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#anyways the way DAI /WASTES/ its most interesting character concepts makes me SO mad and she's the biggest example imo
obessivedork · 1 year
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TBH as a writer appreciating the set-up of a character I ADORE Vivienne but her lack of proper character arc & the inability to argue with her more is as infuriating as with most of your companions in DAI, if not more when you play a Mage because you CAN’T grab her by the shoulders and shake her and say Ma’am if you’d had worse luck and wound up literally anywhere other than the Circle you did wind up at you would be a fundamentally different person please for Maker’s sake admit out loud that you only like the Circles because you managed to etch yourself some limited social power out of the broken and corrupt system you might not otherwise have been able to get for yourself and therefore you have not suffered the true effects of it!!!!
#not to mention real world issues with her being one of the VERY FEW important POC but I'm too white to discuss that well#just want it mentioned that I am aware of that#She's SO interesting I'm rotating her in my mind but I want to DRAG her to the fucking gallows circa pre-Hawke's rise to champiion!!!!!#I want to drag her to Kinloch and have her look the innocent children the Templars wanted to murder in the EYES#and tell them they deserve this for the crime of being born#She is SUCH a product of Chantry fearmongering and brainwashing it's so fascinating!!#Also the fact that her little story revolves around her lover and only her lover? bite bite bite maim kill BAD WRITERS >:(#/SHE/ should've got the Tranquil plot line. The realization that those people are lobotomized for profit and no actual REAL reasons#This is CANNON the Tranquil exist to FUND the circle and also because the chantry would rather fearmonger than teach to control magic#Like I don't expect her to pull a complete 180 on the Chantry and Circles but for fucks sake give me A LITTLE GROWTH PLEASE#She's the same bad bitch (affectionate) that she was in the beginning at the end! Just a little more politically powerful! It's SO BORING!#IDK. She could've been the divine that bans the practice of tranquility or something.#But bioware want us to forget the tranquil because they make their mage vs templar '''grey''' OBJECTIVELY AND CLEARLY NOT GREY#anyways the way DAI /WASTES/ its most interesting character concepts makes me SO mad and she's the biggest example imo#She & Sera PISS ME OFF with their wasted potential#tagging for my blog's sorting system not here to be a dick#dai#dragon age
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ryttu3k · 3 years
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Hello naughty children it's Gehenna time.
...which means I'm going to read the book properly this time and write notes on each scenario, partially for my own reference, partially in answer to an ask from @rayshell22livejournalcom​ from about a zillion years ago. Sorry about that!
Mood soundtrack: Godspeed You! Black Emperor - F# A# ∞; Lift Your Skinny Fists Like Antennas To Heaven; Yanqui U.X.O.
Prelude: Netchurch is an interesting character. Very skeptical, despite, well, the entire setting, although that's definitely, uh, broken by the end. Feel very sad for Afifa, who was a pawn in all this. Creepy babies galore!
Introduction: "While Vampire favors that futile, tragic, and - we'll say it - angst-heavy conclusion" - lmao you don't say. Although I do like how they have the consistent golden rule that if you don't like it, just ditch it! (Of course, the Gehenna scenarios as a whole have been completely retconned anyway by v20 and v5, so this entire book is a good example of taking what you want from it and ignoring the rest.)
"Some people are on opposite sides of this thing. They're elders who don't want to knuckle under to the Antediluvians (most elders will accept their proper place in the heirarchy again with the rising of their progenitors) and poor, misled souls who bought into the lie and are pissed about it (paging Mr. Pieterzoon). Bottom line: the Camarilla collapses like Enron/WorldCom as the worthlessness of its foundation becomes public knowledge. Chaos ensues among the vampire community, princes find themselves besieged by their own locals, and it's all a big clusterfuck."
Have I ever mentioned I love how VtM phrases stuff? Also F to Jan.
I like how they have a masterlist of what's actually going on with the Antediluvians. Spoilers ;D "For example, note that [Tzimisce] is simply referred to as [Tzimisce]. Even here at the game studio, our limited mortal minds weren't able to comphrenend the creature's real name." Lovecraft only WISHES he had eldritch abominations this spooky! Ennoia is 'Active and scary' and apparently spooks the devs just thinking about it. Makes sense. "Giovanni (Augustus Giovanni): Augustus is a pig, and he should probably die as one of the early events of Gehenna. He's the youngest of the Antediluvians and probably possessed the greatest ego (in mortal terms), so it'll be cosmic justice when he eats it." I love how no one likes Giovanni, even his creators. Malkav may or may not BE the Madness Network, in which case they cease to be an Antediluvian and just become... a part of the Malkavians, I guess? Absimiliard may or may not be chilling at the bottom of the ocean, because mood. Tremere / Saulot is definitely a fun one to play with, yeah. Although, oof, if Saulot ever gets control of their shared body, he's going to be fucked up if [Tzimisce] activates, so. Probably better to create a nice fresh body, like what BJD suggests with the child Saulot.
Chapter 1 - the lead-up: Basically a rundown of the signs and how they're interpreted. "An angel dies: How does an angel die? Who has the gall to rise up and slay one of God's firstborn? Or perhaps this is another metaphor. An angel could be a pure and gentle creature, or then again, it need not be one of God's angels (not that God's angels are necessarily pure and gentle). A feared and particularly vicious Necronomist Tzimisce, Sascha Vykos is sometimes referred to as the Angel of Caine. Many would rejoice the night that Vykos died." Hey rude :( I vote they kill Michael instead. He wants to be an Archangel? Fine, he can fulfill a prophesy XD
Honestly I really do dig that Ennoia Earthmelded with the entire planet. You can go so many directions with that, good or bad! Ennoia as The Beast Below, or Ennoia as Gaia? (Wow, that'd really fuck with the Garou XD) I love how the general consensus on Haqim is like, no one knows if he exists or not but lbr Ur-Shulgi is bad enough. Kinda dig the idea of the Toreador ante, Ishtar/Arikel, being genderfluid? I mean yeah essentially demigods have no need for gender anyway, but the constant debates over whether the Toreador ante is the female Ishtar or the male Arikel (or, uh, was it vice versa?) does lead to some interesting concepts. Ooh, similar to [Tzimisce] being linked to its entire clan (and the Tremere, anyone who's ever taken part in the Vaulderie, and anyone who knows Vicissitude), [Lasombra] may be connected to anyone who knows Obtenebration? [Ravnos]... yeah, probably dead. F to the clan. And yeah I think [Tzimisce] is flat-out the scariest one of all, and probably the one most likely to actually start the apocalypse, lbr.
Ugh this is one of the books that calls Sascha 'it' :-\ Do not like. ...Also do not like the suggestion that they're an unknowing agent of the Eldest, given, uh, the last chapter of the DA Tzimisce novel. Shoo! Shoo! You've ruined their unlife enough as it is!
Epistolary material! I do dig those. Most interesting: a letter to Sascha mentioning apocalyptic visions of New York but with the Carpathians in the background, and an anonymous letter to Hardestadt warning him of one of his line tearing down a castle that the writer feels believes the Camarilla. GO JAN FUCK IT UP.
And on to the scenarios themselves!
Chapter 2 - Wormwood: This is an interesting one. Literally a Biblical vengeance - God takes a good look at the Children of Caine and goes, "Well, this is fucked up", acknowledges that Caine never really sought true forgiveness and repentance, and sets forth Wormwood, the Red Star. The truly repentant are saved, the rest just. Die.
Herald here is a dhampir girl named Alia - thinblood father, human mother. When she's twelve, she becomes God's chosen, basically. Traveling with three thinblood guardians, one night, she's approached a Gargoyle named Ferox with True Faith, who sees himself as a fallen angel. And Alia offers him a way of redemption - find the chosen true believers, wait out Wormwood, receive judgement. Anyone can seek sanctuary, only the true believers and the ones genuinely willing to repent will survive the judgement itself. Alia and Ferox set out to find the other chosen ones.
Whew. Very full-on - the players remain in one place with a whole bunch of other vampires for forty nights. I mean, that's a test in and of itself XD All welcome! (Except infernalists and the antediluvians and Caine himself. They're fucked no matter what.)
Like. All welcome XD "Some Storytellers might feel that this character roundup could get too silly, suddenly having all these celebrity Kindred get together for a big slumber party, and they would be correct." Fuck that give me a slumber party AU XD
Am very glad about the note that the vampires inside only lose one blood point per 10 days, rather than every day. Otherwise, uh, it'd get gory.
Yeah, this is a really interesting scenario. Very character-focused, very introspective. All about the characters trying to work out what it means to be good people - not the strongest vampires, not the most powerful, but good people. Are they worthy of salvation? That's the crux of the story. Of course, it's very, uh, Biblical, heh, but it's first and foremost about morality and redemption. I dig it.
Also, giant vampire slumber party.
Chapter 3 - Fair is Foul: Ooh, this is a Lilith vs Caine scenario.
This one has the Withering hit in weird ways, including clan-specific ones - like the Banu Haqim only able to feed on vitae, then only able to gain sustenance from diablerie. Gangrel turn even more animalistic. Lasombra take to the seas, Obtenebration ripping holes straight to the Abyss. Malks, uh, leak madness. Nosferatu get even uglier, Toreador devolve into debauchery. Tremere develop third eyes, and yes, I did laugh out loud when I read that. Tzimisce... hmm... get a bit, uh, uncontrolled. And Ventrue find they can now only feed on... other Ventrue. Fun times!
