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space-akari-darling · 10 hours
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Soo Yamato core
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Bonus: Yamato when he knows Yuuhime is dating Xuan
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space-akari-darling · 10 hours
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Let them smooch Shadow Milk you jerkoff
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space-akari-darling · 10 hours
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Reblog if you think a woman can be complete without children
Y’ALL HAVE TIME TO REBLOG THIS. IT TAKES LESS THAN FIVE SECONDS.
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space-akari-darling · 10 hours
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Welcome to my blog
minor
side blogs you can check out
@hipno-aus @rp-with-me-ples @soul-trapper-ink @thesoul-apocalypse @freeponyocs @nolantan @foodtopia-1 @frani-na @shipkiddaycare @harmonyhighlights @kappa-monkeykidoc
My main characters :3
Hipno
Alba
Mimic
Dodde
Kappa
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space-akari-darling · 10 hours
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space-akari-darling · 10 hours
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What a beautiful place but there’s no one to share it with
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space-akari-darling · 10 hours
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What is is vs. Yamato’s anxieties
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space-akari-darling · 10 hours
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Announcement about MNC
I will not be playing it anymore nor doing any requests for it. I am sad because I love the game and characters but the developers are scummy. They used ai to advertise (they have taken it down but it was up for a day. They might of used ai for some assets in game too, but I’m not sure about that since I’m not going to examine the art anymore.) and they are stealing animations from Honkai Star Rail and maybe Dislyte (this is iffy so please don’t take my work for it.) Please do not support this company no matter how fun their games are
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Very happy she decided to come home!!!! I hope I get her shiny cuz she’s adorable when she’s shiny
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hey selfship community. i’m hoping to make this brief, but there’s not much chance of that.
basically, i’m on my hands and knees begging you to stop using character AI. i understand if you feel enjoyment from it. ive used it too, i liked it, it helped me feel comforted when i needed the comfort. but with the news of googles updated privacy policy, and how peoples writings are being scraped from ao3, google docs, literally anywhere and everywhere to train AI, among dozens of other things…
…you’re kinda feeding the beast. like a lot. you’re giving it fuel. you’re adding to how it can mimic people’s real writing. you’re giving this technology a way to grow better and stronger off of other people’s work. i don’t think you’re a monster for ignorance, but i think with how serious shit is getting with AI and how it’s being trained off of peoples work - with no compensation or notice - it’s just, at this point, a blatant disregard for how writers and creators are being treated right now. 
we’re being treated as expendable. we’re being treated as though our work means nothing, while everything we’ve ever made is stolen behind our backs by unfeeling machines fed by corporations who are more than willing to murder our creative pursuits if it means more cash in their pockets. not to get dramatic about it, but that’s the fucking fact of the matter.
so, please. stop using character AI. chat AI. you’re helping train it. and doing so is going to have wide-reaching consequences.
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Repeat after me:
It is OKAY to have content preferences and to be uncomfortable with certain ships or topics, controversial or not. It is OKAY to distance yourself from such content and block certain tags or creators.
It is NOT OKAY to actively hate and harass real people for creating content of fictional characters that features things that make you uncomfortable.
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Happy Lesbian visitability week! Ily my fellow lesbian self shippers, your f/o loves you very much!
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Fighting burnout with ocs and some apps. The egg is for and egg contest on Monster Never cry that I used my oc Butterscotch fo inspo. The last one of my Saltys from voidpets.
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My Favourite Designs from Monster Never Cry!
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Ok listen
As some people who are familiar with me know, I am a “computer scientist” of sorts. I’m graduating from university in a couple months, and basically I code and know how to do graphics and gameplay and shit. Also I am very gay and love attractive women
I like downloading random gacha games I get ads for- yes even the ones with stupid ads. If anything that makes me want to download them more because I want to see what quality the game actually has and how much is false advertising. I’ll make another post later to discuss how much of Monster Never Cry’s ads are false advertising, as well as issues that the game has, but in the meantime, I want to start positive.
Monster Never Cry has an art style I really like. It reminds me of Skull Girls in a way. Plus, I feel like at least one person on the team had fun designing some of these characters. Since the premise is that you’re the head of the “villain” monster kingdom, the designs of characters you can pull really stand out to me a bit. Yes you get a bunch of obligatory cute girls, but a lot of these designs have some really cool ideas and silhouettes. Let’s look at some right now.
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Vesta
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Yes, first let me pull you in with some big titty ladies. Ok but tits and sultry gaze aside, here’s what I like here.
First of all, I feel like she really sells the idea of “playing what would normally be the villains” aspect of the game, especially compared to some other designs. She looks like a character you would actually have to fight in other games. Of course, she also looks a bit like your generic succubus wife character. Bc every gacha game needs one, I guess. And here’s the other thing, and I find this kind of interesting. Vesta, weirdly enough, almost has this angelic vibe as well. Yes we got the horns and the curves and the spikes. But hear me out. First, most obvious observation, there’s a lot of white and gold. Also, at least in gameplay, those spikes floating around weirdly resemble wings (at least to me). Not particularly mind blowing, I know. And the official splash art being used here isn’t exactly helping my case here since it’s really emphasizing the darker parts of the design. But let me put it this way, you could put an angel character in this design and it would work with minor alterations. And I feel like that works with the premise of the game, where the monsters were never “villains”, at least until the heroes decided that they were.
