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#seriously though where is my Simon’s Quest remake god damnit
chibishortdeath · 7 months
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Alright I’ve thought about it a bit, let’s rant about just how horrifying the curse Simon was afflicted with would be! Consider this like a part one of sorts for Simon’s Quest analysis stuff cause I could talk about this one game for hours on end—
I’m gonna put a cut here because warning ⚠️ descriptions of decay, gorey stuff, disease, and some pretty bad mental effects. Stay safe guys, don’t read further if you can’t handle those topics!
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I’ve seen multiple different descriptions of it from different media and manuals, but, just from this little line alone, this is already a pretty awful fate for the guy. High emphasis on the word decay. That in itself can imply a lot of different things, sometimes all at once. And keep in mind too, he’s had this over the course of 7 years. Simon is probably already an absolute wreck from this wayyyyy before the game even starts.
First of all, getting hit on the back is a bad spot for any kind of infection or spreading disease (closest irl counterpart). That’s awfully close to a lot of vital things you don’t want something spreading to including the spine, lungs, heart, etc etc. Especially for deeper cuts because we’re talking Dracula level injury here, not like a paper cut or something. Hell, too deep of a hit on the back might cause some nerve damage, not to the extent of paralysis in his case, but general chronic pain from a wound that won’t heal properly is uhhh… not great. :( I’ve also seen some media say that the curse causes wounds to not heal, bleeding, the American manual even mentions it effecting the soul, awful stuff. I generally like to think “Bloody Tears” is referring to Simon tbh.
Another thing, with afflictions that cause decay generally the smaller appendages start getting hit hard with it first. It’s the same way for a lot of other conditions; fingers, toes, earlobes, anything protruding like that because the body considers them lowest priority in a survival situation like that and it wouldn’t kill you to lose them. Necrosis especially has things start turning ruddy colors, blacken, and start forming holes in the layers of skin (@ @ ;). Obviously this alone is excruciating. Poor dude has to walk for days on end like that…
And slowly deteriorating could also imply some form of wasting. Fats usually go first, then muscle, which is also very not good when you’ve gotta beat the clock to survive. Scary thing is that the brain is like 60% fats and not immune to any of this whoops—
Something I don’t really see anyone consider very often when talking about the curse (not that I’ve seen many people talk about this 💀) is how absolutely mentally fucked up Simon would be from it. Just the terror of knowing you’re slowly rotting to death would be enough to drive most people into some kind of despair or panic, but seeing and feeling all the gruesome details of it is even worse. Being in constant pain and stress isn’t good for anyone, especially someone who is already weakened from illness. But the sheer mental deterioration this guy would be having from the decay itself oh my god (0_o ). Looking up widespread brain shrinkage like that and uh some of the early signs are already stuff like seizures and extreme headaches. Add the fact that he doesn’t really sleep much for upwards of 7 days and it’d be an absolute miracle if this guy wasn’t hallucinating and/or completely hysterical by this point among other things. I mean, no wonder so much of this game is running around lost and confused, not only are people lying to his face, Simon is probably just barely keeping his shit together the whole time.
So just imagine for a second all of these things combined. No wonder people were terrified of him, he probably genuinely looked like a corpse. Eeeee yikes yikes ouch, poor guy :’’’’’(.
Anyway, Konami where is my horror focused Simon’s Quest remake you cowards—
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