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funphumph · 3 months
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3t2 - Vineyard Villa, Part 2
“If you wear a mask for too long, there will come a time when you can not remove it without removing your face.” 🎭Matshona Dhliwayo
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Just in time for the weekend, here's the second part of conversions that could furnish a bedroom of a villa located in a vineyard at the foot of Mont Ventoux in Provence. Or rather its Simlish counterpart.
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Seek further information concerning the individual objects in my corresponding Wordpress post.
SFS
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funphumph · 3 months
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3t2 - Happy Valentine '24
"Just because you are happy it does not mean that the day is perfect, but that you have looked beyond its imperfections." *****Bob Marley*****
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🌹💘I wish you all a very Happy Valentines Day! 💘🌹
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The three flower vases and the flower stand come from Vitasims' 'Flower's Set' donation set. The 3-tile 'Double Flower Painting' is from Suza@SimplyStyling.
Everything has an sufficient amount of recolors, the plants have two subsets, and the stand has three decorative slots.
Have a good time!
SFS
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funphumph · 4 months
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Infinite Craft - Simlish Version
It took me about two hours, but I actually found the word I had been looking for: BRIDGEPORT!
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Too bad I couldn't find my simblr. 😄
I also tried to craft such words as Will Wright or Bella Goth, but I (yet) haven't found any words connected to them. It's interesting, though, what words I DID find. Well, I guess I'll make another attempt later on, it's such an addicting game.
Credits: Infinite Craft
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funphumph · 4 months
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3t2 - Vineyard Villa, Part 1
“Give me books, French wine, fruit, fine weather and a little music played out of doors by somebody I do not know.” 🍷 John Keats 🪗
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It's always a bit risky to choose a post title that hints at more conversions of a kind, but at least I almost have enough almost completed objects for a second part. Phew!
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More details in my corresponding WordPress post.
SFS
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funphumph · 4 months
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3t2- Supernatural Dark Lux Objects
“Demons are like obedient dogs; they come when they are called.” ~~ Remy de Gourmont ~~
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Today for download: Some items from the 'Dark Lux' collection of the Sims 3 'Supernatural' EP. Strictly speaking, a door, two windows, and two curtains.
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Learn more about the objects in my corresponding WordPress post.
SFS
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funphumph · 4 months
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Thank you so much for the BoTW/ToTK conversions! Those are some of my other favourite games and I've wanted to put some stuff from it in my Sims game for ages, and your conversions look so good. Thank you again, you made my day!
You're welcome, @rockethorse! I'm glad you can put them to good use. It surely took me a while to upload at least some of my Zelda conversions. 🗿💎🐓
Enjoy!
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funphumph · 4 months
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drop this sunflower🌻into the inboxes of the blogs that make you happy! lets spread a little sunshine ☀️😊
Let us be grateful to the people who make us happy; they are the charming gardeners who make our souls blossom. °Marcel Proust°
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🌞Thank you, @episims! 🌞
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funphumph · 4 months
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A Confounding Crossover
"Learn what is to be taken seriously and laugh at the rest." >>Hermann Hesse <<
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Today, the download folder contains a mumble jumble of objects stemming from different games and belonging to various categories.
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Confused? Find out more in my corresponding WordPress post.
SFS
EDIT: Sorry, I forgot to compress the files. Please re-download the folder if you've downloaded it within the first three hours after I made the post. Thank you!
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funphumph · 4 months
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3t2 - Heavy Metal Winter
"I like smoke and lightnin', heavy metal thunder, racin' with the wind and the feelin' that I'm under." 🎸 Steppenwolf, Born to Be Wild
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⚙️ Where there's a 'Heavy Metal Summer', there has to be a 'Heavy Metal Winter'. More metal conversions for your metal longings. ⚙️
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This WordPress post contains more information about the objects.
SFS
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funphumph · 5 months
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Terrain Paint Follow-Up Post & Solution
A word in advance: I don't have any real knowledge of the innermost core of the Sims 2 game, I mostly put together pieces of information and see what I can make of it. So using the method that I've used for my spotty lot might not be the best solution. But as it helped me getting my lot back, I'll pass on my experiences. For science. ⚗️
The "history" of the terrain paint problem is described in this post, I will not go into the matter in any further detail for not making the post unnecessarily long.
