Tumgik
#and then weaving everything together into a tapestry that doesn't resemble the original
russenoire · 6 months
Text
some points raised by AI advocates that made me stroke my chin and maybe even empathize a tiny bit.
idk, but i like nuance and think it gets elided easily in online discussions. i do not think these below are GOOD justifications, ever, for plundering the hard work and talent of human artists using AI to make art for profit, but they're valid points.
some people tempted by or who make AI art
don't want to take the time to 'git gud, n00b' because they emphatically do not enjoy the process of sucking at shit until they don't suck. and this includes those who might be interested in taking the time, but look at everything they feel might be required and think: 'i could go to film or art school for 3+ years or i could spend 30 minutes tailoring a midjourney prompt.' i kinda get this one, tbh. artistic skill is hard-won whether you're formally trained or not. i am untrained; i would say self-trained. but i never stopped drawing as a child like most people do. something visually and mentally clicked for me, something that i couldn't even articulate until i read drawing on the right side of the brain in my 20s, that allowed me to jump over the initial 'why can't i just draw what i SEE AAAAKSHDKF' hurdle. maybe this is what 'talent' actually means? that early mental/visual shift—where you come to see the world and things in it as a collection of shapes, lines, planes, lights, darks, color blocks, mostly divorced from context or meaning—is present in others like myself, and it does smooth your path. adults just draw for two, three, four years, compare themselves to people who felt some version of that aforementioned shift and/or went to art school, and conclude that they 'have no talent'. while that understandably feels like a long-ass time to go nowhere fast, three years really isn't a lot of time for organic, undirected skill development. i'm serious. inventing the wheel by yourself takes fucking forever; my drawings didn't stop sucking until i was around 11 or 12. that's half my childhood. easily. but actually taking classes or diving into hardcore study? can and will drastically shorten that time. the progress i've seen competent drawing teachers achieve with their students in weeks or months, or artists on youtube who do frequent, deliberate practice in a year is not a miracle. real progress is attainable within a reasonable fucking frame of time IF YOU WANT IT.
really, really aren't satisfied with art that looks bad to them and still want to realize their ideas. and i'm talking crying themselves to sleep over the mismatch between their own skills and said ideas. that frustration is REAL and a version of it is actually a huge factor in why children stop drawing. see all of the above. i don't know how to ease the pain of that skill mismatch. me, i sat with a lot of frustration for a long time; hell, I STILL DO. i think i'd still be halfway decent at lineart and intimidated by actually painting it if i hadn't just started pushing myself to fucking PAINT already, even if it looked really basic. being simultaneously OK with whatever you can do right now and still striving to improve is emotionally difficult. and i know it hurts to have a really cool idea and feel blocked from making it real, especially if you're just not there yet. 'THEN JUST COMMISSION AN ARTIST,' i can hear you artists screaming from the ether. yo. artists are expensive. we are, and we kinda need to be to make a decent living or a feasible side hustle (i'm not going to get into artists underselling themselves). i do think most folks in this boat are not greedy tech bros, just ordinary working class folks who want beauty that is good enough without having to shovel over half a week's paycheck for it. to which i would also argue... dude, you can just save up, too.
often only recognize certain styles of painting (realism or hyperrealism; super-glossy, shiny, high contrast digital painting) as art and want to make art like THAT. putting aside the fact that art is all-encompassing and literally anything can be art, paintings in realistic styles are what i would argue most lay people think of as capital-A art. there is a reason why dictators tend to discourage or prohibit non-realist art; why the early USSR and CPC commissioned bright realist murals everywhere; why more abstract art didn't really catch fire in the western world until the advent of photography. people can see themselves and their history, represented in full color and often writ large. that's fucking powerful and sometimes lost, i think, on those of us who see things differently. but that kind of art is even more out of reach for the lay person who wants it. it takes far longer to make and train for, and artists who work in a realistic style can and do command stupid money. not everyone has that kind of patience or pockets that deep.
firmly believe that some people have more talent than others, so skill development doesn't matter. these are usually the people i mentioned in my first point, who've actually tried for months or years to git gud but never knew how or what to practice. they've been exposed to lots of people their age who felt the shift™ and can't really explain their faster improvement. if you know this feel, gentle reader, and have no clue what's actually happening, i understand why you might throw in the towel. US culture in particular is terrible at growing and nurturing talent of all kinds, and artists don't often share the hours they're actually pouring into improving specific skills. 'talent' by itself is fucking useless; a person who is willing to work at continual improvement will mop up the floor with someone who doesn't think they need to build skill. artists know this. and if you don't feel that shift as a kid, you can learn how to unlock it as an adult.
0 notes