"At your discretion, Lilith might be particularly vulnerable to Jewish True Faith, as the Jewish tales about her are the source of nearly every negative sentiment ever directed against her in writing. As a result, most orthodox Jews bear Lilith great contempt for defying her husband and her God." Yeah ngl I think she's pretty dang cool and I can just see, like, most of my ancestors facepalming at the idea XD;; Fuck obediance you do your own thing.
"Trying to work out traits for Lilith, Lucifer, Caine, or any of the Antediluvians would just be a waste of our word count and your time." I like the time they published a guide for fighting Caine. It was two words. "You lose."
Ah. Okay, Saulot in Tremere's body being taken over by the Eldest = scary, because have you ever been attacked by an Antediluvian wielding Thaumaturgy, Valeran, and Vicissitude at the SAME :) TIME? :) Yeah :)
Really dig the idea of Abel showing up as the first Wraith. The forgiveness element.
Overall, this isn't my favourite scenario, I think? It feels very chaotic, and while it's probably the most traditional to play, I'm not sure how much it literally challenges the characters, unlike the sheer soul-searching...ness of Wormwood?
Chapter 4 - Nightshade: Chapter starts with, "We all wear masks" and my first thought was "boy you have no idea" XD
Awww yes this is the masquerade break scenario! See here for my thoughts on that and how the Nephtali could be adapted to v5, heh.
Yeah okay earthquakes, volcanoes, and riots are normal enough. A horrible blood virus where it appears some flesh-like thing is living in people's veins and feeding off their blood sounds like something that starts with T and rhymes with Shzimitze. ...Probably. No one knows how the fuck it's pronounced anyway. Oops, those riots are apparently over the existence of vampires. Yeah that'd be... unfortunate. And more earthquakes, this time due to Kupala vs the Eldest. Whew. Red star, yep, standard. MORE earthquakes, this time due to the Second City rising. Sounds legit. Bad times all around!
The details on breaking the Masquerade are interesting. Basic emotions: denial, rationalisation, fear, anger, acceptance. The acceptance one is interesting, because I can definitely see some jumping to it straight away.
So, on to the scenario itself! Jan recruits the players to fight the... uh, mass under NYC. This is the corpse of the Eldest, which is more or less a giant fungal infection held together with Vicissitude, which frankly is just icky. This actually is  canon-compliant with BJD, since it apparently has only just... dissipated? or whatever there, or if it still remains, it's no longer conscious. In this one, its soul flicks back to Tremere's/Saulot's body and wakes up, and basically every Tzimisce, Tremere, and anyone who has ever drank Tzimisce blood (which would be the entire Sabbat via Vaulderie) spontaneously frenzies. Godspeed. Cyscek, a Tzimisce methuselah, helps defeat the, uh, blob at the expense of his life, and warns with his last words, "The Dragon rises. You must stop it. Find Vykos. [They] know." (Okay yeah the text says 'it knows' but also fuck that.) Ooh, plot point!
Aaaand then they retreat from the battle, exhausted, only to find the whole damn thing broadcast on every TV screen, vampiric Disciplines and Cyscek dusting and all. W h o o p s.
Lots and lots of details of a major masquerade breach here. Hardestadt shows up and tells Jan he's proooobably gonna get Final Death for, you know, trying to save the world. Gonna share this bit because it's Very Satisfying.
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Please refer to my tag #hardestadt has no rights ;D
Anyway! The characters now recruited, Jan leads them back to London for the Convention of Fire. He's working with Calebros and... like a bunch of others, probably anyone can end up here, so long as they want to actually help and not just fall apart like the remnants of the Camarilla (trying to diablerise their way into keeping power) and the Sabbat (...ditto tbh). Those definitely in attendance are Ambrogino Giovanni, Hesha Ruhadze, and Fatima! And lbr the Nod Squad are probably there too. As if Beckett would pass up the chance to NOT witness what's happening with Gehenna. And Anatole is literally a prophet of Gehenna! They found the Nephtali, led by a council of twelve, with Jan at the head. Name means 'the highest point' or 'no further' - as in, Gehenna goes no further than this.
Oh lmao here we go, the scene I mentioned earlier - Jan vs talk shows.
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F to Jan.
Tremere's body (inhabited by Saulot) disappears from beneath the Vienna chantry. Tremere's body, with [Tzimisce] now well in control (having overtaken Saulot; Tremere, meanwhile, has taken over Goratrix's body, with Goratrix's mind stuck in a mirror... it's complicated), wipes out the Vienna chantry. RIP to the Vienna chantry, which doesn't survive in either timeline tbh. Hey, I wonder if that means that Saulot (in Tremere's body) is dead in v5? Etrius manages to escape and reports that the Eldest is now on the way to Ceoris, where it'll call all the remaining Tzimisce to it to become, uh, a part. Pleasant.
Everything between Krakow and Bucharest is straight fukk’d. Ceoris is the centre of all this - IIRC it's somewhere in the southern Carpathians, nearish Brasov. Either way, hell of a fight results with what can only be described as an eldritch abomination, finally both managing to destroy Kupala (the Eldest's goal) and reducing The Thing down to a human-looking body. This bit is interesting! Tremere (in Goratrix' body) and Etrius take one look at each other. "Master..." "I... I know. But where the hell is Saulot?!" Good question, because he sure ain't in Tremere's, uh, former body any more, which was in fact what was fighting them the whole time. Either way, Tremere-in-Goratrix'-body leaps at [Tzimisce]-in-Tremere's-body and diablerises his, um, former body, which must be weird as hell, then tries to turn on the characters and his powers fuckiNG FAIL. EAT SHIT TREMERE. And then the players kill him too and realise that over the course of one night they've destroyed the demon Kupala and two Antediluvians, Tremere and the Eldest. Not bad. This is the battle that causes that second lot of earthquakes I mentioned earlier.
Back to London! They find the mirror containing Goratrix amongst Tremere's belongings. Poor fucker sorry not sorry.
And now the players receive a summons to escort someone from Montreal to the Nephtali headquarters in London! Namely, a Tzimisce named Myca Vykos~ They've recently defected from the Sabbat and want to help take the Antediluvians tf down. (Note: the book here has reverted to using he/him pronouns since they're back in their original form, I'm going to keep using they/them because biological sex does not determine gender identity or pronouns goddammit. ...Anyway. I AM going to use the name Myca since that's the name they're using themself, mostly because, uh, 'Myca' is a bit less noticeable than 'Sascha Vykos', haha.)
So Gehenna has started. Myca's woken up in their original form and being like, "Hey you know what I am preTTY SURE I don't want to serve the Eldest" and promptly joins the Nephtali.
From New York to London to Romania to London to Montreal to London (...London is a hub world apparently), now off to Turkey, to Kaymakli! Which is actually a real place, my brother's been on a tour there. Anyway, this is the part of Kaymakli that they don't show the tourist and that's been sealed shut with lots of angry Cappadocians instead, so that was fun. Presumably Kapaneus hasn't been chilling out there in this one.
Also Colombia has completely been overtaken by the Sabbat so that sucks.
Into Kaymakli! Which usually doesn't let Cainites back out so it may be one-way. Don't worry, there's a ritual for that. At the bottom, they find Augustus Giovanni! Who is pissed off he never actually got to eat Cappadocius' soul and so wants to eat God instead.
As you do.
The book very strongly encourages the players to kill him. Just 'cause. Which is a mood, tbh. Killing him also reveals a beaten, bound Nosferatu, having been Giovanni's most recent food source. An F for Okulos. He's been there for four years, having managed to get a lost fragment of the Book of Nod for Beckett, who promised to come back for him and. Didn't. Which is just rude tbh and I can kind of understand why Okulos ends up betraying Beckett in the Gehenna novel but anyway. (Not canon as of v20, he's perfectly present and chill in BJD.)
End results - the fragment that Okulos went to retrieve shows how to restore the Second City, which holds a complete Book of Nod and may hold the key to stopping Gehenna. It's in Enochian so your player characters probably won't be able to read it (book suggests asking Sascha or Ambrogino). Next stop, Egypt, and a meeting with Hesha Ruhadze! Man this scenario has a lot of signature characters. It also suggests getting third parties in here too, so Beckett would actually be a really good choice. Either way, they find the probable site, and suddenly, a Second City.
Archeologists make grabby hands. Beckett, somewhere, is probably crying in joy. They find a vial with some very old blood in it that they definitely shouldn't drink because otherwise they'll explode (the book uses Sascha as the example here XD;; ). Along with some mystical enscriptions, they return to London and get to work on the prophecy - namely, it suggests that 'the gentle one' (likely Saulot) will die at the hands of another, but arise in a new form, and will stop Gehenna that way. Etrius, one of the only Tremere left and having joined the Nephtali, goes 'fuck it what do I have to lose?' and goes to find whatever new form Saulot is in (potentially can also involve Goratrix here).
Hm. Well. Saulot is apparently in a research centre outside Sydney. Apparently we're mostly chill with vampires, aside from Christians XD Go figure!
Apparently it's a cloning facility. One of the rooms had, past tense, a child, successfully cloned six-year-old, who was in perfect physical form but vegetative from birth. Religious characters will pick up that it's because the kid's body didn't have a soul. Now, it does - Saulot's. Having been thrown out of Tremere's body when the Eldest took over, his soul fled until it could find the most suitable vessel - a soulless cloned body. No actual soul to have to subdue. Saulot ends up reborn, albeit in the form of a six-year-old and without any memories. Turns out, the child was taken by a cult of Thinbloods, believing him to be the messiah.
