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doahdm · 4 years
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Beach Paradise: Status Update
It’s been a while since I’ve worked on Beach Paradise, I know! The project was dormant for a long time, but now that I’m working on it again I really need some feedback from users and fans alike! I’d like to give some background on my ideas, struggles, direction, and ultimately better understand the expectations of people looking forward to the future of Beach Paradise.This will be a long post, but I would really appreciate it if you’d stick through it to the end.
Platform Problems
Before I get into production of the mod I’d like to get into the media platform woes I’ve had. After the well publicized TOS changes on Tumblr that appeared to have outlawed my content as well as a breadth of others, I attempted to jump ship to Twitter. I will be blunt: Twitter is a bad platform, and not suitable for Beach Paradise. I ran to Twitter to escape the threat of purging from Tumblr, and ultimately ended up having all of my content purged from Twitter anyways, and I had to reupload it with the hope that it wouldn’t happen again (thankfully it hasn’t). Setting even that matter aside, the formatting, image size limitation, image quantity limitation, and stringent character limit are all obnoxious to deal with and ultimately make posts like the one I’m writing right now utterly impossible if not segregated in a reply chain of god knows how many tweets. It is an insipid, stupid platform and I have no desire to return to it. 
The saving grace in all this bad news was that despite the threats from Tumblr that implied my content would disappear, it has not come to fruition. Lo and behold all my posts are viewable and I can upload new NSFW content without hassle. This may be a fluke or simply flying under the radar, but I believe it’s possible that my content exists on a technicality due to not having explicit sex and also not depicting real life women or girls. This is great news because despite Tumblr’s pratfalls as of late, it’s a much easier and more functional platform to work with, and despite my dormancy here a lot of you have apparently stuck around.
Stuck in Limbo
Doubtless many of you have wondered if the project was dead, or simply “finished”. Beach Paradise version 4 and 5 in particular were a herculean effort and ultimately a break was needed. Limitations were encountered, and ultimately I wanted more modding breakthroughs before continuing to work on Beach Paradise. In particular these things were on my mind at the time: multiple character scenes, better UI navigation for gravure scenes, more UI navigation and options for costume and body settings, uncapped costume slots, etc.. Ultimately these kinds of breakthroughs halted almost immediately with the release of DOA6. 
This, at the time, seemed like great news. Moving over to a new game was an exciting prospect, and whether it would be DOAXVV, or DOA6 didn’t matter to me as long as I had the tools to work with. It’s been almost a year since DOA6 has released now, and 2 years since DOAXVV released. The tools simply haven’t materialized. 
I have nothing but gratitude towards the fantastic toolmakers for DOA5, mainly Doutouko and then Fallingcat. Without these two principle figures it’s unlikely the modding scene would have flourished as it did. Doutoko made the tools for importing and exporting meshes, armatures, camera, lighting, motions. Fallingcat implemented a system for implementing a range of costumes and Paradise scenes into the game. Many more people created many tools for DOA5 that made Beach Paradise possible. I completely lack the programming prowess to make these tools and therefore they were indispensable figures for me. Tool creators never get enough credit.
DOAXVV and DOA6 currently lack the foundation of tools required to make something like Beach Paradise possible. As far as I can tell you cannot modify lighting in either game at the moment, and you cannot modify scenes and motions without hacky, impractical methods. These tools do not materialize out of nowhere and I tried to be patient, but ultimately I feel I have waited long enough, and ultimately I would like to go back to working on DOA5 and doing what I can to make BP even better even if my Santa’s wishlist never materializes for modding capabilities.
Does this mean I’ll never leave DOA5? Absolutely not. If the tools appear, I would like to try moving over. The engine improvements are subtle, but they’re present in DOAXVV and DOA6, but for the time being I think it’s time to stop sitting on my hands and do what I can do for BP right now.
Plans for Beach Paradise
With plans like group scenes and whatnot on hold, ultimately I can only do what I know how to do, and that is to simply improve what I have. I have improved the bodies of the entire cast, with improved shaders, lighting, smoother textures and revised breast meshes and a vastly improved buttocks and pelvis area. These will function as the new base. I don’t want to show everything just yet as I may make tweaks and revisions, if I deem them necessary, but for now just take a tiny preview at the revised Ayane bust. 
