Tumgik
#matter of fact didn’t Hideaki Itsuno help make the combat for that new Final Fantasy game? how was that?
misterbaritone · 5 months
Text
Y’know if Guilty Gear, for whatever reason, decided to suddenly change genres (again), I wouldn’t mind seeing the series take a stab at being a Hack n Slash.
And I mean a proper hack n slash not that RTS/MOBA bullshit we got in Overture.
#that said what TYPE of hack n slash is up for debate#I would hate for it to be a God of War clone(because they suck) or a Musou type game(they suck even more)#a Bayonetta clone while fun wouldn’t be…. idk weighty enough?#like Platinum Hack n Slashes/Beat em ups aren’t mondo floaty or anything#and the witch time mechanic would make sense here since there could a in universe magical explanation for it#but there’s just SOMETHING about Bayo clones they just ain’t meshing with GG in my head…#on the other side of that coin I don’t think I’d want the game to feel TOO heavy like that Valkyrie Elysium game#piggybacking off of that; not entirely sure I’d want it to be a action RPG either. well I might but depends on who’s making it#guess that leaves the option of it being a Devil May Cry clone#which is surprisingly easy to imagine since Overture already has its own version of DMC’s lock on+directional input thing#however minuscule it is in Overture#plus DMC is probably the only hack n slash I know of that has air dashes and we all know Guilty Gear codified that shit in fighters so#it fits even better#guess let Itsuno give it a try#matter of fact didn’t Hideaki Itsuno help make the combat for that new Final Fantasy game? how was that?#a taste of that might help “fortify” my decision#or make me backtrack on it#in any event: Guilty Gear hack n slash wen Ishiwatari?#guilty gear#guilty gear 2 overture#devil may cry#platinum games#hack n slash#beat em up#fighting games#arc system works
3 notes · View notes