Session 3 – Dog fight
Just pure combat baby!
Boss battle time.
Web, the spell, is one of the BEST openers for D&D combat. Just having some opponents be stuck in place really cuts down on problems.
the no charge combat action rule strikes again! Specifically, breaking out of the web was a standard action save of some kind. Probably Strength.
Swish and Flick is sorta from Harry Potter, but all I can think of is the "Potter Puppet Pals" youtube video.
I will admit for this combat, I wasn't tracking damage done and delt to the kobold as closely as I probably should have. Mostly because they're technically a Gnoll, statblock wise.
OH yeah, skeletons and kobolds. But there were skeletons outside, and only kobolds inside. So my initial thought was to have a mixture of the two things throughout, but writing it I only included kobolds in the sorta montage section. So I'm gonna hand wave that plot hole by saying dungeons can easily summon skeletons quickly and cheaply. While the flesh and blood things are harder, but more 'worth it'. So it summons skeletons outside because they're cheap things that keep wildlife away. And skeletons as an emergency because they're quick.
Paul is the genre savvy one. Who sorta knows what everyone else can do. So Tim didn't do turn undead immediately, until Paul reminded them that they could do this. Honestly a real problem at the D&D table where players don't read their entire character sheet.
5e D&D rogues can sneak attack skeletons and undead, but 3.5e D&D rogues could not, because skeletons don't have weak points as it were. And to be specific, Francis can't see skeleton weak points is because he isn't flanking or has any advantage in this particular moment of combat.
Normally, talking during a D&D combat turn is 'free' but only if the sentences are short. Paul's speech is a bit longer, I would argue it takes an action. Maybe a move action if not the standard action.
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