Sydney's messy situation gets described here! Short version, Sydney's Prince is/was Sarrasine, who was a Toreador. Except he wasn't a Toreador, it was a fairly open secret he was only POSING as a Toreador - he was actually a Caitiff. (Except he's not actually a Caitiff. He's a sixth-gen Setite. Sydney is Like That, yes.) Given Sydney's independence from the sects and its apparent Caitiff Prince, it's become a major site of Caitiff and Thinbloods, which Sarrasine is just thrilled about but can't do anything about because he doesn't want to actually go 'lol I'm a Setite'. Anyway, either way, everyone is unaware of Saulot's return, so the players seek out the little boy, who's pretty spooked and confused. Asks the characters, "Who are you? What is this place? What do all these people want?" and his third eye opens. Tada! Salubri Antediluvian, and like the prophecy mentioned, he's 'unholy' and 'a mockery in the face of God' - a clone.
Back to London with kid!Saulot. The Nephtali have been trying to work out what tf is going on. A researcher tried drinking from the vial. It was messy. The characters might get some downtime. Sarrasine's followers may attack to try and get the kiddo back. Either way, everyone goes to bed, and wakes up to find a Darkness having overtaken the sun, which is generally not good for anyone, and Lasombra characters are just, feels bad man. The Veil of Darkness means vampires can be up 24/7, along with other things that don't like sunlight, and I imagine things like... plants not being thrilled. Also probably very confused animals. I'm not sure if it's like a dark atmosphere, or a physical body between the sun and Earth that just eclipses it whatever vantage point you look from, or what? Disciplines like Auspex, Obfuscate, and Obtenebration go a bit fucky. Then, a few days later, everyone feels a... Summons. For low-generation vampires with still-living Antediluvians, it's strongest. Higher gens with destroyed Antes, not so bad. So I'm sure you can guess what's summoning them.
Yep. Antediluvians. Banu Haqim are getting summoned to Alamut instead so Ur-Shulgi can turn them into an army against the Antediluvians, so godspeed resisting that, Elijah.
Off to the city of Gehenna (it's nearish Jerusalem). Elders of all stripes have been heading there to kill their childer in hope of being rewarded by their Antediluvians to get their powers restored, which is terribly rude. Indeed, the Antediluvians basically go, hey, can you not, and also can you start Embracing more childer for our armies, because they're not very nice either. Pretty much all the characters have been summoned for their crimes against the Antediluvians, and now they're gathered before them - Set, [Lasombra], Ennoia, Absimiliard, Malkav (as like... a cluster of identical little girls with glowing eyes because of course Malkav would use the Creepy Child trope), and [Toreador], who's so beautiful no one can tell if they're male or female. When the players and child!Saulot get there, they question him, but he's literally a six-year-old boy and is spooked. He also has the vial, somehow. Set takes it, and Kiddo says, "Don't drink it. You'll burn up." So Set makes Kiddo drink it instead, because he's a nice guy like that.
Kiddo's third eye opens. A giant black throne appears. The dozen small girls that are Malkav say, "Father's home." Kiddo!Saulot says, "No, Father's dead." Girls start screaming so loud people start bleeding thick black blood from their ears and doesn't stop until Set kills all twelve. A random stranger, now with their glowing eyes, steps forward and basically goes 'wow rude'.
Powerful beam of light appears. The Antes (aside from Kiddo!Saulot) writhe in pain. Angel appears, asks Saulot if he's willing to atone for all vampires. He agrees. Throne explodes, Antes fuckin' die, and everyone promptly frenzies and tries to eat each other, because vampires. In the aftermath of that, vampirism basically... ends. The player characters may be rewarded by becoming human again, as do a lot of Thinbloods, but most everyone older just, uh, dies. Vampirism ends, but the Earth has been saved.
That is... hmm, bittersweet, I think. It's a pretty compelling chronicle, very dramatic, but it's much less character-based and is more, 'the characters get dragged along to Do Shit'. I kind of like the idea of it being a story involving the characters we know, but for original characters, I think Wormwood is a much more compelling scenario so far.
Chapter 5 - The Crucible of God: Okay I'm tired now and this is the 'rocks fall everyone dies' scenario so gonna skim-read this one.
This is the chapter that introduces the level 10 power for all disciplines - Plot Device. The Antediluvians can do shit because they feel like it. Whew. Also, if an Ante spots anyone of their blood line, they can just make them... explode and their blood gushes into their mouth. Monch monch. Spot another clan mate? Roll to avoid frenzy. Just woke up? Roll to avoid frenzy. Good times!
And then the Tzimisce Antediluvian awoke as a mass of Vicissitude flesh fungal infestation with tentacles and lampray mouths and stuff and ate anything in reach until it ate, uh, every living thing in Manhattan. In one night. Bad day tbh. Eventually it burns when the sun rises, but what's left underground is still there and shit's still messed up. Like picking a leaf off a dandelion and it starts bleeding. Trees with faces, swarms of insects forming into eyes and watching. Nice and creepy. In the aftermath, it's basically infecting every life form on Earth with Vicissitude, which is distinctly uncool.
Absimliard has an animal army and currently looks like a giant humanoid jellyfish.
Oh boy here's the Banu Haqim part XD;; Interestingly, it's a lot better for them! Haqim doesn't eat his childer, they feel themselves strongly bonded to him but still maintain their own minds and wills. Downside, anyone who doesn't follow Haqim alone gets hunted down so he can eat them, so Ur-Shulgi's probably having a field day at being vindicated and poor Pyre/Elijah is hiding tf under the bed. Plus side, it only lasts a few months before something kills Haqim, so hey! And there's genuinely a way to become human again, especially for high-humanity, high-gen vampires, so that actually would be a genuinely good outcome for Pyre/Elijah.
Malkavians end up as a giant hive mind. Like, more than usual. [Lasombra] covers the world in darkness, then it stops. Ennoia merges with the entire planet and starts eating people. And vampires. And Methuselah. And other Antediluvians. She's kinda hangry at this point.
Tremere attempts to rule the entire world using the Human Genome Project as the true name of the entirety of humanity. It lasts about two minutes before [Tzimisce] turns him into a meat crime, along with, uh, the entire rest of the world, aside from the players, who were part of Tremere's ritual and thus immune from it.
Also Saulot, who they just met in the form of a little old man.
Turns out, he planned it all along. Lured Tremere to him, knowing that his body was tainted by using Tzimisce blood to become a vampire. Knew that when the Eldest returned, he'd be succeptable, and Saulot would be able to bounce out when the Eldest took over. Now, he can lead the characters in the only way to stop Planet Tzimisce, which is, uh, prayer and letting themselves get eaten. Could actually work! And you end up human again in the bargain!
End result - all vampires gone. Some of the more human ones do end up human again. Either way, world's still fucked. Open Antediluvian rule for several months has destroyed most of humanity. There are still remnants - former Malkavians who are still a bit weird, former Tzimisce who are a bit... Vicissitudey. Ennoia's still around! She's mostly chill except when she occasionally feels like rearranging landscapes. Otherwise, it's time to recover.
Alternate endings - that last one wasn't depressing enough, so here's a scenario where All Is Tzimisce, here's one where there's global extinction of literally everything except the player characters who gradually drop into torpor and never recover (or just flat out burn if they're outside), or there's one where the players are the only vampires left and start a new cycle with them as the new Antediluvians or something, oh and Caine's still kicking and is Very Displeased that God won't let him die already. Gooood times!
Rest is how to basically play it, and character sheets. Which go back to calling Sascha ‘it’ again *sigh* (And using the whole alien look despite explicitly mentioning that they look human again. Of course.)
So, final thoughts! Gehenna is... an interesting scenario. Lots of possibility for introspection. It’s very... apocalyptic, and that may bother a lot of people, since, well, for the most part, it’s going to be the end of playing your character as a vampire. Which I figure most people are playing Vampire the Masquerade for. So it’s basically either a hell of a finale, or you just don’t make use of it.
Favourite scenario did end up being Wormwood. I just really like the introspection and opportunity for hope. Did also enjoy Nightshade, but in a different way, I think? Like for Nightshade, I’d rather read it as existing characters working together, maybe as a novel, whereas for Wormwood I’d want to play it since it’s such an intensely personal kind of thing.
(I also still want a slumber party AU ngl.)
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theseerasures · 3 years
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Conspicuous Media Consumption, 2020
it’s that time of year again! *saddest toot from the party horn*
for those of you just joining us: it’s a “consume a different content every week for 48 weeks of the year” challenge. for a longer explanation, check out last year’s write-up here, and as always, feel free to pop in and ask questions about any and all of this content.
(same disclaimer as last year too: content for this project ONLY here, and not certain...*looks at my billion Sad Cop Lady posts*...hyperfixations.)
(man remember when i was big into X-Men comics earlier this year? better times than these, if only because no one's discoursing about Emma Frost’s woobie/war criminal ratio anymore--her w/w, if you will)
(...i swear at one point i didn’t exclusively like platinum blondes but alas)
Bitter Root (comic, 1 issue finished 1/1/2020): still very cool on a basic concept level, but runs into the Image Comics problem of just not having enough content to keep my interest beyond that. part of that is on me, for picking it up again BEFORE the second arc rolled out, but the first five issues didn’t really follow (or resolve) any cohesive story either, so...meh.
