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#voids survivor playthrough
void-spells · 5 months
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Forgot to mention I did in fact make Cal shave before going to see Greez. He needed to at least kind of look like he has it together
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kindlythevoid · 3 months
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y'all this game never ends. i got to the nuclear option. i blew up the thingy. i saved the people. i did the thing. but it keeps going. where are the credits? i got the voiceover but no credits? do the credits ever come? will i be doing endless mission after mission? send halp.
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Dubious Creatures
My monk and survivor are both void returnees since I am familiar with most of the game at the start of my playthrough! I'm currently still doing the survivor unlock run.
More screenshot highlights under the cut!
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im not giving IDs to these any time soon srry. ID for art in alt
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white-eagle-roleplay · 4 months
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FO4 Memories #3
Happy Belated Fallout Friday, guys! Was feeling under the weather yesterday, so my post is delayed to today! Hancock's first affinity conversation with my sole survivor got interrupted by raiders, but his final one was as romanctic as you could get. Imagine this: you enter an abandoned church with Hancock late at night to escape the rain and catch some shuteye. Surrounded by candles, he nervously asks you if you have the time to talk, and gives you the option to romance him... So, being the writer that I am, I had to write a short drabble based off of a real affinity conversation that I had with Hancock during my last playthrough of FO4!
Pairings: Hancock x reader Words: about 1267
Hancock stumbled into the abandoned church after you, eager to get out of the cold, icy rain. By some miracle, it was completely void of raiders and super mutants—there wasn't even a single radroach. It was almost too good to be true, but after carefully scouting the premises, it became clear that the church was indeed empty. Breathing a sigh of relief, you lowered your gear onto a dusty pew while Hancock began lighting some candles on the tables behind you. It wasn’t much, and the roof was leaking in a few places, but it was better than nothing. If you pulled a few of those pews together and spread a sleeping bag under them, you could make a cozy bed… "Hey, uh… When you have a moment, I've got something I need you to hear." You almost dropped your bag in surprise at the sudden closeness of Hancock’s voice. The ghoul mayor had always been surprisingly quiet upon his feet, and tonight was no exception. You stopped what you were doing and glanced over your shoulder. “Of cour—” You froze, surprised at how nervous the ghoul appeared. This was very uncharacteristic of him, especially with his charismatic, flirtatious demeanor. Although now that you thought about it, he had been quieter and more pensive than usual as well… Concerned, you stood up and walked over to him. "Is everything alright? Hancock was quick to reply, his words rasping out before you had finished speaking. "Oh yeah, better than that. This is just… tricky." Hancock averted his gaze and rocked from one foot to the other before finally drawing in a deep breath and turning to face you. "It’s just… being out here with you… It’s made me realize that most of my life I’ve been running out on the good things I got.” His words were cautiously paced and carefully selected, as though he had been rehearsing this conversation in his head for quite some time. “I skipped out on my family, my life in Diamond City." Once the words started tumbling out, Hancock could not stop—so you just let him continue. “Took up with you just to get outta Goodneighbor.” He paused, his face contorting with regret. “Hell, running from myself is what made me into… into a damn ghoul…"
This caught you by surprise, because on the rare occasions that Hancock did talk about his past, he never referred to his ghoulishness so negatively. It made you realize that the mayor of Goodneighbor might be less secure about himself than he let on, and that all that confidence he exuded was just a facade. Your gaze softened, but you did not interrupt. He rarely talked about himself, let alone his past. If you said anything now, you might not get another chance to learn about the ghoul you had developed feelings for. “It’s just…” Hancock’s voice was soft, and his gaze even softer, “Being out here with you, it’s made me realize just how small time I’d been thinking, and that maybe all my running from my life, myself… maybe it wasn’t such a bad thing after all.” The ghoul seemed less nervous than when he initiated the conversation, but something told you that there was still more to come. You had no idea what, but you could tell that what he needed right now was an open ear and support. Finally, you reached out and laid a hand upon Hancock’s arm, your fingers brushing against the crimson velvet of his coat. “You may have run,” you agreed gently, “But you always ran for a reason.” Hancock’s lips spread into a small smile. “Been trying to convince myself of that for a long time,” he said, “but hearing that coming from someone like you… I don’t know