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#VXT doesn't really offer anything meaningful for any of the characters outside of the immediate main cast tbh
solradguy · 7 months
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Mr. Rad Guy, I've wanted to get your opinion on something for a while now, and finally snagged what I was looking for on twitter. I normally don't pay any of those transphobic Bridget discourse peddlers any mind, but they bring up her appearence in the canon pachinko game Vastege as supposed "proof" that Strive's story direction for her is a contradictory retcon. This game's plot takes place just three months before Xrd's, and they claim that through her voicelines she is still insisting sternly that she's a man and not to call her cute, but also that she STILL hasn't broken her village's superstition at this point in time. This is the only image they ever have as so-called evidence, so I wanted to see if you know if these lines are legitimately in the game, scrapped content, or made up altogether. I don't trust these lunatics as far as I can throw them when it comes to telling the whole truth 🤨
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This screenshot is from same manuscript of dialog that is in the lore server archives and in the GG VXT archive pack that I compiled and uploaded to Archive.org. As far as I know, these lines were all used in the game and no unused lines have been (or even could be) datamined. Two of the lines here are highlighted so I'm assuming they're the ones these dorks are using to try to prove their point. I've translated them.
First line:
I want to break the village's rule/law*, and return to the village as a young man.
*In the official localizations I think they might translate this as "tradition" or "superstition" instead of rule or law.
"Young man" in that line is 男の子 (otokonoko). Do not let anyone convince you Bridget is using the other otokonoko there (男の娘;"young man with a feminine aesthetic"). They like to do that a lot, argue that it's the one that uses 娘.
Second line:
Cute is uncalled for... I'm a man.
In conclusion: Yes. Bridget is using almost 1:1 recycled dialog in Vastedge that she used in XX and the spinoffs. The Twitter grifters' Google Translating was correct this time.
Vastedge's plot may take place only 3 months before Xrd, but Vastedge itself came out in 2013—8 entire years before Strive released in 2021. A lot can change in 3 months in real life, but after almost a decade most people are entirely different altogether (wrt Daisuke and his plot decisions). Also it's a friggin pachislot machine lmfao Like, are people really expecting something as earth shattering as a character as irrelevant to the general plot like Bridget suddenly stopping all of the action to explore her identity on a slot machine? I have no patience for these people anymore. They're just stupid and arguing because they have no hobbies.
There's also the fact that Daisuke originally planned for Bridget to be a cis girl until the very last minute. So if anything her coming out in Strive was just returning to the starting concept. He mentions this in the interview in the back of Artworks of Guilty Gear X 2000-2004. Translation by fairymisao.
(27)---The character Bridget, introduced in Guilty Gear XX, looks like a girl but is actually a boy, right? What was your intention in deciding on creating this kind of character? Ishiwatari: The creation of Bridget as a boy happened at the very last second; during development I was drawing him as purely a girl. It's just that when there is a need to give a worldly backbone (to the game), in order for me to try to not forget each character, and in order to revive the character, I give them my very heart. As a result, the creation of Bridget as actually a boy instead of a girl was because I thought he could become my alter ego. [...]
It's also important to note that Vastedge was the first thing ASW made for Guilty Gear after getting the full rights to the IP back from Sega after the Sega-Sammy merger in 2011 (which they had started to lose a bit before Overture's release in 2004). They were absolutely more focused on making something that would generate income and looked flashy than they were a compelling cinematic experience.
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