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writingrefand · 1 day
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GUYS. DID YOU KNOW YOU CAN WRITE CHOOSE YOUR OWN ADVENTURE FICS ON AO3
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writingrefand · 1 day
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Writing Weapons (4): Clubs, Maces, Axes, Slings and Arrows
Clubs & Maces
Maces are refined versions of clubs, usually made from steel and flanged or spiked.
Perfect for smashing and plate armour and for crushing skulls.
When used on horseback, the rider uses continuous swining motion and leans to the side to hit.
Type of Fight Scene: gritty, historical fiction, smashing armour
Typical user: brawny male with broad shoulders nad bulging biceps
Mostly used in: historical fiction - Stone Age to Middle Ages
Main Action: smash, crush, bludgeon, batter
Main motion: downwards
Typical injury: crushed bones, crushed skull
Strategy for lethal fight: crush skull
Disadvantages: heavy, need to get closer to the opponent
Batle Axes
Used by a peasant or lumberjack
Special battle axes are bigger and heavier, with longer handles
A weapons for attack rather than defence, good at cleaving through armour
Can break through enemy shields and kill a charging horse.
They require intense training, so users are highly skilled elite soldiers, often aristocrats.
Types of Fight Scene: gritty, brutal, battles, attack, historical fiction, fantasy fiction, cutting through armour
Typical User: tall brawny male with broad shoulders and bulging biceps, courageous, elite soldier, Viking, Saxon
Mostly Used In: European Dark Ages to Middle Ages
Main Action: cleave, hack, chop, cut, split
Main Motion: downwards
Typical Injury: severed large limbs, split skulls, cleaved torsos
Strategy for Lethal Fight: severe the arm which holds the sword or the shield, or cleave torso from top to bottom, or cut off a lef then split the skull
Disadvantages: big and heavy
Bows and Arrows
They are weapons of mass use. Hundred of arrows are shot at the enemy to inflict as mcuh damagne as possible from a distance.
In the middle of the battle and for close combat, they're useless.
Castles were designed for the use of bows and arrows, with narrow windows called 'archer slits'. The top of the outer walls were desgined so archers could shoot while remaining under cover.
Arrows are relateively cheap and quickly to produce. Tips an be metal or sharpened stone, wood, bone, glass splinters, etc.
Pieces of feather at the end help the arrows fly better, but knowing which part of the feather to attach how and where is much -treasured knowledge.
Characters can learn the basics of archery can be done quickly at an emergency. However, to be really good it takes years of practice.
Most important skill is to be able to shoot many arrows in quick succession.
Stone Slings
Stone slings are cheap to make - it only takes a piece of leather, string and ammunition are simply pebbls lying around.
This makes it good for low-tech historical periods and for characters of all ages and physical capacities.
Doesn't require great physical strength, but a lot of practice is required to achieve accuracy.
Different cultures have different techniques for holding and releasing, none of which includes the continuous frantic whirling around beloved by moview makers. Rotatin is usually done once or twice, or not at all.
(1) the slinger hooks the end of the sling over her fingers (2) holds the hand above the shoulder so the sling's bag with the stone in it hangs down behind her shoulder. (3) flings it straight forward.
Blunders to Avoid
Depicting an axeman as an unkilled brute who chops blindly.
Battles where the archers shoot when sword fighters are already engaged in close fighting
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writingrefand · 2 days
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writingrefand · 5 days
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Stuff about having monocular vision that people don’t know (in my experience)
1. You only ever sit on one side of a room. (Especially if you’re in class) If you’re blind in your left eye like me, you sit to the left of the room so your right eye has the greatest scope, and there’s not much to your left to look at.
2. Harder time seeing past obstacles. People with two eye vision have the perception of both their eyes blend together for one image. Without this, you only have one eye, so you’re don’t get to see past obstacles the same way. For example if something is blocked for your right eye and not for your left, you can still see it through your left. For people with monocular vision this isn’t possible.
3. People don’t walk on the side of your blind eye. It may just be me, but because I’m blind in my left eye I tend to accidentally bump into people if they’re on my left. So when people walk beside me I naturally go so they’re to my right, or they do, without it being discussed.
