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#-_- i will have to get the new set i guess. there better be an ashiok planeswalker eldraine deck. like the theros one.
virtual-minotaur · 9 months
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i havent really stopped thinking about ashiok all day i will not lie
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cle-guy · 3 years
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Projecting Story Elements for Magic: the Gathering in 2022
OK, I love the Magic: the Gathering storyline which ranks near the top on my list of favorite hobbies on Tumblr.  This year brings numerous opportunities to speculate on the story elements for this year’s premier MTG sets!  So for this post I am going to speculate on: 
1.  Potential story elements of the set
2.  Specific events which may occur
3.  Planeswalkers who may appear in the set
I will go set by set, and try to incorporate as much known knowledge as possible!  I may update my thoughts as sets (and stories from released sets) become known as the year progresses.  Without further ado!
Innistrad: Crimson Vow
Technically not in 2022, but coming soon none-the-less!  We know lots about the story elements, considering Crimson Vow takes place directly after Midnight Hunt.  
Story Elements:
The first known thing about Crimson Vow is the “Biggest vampire wedding in Innistrad history!” which will unite the Voldaren and Markov bloodlines.  We also know from the story so far that night on Innistrad is overcoming day.  Humans who once turned to Avacyn for safety increasingly look to other sources for protection, including ancient magics forgotten when Sorin created Avacyn.  One Coven seeks to restore the balance, and needs the Moonsilver Key in the Celestus to perform the ritual.
We also know part of the Gatewatch: Teferi, Chandra and Kaya came to Innistrad to assist Arlinn Kord, who seeks to help restore the Day/Night balance on her home plane.  Now, while Arlinn & the Gatewatch succeed in finding the Moonsilver Key, and also succeed in starting the ritual: I do not believe the ritual passes.  I suspect Olivia Valdaren ends the ritual and blocks it based on the card: Olivia’s Midnight Ambush.  The flavor text on this card reads:
"And you were almost finished with that ritual, weren't you, darling? How very rude of me. To make it up to you, I'll send you an invitation to my wedding."
I suspect her raid ends the ritual, kills the Coven leader, and spirals us into Crimson Vow.  
Overall, this suggests that much of the plot of Crimson Vow will surround new attempts to restore the balance between Day and Night.  I suspect Sorin Markov, who fights Sigarda in a rage, will unite with the Gatewatch (and Arlinn Kord, & Sigarda) to save the plane.  How they do this is not revealed as of yet.  However, I suspect one plot detail has been spoiled for the set and thats....
Specific Events:
Edgar Markov marries Olivia Valdaren.  
Olivia is the known progenitor of the Voldaren line, as Edgar Markov is the known progenitor of the Markov line.  At first I felt Sorin would marry Olivia, but I find this unlikely as Olivia despises Sorin (and refuses to save him at the end of Eldritch Moon).  Sorin may care for the future of Innistrad but he remains hedonistic and petty; he spends the end of Episode 2 in this story line griping about how nobody sacrificed as much as he did for the plane and why should he be expected to give more?  He also treats Nahiri quite shallowly when she arrives on Innistrad to demand he help her fix Zendikar.  
More importantly, however, we also get card evidence that Edgar Markov is involved in this story, specifically: Fateful Absence.  The flavor text for this card reads:
“Sensing a plot, Sorin raced to his grandfather's resting-crypt. But someone else had gotten there first.“
The plot going like this, I suspect, for the story:
A) Our heroes (the Gatewatch, Sigarda, Arlinn) regroup after Olivia invokes eternal night by defeating the ritual.
B) They join up with Sorin Markov, who is now angry at Olivia for convincing his grandfather to marry her, and hatch a plan to stop the wedding
C) Olivia marries Edgar
D) The wedding turns into a bloody mess as the Gatewatch, Arlinn, & Sigarda all try to reverse the damage.  Sorin spends the story finding a way to get revenge.  
E) One of Edgar or Olivia survives
F) Emrakul is released and everybody dies (Just kidding)
Anyway, with all of this laid out that leaves us with potential planeswalkers.
Planeswalker Appearances:
Each set I will assume only three planeswalkers appear, with speculation for a fourth & fifth.
We already know Arlinn Kord, Teferi, & Sorin Markov will get cards; Arlinn & Teferi will not get cards in this set since they appeared in Midnight Hunt. Sorin Markov appears on the packaging, which nearly guarantees his appearance as a card in this set.
Slot 1: Sorin Markov, WB
Now, Chandra Nalaar and Kaya both appear in the story.  The next quesiton would be: do they get cards in the 2nd set since they are known to appear in the story?  It’s a tough call.  Chandra would fit in nicely since Sorin will almost certainly appear as a WB planeswalker granting a third color for balance purposes.  Kaya, on the other hands, presents two problems.  First, she shares her color identity with the story’s likely main character.  Second, she already got a card recently in Kaldheim (which is still in Standard).  I would guess she lacks a card in the set.
