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artschoolcrybabys · 3 months
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You can't even tell me I'm wrong.
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artschoolcrybabys · 3 months
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mc: i like sebastian, thoughts?
ominis: and prayers, girl what
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artschoolcrybabys · 3 months
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artschoolcrybabys · 9 months
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Alex Turner: "I have some photos from that shoot that Tina did. A guy showed me these lost photos that were found after the photographer died. That clicked immediately; it looked like an album cover, even long before we wrote this album."
Singer and artist Tina Turner passed away today at the age of 83. She is the cover of The Last Shadow Puppets' second album. The album cover consists of a sepia-toned photograph of the singer dancing, originally taken in 1969 in NY. It was photographed by Jack Robinson.
Simply the best. Forever 💔
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artschoolcrybabys · 1 year
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SOLAR SYSTEM LEGACY CHALLENGE
A ten generation legacy challenge based on the planets in the solar system, including the sun and Pluto. Each generation will have a different set of goals and requirements before the new heir takes over. To WIN:
You must complete all generations.
The challenge FAILS if:
Your current heir dies when the next heir has not yet reached becoming a Teenager.
You fail to complete the goals in each generation.
Rules:
Aging must be turned on, but you can have it at any length you wish (I recommend long but it is entirely your choice).
Each goal must be met before the new heir takes over.
You cannot give the sims dramatic makeover or personality adjustments. Slight changes to the appearance are fine but they can’t be made into a whole new sim. Traits cannot be changed once they are given.
NO MONEY CHEATS.
If you do this challenge, please credit me (@ginovasims).
Vague guidelines/suggestions:
Heir can be any gender, they don’t have to be female. They can also be any sexuality.
Children don’t have to be genetic, they can be adopted, BUT they must be adopted as a baby/toddler.
Mods and custom content can be used.
The generations will offer three traits, you do not need the heir to have all three traits, but they MUST have at least TWO of them.
UPDATED RULE: If you cannot add any of the required traits when the heir is a child, you are able to choose any similar and change them to the correct trait when available (either as a teen or YA). You can do this through cheats in CAS. But the same rule applies that you must have at least two of the offered traits by the time the heir is a YA.
If you do not have all of the packs required to complete the requirements for each generation, either find a similar alternative or skip that rule. But where possible, you must complete each generation requirement. I have done my best to make this challenge base game compatible.
(OPTIONAL) Name each heir with the letter of the planet, e.g. Mercury = Max.
(OPTIONAL) Use the hashtag #SolarSystemChallenge on tweets, posts, and videos.
Inspiration: I used this website to help me come up with the personalities and general basis of each planet. From this, I came up with my own story and challenge. The website was purely used for inspiration of the traits.
This is the exact same challenge I released 22.02.21, nothing has changed. I just wanted to share it as a proper Tumblr post so that the rules are easier for everyone to find.
THE GENERATIONS
Generation 1 - Mercury
You’ve always had a way with words and known how to woo others. You’re known for your strong communication skills and are great with other people. You aren’t one to blend in, and always want to stand out, though you’re not smug, just confident. Everyone wants to be your friend. I think it’s safe to say you’re an extrovert who really does care for other people!
Requirements:
Master the charisma, writing and parenting skills.
Have at least one best friend and three close friends.
See your friends at least once a week (the Get Together club system is beneficial but not essential).
Never stay single for more than one sim week (doesn’t have to be the same partner the whole time).
Marry your soulmate before you become an Adult.
Have at least two children, who you are very close with.
Complete the friend of the world aspiration.
Traits: outgoing, family-oriented, self-assured
Aspiration: friend of the world
Generation 2 - Venus
Your parents always spoilt you and your siblings, whatever you wanted, you got! Because of this, you’ve grown up always getting your own way. Everyone adores you for your good looks, but once they get to know you, they would discover you’re actually quite a shallow person. You can’t stay in relationships long-term, there is always something wrong with your partner, never you though…. Friends come and go, but you always have your parents and siblings to rely on.
Requirements:
Have at least six romantic relationships throughout your life, but never stay with them for more than four sim weeks.
Have at least four children (the other parent can be the same or different, it makes no odds).
Have one (or more) of your siblings be your best friend.
Never have any close friends, other than your family, last more than a week.
Visit your parents, or have your parents over, at least once a week.
Never complete a career to level 10.
Master the photography skill.
Complete the mansion baron aspiration.