4. 3D movies are headaches. Even though we’ve progressed past the red-blue type glasses, 3D just doesn’t work well for monocular vision. (And you know those fun optical illusions? A lot of them don’t work at all- nothing happens!)
5. Things like grabbing a pencil without looking at it are extremely difficult. (Due to lack of depth perception, you have a hard time discerning where things are in 3D space). This also stretches to having bad posture and balance. Meanwhile, things that are flat are relatively easy.
6. You turn your head when you’re looking at something, so your good eye is focused on it. This includes tilting your head at worksheets, TVs, and computer screens- and also people.
7. Seeing in the dark is also much harder, because people rely on their depth perception for it, and without that stuff gets real hard
8. The headaches. Most people with blindness don’t experience total blindness, but instead low vision, where their vision is not able to be used in a way that’s helpful. Your brain tries to merge the images, or use your bad eye to see something in the peripheral. This just makes your head hurt. Much like people who need time to adjust to having glasses due to the headache, getting headaches is common because your vision is always at odds.
9. More susceptible to eye damage. Since you’re not overly aware of your bad eye, you may not notice if the sun is shining directly at it. I tend to squint with my bad eye whenever I’m outside, without thinking about it. Additionally, you’re more wary of anything that could damage your good eye. It’s the only one, so you gotta be careful with it.
10. Also, it makes things really, really weird if there’s a bright light from one side but not from another. There are often after images that float in my vision.
11. Looking at things that are moving can be hard. I can focus on an object, but if a camera is panning in some direction without being focused on one thing in particular, I just stop being able to make sense of what I’m seeing. It becomes very jarring.
12. Sometimes it’s not that your eye necessarily has anything wrong with it, but that your optic nerve isn’t fully connected. So the eye may be healthy, but your brain shut it off, and the connection between the light coming in your eye, and the way the brain interprets it, never fully formed. Funnily enough, I’ve heard that this can cause the connection between your good eye and your brain to be stronger, as it is with mine. For some people it’s the opposite, and it makes both of their eyes worse. Peoples experiences can really differ.
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writingrefand · 6 days
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“cyberpunk future where you need to make payments on your cybernetics or they get repo’d” is good, but doesn’t go far enough. consider cyberpunk future where the terms of service restrict how you can use your augments and implants — your prosthetic hands physically quake and lock up if you try to use them for things your medical company deems “a risk factor” (which somehow includes protesting the very same biomedical conglomerate), and your eyes automatically blur information that tells you how to improve or update augments yourself. but even surrounded by this much greed, widespread underground communities exist of people helping one another jailbreak their titanium bodies, recapturing the autonomy corporations have methodically stripped away from them.
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writingrefand · 7 days
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Hi, do you have any advice for indecisive writers? <3 Anything in general would help, I'd love something specifically for autistic people (whose brains shut down the "decising-making centre") too if possible <3
Tips for Indecisive Writers
My number one tip for indecisive writers is to not be afraid to go "old school" and literally pick something out of a hat or roll a dice. For example, if you're deciding between three different plot ideas, you can write each one on a few folded up pieces of paper, throw them all into a bowl, mix it up, and whatever you draw is the one you go with. Or, you could say 1 and 2 are idea #1, 3 and 4 are idea #2, and 5 and six are idea #3, then roll dice. And, actually, if you type "roll dice" into Google, you can roll digital dice and you can choose up to 20-sided dice or customize your own number of sides. This is particularly helpful if you have a list of items, such as several names you're trying to decide between.
If you Google "online decision maker" you come up with a bunch of different online tools. Easy Decision Maker lets you type in a question... for example, "What should I name my character?" Then you can enter up to 26 options. When you click the "answer" button, it chooses one for you. Picker Wheel lets you put in the various options, then spin a wheel to decide.
The trouble I tend to have is sticking with whatever "fate" decides at that point, but one thing I've learned is that sometimes when my brain plays that game... where I roll a 4 meaning I go with plot idea #2, and then I'm disappointed, I know that is because some part of me knows I want to do either idea #1 or idea #3. So, even though it isn't working exactly as planned, I've still accomplished something... I've eliminated a choice. Now I can roll again, with 1 -3 being idea #1 and 4 - 6 being idea #2, and I know if I'm disappointed again with whatever I get, then the remaining choice is the one I wanted all along. For whatever reason, though, my brain can't just make that decision. It needed to go through that process to get there, and that's okay!