Slot 1: Sorin Markov, WB Slot 2: Chandra Nalaar, R
Now we’re into more speculative territory.  I highly doubt we only get two planeswalkers in the set, which leaves open a spot for a new planeswalker (likely a blue  planeswalker).  That being said, I would not be surprised if Tamiyo makes an appearance in the 3rd slot; she appeared in both previous stops in Innistrad, and two of her colors would fill out the color balancing in the set so far.
Slot 1: Sorin Markov, WB Slot 2: Chandra Nalaar, R Slot 3: Tamiyo, U
Other potential planeswalkers include the aforementioned Kaya, Tibalt (who would love to spoil a wedding), & Davirel Cane.  If I had to make a stab at a fourth walker I’d gamble and guess Davriel, with a final list of:
Slot 1: Sorin Markov, WB Slot 2: Chandra Nalaar, R Slot 3: Tamiyo, U Slot 4: Davriel Cane, B
Kamigawa: Neon Dynasty
Story Elements:
So little is known about the new set except that the set takes place concurrently in the present, and that the set will feature both a new planeswalker, Keito, and that the current Emperor of Kamigawa is “someone we’re familiar with” which sadly does not tell us much. Let’s start by considering some known characters from the original block:
Toshiro Umezawa.  Toshi is definitely not the emperor.  First, Toshi was sent to Dominaria by the Myojin of Night’s Reach at the end of the block (and his descendent will eventually kill Nicol Bolas).  Second, he’d almost assuredly be dead by now.
Hidetsugu.  An ogre who joined with the Oni of All Consuming Chaos, he could conceivably be alive at this point, although he would not be my guess.
The Myojin of Night’s Reach.  Unlikely.  While powerful enough, ambitious enough, to try: I just do not see her being able to take the power.  She was defeated by Bolas sometime after the events of the original block, for instance.
The Sisters of Flesh & Spirit.  Better known as “That Which was Taken” and “Michiko Konda” both characters join at the end of the 3rd book.  They’re the most likely candidate to run the whole plane, the only downside is I doubt many players actually know who they are, or how they became one.
However, their union would potentially explain the futuristic nature of the plane.  If the Emperor is both spirit and flesh, then the spirit world (Kakuriyuo) & physical world (Utsushiyo) may have joined as well, giving the plane its current futuristic (dare I say: neon) appearance.
Specific Events:
I will only predict one event in this set, and that’s the appearance from Tamiyo’s story circle.  I would be shocked if this relatively well known gathering is not referenced in the set.  It would be a surprise, to say the least.
Planeswalker Appearances:
First thing’s first: Keito is confirmed for the set.  We do not know what color identity he has yet, but they did call Keito a “cyber ninja” in the video.  Ninjas are a pretty evenly split tribe between blue and black, so I will call Keito a UB planeswalker for now:
Slot 1: Keito, UB
I cannot imagine them returning to Kamigawa without bringing back Tamiyo.  I know she literally is predicted to appear in Innistrad: Crimson Vow but I think predicting her here is also plausible.
Slot 1: Keito, UB Slot 2: Tamiyo, U
Next, they also mentioned that a “mysterious planeswalker” would make an appearance in this set as well.  Now, they did not say whether this planeswalker was a new planeswalker or a returning planeswalker.  Some planeswalkers we know of who I would classify as mysterious include: Kasmina, The Raven Man, The Wanderer, Davriel Cane, Ashiok, & Aminatou.  Ashiok is currently investigating New Phyrexia and shares my predicted colors with Keito; Davriel (I think) is a strange fit on this set, and I do not see us learning about the Raven Man absent Liliana.  That leaves the Wanderer, Aminatou, or Kasmina.  We did just see Kasmina and I do suspect she plays a role in whatever arc they are building up to, but she conflicts with Keito & Tamiyo.  That leaves the Wanderer or Aminatou.  Given Mark Rosewater’s doubts about Aminatou (and her own conflicts) I predict The Wanderer.
Slot 1: Keito, UB Slot 2: Tamiyo, U Slot 3: The Wanderer, W
That does leave room for a walker with red and green.  Samut fits in, but I will guess Sarkhan who originally appeared Gruul, and may visit with Narset.
Slot 1: Keito, UB Slot 2: Tamiyo, U Slot 3: The Wanderer, W Slot 4: Sarkhan Vol, RG
Streets of New Capenna
Planeswalker Appearances:
So little is known about this new plane that I will limit myself to guessing planeswalkers.  Ob Nixilis is confirmed, and this is a wedge set, so I am predicting they finally print Nixilis as a Rakdos planeswalker.
Slot 1: Ob Nixilis, BR
They also confirmed this plane is “special” to Elspeth.  You do not name drop that and not include her.
Slot 1: Ob Nixilis, BR Slot 2: Elspeth, W
OK.  As far as I know: Ajani has not reunited with Elspeth yet, which suggests to me that there is room for a reunion in this set.  