With a new base body for each girl we of course run into new obstacles, most significantly that the outfits must be reworked, which is unarguably the most time consuming task ahead of me. With the vast quantity of swimsuits available for every girl in the currently released Beach Paradise, doing this over again for new bodies is not a prospect I’m looking forward to admittedly. Ultimately I want to try to do something new rather than bash my head against the wall yet again.
In short, I would like to focus on quality over quantity. The swimwear in BP 5.0 is using a procedural transformer tool to make general approximations of each girls body type. This leads to minor deformations and ultimately losing the finer details of each girls shape. It was ultimately deemed a necessarily evil in order to give each girl a full dresser of swimwear without presenting an unreasonable workload to myself. This did not feel unreasonable as Team Ninja does the exact same thing, using a “common” body for the vast majority of the cast, and simply morphing them from a generic body. Much the same sacrifices are made and ultimately the cast of DOA lacks a certain amount of body diversity.
With a new focus on quality I would like to attempt to model each swimsuit to each body manually, which will preserve their unique shape of the new base body and allow for more creative application, such as swimsuit transparency and slippage. A generic transformed body may pass as the real thing covered by a swimsuit, but with the bra slipped and the whole breast exposed and unsupported, it becomes impossible to hide the differences even to the less discerning eye. We avoided this by frankensteining the “topless” models in BP 5.0, but having the top slipped would cause clipping and deformation if transformed. 
To put this in simple terms, I would like to focus on quality and revealing malfunction features to the swimwear, but this would ultimately mean drastically cutting down the quantity of swimsuits for each girl to a couple if not a handful at most. There would still be many swimsuits overall, perhaps even more than in BP 5.0, but ultimately each girl would only be able to wear a couple of them as they would be uniquely modeled to their body (I would probably make some of them available to all with much effort, like the most popular ones such as Fortune). 
Conclusion
If you read all this I have one simple thing to say: Thank you, but I have one request! Please let me know if the plan to model swimsuits individually but accurately to each female sounds like a good plan to you, or if you’d still prefer the old method of many transformed swimsuits with a clean topless version. I’d also like to know how many of you are still interested in BP for DOA5. Let me know!
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doahdm · 4 years
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https://imgur.com/g8oh0IS.jpg https://imgur.com/Wdk0D4U.jpg https://imgur.com/9WXoYf9.jpg https://imgur.com/7gp4bSM.jpg
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doahdm · 4 years
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https://i.imgur.com/7MFiUik.jpg https://i.imgur.com/t2D3FW6.jpg https://i.imgur.com/wEHeHoF.jpg https://imgur.com/rZ1FK3e.jpg
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doahdm · 4 years
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Reposting some stuff from Twitter
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doahdm · 4 years
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Hello! It’s been a while since I’ve posted here on Tumblr. The changes to the website had seemed to spell an untimely death for the platform, but ultimately my content still appears to be visible. 
The transition to Twitter has largely been unsatisfactory (see here: https://twitter.com/holden_mcclure). The platform is very restrictive and ironically, more of my content has been purged there than it has here despite the TOS changes implying otherwise.
Looking forward to sharing more about Beach Paradise, but I wonder if the demand is still around, or on this platform. 
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doahdm · 5 years
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Follow me on Twitter for Uncensored images!
https://twitter.com/holden_mcclure
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doahdm · 5 years
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Still on that hustle to move all of you to Twitter
https://twitter.com/holden_mcclure
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doahdm · 5 years
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Check out the full uncensored Photoset on my Twitter, and make sure to follow if you’re interested!:
https://twitter.com/holden_mcclure
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doahdm · 5 years
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https://twitter.com/holden_mcclure
Still many followers to migrate! New posts that can’t be shown on Tumblr!
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doahdm · 5 years
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DOAHDM Twitter still needs... you!
I’ve made a non comprehensive effort to preserve much of the DOAHDM Tumblr content on the new Twitter platform... there’s one more very important thing however... It’s you! Here on Tumblr we’ve acquired a not too shabby following of 11 thousand people, but on Twitter we haven’t broken 1k yet. If you still care about DOAHDM content and want to see more, it’s IMPERATIVE that you follow DOAHDM on TWITTER! Because Tumblr doesn’t want us anymore!
https://twitter.com/holden_mcclure
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doahdm · 5 years
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The DOAHDM Twitter is now Live!
As you’re probably already aware, Tumblr is no longer a platform for NSFW content, and as such all future posts will be located on my new Twitter platform, make sure to follow me here!:
https://twitter.com/holden_mcclure
I’ve just uploaded a new photoset of Honoka on the new Twitter, I hope you enjoy it!