Without further ado, here's a progress report with the steps I performed and the final result:
I downloaded Mootilda's Lot Adjuster and used the advanced option in order to delete unused terrain paints from the lot. It gave me the message that an error occurred during modification of my lot and that it is unable to continue. The error, I think, was due to me already having deleted the CC terrain paints by hand.
I read a post by Mootilda from which I gathered some information about the terrain paint resources.
Inspired by a link given by goingsimcrazy, I opened the lot file in the neighborhood folder via SimPE (you can easily find out the lot number of a lot by looking at the file's modification date and choosing the one that has been modified last, provided you have visited the lot last) and took a look at the LTTX and LOTG resources.
The LOTG resource had a memory of 239 terrain paints, which I believed was a huge number, because I opened another lot file from the hood that I had never touched and which had only 11. I backed up the lot file and deleted all LOTG resources save for these 11 (using the instance numbers as a guide). I loaded up my game and entered the problematic lot and, lo and behold, the terrain was normal again. HOWEVER, the terrain paints were still forming their square patterns.
Opening the lot file again, I inspected the LTTX resource, where, according to Mootilda, terrain paint names are stored. I didn't know how to edit the file and just deleted the whole resource in hope that it would regenerate itself. I started up the game, went back into the lot and choose the pebble stone terrain. For a second or two it worked: the spray tool made lines on the ground instead of a square pattern .... then my game crashed.
Back in the lot file, I saw that the LTTX had not regenerated, so I made a new attempt by extracting the LTTX resource of the unused lot file (mentioned above) and unpacking it into the troublesome one. My game didn't think this was a good idea and crashed again. Not immediately, but as soon as I opened the terrain paint tab.
Now I decided to go all out and deleted both the LOTG and the LTTX resources, thinking that if both are missing, the game would be left with no other option but to rebuild them. I loaded up the game, rushed into the lot, hurried to the terrain paint, pounced on the spray circle and ..... the lot was back to normal!!!
Conclusion: I still don't know what exactly has lead to the weird terrain texture of my lot. My assumption is that one of the resources in the lot file got corrupted. Mootilda mentioned in her post that an EA bug may limit the number of terrain paints ever used on a lot to 0x32 = 50 and that it has to do with the 0x5CEE resource, which is the control record for all of the terrain instances. I surely exceeded this number (239, what have I done?) and the 0x5CEE got damaged, which resulted in the default lot terrain mingling with another terrain (the garden earth terrain?) and then shining through any other layer of paint that was put over it. When I deleted the CC terrain paints, the control resource got even more broken and tried to deny further use of terrain paints by interfering with the spray tool. A nice fairy tale? Perhaps. I guess I'll never know the truth.
If anything is unclear or if you have any further questions, feel free to leave me a comment.
Thanks again goingsimcrazy and simmer-until-tender for your input!!!
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funphumph · 5 months
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A Question about Terrain Paints
After some hours of googling and coming across interesting details about the Sims 2 game that I didn't know about yet, but not getting an answer for what I had googled for in the first place, I have no choice but to ask for help (and to say sorry if the answer to my problem is obvious for anyone but me):
So, the terrain in one of my lots looks like this:
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This isn't terrain paint, it's the default. Whenever I tried to cover it with new terrain paint, the brown spots were shining through whatever paint I was laying above it. I deleted the few custom terrain paints I had in my game, and while that didn't cause the terrain to turn into a flashing blue surface, the spotty terrain persisted.
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However, now the Maxis' terrains were forming square patterns when spraying them on the ground, only the garden earth paint from the base game was able to cover the spots up correctly.
Using the boolProp lotTerrainPaints false cheat makes the terrain normal again (but then you cannot apply any terrain paint at all), turning it on again transforms everything into molehill country again. Moving the lot to another place in the neighborhood doesn't help either. The lot is the only lot in the neighborhood with this problem, though it's the most played one in the hood - it's a residential lot with four Sims on it.
I took a look at the CC terrain paints that I had taken out and couldn't detect anything suspicious, except that their texture size is bigger than Maxis'.
So my questions are:
"Is it possible that I sprayed too many terrain paints on top of each other over the course of time so that the game had enough of my shenanigans and went on strike?`"
"Are there any cache files to delete other than the Groups and Accessory cache?