But even apart from that, I really like the silhouette here. It’s playing with the shape of a heart, which actually carries over in her in game model thanks to those floating spikes. There’s a lot of contrast here too, that makes the design pretty readable even though a lot is going on. We have the contrast in colours, in curves and sharp edges, etc.
I do have some criticism here. For one, the blue accents really aren’t necessary. You can barely see them and they’re not really doing anything. We already have red and gold accents, you could just use those. There’s also the ombré hair. I get the idea, and yeah it looks cool, in the official art it curls up like magic smoke or something. But you really can’t read it in the in game model, even though they tried to add it. Frankly they could have just had an ombré in a darker grey in the hair and it would have had a similar effect. Plus I get it, succubus, but the ass wings aren’t necessary. They’re not doing anything for her and you can’t see them much anyways.
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Nafitha
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Ok, now here’s one I really find interesting and fun.
Something to note with the designs in this game is that they have to carry over to small 3D models, and yeah, some characters fare off better than others. Let’s just put it that way.
But Nafitha here actually carries over well to a 3D model. Even her little crystal friend is very visible, perhaps even more visible in 3D. Nafitha is pretty unique to me since she actually looks better in some ways in 3D. You notice more about her design, like how the rocks around her wrists are actually disconnected and also floating. She does look like she’s missing a mouth there, sure, but I wouldn’t say that detracts from the design. If anything I wish she just didn’t have a mouth since it would lend more to this crystal-rock construct look. You can tell that Nafitha was designed with 3D in mind, because it takes full advantage of it via the floating rocks and her little friend, plus the fact that she levitates. It allows for a lot of movement in animations and attacks.
I also like the use of colours here. The rock barrier acts like a frame almost to the white and blue, and the silver and white make good accents to the various blues used to show off the crystal look. I also love that the more saturated blue is used both in Nafitha’s body and her companion because it gives this idea that this is the power that she’s running off of. MNC doesn’t give too much individual lore to characters, outside of the main story and something called Memory Casket. Nafitha hasn’t shown up in either as of the time of writing, so I don’t know what her deal is exactly. But her design makes me want to know more, especially because of that interaction she has with her companion.
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Shipshark
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Ok, this encapsulates the other aspect of MNC’s designs that I love, which is “ridiculous but great”.
It’s three shark brothers, on a ship that is also a cannon turtle, and everyone’s a pirate. The silhouette is messy, and you can’t exactly tell who it is based off of it. Also, the official art doesn’t show that one of the sharks has a fish skeleton as a weapon which I think is a crime. But… I mean look at it. It’s just goofy! But in a way that works! They still fit the vibe of “this could be an enemy or even a boss in another mobile game”, while maintaining this comedic look.
I don’t have much else to say, I just like these guys.
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Guardian 1 and Barnend
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Putting these two together bc it’s a similar concept.
When I say that at least one person on the team had fun, this is what I mean. These two characters are just tanks where it’s a suit piloted by a small animal and you’re supposed to take them seriously.
I’m not sure which I like better. In Barend’s case, the bear is actually kind of edgy (at least from what I recall in memory casket), and serious which makes his design even more entertaining to me.
But then there’s Guardian 1… which is funny to me because it’s an “Ancient Golem”… with a hamster in it. Because… because why the fuck not I guess.
Again, similar to shipshark, I just think these guys are neat
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Last one, Undine
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First, I like the silhouette and colours. The gold really pops, and the harp helps it read in silhouette which character this is. The little slimes are cute too, and frankly I just love the idea of a water harp.
I’d even say that the lack of coverage here at least makes a bit of sense? She’s surrounded by water, so logically you’d at least wear something swim suit-ish. Plus she’s treated like a Devine protector of sorts to slimes, and I feel like the amount of skin and the white fabric does kind of lend itself to that.
However, the main reason I think the lack of coverage works is because it at least kind of helps with the main issue I have with Undine. Unlike most of the monsters, she doesn’t really fit the vibe of “you would fight this character as a boss or something in another game”, and I can’t tell how I feel about it. On one hand it works I suppose, given that the monsters are the good guys here. But at the same time, I don’t know how any hero could read Undine as a threat? Perhaps that’s just me, I don’t know. She just doesn’t look… edgy enough? Or maybe she just looks too gentle? I’m not sure.
My other issue is the 3D model. Undine in 3D….
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Showing at the risk of exceeding my image count.
Yeah…
I can’t even tell what’s in her lap. A book? A skirt? Also where did the harp jugs on top come from?
Characters downgrading in 3D is definitely a thing in MNC, and I may make another post going over that and other issues in the game. But Undine seems to have really gotten it rough.
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I do have some other characters who’s designs I like but this post is already a mile long, so honourable mentions
- Loki
- Sarcophogirl
- Octasia
- Sylph
- Medusa
- Horace
- SynderHelden
- and Avanzo
Let me know if you’d like me to make a sequel post to go over these designs
And let me know your thoughts
I apologize for wasting your time
- Spooky S Skeletons
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*Yuno voice* undine pls stop messing with powerful warriors on your own youre literally a support character you're gonna get yourself killed
*Undine voice* god forbid women do anything 🙄
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I saw that fanart contest, and said HOLD ON. I can do better, let me draw Dealer Vespa this time. Lmao, gacha games own my soul rn. ❣️
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