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#I imagine there’s more mutliclassing as things progress.
verdantglow · 17 days
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Okay so @plumadot’s posting about her D&D Traffic AU has made me remember how much I love my Dungeons & Traffic AU & I Must Talk About It Now.
Basically all the characters are in a modern setting, playing a rotating cast D&D game DMed by The Watchers. (I never really decided how that works. Plan was for everything in out of game space be completely mundane except for the floating purple eye behind the DM screen lol.)
But yeah! So I picked classes & heritages that the characters would pick themselves based on play styles & preferences. &, uh, here they are!
Bdubs: Firbolg, Light Domain Cleric of Helios
Of course he’s a light cleric. Of course his god is literally the god of the Sun. This man does not fuck with the night & darkness At All. (Also he wanted to be tall lol.)
BigB: (???), (???)
Okay, gonna be honest, BigB is the last one I need to make decisions for ‘cause I feel I have too many knowledge gaps about him to figure this out. Was thinking Paladin maybe??? But I will totes take input, please help me here. Only restrictions: I’d prefer if he doesn’t double up on heritage or subclass with anyone.
Cleo: Reborn, Circle of Wildfire Druid
Cleo’s gotta be a zombie, so Reborn is perfect. & who can deny Cleo the opportunity to have a skill set based entirely around setting shit on fire?
Etho: Shadar-Kai, Way of the Shadow Monk
He’s a ninja lol. Also in this AU I was thinking he & Gem would be siblings, so having him play an emotionally flat dark elf played nicely with what Gem goes with. Which…
Gem: Eladrin, Eldritch Knight Fighter
Gem had to be a fighter, that girl is a fighter through & through, but she’s definitely not playing a boring character. Eldritch Knight adds some magical flavour that goes well with her being an Eladrin. & she had to be an elf of some kind; I think she’d like the versatility & expressiveness of Eladrin.
Grian: Changeling, Pact of the Tome Warlock of the Archfey
Okay, I know this is probs controversial but hear me out. 1) Grian being a Warlock I think is just very in character. 2) Pact of the Tome lets him cast catrips from other classes & you unknowingly he’d get a kick outta that mechanic. 3) His patron is a homebrewed version of The Traveler, half way between 5e canon & Critical Role canon. Trickster vibes are real. 4) This dude has had so many skins. Changeling energy. (Also I just love changelings & Grian made the most sense to me.)
Impulse: Hill Dwarf, Forge Domain Cleric of Tharmekhûl
Another controversial one, but I’m not a fan of demon/tiefling/horned Impulse. & he legit has been a dwarf before. Hill dwarf because they get a Wisdom buff & that makes sense for Impulse. Cleric of Tharmekhûl because forge/light vibes & also he’s the god of smiths & that feels… like something Impulse would choose. (Impulse’s character is also min-max’d to hell. This man is going to win at D&D.)
Jimmy: Human, Oath of Glory Paladin of Tyr
Jimmy got overwhelmed by all the heritages & just went human for simplicity. He takes regular human rather than variant because he doesn’t want to learn all the feats & getting +1 to all stats is pretty good, right? Oath of Glory Paladin of Tyr because he really, really plays into being Lawful Good, & being The Law of the party.
Joel: Half-orc, Path of the Berserker Barbarian
Half-orc for being the closest I could get to an ogre. Path of the Berserker because he’s all about The Rage.
Lizzie: High Elf, School of Enchantment Wizard
Idk Lizzie just has big Wizard vibes to me, but like. Not the best wizard. Like she’s powerful, but rolls shit. She couldn’t get anyone to sleep in the Secret Life campaign because her DC is kinda low & everyone kept making their saves. (Except Joel. He failed his save on purpose. <3) High Elf for Queen Lizzie.
Martyn: Tiefling, Swashbuckler Fighter
Another natural fighter choice imo, but Swashbuckler for The Performance. Tiefling because he’s a bit impish & also so he can have Thaumaturgy to constantly scare everyone with monster/mob noises.
Mumbo: Rock Gnome, School of Evocation Wizard
I need to Mumbo to be a glass canon. School of Evocation Wizard does that so well. He can blow shit up so good, but he takes one hit & he’s out. Rock gnome because he just wanted to be a little guy & so he can be a Tinker.
Pearl: Wood Elf, Beastmaster Ranger
Beastmaster Ranger so she can have Tilly as an animal companion. Also more combat than magic focused, ‘cause that feels right? Elf because that’s her vibe, wood elf because it made sense for her build.
Ren: Werewolf Shifter (Doglike), Bannerette Fighter
Ren really wanted to be a fighter, but he put all his points in charisma RIP. So yeah, he’s the fighter class that does the least actual fighting lol. Doglike werewolf because of course.
Scar: Half-elf, Wild Magic Sorcerer/School of Eloquence Bard multiclass
His first few levels were in sorcerer, to reflect his absolutely bonkers all or nothing luck. School of Eloquence because he’s the type to talk his way out of most any situation he can. Also: Scar is 100% a charisma caster. (He still uses a longbow, don’t worry; he gets proficiency with it from being a half-elf.)
Scott: Fairy, Lunar Sorceror
I have changed my mind the most about Scott. Landed on Fairy, because the Vibes. Sorcerer because I felt he’d have innate magic, Lunar because it gives him access to a wide variety of spells that make sense for him. (Like Shield. He uses Shield all the time. Can’t hit this man, no sir.)
Skizz: Protector Aassimar, Path of the Ancestral Guardians Barbarian
He attac, he protec. & most importantly, he place high value on bonds between folks. So giving him Ancestral Guardians just… yeah.
Tango: Fire Genasi, Battlesmith Artificer
I don’t think I need to explain this much. His Steel Defender is an Iron Golem.
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