroyed like it was nothing! Well, I guess that means we can head on deeper.”
Sly: “Yeah, but we better be careful. It could be dangerous in there.”
*The player heads on deeper, and find themselves passing by big machines that are draining energy from the swamp and New Orleans.*
Vector: “I wonder what Eggman is sucking up?”
Sly: “If I had to guess from past experience, he might be taking in supernatural energy. Swamps like these have tons of that energy.”
Vector: “Guess we should get some recon of them for Bentley.”
*The player takes recon of the 4 collectors as they head deeper into the swamp. Soon, they find themselves at the mouth of a cave.*
Vector: “This seems to be the only place we can go… think Bruce is in there?”
Sly: “I think so… only thing we can do is check.”
*The player enters and finds plenty of platforms and modern laser traps that make traversing the cave really difficult. Making it past rewards you with finding a very scared Bruce.*
Bruce: “Hoo, boy, you’ve really done it now, Bruce. Got caught by an angry android and now getting stuck in this cave. How elite I am.” *He hears Vector and Sly coming* “Aha! What monster dares to attack the mighty hacker Bruce, brave and strong!?!”
Vector appears. “Hey, Sly, it’s Bruce.”
Bruce: “AH! A CROC! DON’T EAT ME!!” *He curls up and hides his face behind his tail, waiting for the moment of being eaten.*
Sly appears. “Bruce, we’re here to rescue you.”
Bruce: “Huh?” *He moves his tail to see Sly and Vector smiling happily* “You are not going to eat me? You a friendly?”
Sly: “Well, my croc friend is. And I am as well, Bruce.”
Bruce smiles, then remembers his FBI training. “Hey… wait a minute, how do you know my name?”
Sly: “Well… we did find your friend Ben in the city, alone.”
Bruce: “Oh, my! Ben! Thank goodness you rescued him! It’s scary out there!”
Sly: “And… since I think I have to say in good conscious… I’m your future grandson. I came back in time with my friends to rescue you.”
Bruce thinks and says: “Hmmm… future grandson? I oddly believe that… heh, us Coopers are a mystic bunch. I mean, take me. I’m a hacker of 50’s computers!”
Sly: “Heh, Bentley’s going to like you. Come on, let’s get out of here.”
*The player leads the trio out of the cave and into the swamp again.*
Bruce: “Ah, the beautiful sky! How I missed it.”
Vector: “It does look pretty actually. That cave wasn’t as tough as it looked.”
Sly: “Yeah… almost too easy… almost no problems getting him out… Was it-”
*A dark and sinister, mechanical voice breaks the darkness.* “A TRAP? THAT IS CORRECT, SLY COOPER!”
*Metal Sonic, looking very dark among other things swoops out of the dark underbrush and grabs Sly.*
Sly struggles to break free. “Hey! Let me go!”
Metal Sonic: “RESISTANCE IS FUTILE! EGGMAN’S ORDERS ARE TO EXAMINE YOU.” *He flies up into the air, out of Vector and Bruce’s reach.* “AND DON’T THINK ABOUT FOLLOWING ME, YOU ARE TOO WEAK TO DEFEAT ME.” *He flies off to the east.*
Bruce: “Ah! It’s that scary fiend!!”
Vector: “And he took Sly! We got to tell the others!”
JOB COMPLETE
-----
Murray: “Sly’s gone?”
Carmelita: “So easily?”
Vector: “Yeah. He grabbed him and flew him away.”
Sonic: “He does do that sometimes, he’s got the determination.”
Amy mutters: “I know that…”
Bruce: “I’ve lost my future grandson!” *He cries a bit, but then changes to anger.* “No… I’m going to get him back! I think I know where he is!”
Bentley: “That’s good! You and Vector can go and save him! Meanwhile, Silver and Murray, you should destroy those supernatural energy collectors, so we can weaken Metal Sonic.”
Murray and Silver: “Got it!”
Bentley: “Next is to stop the transmissions of Metal Sonic in New Orleans.”
Ben: “I think I can stop them, though I think I’ll need you and Rouge’s help to protect me.”
Rouge: “Sure thing.”
Bentley: “And finally, I think those houseboats should be destroyed. Ben and Bruce seem to think they are filled with guns, and I agree with them.”
