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vazzle · 2 years
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Inktober 2019 - Day 17: Ornament
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vazzle · 2 years
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really really old mafia au doodles I never finished and decided to clean up. mic is on to you aizawa
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vazzle · 2 years
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close ups
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vazzle · 2 years
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some modelzawas for the soul
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vazzle · 2 years
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random concept: Mic with fangs(think like Himiko). That is all.
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vazzle · 3 years
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You still alive out here? You haven't been online in a while so I hope you're doing okay!
Thanks for checking in, dear anon!
I LIVE!
As for why I disappeared into the nether:
During a major mental health dive, too much information of any sort (or any at all, really) was more exhausting than I could manage, so I dropped off the map for a long while. When I reached a point where I could be on social media again, I just kinda. Forgot to log back in to most sites. I can't remember if it was a case of "eh I'll do it later", "this lack of tons to process is nice", or a mix of the two, but it's become a thing where I'm pretty on-and-off various social media at any given point despite doing somewhat better mental health wise. Between fluctuating mental health, frequent lack of energy, and forgetfulness, it's been A While™ since I've logged on here.
Logins here will probably remain spotty. Lately I've been flitting between AO3 (read: Addiction×3), discord PMs, and Twitter (thanks to fan-content creators and zine announcements).
Thank you again for checking in! It means a lot ;w; 💖💕✨
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vazzle · 3 years
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How to price your commissions
1. Set a monthly target.
How much do you want to earn in a month? Lets say you want to earn £400. Base this on your bills and living expenses, things you’re saving up for, etc.
That means each week you want to earn roughly £100.
(monthly target) / (four weeks) = [Weekly Target] £400 / 4 = £100
2. Determine how much time you are going to devote to commissions per week
For this example, lets go with 20 hours!
Also you’ll want to figure out how many hours per day that is so you don’t overwork yourself. There are 5 working days in a week, so thats four hours per day.
You don’t have to follow this exactly, but it’s good to know so you know when to stop and call it a day.
I suggest between 18-30 hours a week, and no more than 40.
(hours per week) / (5 days) = [Daily Hours] 20hrs / 5 = 4hrs
3. Calculate your hourly rate
To earn £100 in 20 hours, you need to earn £5 an hour. 
(weekly rate) / (number of hours) = [Hourly Rate] £100 / 20hrs = £5
4. Calculate how long you spend working on a piece.
this includes time spent researching, anything like getting used to a character’s design to finding references is labour that the commissioner is paying for, not just the final piece!
If you’re a digital artist, you can use Cash Clock to help with this!
it will track how long you are focused on windows you choose, and stop counting if you’re idle for a set amount of time. It’ll also do the next step for you. [http://www.online-stopwatch.com/download-stopwatch/]
for this example lets say you spent roughly two hours researching, doing practice sketches, etc., and then 6 hours on the final piece.
5. Calculate your price quote
(hourly rate) x (time spent) = [price per commission] (monthly target) / (price per commission) = [number of commissions]
for our example this is £5 x 8 hours = £40 per commission. to reach the goal of £400 a month thats 10 commissions a month.
Do this for each type of commission you offer! Lets say a sketch takes you 2 hours of research + 3 hours of drawing. That’s £25 a piece (16 sketches)
Tips:
- when you finish timing yourself working, add on an extra hour so you have some buffer time to polish and fix things. You’re likely to be spending longer on your paid work, so account for that!
- You ever notice how your first few doodles aren’t as good as what you draw after you’ve scrapped a few?
Keep that momentum, when you’ve finished sketching a piece, even if it’s not a sketch commission stop and continue on to sketch a different commission.
When you’ve finished sketching, do this again with the next stage in your process like flats or inking.
This is a more cost effective way of working - working in batches like this is commonly used in comics to maintain consistency between pages!
- don’t be afraid to ask for tips! 
Include a link to https://ko-fi.com/ or https://paypal.me on your commissions page. Some people might not be able to commission you, but they might still have some money to spare!
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vazzle · 5 years
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A little wire cat thing I made yesterday ✨ #lyranthium #strangethingshappenhere #wire https://www.instagram.com/p/BwHlcEjBgFr/?utm_source=ig_tumblr_share&igshid=d9jll7a5rjhp
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vazzle · 5 years
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True ⚬ Colours
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vazzle · 5 years
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vazzle · 5 years
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if you are a man who had sex with a woman, and she became pregnant, and decided to abort, she does not “owe” you any say in the decision. all you did was bust a 10 second nut and suddenly you get a decisive say in whether or not she goes through 9 months of insanity and a painful expensive labour cause YOU want the kid? fuck off. your role in the creation of that fetus is minimal at best. if you really, genuinely wanted a child with her, you would have PLANNED for the conception of a child with that woman BEFORE y'all fucked. stop giving me that shit about “both of them created it together so they get equal say in the matter!” NO a man ejaculated and THAT’S IT, everything else regarding conception is on the woman’s body, she gets the final say in whether or not she’ll carry to term, NOT you. go adopt one of the 250,000 children in foster care waiting for someone to love them if you want a kid that fucking badly.
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vazzle · 5 years
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vazzle · 5 years
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When you step into a craft store you don’t leave the same person 
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vazzle · 5 years
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Snowing at sea
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vazzle · 5 years
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Here’s a hot take: villains should be relatable.
Not every villain, not every time, and certainly not to everyone at once, but there should be moments. We should, occasionally, be able to see ourselves in the bad guys, be able to understand how they got there.
Because it reminds us not to fucking go there.
Antis who get upset about villains having relatable qualities (often couched as being “romanticized” or “woobified”) are people who cannot bear to ever think of themselves as having the capability of being wrong.
Every human alive is capable of being a horrible person. Relatable villains remind us to keep an eye on that shit.
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vazzle · 5 years
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vazzle · 5 years
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