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#i just want to see kaito in all of his french glory
fallen-gabrielle · 5 months
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I'M SO HAPPY YOU HAVE NO FUCKING IDEA GUYS
For some context: the Detective Conan movies never came out in theatres in France until the Scarlet Bullet (that was during the pandemic so I wasn't able to go see it unfortunately). The first five movies were dubbed and came out in DVD, done by Kaze but they stopped and I don't know why actually. Probably because some people thought it was "too violant to see dead animated bodies", even though the french episodes were super censored on the TV. The serie had actually belgian voice actors while for the movies it was french voice actors: so we have two different dubs for the francophonic audio of Detective Conan. Eurozoom (the new dubbing company) hired the original voice actors of the serie for the recent movies and it's great to hear my childhood voices back in present time.
The serie in France stopped being produced around episode 218 (and there's now over 1100), so in 2000. Yikes, we had no french content for Detective Conan for 21 years. I went to watch the Bride of Halloween last year and I brought my sister and bro-in-law for the Black Iron Submarine this year and they loved it, wanted to see the next one.
BUT! Since the francophonic public hasn't heard of Detective Conan for over 20 years (only the die hard fans from its airing days are probably the main remaining fans around here and went to watch the movies), there wasn't a lot of entries for the Detective Conan movies and Eurozoom had announced that they might stop the francophonic dub due to lack of said entries. So I was not optimist for the next movie, and even more disappointed to learn it was going to have Kaito in it.
I need to precise : for the serie (so belgian dub), Shinichi Kudo and Kaito Kuroba are respectively voiced by the same people who voiced Joey Wheeler/Jono-Uchi and Seto Kaiba from Yu-Gi-Oh! and that's the funniest part of the french dub of Detective Conan. Nessym Guetat (Kaiba and Kaito's voice actor) has such an arrogant voice you really want to punch the guy xD It makes his Kaito less likeable than Kappei Yamaguchi's, who has more of a mischievous arrogance in his tone that makes people fangirl over Kid. So if Eurozoom will keep Kaito's original french voice actor, it's gonna be epic !
SO HERE IT IS GUYS, IT'S OFFICIAL, I'LL GET MY FRENCH KAITO NEXT YEAR, I'M GONNA WATCH THE MOVIE BOTH IN JAPANESE AND FRENCH THIS TIME!! i just hope it won't come out in august like this year and we will be able to have the movie slightly earlier cuz i fucking need it so badly
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radicaldreamer017 · 6 years
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Finished chapter 3 and in the middle of chapter 4 (and things are getting spoilery) :
- found a few more heart to heart. It was quite funny to have Tora laments on feeling useless in battle after I benched him. Guess the game does expect you to bench him for the new character.
- I noticed how these scenes are voiced and involve several characters. In XB1, the scenes are silent and involves only two characters bonding. The voice acting is cool but I think they should have kept the two character bonding thing (group stuff is nice too… but so far, Tora has been starring in all of them… i’m afraid the game may push some characters forward more than others in these heart to heart).
- so, met Zeke (it’s Zek in french apparently) and his blade twice. He’s so over the top lol… i saw people comparing him with Bart from Xenogears, but Bart was down to earth next to him (then again, the over the top shonen humor in XB2 is quite new to Xeno… except maybe when it comes to mascot characters). Bart also had a heavy backstory and duty. That said, eye patch thing, trying to snatch your « weapon » upon the first meeting… I can see why comparaisons are made. I’m waiting to see who Zeke is beyond “comic relief guy” though.
- I don’t know if it’s just me but enemies feel quite spongey compared to previous XB games. In the first game, it was quicker and easier to beat a group of enemies. Not so much here (in fact, I’m dying a lot... and chapter 4 is pissing me off a bit because of this... too many enemies ganging up on you, all spongey... the most annoying thing is getting teleported way back and all enemies getting revived). In the first XB game, I was already going against uniques in the first 10 hours. I never bothered to beat a single one in this one and i’m past 30 hours in. Then again, I was battling uniques in XB1 because it was part of the quests and I knew they were giving capacity points too.
- I really like Uraya overall. The town gives me Skyrim (Solitude) vibe coupled with Baten Kaitos maybe (with a touch of Zora village from Breath of the Wild) ?
- speaking of this town… i’m still clueless where their king or queen even is… where’s the palace ?
- i’m starting to understand maybe why people feel frustrated when exploring in this game. It took me way too much time to understand how to get to Uraya’s main town (and I just quit yesterday playing chapter 4 because a piece of bridge fell while i was walking on it and the only path towards the next main story point I can see is blocked by blade skills i don’t have... that said, maybe this bridge will be whole again when I’ll return to the game... otherwise, that would be bullshit). I also understand why it can feel frustrating to have exploration blocked by requirements that are entirely linked to the blades you managed to get based on pure luck. But I can only encourage Monolith to explore player/environment interactions further. Maybe Zelda’s success will make their next Xeno/jrpg game a lot better on this front (I have lots of gripes about the new Zelda sure… but the way we could interact with the environment, using elements and all, wasn’t one of them).
- so far, town music is definitively more memorable/better than in XB1 (Mitsuda composed them, didn’t he ?).