Now, as helpful as decision making tools can be, they're not always helpful in the moment, when you're writing and you're not really stuck between particular choices, but rather you're facing an empty void and aren't sure where to take the story next. For me, this is where pre-writing comes in really handy. I always go into a story with a beginning to end summary at the very least so I know where things are going. There's still often some decision making to be done, but I find it easier to do before I write rather than during.
When it comes to finding things to even decide between... like when you're planning your story and you come up empty on something, I find inspiration sources to be extremely helpful. For example, let's say I want to write a romantasy, and I have no idea what I want the setting to be like. That's the worst kind of indecision, because it's not like I can just type four or five locations into a decision maker and let it pick for me. I don't have a list to even pick from. So, looking at inspiration sources helps. Maybe I saw a travel show about Bavaria which really intrigued me... that could be a great inspiration location for my setting. Or, let's say I'm not sure what I want my character to look like. I might scroll through a list of up and coming actors, through the cast of a random TV show or movie, or think about actors in TV shows or movies I've recently seen. As I scan past thumbnails of head shots, when I see someone who looks like my character, I can stop and note down the name or save the photo. And with any inspiration source, if I find myself unable to decide between multiple inspiration sources... it's back to the ol' decision maker!
I hope that helps!
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I’ve been writing seriously for over 30 years and love to share what I’ve learned. Have a writing question? My inbox is always open!
♦ Questions that violate my ask policies will be deleted! ♦ Please see my master list of top posts before asking ♦ Learn more about WQA here
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writingrefand · 7 days
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Make your OCs suffer
When have they been unable to save someone or something no matter how much they tried?
How much death and/or destruction have they wrought?
Do they try to prevent unnecessary suffering?
How do they feel about sparing women and children if given the choice? Do they value certain lives over others?
What's their moral compass like?
How far would they go to save someone they love? Would they sacrifice themselves? Others?
What's their pain tolerance?
Do they feel glee at the sight of blood?
What do they regret the most?
Do they have the ability to love?
Do they have empathy? For whom? For what?
How easy is it for them to get lost in despair?
What's their relationship to their body? Self esteem? Self image?
Do they have self worth?
How do they kill? Do they try to minimize suffering?
What haunts them?
What little regrets do they have?
If they could go back in time for 5/10/15 minutes and change something, what would it be?
How do they view the world? Are they an optimist? A pessimist? A realist?
Are they codependent? Do they have abandonment issues?
What's their relationship to sex? Modesty?
Do they enjoy the taste of blood?
Do they enjoy the feel of hot blood on their skin?
Do they like maiming?
Have they tore someone to shreds with their bare hands? With their teeth?
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writingrefand · 10 days
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"With “green corridors” that mimic the natural forest, the Colombian city is driving down temperatures — and could become five degrees cooler over the next few decades.
In the face of a rapidly heating planet, the City of Eternal Spring — nicknamed so thanks to its year-round temperate climate — has found a way to keep its cool.
Previously, Medellín had undergone years of rapid urban expansion, which led to a severe urban heat island effect — raising temperatures in the city to significantly higher than in the surrounding suburban and rural areas. Roads and other concrete infrastructure absorb and maintain the sun’s heat for much longer than green infrastructure.
“Medellín grew at the expense of green spaces and vegetation,” says Pilar Vargas, a forest engineer working for City Hall. “We built and built and built. There wasn’t a lot of thought about the impact on the climate. It became obvious that had to change.”
Efforts began in 2016 under Medellín’s then mayor, Federico Gutiérrez (who, after completing one term in 2019, was re-elected at the end of 2023). The city launched a new approach to its urban development — one that focused on people and plants.
The $16.3 million initiative led to the creation of 30 Green Corridors along the city’s roads and waterways, improving or producing more than 70 hectares of green space, which includes 20 kilometers of shaded routes with cycle lanes and pedestrian paths.