if you understand what that means to me.” There was something about the tone of his voice that gave you pause and made your heart beat just a little faster… Thinking back to how nervous he had been at the start of the conversation, a sudden realization began to dawn upon you. Could it be… “So, lemme get to the point,” Hancock continued, “Throwing in with you has been the best decision I’ve ever made. It’s like I found a part of myself I never realized was missing… which happens sometimes when you’re a Ghoul.” He gave a wry smile, a small inside joke between him and himself. “If I hadn’t taken up with you, I’d probably be in a gutter somewhere, getting gnawed on by radroaches. You have been one hell of a friend.” One hell of a friend. Your heart sank at those words, and your chest felt as though a cold fist had just pummeled through it. You swallowed the bitter taste upon your tongue. Could it be that you had misinterpreted him? He did have reputation for being… very affectionate… But then, there were times when you suspected that there may have been something more, especially with the way his voice softened and his gaze deepened… "Have… have you ever thought about us as maybe more than just friends?” As soon as those words left your mouth, you wanted to take them back. What if you had misinterpreted everything, and were just about to ruin— "Heh," Hancock breathed, a sad smile spreading across his ruined lips. "It that obvious?" His voice seemed to crack, and when you looked over at him, his face was tight, as though he was struggling to keep it passive. Before you could say anything, he plunged on, trying to cover himself. "But come on, you don’t want to wake up to this mug every morning. Never wish that on anyone I cared for…" This last part was spoken so quietly that it was barely audible against the increasing storm. "Hancock…" It was then that you realized that he was terrified of rejection, and that he really was far more insecure than he let on. And here you were worried that he only saw you as a friend, when in fact he had been harboring deep emotions for you for who knows how long. Gathering your courage, you reached out and tenderly touched his jaw, tilting his face towards yours. "Hey…" you said softly, "D-don't call yourself that. You're perfect the way you are and… nothing would make me happier than waking up to your handsome face every morning." You felt your cheeks grow warm as you tenderly caressed Hancock's scarred check. "Screw anyone who makes you feel ashamed…”
With a smile, Hancock reached up and covered your hand with his, holding it against his cheek. "Wasn't thinking about the folks doing the shaming," he murmured. He brushed his lips against your fingertips in a delicate kiss, then pulled you into a tight embrace, his face burying into the crook of your neck. You could have sworn that you felt a dampness against your skin… Tentatively, you wrapped your arms around him and gently rubbed his back. “Hancock? You… are you alright?” “Yeah…” Hancock’s voice no longer sounded nervous, but rather relieved. He went silent for a minute, then exhaled slowly. “Heh… You know… moments like this, I know all that karma stuff is bull, because no one like me should be this lucky…" For a long time, he stood there, holding your body firmly against his. Time seemed to slow to a standstill, and the world reduced to nothing but the dust, empty pews, and flickering candles around you. The storm outside had long since ended, or perhaps it was drowned out by the beating of your own heart…
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twocakesinacup · 6 months
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Are you a fan of fishsticks? Recently I did a survivor campaign playthrough with jolly co-op with my partner. He was spearmaster and I was rivulet. We were killing machines. I honestly don't think any other slugcat duo matches so perfectly combat wise? Rivulet just zips around while spearmaster is defensive and constantly dropping or throwing spears. Match made in the void sea in my opinion.
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The ambitious explorer gal and the experienced courier dude. Together they will get into so much trouble!
Using my fanfic outfit designs on this one. Rivulet is wearing her monster kelp poncho, while SM has a fancy but sturdy robe made by SRS for his travels. He even has a little bag to hold pearls, no more gaping chest wounds!
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kelocitta · 4 months
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RE: Saint, I honestly love your take on it being apart from the other campaigns and having its flaws, personally I saw it as it being an ending... for the player, not the world. Rubicon kind of feels like a nostalgia trip at the climax of a story before the ending as some rooms feel incredibly familiar when the memory of other campaigns is still fresh in your mind, and the player being stuck replaying Saint and all the other campaigns over and over without knowing what happens next could be why the ending is like that imo. Kind of a 4th wall breaker being more about what you feel (helpless in a world you now barely recognise at first, something familiar to first playthroughs of the game as Survivor or Monk, then the aforementioned nostalgia trip) than hard lore as a way to end the mod's story mode since Saint requires you to finish every other campaign first.