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doahdm · 5 years
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Based on user feedback, it would appear Twitter is the next venue of choice. Thanks to everyone who gave advice. I’ll be setting up a nice batch of content for the new account when it’s ready to be made. Until then, one NSFW parting gift for the Tumblr administrators to choke on.
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doahdm · 5 years
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Tumblr to nuke all NSFW content from website, and thus killing DOAHDM Tumblr
Not really much to say here other than what’s obvious. DOAHDM tumblr will obviously be taken down. Existing posts will be maintained but hidden and only accessible via direct link if what Tumblr says is to be believed, but all posts henceforth are not allowed to contain NSFW content, meaning I will no longer be able to maintain the blog on this website. 
If you’re curious as to the politics surrounding this controversial decision on Tumblr’s behalf, this is a panic response by Yahoo executives (parent company of Tumblr), after Apple banned the Tumblr app from iOS devices due to apparently finding child pornography on the website. The vast majority of traffic on social media websites these days are via mobile devices so losing the entire iOS demographic was a huge loss for Tumblr, and this is their attempt to reconcile with Apple. This however is a very dubious decision because Tumblr has all but been edged out of the market by Instagram, Snapchat and other new flavor of the month social media websites, while Tumblr has largely only been kept afloat by porn blogs as far as I’m aware although Tumblr doesn’t publish any statistics like that, so this move is very akin to chopping off one arm to replace the other.  
Who knows what the future of Tumblr looks like, but DOAHDM has no future on Tumblr now. I’m open to suggestions for a new platform.
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doahdm · 6 years
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Your feedback on Beach Paradise 5.5?
As many of you have noticed, version 5.5 has introduced a new “reel” format for displaying motions on the F11 bar. You may have already read my thoughts on the matter before, but this method is to overcome some of the limitations of the hotkey system, most importantly the diminishing amount of room for more animations and how convoluted the navigation has become as a result of which.
This new system was an attempt to streamline the animations so that many could be viewed at once without fiddling with the keyboard constantly, and to allow me to add many more animations than would otherwise be possible if I were binding one animation per key given the diminishing amount of space for more.
This isn’t without it’s flaws though. The obvious downside is that you cannot select a specific animation to view in this method, and you’ll often end up waiting for the animation you’re looking for to cycle in. I don’t know what the average user experience looks like, if they just tend to zone in on one animation specifically, or if they like to view a variety of them, so in a way this is also an experiment as well as a new release.
So my question to you is thusly, do you like the new system, or do you prefer how it was previously? Please give me your answer as a reblog, DM, or message whichever you prefer.
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doahdm · 6 years
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Beach Paradise 5.5 out NOW!
Click HERE to Download!
Enjoy the splendors of Beach Paradise in a more “hands free” manner with the new reel format, and on 3 additional stages! Tons of new poses play sequentially now on the F11 row!
Changes from 5.06 to 5.5:
Added and reformatted animations on F11 bar to play in a reel format
Alternate stages available on each F11 row (F11+1,2,3,4,5,6 is beach, F11+q,w,e,r,t,y is Arena etc.)
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doahdm · 6 years
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Download HQ Video Here
Streaming Video
https://streamable.com/8m95p
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doahdm · 6 years
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New Content Forecast
It’s been a fair while since I’ve updated... Sorry! Since BP 5.0′s release I’ve since been working full time, and thus have had far less time to devote to this blog and Beach Paradise.
Unfortunately things are looking grim for BP 6.0. I’ve reached a hard cap on my ability to add costumes and movies to the game, without making it a massive chore to navigate, and it’s already tough as it is. There are people with the power and expertise to expand the game’s ability to navigate these features, but they’re either not in this game’s community, or have since lost interest in DOA5, but with animations hotkeys and costume slots limiting me so much, I would be releasing a clunky and dishonest BP 6.0 if I tried to work around those constraints. It’s a shame as there’s so many swimsuits and motions I’d like to add, but cannot given the circumstances without sacrificing something else.
The motions I’ve built are still there though, and I plan to use them in a video that surely will not disappoint. I hope to have it released by this weekend but it’ll be tough. I’ve noticed the fisheye lens closeups post I made recently are rather popular, and I’m implementing that feature into this upcoming video. Please enjoy whence the time comes. 
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