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I can't stop thinking about Lisa
Raaaaaahhh
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BRADLEY
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25 nightly drawings based on Yume Nikki! Tell me which one is your favorite, I'd really love to hear what everyone thinks.
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pipeworks
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rainy day + 2 sketches
it's raining a lot where i live, i just wanted to draw something related to that (and i wanted to draw kel cause i love him, just look at him, there are no thoughts behind thoses eyes)
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KING OF HEARTS
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postal-ech 2 days
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Oh you poor soul
You poor, poor individual
You have been found by me, the resident metroid autist who has studied the lore since he was but a wee babe in his crib
I will back up OP's post however by clarifying what they mean by this, however:
So back when Metroid Prime first released, the original story for the Metroid Prime was that of a space pirate experiment going wrong - as is usually the case, but on a more "we really fucked up kind of scale"
Originally, the Metroid Prime was just A metroid that was brought from SR388 to Talon IV. Metroids are well known for their extreme adaptability to any environment they're placed in and their weakness to cold, and these metroids were no different - in this instance, they had adapted to where they remain in their larval stage (the most iconic version. If you've played or seem Metroid, you know what it looks like), but are generally weaker than their SR388 variants.
One such metroid was able to escape its containment, and originally the crater containing the origin of Phazon was much more accessible. This Metroid was able to get into the depths of the crater and consume souch phazon it eventually mutated into something else.
The space pirates captured it and study it, but like with any other space pirate venture their little specimine escapes again when they care phazon too close to its containment chamber
Not only does it consume the phazon but it ALSO manages to assimilate shit like a missile launcher, energy weapons and an energy shield as well - which you can ACTUALLY see being used in Prime's fight - before running off again to the core of the crater.
It makes a lot more sense given metroids play a large part in Metroid Prime, and the lore written for it actually gives the design of Metroid Prime in-world sense - you understand why it can fire off a missile barrage or lasers and other shit, because it's space pirate technology assimilated to its body
Now, the TRILOGY version decided to change shit up.
See, by Metroid Prime 3, the story had gotten to a point where the original written lore of Metroid Prime 1 actually conflicted a lot with its sequel, as Phaaze is revealed to be the origin point of Phazon as well as the Metroid Prime you fight in the first game, as well as it being the reason why all these mutant metroids are also a thing and why they differ WILDLY from base metroids.
So what did they do to resolve this little kerfuffle?
Well, they rewrote the entirety of Metroid Prime's origin.
Instead of it being a captured mutant metroid, it is now implied to have been in the crater this whole time, and an impenetrable energy shield prevents the Space Pirates from venturing further into the impact crater.
Granted, it does make some sense in the trilogy overall, but it causes more issues in explaining what the Metroid Prime is, how it's able to have all this advanced weaponry on it, why other metroids straight up spawn inside the impact crater and quite a few other things, which is why you'll see people debating on the topic.
Metroid will always hold a very important spot in my heart, and God dammit I love every bit of lore I can dig up on it.
There's always gonna be some inconsistencies but dammit, there's always something COOL to find in it.
Metroid lore is a mess but discussing Metroid prime is an absolute clusterfuck because the earlier North American release and the later releases in other regions/remasters have significantly different lore. This was because they thought they tried to fill a rather conspicuous plot hole, and in the process made a dozen other, smaller plot holes. The real problem, though, is there are fans who aren鈥檛 aware of any of this - they assume the version they played has always been the only version of events, and suddenly you have people accusing each other of gaslighting them on their favorite game, and mixing both narratives so it feels like theres twice as many plot holes and half as much sense.
People are still having heated debates on whether or not Metroid Prime is even a Metroid!
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postal-ech 2 days
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銈€兗銉犮偣銉堛儹銉炽偘鍏勫
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postal-ech 3 days
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This is like finding an elaborate Doom 2 secret location
Or something straight outta MyHouse.Wad
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You know it's been a week and I still have Lisa the Undone living rent free in my head.
The fucking Disco Elysium influence in this fan game makes me wanna see Buddy max out her Saviore-Faire stat to become a true Ultraliberalist just like my favorite fuck up of a protagonist, Lieutenant double-yefreitor Harrier "Harry" "Tequilla Sunset" "Icebreaker" "Rapha毛l Ambrosius Coestau" Du Bois
Imagine Buddy maxing out her Inland Empire and Shivers stat to truly feel some of the supernatural shit of Olathe.
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postal-ech 4 days
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Echoes and Hunters are really interesting to me because of their place relative to the rest of the series, as basically the closest thing to being self-contained Filler Episodes in Samus's life. It can be argued the Prime games as a whole are a filler arc, what with how you really don't need to play the Trilogy to understand the 2D games' ongoing narrative. Even so, it is still a whole arc within itself; despite being decent standalone titles, the phazon connection spanning all three enriches them in conjunction with one-another, and Corruption in particular leans a lot on the setup the first two provide.
Yet at the same time, while definitely connected to the other two, Echoes is distinctly the odd one out in a lot of ways, and the overarching phazon storyline seems almost incidental at times despite Dark Samus and the background setup of the conflict. It's not confirmed either way, but the dark world could be read as a pocket universe created by the leviathan seed malfunctioning, or a whole parallel dimension that it simply broke through into and created the copy of Aether within. Even if it is the latter, the Ing were probably a byproduct of the interaction of Phazon and the dark dimension, but there is also the possibility the were a distinct entity existing beforehand. Regardless of all of that, the Luminoth and Aether as a location certainly stand out as unique, and are only loosely connected to the bigger picture through a shared history with the Chozo.
Hunters, meanwhile, may wind up tying into Prime 4 through Sylux, but that too is extremely incidental to the main story focus, which is even more outright disconnected from the usual Metroid factions and concepts than even Echoes is. As people have joked about before, it really says something that killing Gorea, a terrible eldritch abomination that singlehandedly wiped out an entire galactic-region-spanning civilization, is probably one of the least important things Samus has done in her career. Even that aside, apart from Sylux and Weavel, most of the other hunters are similarly unique and disconnected from the established story, with Trace and the Kriken Empire in particular standing out as an elephant in the room that are weirdly less relevant than the info on them would imply.
And I love the overarching storyline, both of the Prime games and the series as a whole, and how the different mainline titles are for the most part thematically enriched by their interconnectivity and parallels. (Even Proteus Ridley, for all the problems I have with him, I do appreciate as a clear bridge between Corruption and Super.) But there is also something really fascinating to these two more avant-garde titles, that really expand the universe and try new things, instead of remaining confined to the core concepts the series usually keeps a tight focus on.
There is a risk of going too far and possibly losing sight of the aesthetic/thematic shore, so to speak, but I feel like we're not quite there yet, and I appreciate the effort to branch out. On the flipside, there is again some weirdness to some of this stuff being so confined instead of having a bigger impact, (looking at you Trace) but the level of tightness of the mainline games does kinda work in our favor here. Sure it's weird, but it's not out of the realm of plausibility that the Kriken really are a big deal, but just... elsewhere, and mostly haven't directly relevant to Samus's life outside of this one-off run-in with Trace.
Idk, I'm not really going anywhere in particular with this, I just think it's neat.
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been such a long time since i drew him
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Drawing father with his kids
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Trying to draw HK with ULTRAKILL artstyle
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