Tails: “Leave that to me! I’ll shoot them down with the RC Tornado.”
Charmy: ♪ “Can I help?! I want to see some action!” ♫
Tails: “Of course, Charmy.”
Bentley: “Alright guys, let's move. We need to seize the chance now.”
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The Monster Mash
Destroy the supernatural energy collectors
*Murray and Silver look at the first supernatural energy collector.*
Silver: “These supernatural energy collectors are huge! I wonder how we can destroy them…”
Murray: “Easy! We just throw big things at it!”
Silver: “True… Well, we better get smashing.”
*The player has Silver and Murray grab or telekinesis various big rocks, machines, and other object at the large collector. Some pawns will come in as you’re destroying the machine, but it shouldn’t be too hard. Destroying the machine makes it explode, releasing the energy back to the swamp.*
Murray: “YES! Explosions are always good!”
Silver: “Well, we got three more big explosions to have. Ready for more?”
Murray: “Always!”
*The player moves on to the other collectors, blowing them up too.*
*Once done.*
Murray: “We’re done! No more evil collecting for Eggman!”
Silver: “That was fun! Let’s return to the safehouse.”
JOB COMPLETE
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Party Crashers
Turn off all of the transmitters
*The player walks Ben, Bentley, and Rouge over to a transmitter.*
Bentley: “I believe this may be one of them.” *He sees a computer terminal, but it looks old.* “It’s a dinosaur!”
Ben: “For you perhaps, grandson, but not for me. I’ll handle them. Just provide me some cover.”
Bentley: “Of course, granddad! Come on, Rouge, let’s watch for Pawns.”
Rouge: “Heh, let’s hope for some action.”
Ben: “Prepared to be hacked, computer. Don’t worry, it won’t hurt a bit…”
*The player enters a black and white version of the hacking minigames from before, in order to turn off the transmitter. Once it’s off.*
Ben: “Did it! I’m moving on!”
*Ben moves on to the next transmitter, while Bentley and Rouge fight off Egg Pawns.*
*This is done 5 more times for the other transmitters, protecting Ben and hacking the computer.*
*Once all the transmitters are hacked, the mission is complete.*
Ben: “That’s the last transmitter, and goodbye, Metal Sonic.” *The nearby billboards go back to normal, along with all the others.*
Bentley: “It looks like things are returning back to their normal state. We better get back to the safehouse.”
JOB COMPLETE
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Smashing Down the River
Deactivate and destroy the houseboats
*Tails and Charmy arrive at the river’s edge to see something unexpected.*
Charmy: ♪ “WHOA! Look at that! Those houseboats have guns on them now! They’re gunboats!” ♫
Tails: “I would assume what they were before was standby mode, so as to not arouse suspicion. And it just made our mission a whole lot tougher. I can sink the boats, but those guns look like they’ll tear the RC Tornado to shreds.”
Charmy: ♪ “Oh! I can go fly on the boats and look for a deactivation switch! I’m an agile bee!”  ♫
Tails: “Alright, just be careful. Shut one off and then I’ll blast it down. We’ll do that to all 3 of them.”
*The player takes control of Charmy first, making him fly over to one of the gunships, avoiding gunfire. Once on, they search for the button and have Charmy push it down. The guns will disappear, which gives Tails 2 minutes to break the ships. Thankfully, they’re paddle boats, so completely breaking the paddle will make it start to sink.*
*The player returns to Charmy, to get to the next ship. These actions are repeated two more times to the other ships so they sink too.*
Charmy: ♪ “HOORAY! We did it! Those ships are sunk! That was so much fun!” ♫
Tails nods. “It was. Let’s go tell the others.”
JOB COMPLETE
-----
Going Incognito
Find Sly
Rescue Sly
*Bruce and Vector stand in front of the abandoned mansion.*
Bruce: “It was a foggy memory, but I’m pretty certain I was held up in this building before I found myself in the swamp cave.”
Vector: “It looks like it’s been abandoned before he got started here, good for a base of operations. I wonder how we are going to get in. Metal Sonic seems to have installed a computer to open it.”