Traits: materialistic, romantic, self-absorbed
Aspiration: mansion baron
Generation 3 - Earth
You are the middle child who comes from a broken family, with only one parent who had to balance their time between you and all your siblings. Even though your family does love you, you never felt truly loved or seen. You’re quite self-destructive because of this, and can never seem to let yourself be happy. There’s still hope though for things to turn around, but you must learn to love yourself before you can let anyone else love you again.
Requirements:
Must be the middle child.
Have at least three romantic relationships, all of which you break up with them (don’t ask to be friends).
Have at least three careers, but quit your job before you reach level five.
Master the wellness and gardening skills, but not before you turn into an Adult.
Complete the freelance botanist aspiration, but not before you turn into an Adult.
Have only one child before reaching an Adult. Never marry before being an Elder.
Traits: gloomy, loves outdoors, paranoid
Aspiration: freelance botanist
Generation 4 - Mars
Your parent never took good care of themself, their self-destruction often meant you had to be their emotional safety net. You were always there for them and looked after them, but as their child, they should be the one looking after you, not the other way around? As you got older, you realised how terrible that had been for you. You never got to truly be a child as you had to be responsible for your parent. This has led you to become quite angry and frustrated, but you won’t let yourself turn into your parent, you can do better and you will do better. You are passionate about fitness as it has become a cathartic way to let your aggression out.
Requirements:
Have a close relationship with the previous heir growing up, but lose all friendship when you become a Young Adult.
Visit the gym at least once a week throughout your Young Adult and Adult life.
Have a part-time job as a teen.
Graduate high-school with an A grade.
Get at least an A grade at university (if you have discover university)
Reach level ten of any career.
Never have a serious relationship until you are at least level eight of your career.
Rekindle the friendship with the previous heir only after you reach level ten of your career and are engaged to your fiancé.
Have at least one child.
Master the fitness and research & debate skills.
Traits: hot-headed, ambitious, perfectionist
Aspiration: bodybuilder (or academic if you have discover university)
Generation 5 - Jupiter 
You were quite fortunate in your upbringing. Your parents established themselves and their careers before they had you, which meant you were quite well-off. But they didn’t spoil you, they taught you to work hard for what you want. They give you the opportunity to explore different hobbies and skills, and are supportive of whatever you want to do, and you make sure to take full advantage of this. Any opportunity that comes your way, you take it. You can never settle on one passion, and have many different interests. Because of this, you’re quite a well-rounded person and have a lot of skills in different areas.
Requirements:
Live in at least two different worlds as a Young Adult, and another two different worlds as an Adult.
Master the cooking, painting, rocket science, DJ mixing, and bowling skill.
Travel to Sixam.
Master at least one instrument.
Master at least one extreme sport (if you have snowy escape).
Complete your aspiration before you become an Elder.
Have at least two children before you become an Adult.
Traits: adventurous, self-assured, cheerful
Aspiration: nerd brain (or extreme sports enthusiast if you have snowy escape)
Generation 6 - Saturn
You were always moving around growing up, from house to house and world to world. This has meant you’re quite well-rounded and intellectual due to your understanding of different cultures. Your wisdom means a lot of people look up to you and rely on you, but you can be known to sometimes look down on other people if they don’t quite match your intellectual standard. You can be quite cynical and pessimistic, but you’re just being honest and real with yourself and others.
Requirements:
Master the Selvadoradian culture, vampire lore, writing and logic skills.
Visit the library at least once a week to work on writing books.
Write and publish at least five books before you turn into an Adult.
Get at least an A grade at university (if you have discover university).
Reach level ten of the education career (if you have discover university). If you do not have discover university, then reach level ten of the writer career.
Visit Selvadorada at least twice as a Young Adult (if you have jungle adventure).
Have three children with your long-term partner.
Traits: genius, gloomy, bookworm
Aspiration: renaissance sim
Generation 7 - Uranus
Growing up with a parent as intellectual as yours, you have always been exposed to exciting and different things. Your brain never settles and you always want to be trying something new. Because of this, you can sometimes be seen as a bit eclectic and erratic. But there’s nothing wrong with that, especially if it means your exposure to new things can enlighten your mind and life!
Requirements:
Reach level ten of the science career (if you don’t have get to work, then tech guru career).
Reach level five of at least ten skills over your Young Adult life, but focus on one at a time, don’t do them all in one go.
Master the painting and programming skills.
Don’t have any relationship last for more than two weeks.
Have a cowplant at all times throughout your Adult life.
Complete at least one collection of your choosing.
Have only one child.
Complete at least two aspirations, one must be the computer whiz aspiration.