These plant and tree-filled spaces — which connect all sorts of green areas such as the curb strips, squares, parks, vertical gardens, sidewalks, and even some of the seven hills that surround the city — produce fresh, cooling air in the face of urban heat. The corridors are also designed to mimic a natural forest with levels of low, medium and high plants, including native and tropical plants, bamboo grasses and palm trees.
Heat-trapping infrastructure like metro stations and bridges has also been greened as part of the project and government buildings have been adorned with green roofs and vertical gardens to beat the heat. The first of those was installed at Medellín’s City Hall, where nearly 100,000 plants and 12 species span the 1,810 square meter surface.
“It’s like urban acupuncture,” says Paula Zapata, advisor for Medellín at C40 Cities, a global network of about 100 of the world’s leading mayors. “The city is making these small interventions that together act to make a big impact.”
At the launch of the project, 120,000 individual plants and 12,500 trees were added to roads and parks across the city. By 2021, the figure had reached 2.5 million plants and 880,000 trees. Each has been carefully chosen to maximize their impact.
“The technical team thought a lot about the species used. They selected endemic ones that have a functional use,” explains Zapata.
The 72 species of plants and trees selected provide food for wildlife, help biodiversity to spread and fight air pollution. A study, for example, identified Mangifera indica as the best among six plant species found in Medellín at absorbing PM2.5 pollution — particulate matter that can cause asthma, bronchitis and heart disease — and surviving in polluted areas due to its “biochemical and biological mechanisms.”
And the urban planting continues to this day.
The groundwork is carried out by 150 citizen-gardeners like Pineda, who come from disadvantaged and minority backgrounds, with the support of 15 specialized forest engineers. Pineda is now the leader of a team of seven other gardeners who attend to corridors all across the city, shifting depending on the current priorities...
“I’m completely in favor of the corridors,” says [Victoria Perez, another citizen-gardener], who grew up in a poor suburb in the city of 2.5 million people. “It really improves the quality of life here.”
Wilmar Jesus, a 48-year-old Afro-Colombian farmer on his first day of the job, is pleased about the project’s possibilities for his own future. “I want to learn more and become better,” he says. “This gives me the opportunity to advance myself.”
The project’s wider impacts are like a breath of fresh air. Medellín’s temperatures fell by 2°C in the first three years of the program, and officials expect a further decrease of 4 to 5C over the next few decades, even taking into account climate change. In turn, City Hall says this will minimize the need for energy-intensive air conditioning...
In addition, the project has had a significant impact on air pollution. Between 2016 and 2019, the level of PM2.5 fell significantly, and in turn the city’s morbidity rate from acute respiratory infections decreased from 159.8 to 95.3 per 1,000 people [Note: That means the city's rate of people getting sick with lung/throat/respiratory infections.]
There’s also been a 34.6 percent rise in cycling in the city, likely due to the new bike paths built for the project, and biodiversity studies show that wildlife is coming back — one sample of five Green Corridors identified 30 different species of butterfly.
Other cities are already taking note. Bogotá and Barranquilla have adopted similar plans, among other Colombian cities, and last year São Paulo, Brazil, the largest city in South America, began expanding its corridors after launching them in 2022.
“For sure, Green Corridors could work in many other places,” says Zapata."
-via Reasons to Be Cheerful, March 4, 2024
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writingrefand · 10 days
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I was getting pretty fed up with links and generators with very general and overused weapons and superpowers and what have you for characters so:
Here is a page for premodern weapons, broken down into a ton of subcategories, with the weapon’s region of origin. 
Here is a page of medieval weapons.
Here is a page of just about every conceived superpower.
Here is a page for legendary creatures and their regions of origin.
Here are some gemstones.
Here is a bunch of Greek legends, including monsters, gods, nymphs, heroes, and so on. 
Here is a website with a ton of (legally attained, don’t worry) information about the black market.
Here is a website with information about forensic science and cases of death. Discretion advised. 
Here is every religion in the world. 
Here is every language in the world.
Here are methods of torture. Discretion advised.
Here are descriptions of the various methods used for the death penalty. Discretion advised.
