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#I've found flagellant's cadaveric model back when vestal's update rolled in! I've told nobody (save for my close friends group)
darnestdungeon · 1 year
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Omg they're finally adding different palettes for the heroes in DD2! I love that the weapons are different too depending on the hero's path, I can't wait to see all of them!!
It's so nice to see concept art yellow Highwayman finally becoming its own official skin! I do miss the green palette though but maybe it'll get added later, with more paths? Also missing the different skin tones, blue HWM used to be tanner while brown HWM, paler... Edit: on a second look, i think that was the green HWM skin on the sharpshoot path, only a bit washed out! Brown HWM was the one to go then!
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I'll probably have to update my references' folder after the game launches, there will be sooo much new stuff to render. Half looking forward to it, half dreading the thought of redoing everything-- I'll try to come up with a more streamlined system. I'm thinking of learning how to animate the camera itself so I can render specific key-frames in an animation (like having the camera spin around the model so I can render multiples angles in one go?)
It'll probably take a while but I'm definitely doing it! I might not like DD2 much as a game overall but those models are sure nice to look at :)
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