- while I like towns better in this than XB1, i think it really was a mistake to take the social network thing away. It just makes townies a lot less endearing. It takes away the sense of communities the first two Xenoblade games had. It was really one of Xenoblade’s biggest strength imo.
- returning to Argentum made me realize how nice this place is. A callback to the Thames from Xenogears but with warm Ghibli aesthetics too (love the interior in the upper floors).
- the more I play Tiger Tiger, the more I like it... Dunno if it’s because I was craving for some actual mini games in the modern Xeno games (sick of the hunt/fetch routine) or because the mini game is legit nice. But locking Poppi’s entire upgrade system behind a single mini game probably sucks for anyone who hates playing it.
- I can send blades to expeditions now… between this and the pull to get blades system, the game feels very mobile gacha inspired (by the way, got a rainbow in FFBE the same day I got KOS-MOS). Not that the expedition system was invented by mobile games. It was in FF Tactics on PS1 after all. But the way the characters are sent to missions just remind me of FFBE.
- Also, people sure don’t mind giving command of their military force to a kid they just met lol (old person speaking uhuh).
- this theater thing was nice (and very Baten Kaitos looking).
- the last bosses were brutal… even being higher leveled than them… until I just switched Vandham for Tora (well see, perverted furball… you’re more useful than the big guy with the giant bird after all… crazy).
- speaking of them… I find them quite obnoxious. Maybe it’s the Nomura aesthetics… or the fact they kept wrecking my party… I did feel a bit sorry for Akhos (?) in the end though.
- Malos, or the Sephiroth school of villainy… wearing Gaignun Kukai’s face.
- Giant robot flashback… and a bonus Zohar with a pissy Mithra in it. I love how i’m trying to enjoy this game without comparing it too much to its heavy successors story wise… but the game won’t let me. Oh well…
- hi Mythra… it amused me how she went « fuck off ! I didn’t want to wake up ! I’m out ! » just after being introduced. Also, one of her lines was straight out of Xenosaga 3. As a Xenogears fan, her behavior also reminded me of the « coward ».
- Vandham’s death. I did like the character... but not enough to feel much during this scene apparently (losing the wind bird though... rude... but you get it back quickly anyway). People are not going to feel much when a character they just met dies (unless they’re known to have a close bond with the main character from the get go maybe... which is why killing Alice in Xenogears or Fiora in Xenoblade 1 felt more brutal despite happening very early... because they were introduced as the “childhood friend character/love interest/sister”). Especially if the character is a big bulky guy and the death quite cliché for this kind of character.
- also... did... did they bury him in a freaking concrete/stone ground ?
- I only just remembered Poppi broke at the end of the chapter. But she wasn’t that broken, it seems. They really didn’t make a big fuss about it.
- first time in forever since a character shared a bed with his obvious love interest in a Xeno game. But let’s not expect anything mature here. Mythra was just sleepwalking and happened to end up in Rex’s bed. So, yeah... the whole scene was an entire “you stupid pervert” joke you often see in harem animes (with “omg boobs in front of my face” reaction from Rex). That said, this darn hat that Dromach wears is a thing of glory. Highlight of the scene lol... Ah, and they also acknowledge Mythra/Pyra’s clothing being ridiculous in this scene.
- the whole “thievery” plotline was kind of filler. But still, I guess I’m glad those kids have a place to belong now. Guess I can see the Oliver Twist inspiration here (Takahashi said it was one of the works that made him want to make XB2). And now, the bird is back and Rex can have another 5 stars blade (though, I also managed to get Perceval for him, with a common core crystal).
- Speaking of new rare blade, I also got Boreas for Nia. But controlling Nia with him as her main blade kinda sucks. Boreas is so big that he almost takes the whole screen. But he’s a healer. That’s cool. That’s Nia’s main job.
- Muimui... I’m so glad you’re not the playable mascot character (really, even considering Tora). Seriously, this little guy is like... a nopon version of Peter Pettigrew from Harry Potter (maybe it’s appriopriate, he seems shaddy). But higher pitched. And his name sounds kinda dumb, spoken out loud.
- I like Mor Ardain’s city. Reminds me of Nortune from Xenogears (too bad Mor Ardain’s Titan is a brown wasteland though... but hey, it is dying, after all).
- I really liked the cutscene introducing Mor Ardain’s “emperor”. The music was perfect, Morag and Brighid were there, I generally like child emperor/empress (like say, Larsa from FF12)... and I guess Morag is of royal blood now ?
- Tora’s background story unvealed... and I’m sure it was dramatic... but holy shit, I just wanted to laugh when seeing this small nopon holding a huge gun. Tora is like... Maria Balthasar as a male perverted Chuchu. It’s weird. Now, off to retrieve his giant rob... I mean, gothic lolita robot.
- Hot spring naked time... with convenient censor fog. I knew something like this was in ever since the first trailer. Some people managed to spot a keyword for a bath scene or something. Sigh... What should I say ? I like Persona and they did much worse with this kind of stuff. But it’s still pandering. I don’t even remember what the heck the girls were talking about (expect Poppi maybe... something about being waterproof ?).
- Second battle transition against Zeke was kind of funny. Rex gets bitchslapped by Mythra and the screen breaks, FF10 style.
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