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#(because even after everything the shame of serault did EVERYONE THINKS HE DESERVED BETTER THAN WHAT THE TEMPLARS DID TO HIM)
crossdressingdeath · 2 years
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Sometimes I remember that if you play Surana or Amell in Origins the origin (hehe) of the conflict that ultimately leads to the death of the Archdemon is... the First Enchanter of one of the most "liberally run" Circles in southern Thedas leaving out a bunch of books on blood magic with the explicit hope that young apprentices will pick them up and become blood mages so that they can be handed over to the Templars as maleficars. With your best friend falling for this trick explicitly because he's terrified that the Circle is going to magically lobotomize him against his will just because he's not particularly good at magic so he feels his only hope is to run away whatever the cost. That's the starting point for your character. And again, Kinloch Hold is supposed to be one of the most liberally run Circles. This is one of the good Circles. And then in Awakening we learn that Anders was kept in solitary confinement for a year just because he wanted to live outside the Circle, and you can comment that he's lucky they didn't just kill him outright. And I know I've said this twice already this post, but this is supposed to be a good Circle. This is nice. The mages at places like the Gallows would probably kill to be at Kinloch Hold. And your introduction to it is first you, a young adult (or possibly in your late teens; you are mentioned to be young for a Harrowing, and Harrowings generally seem to be done when the mage is quite young to begin with), being thrown to demons without warning as a standard test, and then when you wake up you learn that your best and possibly only friend is likely to be magically lobotomized for not being great at magic unless you help him escape. And between those things and during the latter you'll hear about fun things like apprentices disappearing into thin air (with no one questioning it because it's that normal) and the Templars watching the female apprentices bathe! And when you return it's to find out that when things went tits up the Templars, who are supposedly there for your protection, locked every surviving mage in Kinloch Hold in the demon infested part of the tower and are waiting for permission to murder everyone inside down to the youngest child. Ten bucks says that the Templars also in there would've been allowed to live.
I think it hits a lot harder just because you don't learn that Kinloch Hold is considered a liberal Circle until after it leaves the series, apparently for good, with the Templars planning to hang out outside the door until they get legal cover for murdering everyone inside. Like, you see all that and then after that you learn that that? That was the best a Circle mage could hope for. Just a few life-threatening tests you're not allowed to prepare for. Just a bit of entrapment by the person who's supposed to stand between you and the Templars. Only rumours that the Templars will watch you while you bathe rather than confirmed fact. And only a small chance that they'll murder you the moment they're given the opportunity. That's a good life for a Circle mage.
And then in DAI they genuinely expected us to buy that actually the Circles weren't that bad and the Circle mages are just so whiny for not knowing how to survive outside the cage they've been trapped in their whole lives and also wanting to kill a lot of their jailors. It's like the writers forgot that we've seen that even the best the Circles offered was still absolutely fucking horrific. And that that was a lot of players' first introduction to the series.
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