Spoilers for Alan Wake/Control games and DLCs: one of the things I really like in Alan Wake 2 is the confirmation that, no, Alan can’t create something out of nothing. There were implications in-story that supported that, but it was good to have that be a big part in the sequel. The AWE control dlc easily made it seem like Alan himself had a role in the events of the game and the formation of the FBC, and, personally, seeing it through that lens cheapened a lot of the game and Jesse’s story. Instead, having his writing influence the Hiss and try to manipulate (even out of desperation) Jesse/the FBC to end Hartman and get help, fit right into plot and conflicts of Alan Wake 2, with Alan being sympathetic, but also an asshole for trying to change and control people’s lives in his writing.
10 notes
·
View notes