I don't quiet agree, but funny enough "Its more about the player" is actually (sort of) how I interpret Survivor's original vanilla ending! Especially with the "You have left this world behind" part of it, being more literally about Survivor and also about you finishing the game. Rain World doesn't ask you to beat it anytime soon and more asks you to explore the world and develop as a player; so for me part of significance of the void sea was that it's something sought out at the end of the journey. You choose to conclude Survivor's (yours) place in the world and move unto the unknowable after. Obviously people have achievement hunting and hunter and all that, so they return to the game, but its kinda a peaceful reading of yourself in a little alien pocket world that you can experience and, when you're finished, you put it to rest on your own terms and move on. It also makes for a cute addition where Downpour adding alternative endings where Survivor stays can be like an acknowledgment of people's appreciation for the world and how they want to continue experiencing it (You're literally playing a DLC after all!)
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nok-joke · 1 year
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So I've been playing a lot of Rain World with my friends recently
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The blue one is my beast, I was survivor in one run, monk in the other,
The playthrough where I became a single father and met god is the monk play through where we were speedrunning the game to try and unlock more slugcats
I love this family
The void colored one is mines ex-husband, never married, 3 times divorced
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My beast is very stupid. The eye scar is from a vulture and the rest are from his own fumbles
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1920pixel · 10 months
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Rainworld Saint Ending
i know the title says it but jic Saint spoilers ahead!!! I finally finished my Saint playthrough, and jeeeez my brain is so full after that ending. I know downpour content is in a separate canon from the base game (although i feel like the outer expanse ending for Survivor and Monk should be canon) BUT i love theory crafting so i just wanna get all my thoughts on Saint's ending in one big block.
I can't derive much from the ending, but it 100% feels like in the beginning, Saint, being a purposed being, 's whole purpose was to be able to ascend other creatures and free them from the cycle. (i know a popular theory is that Saint is Sliver of Straw who gave the triple affirmative [the solution is found. the solution is portable. and the solution is applicable and possible] became saint, which is one i share EXTENSIVELY) But through finding the echo's and hearing the words of the old world, Saint realized they wanted more than to ascend others but wanted to free all beings from the cycle. Gave 5P and Moon a chance to convene with each other one last time (gives me credence to the sliver of straw thing), and met them in the Rubicon. And at the end when they ascended the void sea, instead of ascending they instead ascending the void worm itself, bringing an end to the cycle for all creatures but in turn being turned into an echo in all but name, as instead of being tied to the world, saint had no karma to tie them, so they returned to the beginning of the cycle, in a perpetual replay of their journey to stop other beings from being tied to that selfsame torture.
It's not a complete theory by ANY means as i literally just finished the campaign like 20 minutes ago as i'm writing this. But UGH i'm so happy to have finally done it. I was able to breeze through gourmand through rivulet, but i got super busy when i started my saint playthrough so it took a lot longer haha. Anyways i don't think my slugcat/rainworld brainrot will be ending anytime soon LMAO
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soaricarus · 4 months
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🍀 for. any of your rain world ocs you wanna talk about we don't remember all their names shfhfhhd
🍀 - What originally inspired the OC?
oh its paragraph time baby.
ancients
endless sky, looping sea - ok so here's a funny thing my friend mentioned something about omens being close with an ancient iirc and i offered to make a silly for that and now i have endless :] and then they got the horrors.
soaring eclipse above crescent tides - originally a bit of Sol Warrior Cats and icarus but now it's just self projection plaza. their design however i can talk about. the current one, at least. their current one is much more dragon based and has pterosaur based wings! the blue-purple gradient has always been a constant for some reason and i think it was just for the sake of accent colors.
apparently everlasting - i saw a post akin to this post i think? something like it, and i had the idea of a kid turned turned iterator because their mom didn't want them to be forced to ascend during the mass ascension because of how young they were. she hoped she could stay too, but...