Slot 1: Ob Nixilis, BR Slot 2: Elspeth, W Slot 3: Ajani Goldmane, WG
Calix would be my second choice, same colors, since he is currently chasing her.  If there is one other potential walker I would guess a new walker.  I honestly do not see what other walker would fit here, especially with Nixilis taking up the BR space in this scenario.
Dominaria United
Specific Events:
If you read the first story from Midnight Hunt you know that Teferi helped Wrenn find her seventh tree to bond with, and that Wrenn offered to help Teferi repair the damage his spell phasing out Zhalfir from Dominaria did to both his home and his plane.  Given the name I predict Teferi works with Wrenn to restore Dominaria to its full state.  
I also predict that Teferi, Karn, & Ajani all work together to plan out the destruction of New Phyrexia (with an eventual showdown sometime in 2023).  
Planeswalker Appearances:
I think Dominaria United will act like a traditional core set.  So, with that being said, I think the following walkers appear:
Slot 1: Teferi, U Slot 2: Wrenn, G
As said above, I think a big part of the story line is Teferi bringing Zhalfir back to Dominaria.  That requires both Wrenn and Teferi, and since this is a core set both will get only a single color.
Slot 1: Teferi, U Slot 2: Wrenn, G Slot 3: Ajani, W
Ajani will return helping Teferi and Karn plan the destruction of New Phyrexia.  Since Ajani is base white its a good fit.  There are plenty of mono red planeswalkers but only two which make story sense.  The first is Koth, but since I doubt he leaves New Phyrexia I do not think he makes an appearance.  My guess is Jaya Ballard, a native Dominarian, will show up in the fourth spot instead.
Slot 1: Teferi, U Slot 2: Wrenn, G Slot 3: Ajani, W Slot 4: Jaya Ballard, R
The 5th spot is the one I am not sure of; if Wizards wanted to tell a largely Dominarian story they would bring back Liliana Vess, but I do not think she quite makes sense for this story as she is in hiding and as far as I know her appearance would not sit well with Teferi and Ajani (Gatewatch members).  I will toss out three possibilities: 1) Sorin Markov (guessing Teferi recruits him to protect Innistrad against an inter-planar threat), 2) Davriel Cane, or 3) Karn (and go colorless).  They could also just include Karn as a 6th walker like Core Set 2021.  For now, I will assume Karn as the 5th walker.
Slot 1: Teferi, U Slot 2: Wrenn, G Slot 3: Ajani, W Slot 4: Jaya Ballard, R Slot 5: Karn, C
The Brothers War
This set does not require speculation since the story has already been told.  I would highly recommend reading the book.  The only thing I will say for certain is: Urza finally gets a real planeswalker card.
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Beyond the Summary
So here’s the thing. The Story Summary came out and everyone on Twitter is roasting it for not being a real story. However, aside from one or two plot points (which I will identify in a second), a lot of people seem to be missing just how... rushed and plothole dense the story is? So, in order to properly address this, I’ve compiled this little list of grievances regarding the story in and of itself, regardless of the way it’s been “told”.
 There were a few additional plot points that I personally felt didn’t make much sense, but which, ironically, could if they were developed well, which of course they will not be. I’m going to go in order with the Summary. Let’s get this over with, shall we?
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-me after reading the Story Summary, 2019
Before the gods of Theros rose to power, the titans—horrific primal urges made flesh—roamed the mortal realm, sowing death and destruction in their wake.
Let’s get this out of the way immediately: yes, the titans make sense from a Plot perspective, but hey, did you know? Despite being represented on the cards, in the story they actually DO NOT BREAK FREE and are irrelevant! They are simply a plot device to introduce Klothys! The conflict of THB is unrelated to them! (Also, there are only 2 of them, which I find kind of weird but whatever)
Klothys, the god of fate, volunteered to act as jailer and sequestered herself in the Underworld for eternity.
Ok, clever way to introduce the new god, except for the fact that we’ve been told in the past that the Gods of Theros require constant devotion/followers or they will lose power/cease to exist. How did Klothys avoid this fate?
Ashiok's visions are more real than most, and in one of them, Elspeth seized Heliod's spear Khrusor. When the vision had passed, a twisted version of the spear remained, dripping with darkness and power.
For this to happen, it would have to be intentional on Ashiok’s part. It might be, but it’s weird to omit that. What were their intentions in granting Elspeth that spear? 
Secondly, Ashiok learned of the Phyrexians' existence and promptly planeswalked away to learn more of these true living nightmares.
Ashiok is the type of person that plans miles ahead. If they gave Elspeth the spear intentionally to wreak chaos, do they not care to see what happens next? And what happened to all their plans regarding Theros and the nature of the gods and belief? I can understand they’d be very interested in Phyrexia, but it seems weird to just drop everything and go.