Here are poisonous plants.
Here are plants in general.
Feel free to add more to this!
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writingrefand · 15 days
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I don't know if you've done this before but what are some good ways to describe speech?
Ways to Describe Speech
-> feel free to edit and adjust pronouns as you see fit.
His voice was deep like the rumbling of the earth.
She had the voice of a singer, smooth and rich like chocolate.
Their voice reminded him of spring rain.
He often paused in his speaking, like a car radio that had lost signal.
She had a lilt to her voice that made it seem like she was asking a question.
Their voice was monotonous, threatening to put her to sleep with every word.
He couldn't put her voice into words. It was... otherworldly.
Her voice was brittle, as if she were on the verge of tears.
Their voice was authoritative. Their words carried like a loud command.
His voice, unapologetic and unwavering, made her shrink back.
Her voice was barely above a whisper.
Their words were cold with anger.
Other Words to Use to Describe Voice:
Firm
Formal
Frank
Hesitant
Humorous
Passionate
Playful
Professional
Respectful
Serious
Sympathetic
Smug
Superior
Croaky
Dry
Forceful
Grating
Hateful
Insincere
Nasally
Snarky
Tuneless
Wavering
Breaking
Coarse
Flat
Hoarse
High Pitched
Husky
Mellow
Raspy
Rough
Scratchy
Strong
Trembling
Boisterous
Booming
Screeching
Faint
Feeble
Frail
Penetrating
Piercing
Quiet
Raised
Shrill
Soft
Weak
Whisper
Captivating
Deep
Feathery
Hypnotic
Lilting
Mesmerizing
Rich
Smoky
Soothing
Breathy
Delicate
Warbling
If you like what I do and want to support me, please consider donating! I also offer editing services and other writing advice on my Ko-fi!
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writingrefand · 15 days
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Some of My Favorite Ways to Describe a Character Who’s Sick
pressing their forehead into something cool or comfortable (this could be an array of things. the table, the floor, someones leather jacket, their water bottle, the countertop)
warm to the touch, or heat radiating from them (could be noticed if someone’s gauging their temperature with their hands, hugging them, or just generally touching them)
leaning into people’s touch, or just spontaneously leaning on them (like pressing into their hand when someone’s checking their temp, or just, like, literally walking up and laying their head on them from fatigue. bonus points if the character is usually feral and the other is scared to engage™︎)
falling asleep all over the place (at the dinner table, on their homework, in the car, in the bathroom — just being so exhausted from doing literally nothing)
being overly emotional (crying over things that don’t usually bother them, like their siblings arguing, or their homework, or literally just nothing)
stumbling/careening/staggering into things (the wall, furniture, other people. there is no coordination in feverish brains. running into chairs, hitting the door, falling over the couch, anything and everything)
slurring their words (could be from fatigue or pain. connecting words that shouldn’t be connected, murdering all of their conversations with the excessive use of ‘mm’ and ‘nn’ in place of words) (this is my favorite thing ever)
being overly touchy (basically like a sick kid — just hold them, please. do that thing where you brush their hair back out of their face, or rub circles on their back, or snuggle them. they won’t care. bonus points if this is also the feral character and they refuse to believe it afterwards)
being extremely resistant to touch (flinching away when they usually don’t so someone can’t feel the fever, not letting themselves be touched because they’re so tired they just know they’ll be putty in their hands if they do)
growing aggressive or being extremely rude (it’s a defense mechanism — they feel vulnerable and are afraid of being manipulated or deceived while they’re ill)
whimpering/whining/groaning (this was in my “characters in pain” post but it’s so good that i’m putting it here too. this shite is gold, especially if it’s just an involuntary reaction to their symptoms)
having nightmares caused by a fever and/or delirium (crying and murmuring in their sleep, or being awake but completely out of it and convinced they’re somewhere else)
making themselves as small as possible (curling up into a ball everywhere they lay, hunching over slightly when standing, wrapping their arms around themselves)
TW for vomiting below cut !!