pearls collapsing within stained grounds - had the idea of a child that got echoed and their echo could never leave because they were attached to the very world itself
stars lost within stars / boundless dying stars among vanishing clouds - "so we have iterators turned slugcat..... what about ancient turned slugcat?" and then the horrors.
slugcats
broadcast slugcat - rule of funny in a roleplay lmao. something something itd be funny if a slugcat connected to the broadcast
the collector - had the idea of an iterator reincarnated into a slugcat.
specks of feathers - so endless' iterator friend has A Lot of miros birds and i thought- what if endless did have a friend as an echo before they ever said hi to omens again as an echo?
little light - MY FIRST RAIN WORLD OC. they're based on my first survivor playthrough where i went pearl collecting. their title is the archaeologist. the red strings and red dots on the forehead are inspired by looks to the moon.
the gatherer - an iggy projection slugcat!
the laceweaver - one of the beta spearmaster designs shared by faeling!
the voidskipper - dark teal/abyss colored cut arena slugcat
iterators
seven lucky patches - on an rp server we were joking abt getting mipped and i made a silly design and Wuhoh here's an oc i have now. their design is inspired by calico cats because they're called lucky cats in german - and seven is a lucky number in germany. and yknow. clovers
a vestigial era - SO. ONE OF MY FIRST RAIN WORLD OCS. this is a direct quote; "i just made eon because i wanted funny iterator that bruteforced their way outta their can". I THINK IT WAS MY FRIEND HERO'S IDEA THAT HE WAS AN ITERATOR TURNED SLUGCAT? I'M NOT TOO SURE ON THAT ONE. his original name was lost vestigial era! he bruteforced a way outta his can to check up on his friend, falling silent hope, aaand on the topic of her -
falling silent hope - oh voids i need to add her modified puppet ref/remake it. anyway. one of my first rain world ocs again! i think she was made just to be ave's friend - her structure is in awful condition. its only standing because of slugcats and scavengers. anyway! her original inspiration is hard to pinpoint.... i think i was messing around?
futile constellations - um. i had a name. i wanted to use it. the design is inspired by galaxies and night skies though. now that i'm looking at it probably also an old adopt i made
scattered perception - yeah ok SO i had the name and i dont remember where i got it from? but it gave me the idea of an iterator where the overseers are them and not just eyes for them and the rest is history
SORROW/watcher - evosmp watchers do i need to say more
apathetic nostalgia - originally they were a joke of "haha inv but iterator turned slugcat" ........... guess who has a wholeass story now that includes someone elses oc and they both had their narratives doomed by eachother
and i think that's all the ocs i can mention and remember atm lmao
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draagu · 1 year
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finished my first rain world playthrough!! spoilers below!
the ending was so pretty,, it feels so rewarding after all that struggle
cant say i was the biggest fan of the void worm/leviathan(?) part because underwater things like them scare me (i cannot play subnautica like a normal person)
but other than that wow! it was so surreal! glad the little slugcats got reunited in the end :D
will probably play survivor now, as i dont think im entirely ready for hunter, and do some things i missed like talk to moon! maybe work on being able to kill lizards (or tame them since i sort of forgot about that during this playthrough)
i might also just get the dlc to play as the other slugcats since they looks so fun aah
i love this game solid 10/10. will be drawing slugcats for the following weeks
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dracanianwyvern · 7 months
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I think I've... figured out what saints ending means.
Atleast... to me anyways. So yeah, this is your spoiler warning for saints ending... sorta... I think?
What I'm talking about below the cut you fucks
So, we all know that saint echoes and then has the aura dispelled. That's their cycle... is it not?
It isn't. It's our cycle. The player's.
What do I mean by that?
Have a look at how you played as you went through the campaign of a slugcat, over time you act like them in your playthrough.
Survivor, a typical young slugcat. You play however as survivor gives you that freedom.
Monk, a young sligcat searching for its sibling. Its weaker then survivor making you play more carefully, or be more resourceful.
Hunter, a messenger with a timer. You play quickly, more aggressively to reach the end goal.