Immortal Hulk (comic, 3 trades finished 1/17/2020): still not gonna be something i care deeply about (maybe one of Bruce’s Hulksonas dyed his hair???), but i do want to give kudos to Al Ewing for sheer consistency in terms of sustaining this level of quality storytelling month by month for more than two years now. working with the dense archive of the Hulk mythos and managing to make it interesting and thoughtful is impressive even if i personally would not expend the same effort.
Disco Elysium (game, finished 1/18/2020): honestly i should have twigged onto what this year was gonna be like when the third thing i drew from the barrel was pure uncut Eastern European flavored depression. i faintly recall people ragging on it for being pretentiously cynical, but i actually thought its core slid more towards idealism than people give it credit for. also gratified that i haven’t heard anything about Robert Kurvitz using slave labor to finish it, which is a thing we have to say about our video games now!!! fun.
Watchmen (TV, 7 episodes finished 1/27/2020): i am a fool who wants to believe in Damon Lindelof and I WAS RIGHT!!! honestly still cannot believe that he pulled off this highwire act with such deft aplomb. might be my favorite TV this year, which is a pretty high bar given how much TV i ended up watching.
On a Sunbeam (comic, finished 2/1/2020): Tillie Walden rightly deserves all the praise for inventive queer storytelling, but i will say that on reread--since i first read this as a webcomic--there ARE some issues with pacing here that clearly come from the foibles of its original intended medium. still just excellent, even if after some plot significant haircuts i was having trouble telling a few folks apart.
Lazarus (comic, 1 trade finished 2/8/2020): it’s so good and i want moooooorrrreee--though obviously Rucka and Lark have the right to take all the time they need. the newer longer issues work really well with the epic prestige drama vibes of the story! i’m into it.
The Good Place (TV, 4 seasons finished 2/18/2020): i’m gonna be super honest: i actually wasn’t a big fan of the finale, nor the last season as a whole. it felt like all of Eleanor’s flaws vanished for a majority of the season, and the Chidi-centric episode where they tried to give a legible justification for why he’s Like This was...i didn’t care for it. still, it’s so good and unique on the WHOLE that we’ll literally never get anything like this ever again, and that counts for a lot.
The Old Republic (game, finished 2/21/2020): it’s an MMO so it will never actually Be Finished so long as the servers aren’t shut down, but i caught up on the content i’d missed in the intervening months. Onslaught thus far has mostly been...kinda bland tbh; going back to Imps vs. Rebs after all the shakeups in the previous expansions feels like a waste.
High Road (album, finished 2/22/2020): someone should tell Kesha not to say that word!! otherwise i was very happy with this album, and happy FOR her even though we don’t know each other. being able to find joy again in the same genre of music you made while you were being horrifically exploited is very cool.
Young Justice (TV, 13 episodes finished 2/28/2020): given how much the middle stuff dragged--STOP KILLING YOUR HIJABI CHARACTER IN HORRIFIC WAYS--i was...actually kinda mad by how the end managed to stick the landing anyway. the day being saved by Vic’s self-acceptance and Violet’s sublime compassion was A+, and even the Brion/Tara switchup was a pleasant surprise, though it relied on me caring about Brion MUCH MORE than i actually did.
Manic (album, finished 2/29/2020): do people still care for/about Halsey? i feel like even That One Song that was on every tumblr gifset ever has kinda faded into obscurity at this point. this album was...okay. i feel like people give Halsey a pass for extremely obvious lyrical turns that they wouldn’t for other folks because of her subject material--which is fine. not really my cup of tea, but i also listened to lots of Relient K this year, so that’s probably a good thing.
Jade Empire (game, 3/10/2020): the only 3D-era Bioware game that didn’t franchise out, and for good fucking reason!!! the Orientalism and appropriation really haven’t aged well, and even beyond that the story was...standard Bioware faire. even my usual “my wife’s a bitch i love her” Bioware type didn’t do it for me, and i just ended up romancing no one. it did make me think a lot about what level of cultural borrowing is accepted nowadays, and why: people still look fondly at Avatar and talk about how ~accurate and respectful it was, for example, despite it being staffed almost entirely by white folks, and the Orientalism ALL OVER the monk class in DND is still fine for some reason.
Alif the Unseen (book, finished 3/31/2020): interesting to have read this AFTER reading The Bird King last year, because it highlights how the intervening years have shifted G. Willow Wilson’s thematic interest and improved her craft. i’m actually quite fond of how her characterization work is rougher here--Alif is extremely flawed to the point of being insufferable, but it makes his development by the end more satisfying. Dina is also just good and i love her
Baldur’s Gate (2 games, finished 5/31/2020): well, having finally finished the series i’m happy to say that it...still doesn’t really do it for me, sorry. any awesome story moments were overshadowed by the EXCRUCIATING inventory management system and the combat (i still don’t know what a THAC0 is and at this point i’m afraid to find out). these games crucially lack the Home Base that later Bioware games were so good about, and that (coupled with the huge cast of characters you can drop off and never see again) really hurts the intimacy for me. by the time we finally did get one it was the Hell Dimension in Throne of Bhaal, and i was just...trying to get through it. (yes, i did just say that about one of the most beloved expansions ever to one of the most beloved games ever.) THIS particular iteration of “my wife’s a bitch i love her” was very good, but the game wouldn’t let me romance her :(
The Underground Railroad (book, finished 6/19/2020): honestly what is there even left to say at this point! it was exactly as good as every critic on the planet said it was, even with my usual aversion to hype. draining and horrifying in turns but still insistent upon a future for Black folks.
Steven Universe (6 seasons and a mooooooviiieeee, finished 7/11/2020): yes, i DID finish the show and almost immediately begin a rewatch. this series is now one of my top five most formative things, and the amount of love and respect i have for it is incalculable. that said: i once again did not love how the central conflict of Future was resolved (just the resolution--i loved the finale just fine). for all of Steven’s breakdown was built up, resolving it with “EVERYONE HUG HIM UNTIL HE CRIES” felt...cheap, especially since up until this point the show had been so good about treating trauma and mental illness with the respect and nuance it deserves. it made me wish some of the earlier, less substantial episodes had been cut so we could spend more time at the end.
What It Is (comic, finished 8/19/2020): y’all i love Lynda Barry SO MUCH. for the longest time i was worried that One Hundred Demons was more a lightning in a bottle situation but every book of hers i pick up makes me feel obscure emotions i didn’t even realize existed. the compassionate way she’s able to describe her child self and how weird and fucked up she was (and still is) is honestly aspirational.
She-Ra and the Princesses of Power (TV, 5 seasons finished 9/26/2020): so here’s a reversal of what i’ve been complaining about with other shows: i was mostly lukewarm-to-warm about She-Ra, but the later seasons and the finale made me much more into it as a whole. more shows should improve in stakes and overall quality as they age tbh!! i still don’t actively love Catradora (my sole quibble with season 5 actually has to do with the way Adora kept backsliding as a character to make certain Plot/Relationship things happen), but i’m very happy for them nonetheless. i can certainly appreciate a show that will go for High Feeling over tight plot. dark horse standout moments: trees growing everywhere proving that Perfuma Was Right, and Hordak and Adora seeing each other--that weirdly intimate moment of recognition.
Fetch the Bolt Cutters (album, finished 10/7/2020): again i find myself not having much to say that no one else has said. it’s good! once again love it when an artist reclaims something they’d attached with negative affect (anxiety, depression, disordered eating) for better and brighter things.
Solutions and Other Problems (comic, finished 10/25/2020): i was very into Allie Brosh’s ambition with this book, which feels weird to say but i stand by it. it’s cool to see an artist try to make a new medium work for them instead of just sticking to what already works. not all the experimentation was 100% effective, but it was still delightful and occasionally devastating to read, so.
Legend of Zelda (3 games: Ocarina of Time, Majora’s Mask, Link Between Worlds, finished 11/1/2020): this was the third time i’d played Ocarina of Time, which made it the nice, comforting groove i settled into before Majora’s Mask blatted me in the face. i’m not usually a completionist Zelda person because...the gameplay in Zelda is bad, do not at me it just is, but i really felt like i HAD to be one for Majora’s Mask since the whole point is to get attached to the banalities of the town. i’m sure nobody’s surprised that i loved it, even if it gave me an existential crisis about how life goes on in the game for NPCs when you’re not there to save them from it, and there’s not enough time to save them all all the time (also not a surprise to anyone: Romani and Cremia gave Personal Feelings). Link Between Worlds...bad. not like in a “this is a bad story by every measurable gauge” way, but i was already struggling with the 2D playstyle shift enough that for the whole story to end with some “yes it’s v sad that Lorule is Like This but trying to steal Hyrule’s privilege is Even Worse Actually” noblesse oblige bullshit left a VERY poor taste in my mouth, this year of all years. i did audibly gasp when Ravio took off his mask, though. i’m currently playing Breath of the Wild in cautious increments; it’s the first time i’ve enjoyed early Zelda gameplay, but if they wanted fully voiced cutscenes i wish they got voice actors who...knew what words sound like.
folklore (album, finished 11/6/2020): my belief that Taylor Swift is Just Fine continues, i’m afraid. i LIKED this album, don’t get me wrong, and respect her constant drive to innovate, but i didn’t love it substantially more or less than any other Taylor Swift album. mostly i’m just tickled by how she thinks leaning into the indie aesthetic means borrowing Vita Sackville-West’s entire wardrobe, though i will admit to feeling Something when she swore in a song. i think it was like. savage vindication?? you go ahead and swear, Taylor Swift. you deserve it.