Bruce: “Heh, don’t worry, I got it. You could say my hacking skills are… futuristic…”
*The player makes Bruce pull out his cane, and point it at the computer. A hacking game starts, and completing it opens the door.*
Vector is speechless: “Uh… where have I seen that before…”
Bruce: “It’s a Sonic Cane, able to hack any mechanical lock, in this case, this computer! Why hack computers with my mind when I can just stick my cane into them? Hah!”
Vector: “Right… ahem, well, let’s head in.”
*They enter and the doors shut behind them. The lights in the house flicker on, showing what can only be called a horror-themed house.*
Bruce: “Uh-oh.”
Vector: “Figured the place would be hard to navigate, but this is the most scary of hard.”
Bruce: “As I said before, never fear! I got this. Let’s move quick.”
*The player has to make their way through the house, solving puzzles with horror-themed object before the room can kill them. There’s the living room, where you have to move the furniture back where they belong before the ceiling spikes crush you; the kitchen, where you fight some pawns off as the fridge and oven throw ice and fire at you; the dining room, with razor-sharp plates being thrown around; the lounge area, with an attacking, chained couch that lunges at you; and the bedrooms on the second floor. They have computers in each room that Bruce has to hack while Vector fights off more Egg Pawns. Hacking them all opens up the last room, the master bedroom, where Metal Sonic and Sly are.*
*Inside, they see Metal Sonic looming over Sly on the table, reading his body with his scanning eyes. He is about finished when he notices the duo. He grabs Sly and smashes through the wall, as Sly and Vector follow.*
*The player chases after him across the grass, river, and then road as they try to keep up, avoiding the lasers he is shooting from his back. Keep on dodging them until they end up at the safehouse.*
*Metal Sonic drops Sly off and disappears in a dark flash. Vector and Bruce grab Sly and take him inside.*
JOB COMPLETE
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Sonic: “Are you alright, Sly? I’m surprised he didn’t hurt you at all, considering how much he hates us.”
Sly: “Other than the brush to my pride, I’m alright.”
Carmelita: “He got lucky, you know. No one captures you and gets away with it.”
Sly: “Thanks for the reassurance, Carm… someone sounds jealous.” *A slap is heard and he yells in pain.*
Bentley: “Alright, we have to deal with Metal Sonic now. I think we did a good job so far.”
Metal Sonic appears on the computer screen. “THAT’S WHAT YOU THINK, YOU LOW IQED TURTLE!”
Bentley: “WHAT THE?! How did you-”
Metal Sonic: “YOUR COMPUTER? CHILD’S PLAY. IT SEEMS EVEN THE FUTURE CAN’T BEAT ME.”
Sly: “You won’t get away with this!”
Metal Sonic: “BUT I HAVE! EVERYTHING YOU’VE DONE IS NEGLIGIBLE TO OUR PLANS! iN FACT, I’M FEELING GOOD. WHY DON’T YOU COME HERE TO THE CITY AND ‘TRY’ TO BEAT ME, NOT THAT YOU WILL!!!” *He laughs and his hacking seems to disappear.*
Bentley: “How dare he violate my computer!”
Murray: “I think it’s time we introduce some FISTS into his program.”
Carmelita: “No… let me fight him… He doesn’t get to capture this ringtail like it was nothing…”
Sonic: “Let me fight him too. Our rivalry has been going on forever, and I think he still might trip up if I taunt him.”
Carmelita: “Fine, but stay out of my shots.”
Sonic: “No problem there.”
Tails: “The only thing that worries me is his strange supernatural powers… He seems stronger, and it might stop Sonic and Carmelita from harming him.”
Bentley: “I thought so too. I did look at those transmitters a bit, and I think we can reverse them to make them suck up supernatural energy, weakening Metal Sonic. It’s just the matter of getting him close to them.”
Bruce: “I think we can do that. I have a hunch that android can change directions with those traffic lights.”
Ben: “We can hack the traffic system, perhaps telling his brain to go down the green lit streets.”
Bentley: “Alright, just lead them to a transmitter we get working in reverse and we’re good to go.”
Knuckles: “Let’s get him!”
All: “YEAH!”