Spearmaster, a silent messenger trying to calm a god. You go through its campaign with the knowledge of who you'll reach. Just like spearmaster.
Artificer, a wronged mother looking for revenge. You play aggressively, attacking any scavenger you see.
Gourmand, an explorer. A scout. You play with either the food checklist in mind, or in a humble crafty way.
Rivulet, a speedy slugcat with no time to loose. You ignore most scenery changes, you gotta get to the next shelter as quickly as possible.
And finally, the main subject of my ramblings... Saint.
A slugcat from beyond the void sea, searching for enlightenment. It's weak before max karma, so... you play more carefully then you did as monk.
But your idea after reaching max karma, does not align with saint's. You want an ending, saint wants to ascend everything... to free everything.
Saint does not want to go back to the void sea, you drag them down there anyway.
Rubicon, is a dream. YOUR dream. Not saint's, not the iterators... YOURS.
Rubicon, is the player's dream. A place where saint does not belong. Hence why the iterators tell saint to wake up. It is not their dream.
So when the void worm approaches saint... saint takes back its own narrative. It ascends the void worm.
Saint echoing, is representative of YOU.
YOU are technically an echo, you became attached to the world. A direct parallel to the overgrowth echo. Your not attached to a place, your attached to the world, the narrative.
Saint becoming an echo, is symbolic of rainworld recognising your attachment... while also separating your cycle... from saint.
Your journey ends with saint's echoing, and saint's true story begins with the dispelling of the echo aura.
YOU, the player... are technically an echo saint can encounter in its own story, free from your cycle.
Your journey has ended, saint's has only just begun.
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void-spells · 6 months
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Survivor thoughts so far!
The accessibility settings are absolutely wonderful, man. We love to see it
Bode is out here fighting for his fucking life trying to flirt with the pretty Jedi, huh.
Love how many times Cal just. Falls off shit. The lower levels of Coruscant are NOT structurally sound
I KNEW that bitch wasn't dead! Good to know the Inquisitors value an aesthetic, with Ninth Sisters matching prosthetics
Greez-levels of panic seeing Cal piloting the Mantis
The holovids,,,,,the bigger table,,,,,,
CAL WHAT THE FUCK DID YOU DO TO THE TERRARIUM
I do think it's SO funny that Cal goes "hm I should clean up a bit before going to see Greez" then proceeds to pick up One Item.
Ngl, kinda mad that Cere's lightsaber pieces aren't already available in the customization
Speaking of customization, I am...a little overwhelmed with BD-1'S paint options...
I am absolutely gonna give this boy a shave before he sees Greez. He looks SO tired with the stubble lmao
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semi-sketchy · 7 months
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Final boss done!
Supreme sucks, man. Like to be clear, the bosses in this game run on spectacle and not complexity. Giganto is essentially just an HP sponge, but I thought it worked as the first boss since you were still adjusting to the combat system and getting to try all your new combos out in an actual fight was fun. Wyvern was just parry, but it is the flashiest fight and that makes it cool. Knight...I don't like because it's so janky, but at least they TRIED. Supreme is just Giganto if Giganto had sentries that fired diamonds at you and it's so lame. You beat it too fast for the song vocals to even come in, well, unless it doesn't do the random attack that unfreezes it's health bar. That's fun in battle rush.
I also somehow managed The End in one go, which is much better than my first playthrough where I was stuck for a half hour. I think my two biggest complaints are A) this is a Sonic game so I want to actually play AS SONIC and B) the speech. It's a cool speech that I like, but it's pretentious not unlike the rest of the game. It'd be so much more interesting if The End was better explored instead of just being "the end".
Like small side tangent, what is the end? Why did it chase after the Ancients? It's clearly sentient enough to "manipulate Sonic" (that's giving it too much credit, honestly) so surely it has SOME kind of motivation or mythology. Like man at least the Ganglion in Xenoblade X had a REASON to hunt down the survivors after destroying Earth, this is just an edgy rock that likes to call itself "the all-consuming void". I know it was meant to represent the embodiment of death or something, but like it's just there.