Shore (album, finished 11/19/2020): do people still care about the Fleet Foxes? i think there was some Drama with Josh Tillman a while back but i don’t remember where the discourse landed with who was being more problematic. it was nostalgic for me to listen to their new album--made me remember being an undergrad who exclusively listened to men who mumbled and played acoustic guitar all over again.
Star Wars (3 movies: original trilogy, finished 11/27/2020): there is So Much bad Star Wars these days that every time i rewatch the original trilogy i’m afraid that they will suddenly be bad, but guess what! they’re not. i love these children and their hot mess stories, i love that Lando doesn’t know how to say his best friend’s name. what stood out to me this time was the way Obi-Wan described the Force in A New Hope, which strongly implied that ANYONE can be Force Sensitive; that obviously faded with each subsequent movie, but part of me does wish they’d kept it.
X of Swords (comics, 22 issues finished 12/5/2020): i am enjoying Hickman’s X-lines!!! not so much here for the Grand Conspiracy or whatever, but the character work and highkey weirdness is fabulous--they FEEL like X-Men, despite all the shakeups in-universe. this crossover is a nice microcosm of all that: grandiloquently all over the place, but still full of cool standout moments and genuine hilarity. ILLYANA DOESN’T KNOW HOW TO SPELL MAGIC.
Fire Emblem (4 games: Sacred Stones, Path of Radiance, Radiant Dawn, Awakening, finished 12/14/2020): this was the thing that i was closest to giving up early on, but i ended up hyperfixating on it instead. that’s a credit to what the gameplay does to my lizard brain more than anything else, because the story and character writing is...insipid. it was very bizarre to witness this franchise blunder around with its animal-people racism allegory around the same time i was getting back into RWBY, and ITS animal-people racism allegory blunders. Awakening was the first time i felt anything for the franchise beyond “teehee red units disappear make exp bar go up and brain go ding,” so i’m excited for more mature storytelling in subsequent games (they MUST get better. they MUST). the child husbandry thing is...very bad tho, and Apotheosis being “challenging” entirely through the game changing all the rules is also bad.
once again no vidya games that came out this year--i’ll probably pick up Spiritfarer or Hades after the New Year, though (or maybe TLOU II! but probably not. sry Laura and Ashley). more TV and franchises this year, which made me feel In Touch with the Children but was also kinda exhausting. nothing was so egregiously terrible i dropped it without finishing! in a year like this that feels almost like an accomplishment
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venus-says · 4 years
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Kamen Rider Ghost Episodes 17-50
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Ghosts are spooky.
Coming out later than it should, it is finally here, the final review on Kamen Rider Ghost. I avoided writing this review as much as I could, but if I wanted to move on I had to get this out so, here we are.
Yes, by my tone you probably already guessed that I didn't like Ghost. But it's not really that I disliked it, is more that I didn't feel anything for it?
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If you asked me to describe Ghost in one word that word would be: forgettable. Because at the end of the day Ghost hasn't left an impression on me, and if it weren't for all the notes I made and the screenshots I took I wouldn't remember a single thing about this show, and it's not because time has passed, because I still remember W, heck I still remember a lot of thing from Fourze and Drive that are seasons that I hate. But for Ghost, I couldn't remember a thing. To write this post I had to read my notes five times, while looking at the screenshots I took, and with the Wikia page open so that I could locate myself, I also needed a help from YouTube to remember a few of the scenes.
But giving credit where its due, my experience with Ghost wasn't just a bunch of boredom and confusion, it had a few good moments, in particular the second part of it. Yes, it had its flaws, most of what I mentioned in my first post was present, but they had new additions that were interesting and that, judging by my notes, got me very engaged. Sadly, when the third portion started all that was interesting was dropped and what we got was a big pile of mess that didn't make a lot of sense, and that had no meaning at all, at least none that I could see hidden in all that madness. That final arc made things look very empty and without a purpose. And it's sad that it went that way because, and I'm gonna sound repetitive here, they had great concepts and pretty damn good visuals but the execution lacked a lot.
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I don't really have a direction to line up my thoughts about everything that happened in these 30+ episodes so I'll do the same thing I did for Gaim and go character by character here, starting with the Riders:
Takeru was bland (look at me repeating myself again), to me he had no personality at all. He was very wasted, like the dude died and he's a ghost, that was supposed to be cool, and it wasn't. They could use his backstory with religion play a part in this, but the most it did for him was seeing him meditating here and there, the fact he grew up in a temple didn't make much difference for him. They could've made some cool stuff with his dad, have him like a spiritual guide or something, but no the most we got was a few scenes that lacked emotion and it wasn't fun to see. And another repeated complaint, the number of times he died and came back and had his countdown restarted was a joke, just like his motivational speeches that are generic as fuck and never hit the mark, at least with me.
There was a single time where I started feeling like Takeru was interesting and it was when he started being a bitch and all heroic Eyecons left him because they couldn't sense the heroicness on him or something like that. I thought that moment would give him a personality and it could start a journey of persona growing as he would have to gather all Eyecons again. But then the show dumped a bucket of pig's blood on my face and made all Eyecons get back to him in the same episode and the most we got in the development department was those horrible scenes where the Eyecons would drag Takeru inside them to have vague conversations that are meant to sound deep and smart but that only sound dumb (just like me in this blog). 
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Makoto... was useless. I know this is a running gag about secondary riders, but I never felt that SO MUCH like I did with Makoto. The dude did nothing, this whole time. He got controlled by the enemies, AGAIN, then we know his also kind of a ghost because his body is in the Ganma's dimension, but that was just a convenience to give him his power-up, then he spends some time doing nothing just to bump with a side-plot about him having copies of himself that pretty much goes nowhere because most of the times the copies only interact with him and it's just a waste of time. And don't get me started on the implications that he loves his sister more than he should because that's a disgusting hole I don't wanna get in because I don't want this post to become as long as a scientific article.
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Alain was definitely my favorite of the riders, I dare say my favorite member of this whole cast. His story is rough, I admit it's very hard to see anything interesting on him at the start. But when all shit goes down with his family and he gets his "redemption arc" it's a true delight to see him. His whole thing with the Takoyaki lady was very pretty and very emotional and it was definitely the high point of the season to me, it really hit me hard seeing the lady die, and I understand that this is a show for kids and they don't wanna be sad and gloomy all the time but I really think the show needed more moments like this, you know? Make us really think about death, and how that affects the living. It's a shame that in the third act Alain had to deal with the whole mess with his family and seeing his own people being pulverized for no reason at all because it felt that they traded something more unique to a very generic thing.
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Moving to side characters, Akari remained consistently interesting, of course, I think they could've used her way more seeing that she's supposed to be the scientific side in a very spiritual show, but it felt like they only used her science background when it was convenient for them, they didn't make much of a discussion. Regardless of that I still like her, I like how she's not a romantic interest, she's somewhat very proactive, and even though he sucks at it she does kick some ass. Sadly most of the time they just make her the Straight Man to Onari who's one of the worst characters ever because he's annoying as hell, he's character is very flat-lined, he doesn't have an arc, he doesn't change, he's just there for bad comedy. Heck that guy who's an apprentice in the temple, the one that has the mom with the lamen shop, I think Shibuya is his name, he has more of a character than Onori, he even has more of a character than Makoto's sister who took over the role of the token girl and as a token girl she only serves to be Makoto's motivation and Alain's romantic pair and has nothing of her own.
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We also had Cubi and the other Mozart Ganma that were a very interesting concept of a MOTW who develops a personality that is a leftover from their "human counterpart" in the Ganma world, but instead of making something cool with it they just drop the concept, the two go away and disappear for a big chunk of the show just to come back at the end for a very small participation if I'm remembering it correctly and it's just a disappointment.
Closing the good guys' side are Yurusen and Edith. I said Yurusen was annoying at the beginning but that little thing grew on me, also the revelation at the end that Yurusen was actually a cat makes it impossible for me to dislike it so... the same can't be said about Edith. I'm sorry but I hate the guy, more or less because I don't get him. Like, he's supposed to be a double agent? But he always seems so shady to both sides so it can mean that he has his own agenda and that he's helping both sides in order to get what he wants but nothing ever comes out of it and it's just frustrating.
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I was planning on doing a section about the villains and go on each one of them, but their plotline is so confusing, I didn't understand it while watching it and I most definitely won't be able to do this based only in my confused notes so I'll just bundle them up in a single paragraph.
So basically their thing is basically an alien invasion plot, their world is bad so they're trying to invade Earth and take over. It seems like a simple plot, but the way they do this is confusing as hell. To begin with, there's that Demia project that on paper sounds amazing but when you have Igor as the head of the project it just makes for something that is really hard to watch and pay attention to because he's head-on-head with Onari trying to see who's the more annoying, and the show seems more concerned in making him have a gag with women hitting him rather than explaining what is going on with this plan. Then on top of that, we have the political/familiar drama with Alain's family that I couldn't care less because they didn't bother to explain well what goes on in this family. And it all just becomes messier when Adel gets to power and the Ganmeizers become a thing because it feels like one of those things that came out of nowhere and they're way too overpowered but they still get defeated in a regular basis somehow. And then they all become a god-like entity or something at the end, and I really don't know what to make out of this. Honestly, if you watched Ghost and understood how this progression happened please explain to me, I need answers.