sleeping in the bathroom floor because they keep getting sick over and over (bonus if someone finds them all weak and pitiful. bonus bonus if they find them there in the morning only to learn they’ve been there all night)
using their hands/other body parts to clamp over their mouth so nothing can come out (like pulling their knees up to their chest and using that, or like, their arm, y’know) (~maccreadysbaby who has emetophobia suddenly gets very awkward about this post~) (~yes i have a phobia of puke and still write this happening to my characters, shut up~) (~it’s about the hurt/comfort okay~)
sympathy pukers (people who aren’t the sick ones but get nauseous/vomit when they see someone else throw up) (~aka me~) (~okay I’m done now~)
dry heaving (it’s gross, but good for making your characters absolutely freaking miserable)
rolling/churning/spinning/cramping/ lurching and all those awesome words that describe what stomachs do when sick (i hate these words with a deep, fiery passion. but they’re good for writing or whatever)
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writingrefand · 15 days
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WEBSITES FOR WRITERS {masterpost}
E.A. Deverell - FREE worksheets (characters, world building, narrator, etc.) and paid courses;
Hiveword - Helps to research any topic to write about (has other resources, too);
BetaBooks - Share your draft with your beta reader (can be more than one), and see where they stopped reading, their comments, etc.;
Charlotte Dillon - Research links;
Writing realistic injuries - The title is pretty self-explanatory: while writing about an injury, take a look at this useful website;
One Stop for Writers - You guys... this website has literally everything we need: a) Description thesaurus collection, b) Character builder, c) Story maps, d) Scene maps & timelines, e) World building surveys, f) Worksheets, f) Tutorials, and much more! Although it has a paid plan ($90/year | $50/6 months | $9/month), you can still get a 2-week FREE trial;
One Stop for Writers Roadmap - It has many tips for you, divided into three different topics: a) How to plan a story, b) How to write a story, c) How to revise a story. The best thing about this? It's FREE!
Story Structure Database - The Story Structure Database is an archive of books and movies, recording all their major plot points;
National Centre for Writing - FREE worksheets and writing courses. Has also paid courses;
Penguin Random House - Has some writing contests and great opportunities;
Crime Reads - Get inspired before writing a crime scene;
The Creative Academy for Writers - "Writers helping writers along every step of the path to publication." It's FREE and has ZOOM writing rooms;
Reedsy - "A trusted place to learn how to successfully publish your book" It has many tips, and tools (generators), contests, prompts lists, etc. FREE;
QueryTracker - Find agents for your books (personally, I've never used this before, but I thought I should feature it here);
Pacemaker - Track your goals (example: Write 50K words - then, everytime you write, you track the number of the words, and it will make a graphic for you with your progress). It's FREE but has a paid plan;
Save the Cat! - The blog of the most known storytelling method. You can find posts, sheets, a software (student discount - 70%), and other things;
I hope this is helpful for you!
(Also, check my gumroad store if you want to!)
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writingrefand · 17 days
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this from the guy who wrote the sting pain index, a scale he constructed after letting himself be stung by insects
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writingrefand · 29 days
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writingrefand · 29 days
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actually, i did want to ask you all - a commonly shared sentiment about character creators in games or dressup games online is there's very frequently a lack of black hairstyles.
so it made me curious - what are some black hairstyles you wish would be included more in character creators/dressup games? or ones you get really happy to see are included?
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writingrefand · 1 month
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Zorosatrian fire altar, fire temple in Chak Chak, Iran, photo by Mical Huniewicz
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writingrefand · 1 month
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Another reminder that there's no universal symbolism.
And, by proxy, a reminder that languages are a way of communicating one information via different methods. Sign language uses hand gestures and movements, verbal languages take speech, there's several real-life whistling languages, there's the Morse code, there's binary and all sorts of numeral systems, there's the semaphore, ciphers like the "dancing men" or pigpen, there's the heraldics of Europe, there's the language of flower bouquets and even secret calligraphy languages that hide second layer meanings in the way the letters of a word are written down to the amount of decorative loops and tilt.
Language is a magical thing in a way that anything can be considered language, once there's a system of decoding it. Language could be a ruler with each mark assigned to a letter, used for measuring specific sticks the length of which encode the meaning of the message.
There's so many possibilities. I'm going crazy over them.
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