Maybe the Final Horizon update does something with this, but I doubt it. I might be able to play it for a bit tomorrow, so I'll see. If anything, I'm now warmed up for the challenge ahead.
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snowyleopardess · 11 months
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Slow Damage Live Playthrough
So there I was thinking about how much I missed slow damage and how deeply it affected me and sulking about how the fandom isn’t bigger,
and then I was like well if you want it, do it.
So I’ll be sharing my thoughts and reactions to Slow Damage here wile I replay it, after I just finished it like 3 weeks ago.
Block Tiiti’s SD playthrough or Slow Damage Spoilers if you don’t want to see me clogging up your feed. LMK if I need to change anything to get out of you hair.
Warning: I will be unhinged.
SD really is an absolutely fantastic Visual Novel, and just story overall. It’s such a moving story about living on after trauma. It shows an extremely flawed protagonist with a pretty fucked up morality and terrible coping mechanisms who gets through his days my sinking into apathy about everything around him. I’ve read that abuse survivors have really related o him and it makes me happy that hopefully they can feel seen.
I love and relate to Towa so much because of my depression. It’s so much easier to close yourself off to the wold and sink into the protective void of feeling nothing, and lying to yourself that you aren’t affected. That you really don’t care. I was reading a meta about how shen yuan from the scum villian’s self saving system is such an unreliable narrator and realized how much i feel for towas narrative too that he projects to the world, and how different Slow Damage is if you go in with this mindset.
I’m so excited to play this again and share my thoughts. If just one person who finishes the game and goes to the tumblr tag after, wanting to share their love (just like me) can enjoy one post i;; be happy. But I also just have so many feeling about it i want to share.
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wigglepiggle · 3 months
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artificer is a slugcat like uh these guys
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Okay well I couldn't get the normal slugcat image to work but there's arti. They were formerly a parent of two little slugpups (baby slugcats), however, the slugpups were killed by Scavengers because they messed with the Scav's stuff (scavengers are a creature in rainworld which love shiny things like pearls and are quite intelligent). As a result, Arti just fucking hates them all and goes to kill them. It's unclear how Artificer got their scar, but it likely resulted from a fight with scavs. Arti is able to fight scavengers so well because they're just explosive, they can do a bomb jump midair which propels them a good distance and knocks back nearby things. They can also spend food in order to turn rocks into bombs or spears into explosive spears.
In artificers campaign, you start out in the normal areas where you meet a citizen ID drone that's damaged, and it starts following you around. If you take it to Five Pebbles, one of the iterators (idk how much you know about them but they're enormous supercomputers with entire cities on top), he tells you that it used to belong to one of his citizens, but they are all gone now. He also reveals that his city is infested with scavengers in great numbers and they're tearing it up for scrap metal. So, because you have mutual interests, he grants you access to his city. The rest of the campaign involves you charging through the city wiping out scavengers to clear a path to scavenger Chieftan. The Chieftan is a boss fight of sorts, and once it's killed Arti's campaign ends.
One note about artificer is that you begin with a max of only 1 karma- normally, it's 5. The first karma level is generally believed to represent Wrath, because arti is so angry at the scavs and consumed with revenge they cannot go past this. There is a way to increase max karma, by visiting echoes (explaining those is a whole other thing), but if you visit most of them, you can get down to the void and ascend, like you would at the end of most normal playthroughs of rainworld, at least on survivor and monk. However, when you ascend, you're presented with a vision of meeting your kids once again...
Before they're ripped away forever and you fail to properly ascend, instead becoming an echo cursed to wander the world forever because of attachment to the world, or something like that
Anyways yeah funny dad explosive scug :thumbs up:
i read this went you sent it but I forgot to respond YAAY SCUG THATS SO COOL
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plutonex · 8 months
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im torn apart by the fact that i ran into a slugpup that looks exactly like survivor mid hunter campaign (first time playthrough) 😭 genuinely destroying me
i met them in sky islands on my way to sub after delivering everything, and i made a detour to drop them off at the tutorial den in outskirts. hopefully ill have enough time to finish in the void sea
it's actually heartbreaking for real though, im probably gonna draw something related to it later
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