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I feel like I talked a lot and at the same time that I didn't write a single word. There are so many other things in this show that I want to complain, like those ridiculous possessions the Eyecons do, that random idol-centric episode, how inconsistent they are about the difficulty of getting to the Ganma world, how Alain's sister can become a rider but she just gets her ass kicked and we never see her in action again, the way Takeru's dad in so keen on putting so many responsibilities into someone who was just a kid and how they wanted to make him be a chosen one, some of the portrayals of historical figures that seem kinda offensive at some points, the excuses for power-ups, and so on and so forth. But I gotta be honest my energy is starting to run down so I think I'll wrap up here, I know there's a lot else that happens but I pretty much said everything I had to say anyway so I think I made my case and there's no reason to make this post longer than it already is.
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Now I'm curious, what are your thoughts on Ghost? Do you agree? Disagree? Should I have watched the show again before making this review? Let me know in the comments. If everything goes right this week I should have the post about the Ghost movies up as well, that'll probably be better since I won't be working from my bad memory. In any case, stay healthy, stay safe, never stop resisting, thank you so much for reading, and until the next time, see ya~
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Crash Bandicoot 4: Better Than You’d Expect (a Review)
Right, you horrible lot. I promised you a review of Crash Bandicoot 4 and, as I appear to be the last stable person and/or thing in the chaos of modern Britain, I suppose I had better deliver. I would say something about Xmas, but what with this being International Year of the COVID Virus, there sort of wasn’t one. With that in mind: Crash 4- what, why and is it any good?
As a kid, I used to really like the Crash Bandicoot games on the old PS1: the levels were beautiful and imaginative (although, to this day, the ‘Road To Nowhere’ level and its sequel in Crash 1 can fuck right off), the characters were funny and compelling and the move-set was entertainingly bonkers. Naturally, Crash Bandicoot 4: It’s About Time (and yes, that is the real title) pushed my Nostalgia Button even faster and harder than I’d push Boris Johnson down and endless flight of stairs, given half a chance. It helps that it’s superbly well-made by a developer that clearly cares deeply about the games and not just the selling power of their brand name.
The game is a direct sequel to the original three Crash games and sweeps the intervening efforts from lesser developers under the great rug of history. For the most part, this is probably wise considering that their quality usually hovered somewhere between ‘sewage’ and ‘being trapped at a Beyonce concert without a cyanide pill’ (yes, Internet, I still hate Beyonce. Just because I haven’t mentioned it in awhile, doesn’t mean I’ve warmed to the catawalling bint or her irritating ubiquity on otherwise-acceptable supermarket mix tapes. That would require a frontal lobotomy and the removal of my ears, but I digress). I do think it’s a bit unfair on Crash: Twinsanity, which at least had an interesting core gameplay concept and some funny dialogue, even if it wasn’t very well-realised on the mechanical level. But ho-hum: I can nit-pick later during the loose ‘what I didn’t like’ section- these early paragraphs are meant to be mainly praise.
The actual plot concerns an escape attempt by Neo Cortex and N. Tropy, who were apparently trapped at the beginning of time after the events of Crash 3. News to me: I guess you had to collect all the hidden extras to see that ending and, while the 90s were a much slower decade, I still didn’t have time for that shit, even back then. Anyway, they break back into the timeline, in the process shattering reality itself and forcing Crash to make his way across the multiverse and different worlds at different points in history in order to stop them. There’s not a lot of complexity there, but as a justification for having the levels all be radically aesthetically different and providing a jumping-in premise for fan favourite characters, it’s a plot that does its job. Despite it’s simplicity, it’s also offered up with a surprising number of twists, fun cut-scene asides and surprising little narrative flourishes. The re-introduction of Tawna (Crash’s girlfriend from the first game who was tastefully removed after the original developers fired Kevin The Furry from their team) is kind of sweet and handled pretty neatly. And I mean that in the sense of ‘aww, that’s sweet’ not ‘Ah, sweet, bro’, just to be clear. She’s obviously not the same character from the original games, but the developers have taken care to give her enough quirks and entertaining lines that she’s not just the standard ‘Badass Action Girl’ trope made flesh. The levels that where you get to play as Cortex and get into the head of a cartoon evil genius are fun, too, even if they don’t tell us anything about the character we couldn’t have figured out for ourselves.
As with the original games, the worlds and levels have a really idiosyncratic and stylish look. Just looking at the scenery is a blast. My personal favourites are a level clearly based on New Orleans in the middle of Mardi Gras, the planet Bermagula and basically all of the levels set in a Crash-ised version of Feudal Japan.
As nice as the levels are to look at, they’re mostly pleasant to play through, too, with a staggering variety of different gameplay elements coming together to create intricate challenges. That said, I should stress that the phrase ‘mostly pleasant’ comes with a massive, throbbing caveat, which brings us neatly to the designated gripes and nitpicks section of this review.
You see, while the levels are mostly well-designed, there are individual platforming challenges that just lump too much together for any normal person to keep track of and then demand that you solve them at speed and they break the delicate, wafer-thin boundary between ‘fair challenge’ and ‘taking the piss’. Actually, the incidents of this phenomena towards the start of the game take the piss. By the later levels, they’ve graduated to demanding other bodily fluids, too, such as tears and blood. I feel like the developers were a bit too in love with the original games’ reputation for punishing difficulty and got into a bad habit of opting for design choices that emulated it over design choices that were fun.
I also feel that, considering the game takes place across a time-shattered multiverse, the levels might have been a bit more varied. Don’t get me wrong, there are some gorgeous and brilliantly creative worlds on offer in Crash 4, and every level is a visual blast. However, with the single, solitary exception of Bermagula, every alternate universe you visit is ultimately a reflection of something familiar from our own world or culture. N. Sanity Beach is… well, it’s just a tropical beach with generically tribal ruins a bit further inland. The Hazardous Wastes are just an off-brand post-disaster planet Earth that owes more than a little to the Mad Max franchise and where you’ve definitely seen every individual component before (even if they’ve never been assembled in such a Crash-y way until now). Then there’s the made-entirely-of-pirate-tropes world, the Japan-but-not-really world, the Inevitable Fucking Ice World (which keeps getting included in games despite the fact that uncontrollable sliding is even less fun in precision platformers than it is in real life) and the Generically Futuristic City world, because the old Crash games had them so this one has to as well. None of these worlds are bad- like I said, I enjoyed all of them, and the others that didn’t quite merit an honourable mention besides. It’s just that I feel like greater flights of fancy could have been taken: we could have seen some truly alien geography and architecture; viewed whole of evolutionary timelines, all through the lens of Crash’s brilliantly slick, cartoony art-style. The only truly ‘out there’ world we visit is Bermagula, which takes up precisely one fucking level, then that’s your lot: it’s back to Crash-y versions of Earth locales.
I’m also not a big fan of the ‘gems’ system. Yes, it’s great that developers chose to use the gems that were such a big part of previous games to unlock funky little cosmetic bonus costumes for the playable characters. On the other hand, the outfits you unlock should be tied to the number of gems you have overall, not your ability to collect certain numbers from specific levels. That way, your wardrobe would be a measure of your general skill at the game, not of which levels’ platforming challenges you were most willing to put up with for multiple play-throughs.
I’m tempted to compare all this to the superlative one-two punch that was Rayman: Origins and Rayman: Legends- two of the best platforming games ever made. With the exception of a couple of fuck-off unreasonable boss fights, the platforming challenges in those games were perfectly, legitimately fair. Insanely tough sometimes, but fair. Their level and world design also nailed the ‘weird-as-fuck flight of fancy’ vibe as well. Even the Inevitable Fucking Ice World in those games had the decency to throw in some giant cocktail umbrellas and slices of lemon to make you feel like you were ice-skating your way through the world’s biggest Martini while a fucking dragon in a chef’s hat tried to bit a mountain in the background. They also tied cosmetic unlocks to overall performance.
None of this is to say that Crash 4 isn’t good, it’s just that it doesn’t quite measure up to the gold standard set by the Rayman: Origins and its sequel. If it helps, think of it like comparing The Talos Principle to Portal. Yes, the former is good, but it’s never going to outshine the latter’s star. I recommend Crash 4, but if the last platformer you played was the undeniable high water mark of either of the Raymans, just remember to adjust your filters going in.
Before I go, does anyone else find it funny that these games have such colourful, kiddy-friendly aesthetics and characters yet demand a level of competence and coordination that’s usually only achieved by more seasoned, grown-up gamers? I mean, there are challenges in Crash 4- admittedly optional ones- that might one day be completed only if a being comes into existence that has the reflexes of a supercomputer crossed with a surprised feline and is made entirely out of thumbs.
And on that horrifying mental image, I must say goodnight. Tune in next time for my usual end-of-year roundup.
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weekendwarriorblog · 4 years
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The Weekend Warrior Home and Semi-Theater Edition 7/10/20 – GREYHOUND, PALM SPRINGS, THE OLD GUARD, RELIC and More!
I hope everyone had a good 4th of July weekend, even though movie theaters don’t seem any closer to opening, and I believe some in certain areas even closed! New York City just hit Phase 3 this week, and I’m not sure Phase 4 even includes movie theaters. Let’s not even talk about L.A. as it will just depress me. I literally have no idea what’s going on or if movies being back in theaters nationwide by the end of this month is even realistic.  There are a lot of available movies this week, and I did my best to see as many as possible, but honestly, I’m getting a little burnt out watching movies on my computer and even on my TV set (the few times I can), so we’ll see how far I get this week. Hold on tight, because this week is gonna be a doozy! (I actually wanted to write a defense of Quibi and its content, but I’ll have to save that for a quieter week.)