And when gods clash, mortals suffer the consequences. One such consequence took the form of rifts to the Underworld from which countless monsters poured forth. Erebos, the god of the Underworld, was consumed by this conflict. He hated Heliod most of all, and in his rage, he neglected to keep a tight grip on the souls under his purview. News travels fast, even in the afterlife, and Elspeth heard talk of rifts to the mortal realm. Realizing her work in the Multiverse was not yet done, Elspeth gripped her shadow spear and headed toward a hidden exit in Erebos's palace—but she wasn't the only one seeking escape.
This whole paragraph is... oof. The rifts are a super convenient plot device, not to mention Erebos’s slight mischaracterization. The whole image of Elspeth just up-and-leaving the realm of death is pretty funny, I have to say.
Klothys was furious. When Xenagos attempted to take her place in the pantheon, she was understandably upset.
I’m sorry, her place in the pantheon? Yes they both fall under Gruul colors but not only does the pantheon not have a finite number of spots, Xenagos became the God of Revels, that has nothing to do with Destiny. Also, Klothys made the decision to remain to seal the Titans, remember? She had no followers.
As Elspeth headed toward freedom, she gathered allies. Along her journey, she faced many battles and powerful foes, and she fought them all off. After each victory, she raised her spear high and proclaimed: "Behold, the true Khrusor! Heliod wields a fake!"
Aside from being salty at the fact that we’re just going to leave Elspeth’s struggles at the generic “many battles and powerful foes” (Who? Why? Where? How? When?), keep in mind that we are still in the Underworld for this part of the story. So the faith she is supposedly gathering for herself/the weapon by proclaiming its true nature to, I guess, random people that were hanging around while she beat up her foes (unless you’re telling me she gathered an army, which raises way more questions) (which will be relevant in a second) comes from Returned, not living denizens. That raises so many questions I think I’m just going to move on to the next part.
She also clashed repeatedly with Calix, emerging victorious every time. After all, she was a seasoned warrior, and he was freshly made. But with each battle, Calix did a little better—he was learning his foe as he learned himself.
This part might be the one that irks me the most, to be honest. As previously stated, Elspeth has defeated many powerful foes. This Calix guy, who is a masterwork of sentient mana-construct created by Klothys, wants to return her to her place in the underworld. So first of all, he finds her, ok, that I can accept. And then...? They fight. So Elspeth beats him up and leaves him alive? Or does he make a daring escape? Because they “clash repeatedly”. Did they just agree to meet every day at the same hour? Why does Calix not play it smart and ambush her if he can track her so well? Why does Elspeth not kill this severe threat to her mission? Wh- you know what, let’s just move onward.
Heliod stood in Elspeth's way, refusing her passage out of the Underworld. She could not be allowed to escape. She would be the end of him. She was the cause of all this. Ranting under his breath, he charged Elspeth with his spear Khrusor . . . which promptly shattered in his hands. For each time Elspeth repeated that her shadowspear was the true Khrusor, the onlooker souls believed her. And it was the power of that belief, that devotion, that caused her lie to simply become truth. Staring down the point of a spear that was no longer his, Heliod yielded.
Heliod’s descent into paranoia is actually something I really regret not being able to see in full (must’ve been some powerful paranoia indeed since it made him wage a solo war against ALL the other gods). What I’m going to point out is that Elspeth’s plan... works. Really? You managed to gather so much faith (again, from dead Therosians) that you managed to surpass the unofficial Main God of this world and his very much official Khrushor to become fake? I mean I know Ajani and the leonin did their fair share of spreading doubts regarding Heliod (speaking of, where the hell is Ajani for the events of this set?), but I really have a hard time seeing how Heliod loses this battle even though he is the one that started the conflict, yes Therosians may begin to turn against him but to lose their faith completely... I’m not sold. Also, Heliod just gives up? Damn, this dude started an entire war based on the fear he might be replaced and then when a mortal challenges him, he yields. This is a god that has erased entire cities from existence!
Erebos simply took the defeated sun god and placed him beneath a giant boulder, where he would suffer for all eternity, or until he was forgotten by his worshippers above. As for Elspeth, Erebos gifted her his eternal gratitude—and safe passage back to the mortal realm.
Like a random boulder? A boulder big enough to be a nuisance to a god? And why can’t Heliod just move? It’s not like he has the responsibility to hold up the heaves/surface/underworld, it’s literally just a boulder. Also, reminder that Heliod is the most venerated/important god on Theros. The fact that he is so nonchalantly removed from his duties and placed under punishment is downright absurd! Especially since the whole Xenagos thing was a huge controversy among the gods, who are, in a wonderful metaphor of the capitalist status quo by the way, way more interested in preserving their collective status as deities than actually going after the other gods, despite being rivals (it is canon that they have technically agreed not only not to harm each other but also to not interfere directly with each other’s affairs on the surface). Also, he’s alive! Who will take his place as God of the sun/day/light/whatever? Sure generations would forget him eventually but for the meantime, Therosians will just live on with no deity of so many important things? What? WHAT
After a brief reunion with Daxos, Elspeth planeswalked away.