Traits: erratic, non-committal, genius
Aspiration: computer whiz
Generation 8 - Neptune
Your parent’s eclectic ways meant you grew up quite free-spirited and exposed to new ideas. Though you were more of a person of fate than your parent, who was a person of science. You were more spiritual and they were more factual. This causes a lot of tension between the two of you, though you do still get along, you’re just two very different people. Since moving away from home, you try to connect more with your mind and soul than the outside world.
Requirements:
You must move to a new world when you turn into a YA (if you have island living, move to Sulani).
Master the wellness, painting, medium, and guitar skills.
Do not have a relationship last for more than a week UNTIL you have mastered these skills.
Sell at least two paintings a week.
Have five children, the other parent doesn’t need to be the same person.
Complete the painter extraordinaire aspiration and the musical genius aspiration.
Clean Sulani (if you have island living).
Befriend Guidry (if you have paranormal).
Hold a séance at least once a week (if you have paranormal).
Traits: creative, child of the ocean, goofball
Aspiration: painter extraordinaire and musical genius
Generation 9 - Pluto
You are the youngest child out of a big family, and often feel overshadowed by your older siblings. They always seemed to do better than you growing up, and you never really stood out. This has caused you to feel a bit like the black sheep of the family. Because of this, you never really connected with your siblings or parents. You never really do much with your time, as you feel it wouldn’t be good enough anyway, but  no one knows your real passion, what you’re really good at… 
Requirements:
Lose all positive relationships with your parents and siblings as a Young Adult.
Never achieve more than a B level at school.
Only ever have part time jobs for freelance work as a Young Adult.
Master the video gaming and mischief skill before you are an Adult.
Have a midlife crisis when you turn into an Adult and discover a new passion. This can be any skill you wish, but whatever it is you must master it before you are an Elder.
Only ever get a full time job as an Adult, and reach level ten before you are an Elder.
Never have a romantic relationship or any close friends until you are an Adult.
Meet your soulmate as an Adult.
Have at least one child.
Reconcile and make amends with your siblings (and parents if they are still alive) when you are married and have your first child.
Traits: loner, gloomy, jealous
Aspiration: soulmate
Generation 10 - Sun
You heard how much your parent suffered before they truly learned to love themselves and others, so you know how important self-love is. You believe that core energy comes from within and that you are the only person who can truly make yourself happy. If you want something, you will work until you get it as you believe you are capable of anything. You aren’t really interested in romantic love, but are passionate about your friends and family. 
Requirements:
Never have a romantic relationship.
Have at least five close friends who you see at least once a week (the Get Together club system is beneficial but not essential).
Visit your parents, or have your parents over, at least once a week.
Live with at least two friends throughout your entire Young Adult life, either through the discover university roommate system or in your household.
When your parents become Elders, they must move in with you.
Always have a pet (if you have cats and dogs and/or my first pet).
Master any four skills. Reach the top of any career.
Traits: cheerful, good, self-assured
Aspiration: party animal (or leader of the pack if you have get together)
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artschoolcrybabys · 1 year
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why are gay books so sad
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artschoolcrybabys · 1 year
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“People think intimacy is about sex. But intimacy is about truth. When you realize you can tell someone your truth, when you can show yourself to them and their response is “You’re safe with me”- that’s intimacy.”
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artschoolcrybabys · 1 year
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celia st. james from the seven husbands of evelyn hugo, by taylor jenkins reid
“it’s not wrong,” celia said. “it shouldn’t be wrong, to love you. how can it be wrong?”
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artschoolcrybabys · 1 year
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it’s missing evelyn and celia hours <3
check more of my work on instagram // buy prints here  
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artschoolcrybabys · 1 year
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“And to anyone tempted to kiss the TV tonight, please don't chip your tooth.”
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artschoolcrybabys · 1 year
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Evelyn, to Ruby: Celia St. James is going to be a problem. I can't stand her, she's gonna steal the show
Meanwhile Celia: *writing and kicking her feet in the air* Dear Diary, Evelyn smiled at me today :)
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artschoolcrybabys · 1 year
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evelyn & celia. i’ve been re-reading the seven husbands of evelyn hugo
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artschoolcrybabys · 1 year
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“if you are intolerable, let me be the one to tolerate you.”
evelyn & celia belong to taylor jenkins reid.
drawn referencing “the secret ii” by fabian perez.
please do not repost or edit caption.
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artschoolcrybabys · 2 years
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This might be a niche connection but I know Lane Kim would love Daisy Jones and the Six
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artschoolcrybabys · 2 years
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“Morning light can make the most vulgar things tolerable” — the secret history, by donna tartt.
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artschoolcrybabys · 2 years
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like or reblog and dont respost or copy
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artschoolcrybabys · 2 years
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#Eddie the banished poet
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