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Believe it or not, Tom Hanks has a new movie out this week, too, but it’s only on Apple TV+, since Sony decided to sell Hanks’ fictitious submarine drama GREYHOUND to the relatively new streaming service. Surely, that can’t be a good sign, right? Directed by Aaron Schneider (Get Low), it has Hanks playing Commander Ernest Krause, who is put in charge of his first fleet of ships to sail across the Atlantic Ocean’s notorious “Black Pit,” bringing supplies and troops to Europe during America’s early days in World War II.  The area of the Atlantic got its name because the planes that normally escorted the fleet to keep an eye out for German UBoats would have to turn back. As Captain of the USS Keeling aka Greyhound, Krause is solely responsible for dozens of ships and men.
Greyhound is a classic case of “Well, it looked good on paper,” because when you have a piece of fiction by C.S. Forester and one of America’s most beloved actors wanting to make it into a movie, what could possibly go wrong? Well, I’ll tell you. As someone who generally loves submarine movies and movies with great sea battles, certainly this movie was made for me, but no, although there are a few decent CG battles, the majority of the movie involves Hanks calmly stating orders to his men from the control deck of the Greyhound, as they take evasive measures to protect the fleet from the UBoats. Really, it’s mostly about Hanks, because other than Stephen Graham in a small role, none of the other men on the Greyhound have much personality. The movie even has the audacity to waste a great actor like Rob Hunter on a nothing role as the ship’s cook who brings Krause food and coffee he never has time to eat or drink anyway, because fighting the Germans is very busy work indeed.
While some of the firefights do bring a much-needed level of excitement, there’s otherwise no real stakes or tension, because you always know that Hanks’ boat will never be sunk. Every once in a while, Hanks will ask for coffee or his slippers to change things up. That’s how boring this movie is. And then, despite all the “non-stop fighting,” they somehow have time to stage an elaborate burial at sea when the ship is hit by enemy fire. Maybe this would have been a better movie seen in theaters, but probably not. It’s absolutely astounding how boring this movie is, but if naval speak gets you hot then Greyhound might just be the movie for you!
Now that that’s taken care of, let’s try to get some of the other movies, hopefully some of them are better than Greyhound.
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Andy Samberg stars in PALM SPRINGS (NEON/Hulu), the new romantic comedy and first feature from director Max Barbakow. Calling it a “romantic comedy” wouldn’t really be doing the movie justice, since it’s more of a quirky comedy that offers more than the simple Sundance rom-com formula of Samberg’s previous Sundance movie, Jesse and Celeste Forever. The movie begins with Samberg’s character, Nyles, waking up at a wedding with his horrid girlfriend Misty (a very funny Meredith Hagner). At the wedding, Nyles gives a rousing speech (despite no one knowing who he is) then connects with the bride’s sister, Sara (Cristin Milioti). But wait, maybe you think you know where this is going but when the two go off somewhere private to “hook up,” it’s rudely interrupted by someone trying to kill Nyles, and well, it just gets stranger from there.
I’m not sure how much of the plot and the early twist would be considered a spoiler, although maybe not if you’ve watched the trailer. Essentially, Sara follows Nyles into a cave where there’s some sort of dimensional thing that returns them back to the beginning of the same day over and over. They go to sleep or they die, and they’re right back at the start of the day, so yup, it’s basically a similar Groundhog’s Day premise that we’ve seen in movies like Happy Death Day, Natasha Lyonne’s Russian Doll, Before I Fall or others, but it’s all about what Barbakow, writer Andy Siara and the two leads do that make Palm Springs so much more entertaining and even deeper.
I have to be honest that I wasn’t familiar with Milioti at all before this film, so this ends up being an amazing spotlight for her talent, and similar to Rashinda Jones in Jesse/Celeste, she makes Samberg that much easier to palate. Not that I dislike Samberg, but I’ve never been the biggest fan when he’s given free reign like in movies such as Hot Rod. (But I did like Popstar: Never Stop Stopping, so maybe he’s grown on me.) I will admit that I’m a sucker for a good wedding-based romantic comedy—as seen by recent ones like Plus Oneand Destination Wedding -- and with its odd quantum physics twist, Palm Springs continually finds new ways of exploring the tenuous existence that is a new relationship. Oh, I should also mention that Roy, the guy trying to kill Nyles, is played by JK Simmons, and while it’s definitely a smaller part for one of my favorite actors, he also plays a significant role in the story.
You’ll probably know right away if Palm Springs is your kind of movie, but the mix of quirkiness and honest heart and emotion makes it one of Samberg’s better endeavor. It hope it allows us to see much more of Ms. Milioti, since I think she’s quite wonderful as well.  Palm Springs can be watched on Hulu or in select drive-ins starting this Friday, and since it is this week’s “Featured Flick*,” I hope you’ll check it out! (*I changed the name of this just to see if anyone is paying any attention… or even reading.)
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Greg Rucka and Leandro Fernández’s comic, THE OLD GUARD, has been turned into a movie directed by Gina Prince-Bythewood (Love and Basketball) that will hit Netflix this Friday. It stars Charlize Theron and is written by Rucka himself, and it’s a fairly high concept action movie involving a group of “immortals” – warriors who aren’t able to die, so they’ve lived for hundreds of years and are now hiring themselves out as hired mercenaries. When they learn there’s a new immortal awakening, they seek her out to recruit her.
I generally like Charlize Theron in action mode as seen in Mad Max: Fury Road and Atomic Blonde, and she’s pretty kick-ass as Andromache the Scythian aka Andy, the leader of the Old Guard. Kiki Layne from If Beale Street Could Talk offers a nice counterpoint as her trainee in the form of Nile, the newest immortal, who discovers that she can’t die while serving as a soldier in the Middle East. The rest of the cast includes Chiwetel Ejiofor, Matthias Schoenaerts and others, who are all okay, but I just wish there was more to the story than just watching them have to deal with a lame corporate villain named Merrick (Harry Melling), who wants to harvest their blood to create life-saving pharmaceuticals for others.
While I liked the flashbacks to historic times showing Theron’s Andromache in another light, the stuff in present day is rarely as interesting. I’m not sure I ever would have thought of Bythewood doing action, even though she was supposed to do a Silver Sable/Black Cat movie at one point, but her fight scenes pretty fairly impressive, but she doesn’t lose sight of losing the focus on characterization, at least in terms of the two women.
The Old Guard isn’t bad, and it really would have benefited from being seen on the big screen, but I’m not sure it really offers enough with its concept other than a few decent fight scenes. Personally, I felt it paled in comparison to Netflix’s other recent action film, Extraction, at least in terms of the story and characters.
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A horror movie that got a lot of lavishing praise out of Sundance is Natalie Erika James’ RELIC (IFC Midnight), which you may remember me mentioning last week, because apparently, it opened in a few drive-in theaters last Friday.  I had been looking forward to this due to the amount of praise it got from Sundance, comparing it to the likes of The Babadook or Hereditary.
The story revolves around Emily Mortimer’s Kay and her daughter Sam (Bella Heatchote) travelling to their grandmother Edna’s country home in Australia after she’s reported missing. Edna (Robyn Nevin) soon returns and is behaving oddly, and with Gran clearly not herself, Kay has to figure out if she’s possessed by something or just suffering from advanced dementia.
I feel like I have a general idea what James was trying to accomplish with Relic, as it explores what it’s like being the caregiver for your elderly parent once they’ve become debilitated by something that makes them unrecognizable, put into the context of a horror film. I ended up watching the movie twice, mainly because I had no clue what was going on during my first viewing, but honestly, this movie just ended up annoying me, and it was only partially due to the fact that I had very little idea what was going on since most of the movie is so dark. More than that, I found a lot of the movie to be incredibly dull, and comparisons to The Babadook are inane, since the only thing is that it’s a horror movie (sort of) directed by an Australian woman.
The movie also involves some sort of “evil presence” and a creepy old house that was on the premises when Kay’s family moved in, but this information is revealed in such a dreary and confusing manner that makes it harder to figure out what you’re watching.  In fact, if not for a number of eerie random images, it would be hard to even consider the first half of Relic “horror” since it’s more of a family drama about these three women from different generations contending with each other in this house. As someone who has had many conversations with my sister about what to do about my own elderly mother, I could see why this might connect with viewers, but planting this idea haphazardly into a typical horror movie just never worked for me. Relic has some good things going for it, such as the performances by the three actors (particularly Nevin), plus the creepy imagery and sound design do a lot to create a mood even if it doesn’t necessarily help with the storytelling.
The problem is that this story is told at such a snail’s pace and by the time the horror elements start kicking in within the last 20 minutes of the movie, almost everything is in pitch blackness, making it almost impossible to tell what you’re watching. Any earlier qualities worthy of praise are lost with some of the bad choices in lighting and editing, as well as an ending that’s dragged on for so long and at such a drowsy pace that any good will towards the movie will likely be lost. Ultimately, Relic is a disappointing high concept but single-note thriller that fails to deliver on the scares, instead delivering a dull and slightly unsettling family drama about aging and dementia.
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In fact, I actually much preferred Jeffrey A. Brown’s horror film, The Beach House, which comes to the streaming network sShudder this Thursday. It stars Liana Liberato and Noah Le Gross as Emily and Randall, a young couple who travel to his father’s beach house to reconnect. Once there, their vacation is broken up by Jake Weber’s Mitch and his wife Jane (Maryann Nagel), but as the two couples get to know each other, a freak environmental event unleashes an infection that leads to all sorts of freaky occurrences. While there was just as much weirdness and not knowing what was going on as in Relic, at least this movie mostly takes place in the sunlight, so you can actually see things that are equally or even more disturbing than anything in Relic.
