People discussing Starfield's (and Bethesda in general) writing being complete soulless toilet water need to understand the source: Emil Pagliarulo has been writing the main story and plot of each release since Fallout 3. New Vegas being the exception, of course. He is behind "Go find your dad. It's the Lone Wanderer's destiny to die in a radiation chamber despite having radiation immune companions next to him. It's poetry." Or the classic, riveting experience of being a pre war parent for 10 agonizing, boring minutes before the game starts and said parent perspective experiences the main quest fly apart as it grinds closer to the trite conclusion. The wrecking of the Super Mutants into irradiated Orcs, making the Enclave goofy stormtroopers, having a story around dragonslaying and civil war be boring, the utter wasted potential of Synths, and whatever the fuck happens in Starfield that takes 100 hours to get going...
It's this asshole. And Todd. This fucking artless, uninteresting hack who has taken the weird and wonderful worlds of Elder Scrolls and Fallout and reduces them to corporate spew.
Kick Todd and Emil out, bury the Creation Engine in the dirt and hire Josh Sawyer and John Gonzalez to write your games. Bethesda leadership is fat and happy with increasingly watered down, wide as an ocean, deep as a mud puddle, tripe. Meanwhile Elden Ring, Witcher 3, and now Baldur's Gate are blowing them out of the water.
"You're gonna give this book to the player and what are they gonna do with it? They are gonna rip out the pages and make paper airplanes with them." Emil at a Game Development seminar
My brother in Christ. You made the book.
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