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#intsys if you can have dilfs in the game there better milfs too
crapmagak · 2 years
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Engage Drip Marketing: Vander
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Today, we get to learn more about Vander, the first real Jaegen we’ve had in (checks release dates…) a fucking decade! Really. Three hopes didn’t have one, and Gunter and Mycen don’t actually join your army until much later in the game. The last real Jaegan we really got was Frederick from Awakening.
As for Vander himself, I actually like his design quite a bit. Fire Emblem as a franchise has a critical lack of beards in it, and I like how Vander breaks away from the more moe aesthetic they have going on. Also, I’m a slut for fantasy plate armor and Vander’s looks rad with all the spikes. Makes me excited to see what the generic ax paladin helmet looks like.
Now, before I get into the info on the guy, I’d like to show another tweet about Vander and the twins as a whole. Again, rough google translation…
"Dragon Guardians" protect the main character, who is a divine dragon, who sleeps in the sacred land "Ritos" for generations. I am very surprised at the main character who woke up from a thousand years of sleep.
From this, we learn what Vander and twins' jobs are, and why they meet Alear first.
As for Vander himself…
Vander (voiced by Yoji Ueda) is the 32nd "Dragon Guardian" who protects the divine dragon in the sacred land of Ritos. A reliable companion who has pledged allegiance to Alear, who has been taking care of him since long ago. He has a very serious and strict personality that puts the mission of a guardian first.
So, there's a bit to surmise from this first. 32nd Dragon Guardian, huh? And would you look at that, it’s been 32 years since the first Fire Emblem came out. It’s almost like this game was meant to celebrate the 30th anniversary of the franchise until a worldwide pandemic hit. Now as for “who has been taking care of him since long ago,” this is hard to say because of the translation. At first, it seems like it’s saying Alears looked after Vander since he was a kid. However, Alear’s been asleep for a thousand years, so the original japanese probably meant Vander’s been guarding them for many years.
As for his personality, Vander seems to be your typical honor bound knight of an ancient order, with some strict team dad vibes. Nothing new, but a strong archetype nonetheless. Personally, I believe characters shine the best when they bound off one another, rather than in a vacuum. And this archetype acts as a stable springboard for plenty of personalities in support conversations. I can also see them pulling some comedy out of Vanders loyalty like they did with Frederick, but hopefully not as over the top.
In the next tweet, we get another look at a crit animation, as well as a new map not even seen in the trailers. It reads…
Vander's initial class is "Paladin". An experienced high-ranking knight who rides on a horse for high mobility and uses an ax to smash enemies.
Now this intrigues me. In Fire Emblem, ax’s are seldom associated with cavaliers, especially compared to swords and spears. And yet, axes are the only weapon he wields. Though because weapon ranks aren’t shown, it’s hard to tell if that’s all he can wield. After all, I seriously doubt a promoted class like paladin would be weapon locked. There's also his class sprite, which proudly raises an ax. A cavalier enemy was also shown wielding an ax as well in the direct trailer. At first, one would think Cavaliers have simply switched to being ax focused in Engage, like armor knights in Three Houses. However, in the trailers, pegasus knights have been shown wielding swords, lances, and axes. Hell, we’ve even seen lance and ax armor knights. As such, I have my own theory.
In Fire Emblem Engage, we shall see a class system similar to the Jugdral and Tellius games. There will be multiple mounted classes, divided by weapon type. Thus, Vander is an ax paladin, and we’ll probably receive at least one cavalier unit for each physical weapon type. The same seems true for armor knights and pegasus knights as well.
As for the map itself, I find it exciting. First, it takes place on a bridge at night, surrounded by pillars. The pillars look just like the one surrounding Elears room, and if you look at the world map, there's a castle in the holy land with a bridge connecting to a spire. Another element of note seems to be rubble on the map, and some of the pillars being broken. From a gameplay perspective, this is obviously so the map isn’t just a hallway. From a story perspective, I wonder if the building has just started to deteriorate over a hundred years, or is this the result of an attack. Considering people seem to be living and tending to the castle, I believe the latter. Considering Vander is only level 1, and you start with the same four units, I believe this is the second chapter of the game.
There's also the enemies our heroes fight. The colors they wear are the exact same as the Elusians fought in the direct trailer, and I doubt green is just the generic enemy color in this game. I’m curious about who they are, considering the map and promotional material. We have a verdant kingdom full of farmland and windmills that seems to have a blue aesthetic, judging from Alfred, the Firnese Dress, and the blue banner with a flower on it. The token desert region seems to have a yellow clothing aesthetic, judging from the special edition box, and all of the Elusians shown off are pale skinned. The cliffy, autumn region has red banners, and we’ve seen plenty of characters in red, including a major general or king. Finally, there's the kingdom where all the gothic characters are, which seems to have a black and purple aesthetic. They can also be seen fighting a castle with a blue banner, a castle with a red banner, a bridge in the clify, autumn nation, and a snowy, mountainous land. They seemed to be fought just about everywhere, yet none of the characters seem to be from there. As such, I have three theories.
1: The Elusians are an antagonistic faction in the verdant country. And you somehow end up fighting them all across the continent…
2: Elusia is the country where all the gothic characters are from and they just don’t match the aesthetic for some reason…
3: The Elusians are from Ritos, and maybe they take over the country or something and act as antagonists? On one hand, that’d certainly explain why none of the nations shown seem to match them, and explain how they seem to be everywhere. On the other, the kanji for Ritos (リトス) doesn’t match the kanji of either enemy, unless the Elusians are just a faction.
At the moment, I’m afraid it’s impossible to say. Knowing my luck, it’ll probably be something super obvious I just didn't pick up on.
Edit: After thinking things over, I've think option 2 is the most likely. One of the big reasons was looking over all the maps were Elusians are thought and realizing that enemy Pegasus knight are on each map. And considering the mountainous country is shown with pegasai on the world map, I think this is the safest bet.
Outside of that, it’s interesting seeing pegasus knights so early in the game. Considering there's a good deal of myrmidons to fight, perhaps we’ll recruit some kind of lance unit this chapter, or we’ll learn Vander can also wield them. Lastly, there’s a weird glowing tile up top. Obviously this map will give a tutorial on them. Perhaps they’re random item spots like in the 3ds games, or perhaps dragon veins. We’ll probably find out at some point.
As for story speculation, I’d say our heroes return to the castle to rest. Then at night, there’s a sudden attack by the maybe Elusians, triggering an escape. Considering Alear was level 4 in the map with the windmills, these events will somehow lead to our heroes fleeing to the verdant country.
Edit: An article on Serenes Forest pointed out something I missed. In the cutscene were Alear is surrounded by soldiers and corrupted fighting, the walls are lined with pillars just like the map. As such, I have a new theory, that near the end of the chapter either the Fell Dragons Manakete form, or one of his minions will appear and summon a bunch of corrupted, thus leading to our heroes need to escape the Ritos. These forces are also likely manipulating the Elusians somehow.
Edit: I just realized, Elear had Marth's ring equipped in the clip. So, they either get it in chapter 2 or 1. Considering the cutscene of Marth being summoned in a grassy field, I think it'll happen on chapter 1. Especially considering that chunk of the map that looks empty. Probably something along the lines of "a bunch of enemies appeared out of nowhere. Elear, use the ring to tank it all."
Also, as an aside, Vander’s background is yellow, while Alear’s was blue and red. Maybe this’ll mean something, maybe not. 
Overall, Vander seems alright, like most Jaegans. Hopefully we’ll get more older characters in this game, especially in terms of female characters. Otherwise, Vander may very well end the game single.
I wonder which twin we'll get to see first?
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