Oh ok. So Elspeth is finally free, meets up with her lover, who has been transformed into a demi-god (is it reversible? Is he sentient? What happens to him now that Heliod has been defeated?), chats, and then leaves. How was their reunion? What did they say? Can Daxos be saved? Is he gonna be a regular Therosian now? Do they care about each other anymore? Does Elspeth get the catharsis/absolution she craves for being manipulated into killing him? Guess we don’t care, huh.
Calix looked on, his very being in agony. It was his purpose to return Elspeth to where she belonged, and now he could no longer reach her. But in his darkest hour, a strange idea sparked within him—and he simply planeswalked after her.
And finally, the line most people have been nitpicking on (for good reason). Calix is a freaking “created being”, which according to MtG rules, should NOT be able to innately possess a spark! What’s going on, huh? We’ve been bending “spark rules” for a while now (Jiang Yanggu and Mowu, the Royal Scions, Kaya’s ABSURD ability to transport non-planeswalkers to other planes) but this is a straight-up break. Also I love the “Rip to your mana construct but I would simply planeswalk” memes people have made about this, but one more thing. Did Calix miss the part where Erebos says Elspeth is free to go? What would happen if he brought her back, huh? “Oh no man don’t worry, she’s good”. Even if Calix believes Klothys’s will is more important than Erebos’s (if Klothys even still wants Elspeth back in the underworld after Erebos pardones her), how does he think he’s going to get her to stay there if Erebos doesn’t want her? Just gonna straight-up kill her? And again I ask, WHY didn’t Elspeth kill this guy? ARGH
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-a visual metaphor of being a Vorthos right now
That concludes... whatever the heck this was. Thank you for listening and if you have any comments or additions, please let me know. I will say one thing: it is terribly ironic that the world that first sparked my interest for both writing and the magic story by kicking off the “golden age of mtg story” is also the one where the story is reduced to random blurbs on cards and whatever this garbage fire was. Truly a sad day for all of us. 
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housebeleren · 4 years
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Theros Beyond Death New Commanders
Theros is a world full of flavor, and with lots of flavor come lots of great Legendary Creatures. And boy, Wizards didn’t skimp this time around did they? Several of the Gods from original Theros are still among the best Commanders to this day, and most of the rest are staples in the 99. So it should come as no surprise that this crop of cards is a treasure trove of goodies. I imagine a huge number of these will be heavily played for years to come.
Let’s go.
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As usual, I’ll start with the Buy-a-Box promo. Athreos seems pretty solid. He’s super expensive to get out, but the good news is he’s Indestructible, so barring transformation effects & exile, he’s going to stick around long enough to get value. He seems like a really solid option if you’re looking for a W/B aristocrats general, especially if you want to play with good ETB effects. The added bonus here is he can occasionally steal your opponent’s creatures too, which gives him an added dimension over a lot of otherwise similar options. I also suspect a lot of people will misread the “dies or is put into exile” text, with much frustration. 
In Brawl, Athreos is close to busted, as there are so few ways to deal with him and he generates such insane value. You basically have to be fast and go under him or find creative ways to win, because he’s going to build up a massive board state really fast. And there are so few board wipes to clean up. In short, a solid choice for EDH, and a bonkers choice for Brawl.
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I mean, who are we kidding? Blue/Green is the best 2-color combination in EDH, and it wins through its ability to make tons of mana and draw tons of cards. And Uro...... ramps and draws cards. Yeah, seems like a good effect to have in the Command Zone. For a more 75% direction, you can focus on the thematic direction of the “Nature’s Wrath”. Which is what I’m going to build, personally. Lots of ramp into big Giants & Elementals for stompy stompy wins. And I like that Uro can lend himself to strategies up & down the spectrum, so he’ll appeal to all types of players. Though it’s highly possible the competitive scene will ruin it by creating some busted version of this deck and putting a target on our backs.
In Brawl, this seems equally busted, because it’s not like there’s anything you can do in Standard with piles of mana in Blue & Green, is there? Not at all.
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Kroxa is really cool design. Feels perfect for the colors, but still something a little different and unique. The more competitive community immediately jumped on this as a Worldgorger/Animate Dead build, since he works as a built-in win-con for the combo, but it’s also quite possible to build a solid R/B punisher deck around this. There are also the all-in discard builds, but that seems particularly miserable, and unnecessary, since it’s super easy to get tons of activates off Kroxa himself, with the help of some reanimation effects.
For Brawl, I’d build this as a Red/Black control deck, using Kroxa to strip the opponent’s hand, clearing the board with removal, and eventually winning either with Kroxa as a massive beater, or with some of the strong planeswalkers in the color pair (of which there are several). For what it’s worth, the correct play pattern is basically always to cast Kroxa the first time, let him go to the Command Zone, then cast him from there for 4 before saving him in the graveyard for Escaping. 
