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#was gonna say “ok GD rant over” but its not even a gamedev thing its just a me being silly thing
the-valiant-valkyrie · 8 months
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okay well. one thing that i absolutely adore abt ieytd3 specifically is their dedication to The Bit. The Bit, in this instance, being the telekinesis.
i first heard of ieytd pretty much the year it came out- although i wavered in and out of the community until a few months before the sequel was announced. within that time, there was this trend in what few ieytd fics were published that they would reject the telekinesis mechanic entirely. they would pretend it didn't exist. they brushed it off as a mandatory game mechanic for a VR title, but obviously it doesn't actually matter in canon. it's unnecessary.
but seeing schell games literally go "nuh uh". and take what's a pretty significant step in a unique direction from their source material. and say "actually, not only is telekinesis canon, but we are going to make it's existence critical to the plot of our entire third installation" was so much fun. i respect them so much for that.
a lot of times i find the best sort of games are those that take their silliness seriously. they don't feel ashamed of doing their own thing- breaking the mold a little bit, if it means developing a deeper sense of identity. they took this mandatory mechanic- essentially the only obstacle between them and an untarnished james bond-esque experience- and said "we can roll with this". and just did.
i love a game that's not ashamed to be what it is.
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