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Operation Hedgehog Capture
Drain Metal Sonic of his powers and defeat him
*Carmelita and Sonic arrive in town, and Metal Sonic appears from a dark mass.*
Metal Sonic: “SO IT’S MY ARCHENEMY AND MY CAPTOR’S GIRLFRIEND, HMMM?”
Sonic: “We’re going to defeat you, Metal Sonic! I always do!”
Carmelita: “Eat shock pistol, Android!”
Metal Sonic: “RESPONSE: EAT PLASMA, VIXEN!”
*The player goes into a battle against Metal Sonic, but the fight is futile. He is encased in a supernatural energy barrier, and nothing can damage him. After about a minute…*
Carmelita: “Damn… he’s too strong for my shots, Sonic.”
Sonic: “And he’s flying too high for me, but I doubt homing attacks can damage him either right now.”
Metal Sonic: “FOOLS! IF YOU ARE DONE MAKING A MOCKERY OF YOURSELVES, I HAVE OTHER PLANS.” *He starts to fly down a street.*
Sonic: “We need to keep up with him!”
Carmelita notices a nearby police car that has its keys in the ignition. She hops in and turns it on, and beckons for Sonic to enter the passenger side.. “Get in, Sonic, time for a police chase!”
Sonic: “Alright, cool!” *He gets in and Carmelita speeds off after Metal Sonic.*
*We change our view to the safehouse, where Ben, Bentley, Tails and Bruce have succeeded in hacking the city to their whim.*
Bentley: “Yes! We have got complete control over the transmitters and traffic lights!”
Ben: “Alright, grandson! Now you and Tails deal with the draining transmitters. Bruce and I will change the traffic lights.”
Tails: “Got it!”
*We enter a virtual map of New Orleans. There is a symbol of Metal Sonic and a symbol for Sonic and Carmelita that follow the streets. Any street intersection can be chosen, where there is an option to change the lights so the green will be on the other directions of the intersection. On the side is a meter of Metal Sonic’s supernatural energy. The goal is to drain away all of Metal Sonic’s energy by making him fly by a working transmitter. Once he flies by a working one, he loses a ⅙ of his energy then destroys the transmitter so it can’t be used again. Do this for all 6 transmitters to move on to the fight. Do note that with the more energy he loses, it will get a bit harder to get him to pass by a transmitter.*
*Once he is completely drained, we return to Metal Sonic and Sonic and Carmelita.*
Metal Sonic lands as his supernatural shell disappears. “I SEE YOUR FRIENDS HAVE DRAINED ME. NO MATTER, I CAN STILL BEAT YOU.”
Sonic: “Bring it on, you useless hunk of metal!”
Carmelita: “Let’s see how much shock you can take.”
Metal Sonic: “I WILL DEFEAT YOU, AND EGGMAN WILL SUCCEED!”
*Now it is time for the player to fight Metal Sonic and defeat him. His offence includes firing laser from his spines that spread backwards, firing plasma blasts from his hands (like Carmelita’s shock pistol), firing a larger chest laser that he can move around, and firing a huge ball of plasma when he’s desperate. The fight is mostly of Carmelita firing her shock pistol at Metal Sonic until Metal Sonic is annoyed enough to fire off his huge ball of plasma. It absorbs Carmelita’s shock shots, so Sonic needs to run up and attack Metal so he hurts himself with the plasma ball. Then the duo can wail on the short-circuited hedgehog until he gets back up again. Do this as many times as needed until he is defeated.*
Metal Sonic: “... I MAY BE DEFEATED… BUT EGGMAN WILL SUCCEED… THE EGGMAN EMPIRE IS COMING… ARE YOU READY FOR IT?!”
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Outro Cutscene:
Sly: “It was a hard fought battle for Sonic and Carmelita, but they had stopped the rampaging Metal Sonic. It was a little weird to explain to our grandparents that he couldn’t go to the FBI, but had to go to Sonic’s world, but once they knew they had their own government agency (GUN), they happily let him go. They said they’ll note in their reports that they quashed the rumors and there seems to be nothing more. Afterwards, we did spend a little time with our grandparents. They were quite a fun bunch to say the least. I see why me, Bentley, and the others had the chance to meet up. I wonder where our adventures will take us next…”
Next Time: It’s time to get anime in Heian Japan.
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