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Polukranos looks like mostly a Standard powerhouse, at first glance. But the more time I spend with it, the more I’m convinced it would make a pretty solid Commander inclusion as well. If you’re building with Polukranos at the helm, you’ll want plenty of library filter & self-mill effects, as well as plenty of recursion. It’s often fine to just keep reanimating him as a 6/6 removal engine, but the Escape is there as well in case you need. Some ways to add extra counters to him seem good as well, and there are a plethora of those in these colors, particularly Green, go figure. He’d also be good in the 99 of other +1/+1 counters decks, as a good payoff when you need.
Seems good in Brawl.
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Klothys seems likely to be way better than people are likely to expect. The closest comparison I can think of is actually Pharika, but with the added potential to ramp you and incidentally hate on more than just Creatures, all for no additional investment than your initial 3 mana. The immediate concept that springs to mind is actually Land Destruction, which is a kinda dick way to go, but probably quite effective. She’s an interesting card, and lends herself to very creative deckbuilding, rather than having an obvious build, and I always appreciate that.
For Brawl, you really can just build this as Red/Green good stuff, and it’ll work. Enough cards will naturally end up in the graveyard to fuel her ability and turn her into a completely viable clock on your opponents.
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Purphoros seems nuts in EDH. Mono-Red typically isn’t great (unless you’re going full Artifact mode), so I actually envision Purphoros in the 99 of other Sneak Attack style decks for added redundancy. He’ll be a pretty obvious inclusion in Gruul & Jund sacrifice decks, particularly those that focus reanimating big fatties for massive swings.
In Brawl, there are some good options. Drakuseth comes to mind as a natural pairing with this, and there are definitely some other good targets to cheat out, but it’s unlikely he’ll beat out Torbrand as the mono-Red general of choice, particularly for 1v1, where that card is able to close out games ridiculously fast.
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Nylea is likely going to get a lot of flack, compared to the other Gods, where she’s less obviously busted. That said, she strikes me as a pretty viable option for a creature heavy build, along the lines of what you might build for Yeva, Nature’s Herald. The cost reduction is relevant, and could be pretty gross at the helm of Elfball as well. She’s also a reasonable option for a Primal Surge deck, so I actually think there are plenty of possible directions you can go, and people will slowly figure that out.
For Brawl, my guess is Nissa, Who Shakes the World is still the best.
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Heliod has already attracted tons of attention for the instant combo with with Walking Ballista, and having one half of a two card combo in your Command Zone is not a bad way to start. Beyond that, as far as mono-White generals go, Heliod has a lot more potential than some. He can grow into a massive threat very quickly, and partners perfectly with a the plethora of life-gain payoffs in the color. He’s also a shoe-in for lifegain Generals like Ayli & Karlov, so he’d work great in the 99 of several decks.
In Brawl, you have several good options to fill up the deck, but it’ll be tough to be a better aggro deck than Red, and White just doesn’t have the staying power for the long game, so I’m expecting most of the other Gods to be better.
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Oooh Thassa baby, it’s so good to see you again! I love that they took this to another direction from the original card, but it’s still interesting and fun. My immediate thought here wasn’t actually to make a flicker deck, but to make a stealing deck, since they templated her in the style of Conjurer’s Closet, where the card doesn’t return under its owner’s control, but back under your control. Meaning, if you steal something with something like Willbreaker or Roil Elemental, you get to keep them! This also makes her a great inclusion in the 99 of stealing commanders like Sen Triplets or Rubinia Soulsinger. Or, y’know... put her in a flicker deck.
In Brawl, Thass is pretty great, since there are some amazing things to blink with her. Most notably is Agent of Treachery, and it shouldn’t be hard at all to close out the game after landing that.
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Erebos is here to serve, and I am loving this design. In an aristocrats deck, this version is arguably better than OG Erebos, and that’s saying a lot. But the original version will do better in just any ole Black deck. As a Commander, you definitely want to build this around cheap value creatures you can sacrifice for extra value. There’s no shortage of good mono-Black generals, so build around this one if you really love the flavor.
For Brawl, it’s tough to say if Ayara or Erebos is better, but you’ll definitely want both in each other’s deck. 
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On to the Rare legends, we start with Atris. I love me some Fact or Fiction, but I need just a little more oomph to be a Legend worth building around. Might be a fun inclusion in a flicker deck, but I doubt anyone’s going to be clamoring to build an Atris deck. Even in Brawl, where there are plenty of better & more interesting Blue/Black generals. (Ashiok & Lazav come to mind immediately.)