"Is it possible to somehow edit the lot file with regard to the terrain paint (never worked with lot files before)? If yes, could anybody point me to a corresponding forum post or something like that?"
I'm reluctant to just delete the lot and pretend nothing had ever happened. I'd prefer to carry out some more experiments first. ;)
Thanks in advance for any help you can offer!
EDIT: I did some more testing and obviously the garden earth terrain paint (mentioned above) is different than the other paints in that it is able to remove the brown "knolls", but only when you cover the ground with it FIRST and then do the ctrl-clicking.
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All of the other MAXIS terrain paints do nothing but keep acting weird, refusing to make anything else but building square patterns. The testing took place without any custom content.
EDIT2: The plot thickens. I discovered that another MAXIS terrain paint is able to act normal: the mulch terrain (I must have overseen it until now). It's not able to remove the spotty brown terrain like the earth terrain paint does, but you can spray it on the ground like a good terrain paint. What I find weird is that these are the only two earth-like brown paints in the game .... BROWN like the spotty brown terrain. Am I going crazy?
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funphumph · 5 months
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3t2 - Improvements & Completions 2
Everything that irritates us about others can lead us to an understanding of ourselves. ~ Carl Gustav Jung ~
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Two windows and one door - nothing less and nothing more (I have the inkling feeling that I already used this phrase in a past post. Oh well.).
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More, as (almost) always, on my WordPress site.
SFS
Credits: Llama statue by DynamicDuo@ModtheSims —I just dialed down its shininess a bit. 😉
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funphumph · 5 months
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3t2 - Improvements & Completions 1
"And now that you don't have to be perfect, you can be good." *John Steinbeck, East of Eden*
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🏚️Welcome 2024! I'm starting the New Year with overhauled build objects, a good deal of recolors, and a new door.🏚️
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Learn more about the items in my corresponding WordPress post.
SFS
Please note: the house on the first picture is a reproduction of the Mismatched House by Linnea Holmström Ljung. I just made it on a whim, but it's not part of the download and I cannot upload it either because the lot I built it on is my testing ground and totally messed up! 💩
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funphumph · 5 months
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3t2 - Warehouse Doors & Company
“Year’s end is neither an end nor a beginning but a going on, with all the wisdom that experience can instill in us.” ~ Hal Borland ~
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🎉 May two doors, a wall lamp, a sawhorse, a forklift and some crates escort you into the new year! 🎉
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Get more details on the objects in my corresponding WordPress post.
SFS
Credits: repairman outfit by MDPthatsme
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funphumph · 5 months
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3t2 - Supernatural Door
"Because things are the way they are, things will not stay the way they are." >>> Bertolt Brecht
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✨Here's the 'MaxiGlass French Door' from the Sims 3 'Supernatural' EP that allamalana wished for. Sometimes wishes do come true! ✨
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The door matches the 'Priorities Windows' from this post and has two subsets as well as a diagonal version. Happy building!
SFS
Credits: Pooklet/Mog shop sign recolor by slig
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funphumph · 6 months
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Hi! I have lots of your creations, old and new, and I love them so much! Thank you ❤️❤️ & I'm updating my priorities windows with the newer version, but I also have the door converted by zeus sims that matches them. I have used them together in some of my lots, but they won't match anymore. So what I'm trying to say with too many words is.. do you plan to do that door in your new colors + subset/would you think of doing this please?🥺 I mean the door from shastakiss tumblr com/post/171645576297
Hi, allamalana! You're welcome. ☺️
I didn't plan to do the door, but since you asked so nicely, I guess I'll have to get to work on it, right? Giving the door a second subset requires me to make a new door version, though, which I cannot do on the fly. I'll try to get it done by the end of this year, no promise though. 🤔
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funphumph · 6 months
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3t2 - Feeding the Muse, Part 3
The fox knows many tricks, the hedgehog only one. One good one. 🦔 Archilochus
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Here's the last part of Greek restaurant stuff. The emphasis is on stuff.
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Find a thorough description of the conversions shown in the pictures above in my corresponding WordPress post.
Download: SFS
Credits: Greek wall set by Sky@avalon
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