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#Considering also that IS3 introduced robbing Cannot during the apocalypse
raisengen · 1 month
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IS1: Cautus girl feigns being injured to trap you in a bandit ambush, using your kindness against you
IS2: imprisoned Sarkaz lady asks for your blood to give her the strength to escape, then abandons you to deal with a cohort of guards
IS3: Sarkaz Church of the Deep cultists invite the player into an incredibly obvious trap, but it's chill if you just wanna leave them to have their dance party
IS4: Sarkaz witch invites you into her cabin, gives you food and drink then leaves to collect ingredients for a meal. You can either wait politely and enjoy her feast, or you can... kill her dogs and burn her house down.
I don't know what our story will be in IS5, but IS6 will have us on the run from Interpol.
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