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There’s no shortage of Red/Blue Artifact-based commanders, so Dalakos has some tough competition. My guess is there are still some stronger options, but Dalakos has a unique angle by caring about Equipment, which is typically more of a White-aligned Artifact direction. So there’s definitely an interesting build here, probably for 75% tables. In more competitive decks, I could see Dalakos seeing play in plenty of Artifact builds.
I’m not sure if there’s enough good Equipment in Standard to make Dalakos worth building around in Brawl, but we’ll see as future sets come out if there’s anything spicy that makes this worth building.
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Gallia is loads of fun. She gives support to an underserved tribe, has a card advantage ability that feels very fun & appropriate for the color pair, and is just some fantastic art to boot. It’s unlikely that this will be a particularly competitive deck, but fans of Satyrs and casual aggro will rejoice, and rightfully so. In Brawl, she’s much more impressive from a power standpoint, and will likely be a popular choice from this set.
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Haktos is a super creative design, and one of the best top-down flavor wins of the set. (Not to mention fine AF.) In EDH, he’s a very clear Voltron commander, since he is close to unblockable and dodges most spot removal. That said, you can’t reliably equip or enchant him, so cards that buff him up generally will be staples in this deck. I’d look to cards like Bastion Protector and Bloodsworn Steward, which can put him in the key 7+ power range without an issue, and plenty of spot removal to get rid of pesky blockers that happen to fall on the chosen number. And of course, in those colors you’re also probably going to go for some extra combat effects. It’s unlikely to be super competitive, but honestly this deck seems like a ton of fun. 
For Brawl, he’s solid in 1v1, but I don’t love him for multiplayer because there will be more creatures and removal around in the 2-4 CMC range than in EDH, so he may be even easier to deal with. Sometimes he’ll completely run away with the game, but he’s such an obvious target that he’ll just get removed over and over again.
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Kunoros has a lot going on for 3 mana, but there’s not much to build around here. It’s basically a hatebear for Graveyard-heavy metas, but in White/Black that’s probably actually more of a liability than a feature, since you lose out on powerhouse cards like Karmic Guide and Sun Titan. I suppose Graveyard to Hand still works, so cards like Ravos are still on the table, but it seems like more trouble than it’s worth. 
Same story for Brawl. In both formats, I see him as a role-player hatebear in the 99 of decks that want to disrupt as it grinds to a win. 
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I’m always for a new tribe getting a Legendary creature, though who’s aching to build a harpy deck, I have no idea. It’s also tough because Black is not a particularly strong Enchantment color, so I really don’t know if there’s a deck here. (Watch me get this as a random build one month.) My best use case for Aphemia would be in the 99 of an Enchantment deck like Daxos the Returned or something.
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Spiders are also a fun, unique tribe, though you definitely want Black to make the best use of them. Arasta, again, seems like there’s not much of a build here except as an incidental hoser against all-spell decks. Maybe if your meta is all Talrand decks?
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Taranika is a cool design, and phenomenal in Limited, but yeah there just isn’t enough here for EDH, even in the 99. Maybe she’ll be an inclusion in the 59 for Brawl? But that’s really as much as I can possibly see here.
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Of the mono color Rare Legends, Thryx is the only one with real EDH potential, from what I can see. He has Flash, so you can hold up counterspells, which is exactly what mono-Blue wants to do. And from there, he lets you cast massive spells at a bit of a discount, and has incidental “can’t be countered” text against opposing Blue manges, which is a fair amount of action. I’m considering him for the 99 of my Grixis Vial Smasher deck, since that deck wants to cast all kinds of big dumb spells. 
Seems like there are better mono Blue options for Brawl, however.
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On to the Uncommons. There isn’t going to be a lot here for Commander, since these are mostly balanced for Limited play. Eutropia is a bit interesting, and there are some possibilities. She’s in the best EDH colors, so it shouldn’t be too difficult to conceive of a way to generate a ton of mana, use Deadeye Navigator to flicker an Enchantment Creature a bunch of times, then swing for lethal. There are certainly better Green/Blue generals, but honestly that’s a lot of action for an Uncommon. In the 99, I could see her in various Enchantress style builds as a fun flavorful inclusion.
There are no shortage of powerhouse Green/Blue options for Brawl, but Eutropia could be a fun experiment to take in a different direction than you would Uro, Vannifar, or Kiora.
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Siona is a super interesting design, as an Aura buildaround. Of course, the hotness here is that she immediately goes infinite with Shielded by Faith, which gives her way more viability than she would otherwise. Throw in a Concordant Crossroads and you have an insta-win, and they’re all super easily tutored pieces in these colors. There’s also potential just as an inclusion in the 99 of decks that run lots of Auras, like Uril or something. 
In Brawl, this could be a really fun aggro deck for 1v1, though I think it’ll be a struggle in multiplayer.
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The monocolor Uncommon Legends all basically have no viability as Commanders, so I’ll do these Lightning Round style.
Anax - Could be an inclusion in the 99 of certain OG Purphoros builds or other Red decks that want lots of tokens.