Brown’s film starts out so simply with this young couple wanting to spend some time alone together, but there’s this constant menace looming that’s foreshadowed in the opening credits, and as Mitch and Jane show up and start behaving oddly, you’ll wonder what exactly is happening to them. Things get even more disturbing when Emily is on the beach and experiences even odder and grosser circumstances that lead into the film’s “body horror” portion that will make even those with the strongest constitutions slightly queasy.
Part of why the film works so well is the small cast Brown has put together.  I’ve been quite a fan of Liberato for many years, and she effectively becomes the film’s lead. Certainly, there are a few common horror tropes in place including ones that can be traced back to the likes of Eli Roth’s Cabin Fever, but there’s also enough new ideas that the film doesn’t seem like retread. While I’m not 100% sure exactly what was happening in The Beach House, Brown and his cast do a good job keeping the viewer uneasy and disturbed.  
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Atom Egoyan’s new thriller GUEST OF HONOUR (Kino Lorber) will premiere this week as part of the Kino Marquee (and there’s lots of great stuff on there that will help support your local arthouse while you’re checking that out!)  It stars David Thewliss as Jim, a health inspector whose high school music teaching daughter Veronica (Lausla de Oliveira) has been jailed over an indiscretion with two teen students.
Egoyan has proven himself to be quite a master at the thriller genre, and Guest of Honour involves a complex family drama narrative that scuttles between timelines in order to keep you guessing where things might be going. I’ll freely admit that the non-linear storytelling was somewhat confusing at first, as the movie is framed by a conversation between Veronica and Luke Wilson after the death of her father. It also flashes back to an important moment from Veronica’s childhood before her mother died of cancer, which led to other things that would affect her years later.
I’m frequently amazed by Thewliss as one of England’s more underrated exports, but I was equally impressed by Ms. de Oliveira, whose work I was not familiar with before seeing her in Egoyan’s capable hands.
While we’ve heard plenty of true stories about the relationships between teachers with their students, Guest of Honour isn’t just about that, and it’s the way Egoyan reveals some of the story’s more interesting complexities, like Veronica’s relationship with an obsessed bus driver (Rossif Sutherland), that builds to some of the events that happen later. Honestly, I’m hesitant to reveal too much about the plot since there’s a way that Egoyan unveils various elements that makes Guest of Honour another compelling entry in the filmmaker’s constantly-evolving oeuvre.
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A really interesting crime-thriller with a sci-fi twist hitting Apple TV, Prime Video and other digital platforms this Friday is South African filmmaker Tony Dean Smith’s own directorial debut, VOLITION (Giant Pictures), a film co-written and co-produced with his brother Ryan. It stars Adrian Glynn McMorran (Arrow) as James, a man constantly down on his luck who has clairvoyant powers that he uses to get himself involved in a scheme involving valuable diamonds. Just before this happens, he meets Angela (Magda Apanowicz), a young woman who gets pulled into the problems James gets into with others wanting the diamonds, and when he sees a murder, he has to do what he can to change the future.
I feel like this column’s running theme is that I’m being deliberately vague about the film’s plot, and in this case, it’s because halfway through the movie, there’s a pretty big twist that involves time travel. While that immediately makes the movie more interesting, it also makes things far more confusing.  Up until that point, Volition felt like a rather weakly-written indie crime-thriller from filmmakers who may have seen Memento a few too many times. In fact, it opens with such a pretentious bit of narration I was worried the movie wasn’t going to be very good, and there was very little in the first half to keep me invested. When that new element/twist is added, McMorran’s character ends up on a far more interesting journey, and that turns Volition into a far more inventive and original story. Sure, it isn’t Primer, but if you’re a fan of the twists that come with time travel, Volition does a good job keeping you wondering what might happen next, and it does this with a mostly no-name cast, which is always quite impressive. In that way, it reminds me of The Wretchedwhich opened earlier in the year, as that was also by two filmmaking brothers taking a DIY attitude towards independent film. Volition isn’t perfect but it’s far better than I was expecting, and it’s a testament to the filmmakers’ perseverance to bring their very specific vision to the screen.
I was pretty excited to learn out about the quirky Japanese coming-of-age musical comedy WE ARE LITTLE ZOMBIES (Oscilloscope) from Makoto Nagahisa, because it’s the type of movie that I would usually see at the New York Asian Film Festival that would have been going on right now if not for… well, you know what. But it did play Fantasia in Montreal last year, so I’m sure it would have been fun seeing it with that audience. It’s certainly cute and quirky, involving a group of kids who come together to deal with their parents. Honestly, I don’t have a ton to say about it, but if you like oddball Asian films like the ones that play those festivals, you’ll know whether the film is for you. You can watch a trailer and find out where you’ll be able to catch We Are Little Zombies at its Official Site.
At least that was more watchable than Gavin Rothery’s sci-fi directorial debut, ARCHIVE (Vertical Entertainment), starring Theo James from the Divergent movies as George Almore, a man in the year 2038 who is working on an AI that is as close to human as possible, one that will hopefully reunite him with his dead wife in this new form. If you watch this, you’ll immediately think that Rothery must have watched Moon quite a lot. In fact, he was the conceptual artist and visual FX artist on Duncan Jones’ movie, and the influences of that film are so obvious it’s hard to get past it. Then again, Theo James has so little personality and charisma, he’s almost constantly being overshadowed by his robotic companions. So yeah, not recommended, and I’m a little shocked this was accepted into this year’s cancelled SXSW. Honestly, I couldn’t even get through it.
Also premiering in the Kino Marquee is Nicholas Leytner’s Austrian drama The Tobacconist (Menemsha Films), starring Bruno Ganz (Downfall) as Sigmund Freud and based on the bestselling novel by Robert Seethaler, which I haven’t read (if that isn’t obvious). It deals with the friendship between a teenager named Franz (Simon Morzé) and Freud during the Nazi occupation of Vienna, when the former travels there to work as an apprentice at a tobacco shop where Freud is a regular customer. When Franz falls in love with a music hall dancer, he turns to Freud for advice.
Apparently “showing only in theaters” this Friday is Michael W. Bachochin’s sci-fi/”psychodrama” Parallax (The Primal Group) starring Naomi Prentice as a young artist who is haunted by nightmares and who wakes up to a life she doesn’t recognize. At this point, I might as well just post the actual synopsis: “As she begins to uncover the truths of the life that she's found herself in, the gravity of her failing reality weighs heavily on her psychological identity and the reliability of her sanity is called into question.”
Let’s get to some docs, and you can probably safely assume that Harry Mavromichalis’ Olympia(Abramorama) is about Oscar-winning actress Olympia Dukakis, because it is. Featuring interviews with Whoopi Goldberg, Laura Linney, Diane Ladd and more, that covers the Greece-born actress as she opens up about her struggles with depression, suicide and drug addiction, as well as stories from some of the actors she’s shared the stage and screen with over the years.
The next doc is about the Chinese artist who probably has had more docs made about him than…well, anyone else? Ai Wei Wei: Yours Truly (First Run Features), directed by Cheryl Haines and Gina Leibrecht, covers how the artist developed his 2014 exhibition, @Large: Ai Weiwei on Alcatraz, inspired by his 2011 detention by Chinese authorities (which has generally inspired all his recent work?) Hey, if you’re a fan of his artwork, then you’ll probably want to see this doc, too.
One doc that I really wanted to see was Brett Harvey’s Inmate #1: The Rise of Danny Trejo (Universal), which had a virtual world premiere and is now on ITunes and other VOD, but my attempts to get a screener was met with absolute silence. The film documents the amazing life and career of the 71-year-old character actor and action hero who went from a life of drugs and doing hard time in prison to becoming an easily recognized and respected star, mainly thanks to Robert Rodriguez. I would like to see this movie, and maybe someday I will.
Film Forum’s Virtual Cinema will be adding Jacques Becker’s 1947 film, Antoine and Antoinette, this Friday, as well as the 1927 filming of the original Broadway play, Chicago, long before it was turned into a musical, although it does have Ginger Rogers playing Roxie Hart. Reinhold Schünzel’s original 1933 film Victor and Victoria (which was later remade by Blake Edwards for wife Julie Andrews) also joins the fairly hefty list of repertory films available, being shown as part of the “Pioneers of Queer Cinema” series.
Other movies I just wasn’t able to get to this week include Tito (Factory 25), I, Pastafari (Gravitas Ventures), The Medicine (1091), Never Too Late (Blue Fox Entertainment), Deany Bean is Dead (Global Digital Releasing) and Bloody Nose, Empty Pockets (Utopia).
Also beginning on Apple TV+ this Friday is the new JJ Abrams series, Little Voice, starring Brittany O’Grady as Bess King, a 20-something singer trying to find her voice in the rat race that is New York City. I haven’t had a chance to watch this yet but apparently, Abrams got Sara Bareilles from Broadway’s Waitress to write some of the tunes, so it should be decent.
Next week, more movies—some in theaters, some not in theaters! But most of them watchable from home in case you don’t drive or your city is exploding with the COVID after the rest of us have been in quarantine for months. Thanks bunches.
By the way, if you read this week’s column and have bothered to read this far down, feel free to drop me some thoughts at Edward dot Douglas at Gmail dot Com or drop me a note or tweet on Twitter. I love hearing from readers … honest!
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