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#I knew I couldn't post any of it until I got an introductory post written...
stardestroyer81 · 3 years
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On September 11th, 2020, I posted this, a teaser for a 'faux Earthbound-inspired project' featuring four brightly colored silhouettes of its four main characters. The concept and characters were shrouded in mystery up until April 7th of the following year, where I posted yet another teaser in the form of an in-game screenshot, revealing the character of Lauren Henley and the project's placeholder title, Project 2000.
In that post, I mentioned that Project 2000 isn't the project's final name, and that I would be unveiling its true name later on down the line. The truth of the matter was that I could have gone and revealed the true name as early as... well, 2020 if I wanted to. But a lot of the project was still being figured out at that time (Including the designs of its main characters!), and I wanted to hold off on revealing anything more until I knew I was 100% ready to explain what this 'Project 2000' even is.
Now, nearing a year after I posted the initial first teaser, I feel as though it's about time to introduce a few more original characters of mine to this blog, and with that being said...
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Let's talk about Override!
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Shigesato Itoi's 1994 cult classic Earthbound (Known as MOTHER 2 in Japan) flopped due to misleading marketing when it came around to being released in the states, but its witty humor, nonstandard JRPG setting and its colorful visual presentation proved to be a hit to the American audience in due time.
This, of course, led to creators opting to shape games around a similar basis to Earthbound, whether its in terms of graphical style, humor, battle tactics, and much more. I think the most popular example when the phrase "Earthbound-Inspired RPG" comes to mind is undoubtedly Toby Fox's Undertale, which shared a lot of the same humor as its inspiration as well as a similar graphical style.
Some fans liked the MOTHER series so much that they wanted to take the franchise into their own hands and create the next installment after Shigesato Itoi stated that MOTHER 3 was the last game in the franchise, and MOTHER 4 began production by fans. Many Winter 2014s later, it was unsure if the game was still in production, though the project was officially rebranded as its own entity as Oddity in 2020.
Override is, essentially, my kind of Undertale/Oddity, mixing elements from Earthbound, MOTHER 3, the Y2K bug and the general 2000s aesthetic together into one. By that first part, I mean it's an Earthbound-Inspired RPG crafted by my own hand (Dating as far back as mid-2019); it, of course, isn't an actual game, but rather a collection of conceptual art pieces and faux in-game screenshots I've made detailing what it would look like as a real game (Like Mega Man Ultimate).
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Oh, right, the plot! Bear in mind that a lot of the finer details of Override's story haven't quite been figured out yet, but I can say that I at least have enough to finally get around to talking about it.
Charles Feldman, CEO of Synergon Robotics, longs to spearhead a dystopian world with an invincible army of technologic law-enforcers, though finds it almost impossible to in his current time, the year 2095, where such technology is commonplace.
For years, he has meticulously shaped a plan where he, a team of subordinates and all the robo-security he could need would time travel back just before the year 2000, wherein he would corrupt all technology at that point with a 'Y2K Bug' and force the denizens of the world to live a lifestyle not unlike the events of the novel 1984, wherein humanity's every move is closely observed, and if someone steps out of line, they fall to the wrath of the Synergon Police.
His plan, for the most part, is successful. He travels back to the date November 18th, 1997 to have enough time to prepare for his eventual world-ruling plan on midnight, January 1st, 2000. The aforementioned Synergon police are armed with powerful devices called 'Psiometers', which are watch-like gadgets which connect to the user's neural network to unlock the powers of the mind.
Psiometers alongside other tech necessary for Feldman's ploy are transferred base-to-base in the middle of the night via drones, which are equipped with cameras and can hold up to twenty pounds of equipment. However, on the night of December 30th, 1999, a flaw in the wrap-up of Feldman's ultimate plan occurs, when a last minute drone delivery of two Psiometer units results in a crash.
The drone lands in the yard of the Henley residence. Nine and a half year old Lauren Henley overhears the crash and goes outside to investigate, finding the busted drone amidst the snow. After another brief malfunction, it shuts itself down, and Lauren, vowing to figure out its origins, drags it into the garage and goes back to bed...
December 31st, 1999. Lauren brings the Synergon drone to her neighbor's house, and shows it to her best friend, nine year old Casey Treverton. The two shortly discover the drone's contents, and Lauren instantly suspects there's more to the Synergon story. They ultimately are short on answers for the time being, and keep the whole thing a secret from their parents until later that night...
One minute until the new year. Casey and Lauren hurry to the downstairs of the Treverton residence to catch the ball drop for the new millennium. Whatever weirdness happened earlier is put on the backburner as the two flop down in front of the TV, eagerly counting down the seconds left of 1999.
"5... 4... 3... 2..."
Then, a nationwide power shortage. Nobody has any clue what's going on. Eventually, the TV flickers back on, and instead of the new year festivities they had been watching prior, the picture depicts a grizzled although finely dressed man in front of a white backdrop; Charles Feldman.
He states that his message is being broadcast across every television in the country, and reveals his lengthy plan to create a highly technical dystopian society overseen by Synergon Robotics, threatening to rewire any technology he pleases for the worst should anyone oppose him.
Casey and Lauren grimace at each other.
Three months pass. Not a lot has changed this early on in, though the citizens of Maywood are under close surveillance by various automatons to make sure nobody tries anything funny. Lauren decides that she has had enough of this 'Synergon Business' and asks Casey if he's interested in figuring out how the Psiometers work and using them against Synergon to ultimately take them down.
At first, Casey is unsure, true to his nervous personality. There isn't any rational way two children could lead to the downfall of an entity which has taken over the world, but Lauren is sure of their success, and with enough coercing the two embark on a mission to take back what's theirs. Who do they meet along the way? Just how deep does the Synergon plan run? And will they reign victorious? Only time will tell...
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Well, now that we have the lengthy scene-setting out of the way, let's check out the good stuff; checking out the four heroes of Override which were teased last year! It's a good thing I chose to wait to show their designs off, because the silhouettes shown in the teaser weren't the same designs as what I have now. So, let's get right into it!
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It may have taken much longer than I expected to show Override off, but at the very least that means I can now get around to posting/writing about what I've come up for it! I have a lot of Override-related content on the way, though I find that this is an excellent way to introduce its world! A LOT of work was put into this, so I hope you've enjoyed everything this post has to offer!
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