Renata - There are some decks that really care about Counters that I suppose this works in. She’s really cute with Persist, but you’ll need more colors to be able to make use of the really good Persist cards.
Daxos - Daxos is doing his best Soul Sister impression, and it’s really working. I’d slot him into any decks that want that effect, especially since many of them are White/Black with sacrifice outlets as well.
Callaphe - Probably the weakest of the bunch. Maaaayyybe possible in a mono Blue devotion deck? But I’m not suspecting this will see any play.
Tymaret - For the most part a pretty strict upgrade over Withered Wretch, not counting Zombie synergies. The Wretch is a card I run more than a lot of people do, and I see myself running this for similar reasons.
Alirios - The dream here is to flicker him multiple times and get an army of reflections. It’s possible in a heavy flicker deck like Brago or something, but it’s not enough to run him on his own.
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And finally, the Planeswalkers for Brawl. Ashiok strikes me as particularly good as a Blue/Black control build. It should be pretty easy to keep the board clear early until you drop Ashiok, then the incremental value will be overwhelming pretty quickly. 
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You best believe I built this deck, and it is fire. There are so many good Enchantments legal right now that it’s trivial to put together a pretty solid build. The best part is, a lot of the good removal in White are Enchantments anyway, so you can often use his +1 to find removal, without having to tick him down. This deck has been a ton of fun, and it goes toe-to-toe with a lot of the best decks really well.
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While a powerhouse for Standard, Elspeth isn’t quite priced to move for Brawl. There are just other, most powerful options. I’d generally run Heliod instead, and include Elspeth in the 59 if you really want.
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Usually the Planeswalker Deck cards are awful, but this Ashiok isn’t half bad. It’s a fun Blue/Black reanimation deck, and I enjoy that. It’s unfortunate you can’t activate her -5 right away, which is the real thing holding this back. Lazav is probably better as a Blue/Black creature build, but I could actually see this. 
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And finally, Planeswalker Deck Elspeth. Honestly, I’d rather run this as my mono-White general than Sun’s Nemesis, since there’s a pretty solid Devotion build to be made. Not saying it’s good or anything, but it’s actually probably better than the main-set version, and that’s saying something.
Okay! That’s all the Legends from Theros Beyond Death. There are honestly too many of them, it’s hard to keep up! I’m building Uro for EDH and Calix for Brawl. What about you?
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Nissa anon: I ment to say was Nissa seems to be regretting her new path of discovery/knowledge and bettering herself through the gatewatch (her blue aspect) since she tried to be the "hands that moves" and ended up being hurt by Bolas. I think it will set her character development (in a good way) back some before she rejoin the gatewatch. As for Chandra, you can see originally where Kaladesh was going to come next after Amonkket.
Interesting... let's look at the relevant passages from Hour of Devastation's last story:
"She had thought her destiny to be different on this world, had thought her time in Kefnet's temple opened up possibilities previously unimagined... but no."
Out of context, this does seem to point towards Nissa abandoning blue. But it's immediately followed up with:
"Kefnet and the other gods lay dead in the streets, their threads cut short, their uses unexplored."
So what Nissa is really talking (thinking?) about here is just that she didn't get to use her ability to manipulate gods. When she mentions her time in Kefnet's temple, she seems to be referring more to her leyline manipulation than her addition of blue mana.
"Nissa had never questioned the purpose of the Gatewatch before. There was always an immediate need, wrongs to be righted, evil to overcome. And it had worked. For so long it had worked. Until now. Until a dragon of immense power and intellect had shown the errors of coming unprepared and underpowered. Perhaps there was a better way."
Unprepared and underpowered? I don't think that Nissa feels she was being the "hand that moves" too much; I think she realizes that she wasn't being it enough. Nissa now sees the value of thinking ahead and taking control of her own destiny. If anything, this seems to be moving her closer to blue, not farther away. Next time we see her, I would not be surprised to see another GU card.
That said, I do agree that Nissa will probably get some character development and then rejoin the Gatewatch, if for no other reason than that there's not too much else to do with her character. I do think that eventually she will release Emrakul, but I don't think that will be until the fourth block on Innistrad, because the third block might be too soon. (I predict that Innistrad 3 will be relatively uneventful and only a single set, with Sorin getting broken out of the wall, Arlinn actually doing something, and some member of the Gatewatch facing off against Garruk, Tibalt, or Ashiok.) Anyway, Nissa's a main character so she won't go on hiatus until Emrakul's rerelease, so character development and rejoining the Gatewatch (even if only temporarily) seems pretty likely.
And yeah, if Kaladesh had come after Amonkhet as originally planned then we would have really gotten Chandra's low point after being defeated by Bolas. I'm guessing that the next time we'll see her will be either Ravnica 3 or Regatha, and while she'll probably be pissed about Bolas and Liliana, it probably won't be worse than her low point on Kaladesh.
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