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#the first time. well technically second time. i ever played subnautica
transhoverfish · 4 years
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Whats ur opinion on the blood kelpzone trench???? Asking 4 a friend
far far too scary for me by far. warpers everywhere and noises freaky. explored around exactly 1 time, saw a weird shadow (was just a rock i later concluded) and ran away and never returned even One Time since. probably a total of 2 creatures in that entire place but too scary for me
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zephyrthejester · 4 years
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Three Years Blog Anniversary!
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Well, would you look at that. In the blink of an eye, an entire year has gone by! It has now been a grand total of three years since I started up this liveblog, and ever since, it's been a whirlwind of an adventure that has introduced me to amazing shows, amazing games, and above all, amazing people! As has become tradition, it's time for us to gather 'round by the fire, bundle up in blankets, sip some hot cocoa, and reminisce about the shenanigans we got up to in the year 2019.
You know the drill! Click "Keep Reading" to see the rest! Let's go!
January kicked off with the closing episodes to Steven Universe's fifth season, and what a finale it was! In true SU nature, it managed to be wholesome, funny, terrifying, and sad all at once! Not to mention the finale episode specifically, which was rife with both fan service and a breath-taking final confrontation. It even prompted me to type up three whole Addendum posts just so I could get all my thoughts out there. Intermingling with these episodes were some rather poignant and touching episodes of RWBY's 6th Volume, which saw some great plot advancements for some of my favorite characters. And of course, there was one liveblog session early on dedicated to Fate/Stay Night, a series I began back in 2018. And that would end up being the last I'd liveblog about it. Following the technical difficulties of the Visual Novel crashing at an important moment, I lost much of my motivation to keep going at it, putting Fate/Stay Night on the bench... For now. But more on Fate/Stay Night later.
Then came February! Where I proceeded to do absolutely nothing at all. For 42 days, I fell into a pretty bad funk that I called depression, at the time. Well! I must be in a better mental space right now, because until it came time to make this post, I forgot all about it! Moving past the shame I felt for wordlessly abandoning my blog and discord community for over a month, come March I pressed right into a brand new liveblog: Kill la Kill! A frenetic, frantic, freaky series that serves as the spiritual sequel to what was, once upon a time, my favorite anime ever: Gurren Lagann. I was immediately charmed by it's absurdist humor and over-the-top everything. However, it wasn't long before I succumbed to my greatest flaw. I'm exceptionally picky about what I liveblog, and sadly, Kill la Kill didn't tick the boxes that needed to be ticked for me to stick with it. I eventually dropped the series after only three episodes.
Needless to say, I was getting desperate to reinvigorate my lost momentum. It was then and there, at the tail end of March, that I introduced the most significant change to my brand ever: Liveblogging itself was being benched in favor of a fanciful second attempt at running my video game focused Youtube Channel! While I would certainly continue to liveblog new episodes of shows I had previously caught up with, my efforts would be redoubled and focused upon something I hoped would shake things up for me. I put in the effort of buying a new, fancy, high-tech microphone, and set about to new projects!
First up was a tense and troublesome self-imposed-challenge: A playthrough of Resident Evil 2 Remake on its hardest difficulty, with the added stipulation that I can never access the item storage box! My knowledge and skills of that game were put to the test as I skirted by the dangerous zombies and mutants while carrying only the bare essentials on my person. That series lasted 7 videos, plus a Highlight Reel, over about a week. My new microphone really brought out my screams of terror. Yes.
Immediately following the conclusion of the REmake 2 challenge run in early April, a new series debuted: A blind let's play of Subnautica! A simply incredible sci-fi survival game set on a planet that's nearly entirely an ocean... But much to my surprise, it was secretly a horror game all along. Spanning 18 episodes + a highlight reel between April 5th and May 23rd, we descended ever deeper into the abyss, deciphered alien riddles, fled from toothy leviathan-class predators, established a lovely home base, and had a great ol' time overall. A truly remarkable game with a surprisingly good story, for its genre, and it left me eagerly looking forward to making a Let's Play of its sequel: Below Zero.
Simultaneously, beginning on April 10th, I embarked upon yet another adventure that was of such a large scope, I made my channel's primary time slot dedicated to it. The Phoenix Wright Trilogy! A collection of the first three Visual Novels in a wonderful, wonderful series about the titular attorney at law. It wasn't long before I fell in love with this series, big time. It had everything! Immensely satisfying mysteries for me to solve, memorable and lovable characters, great pacing, and it knew how to keep things fresh and interesting. Although I started out the Let's Play by saying I wouldn't read everything aloud, that proved to be a lie. As of now, the series is a whopping 78 videos long (I do expect it to reach 100 before all is said and done), and I have given voice to roughly 50 unique characters so far. The series really helped awaken my Let's Play chops by improving my speech, vocal clarity, and focus. Swapping between my first video ever (for Legend of Grimrock II) and the most recent Phoenix Wright video is a real night-and-day difference! Overall, it's very safe to say that the series has stolen my heart. Unmatched hype, dizzying plot twists, and delightful shenanigans burst from the seams, truly. The Let's Play is currently ongoing, though the end is within sight...
As the Let's Plays of Subnautica and Phoenix Wright Trilogy progressed, so too did the production quality of my videos. I got a better grip on editing, improving the design of my video thumbnails and taking more care to edit out needless and dull moments of gameplay. I even introduced a brief and stylish video intro, which was my avatar appearing over a dark background before it faded off into gameplay. That would be the image up above! However, as we move into 2020, I���ve begun to feel that it could do with a slight improvement... Wink wink!
Following the end of Subnautica came a new Let's Play involving yet another sci-fi horror game: Prey! Spanning 25 videos + a highlight reel between June 3rd and November 19th, it immediately gripped me with its stunning attention to detail, marvelously crafted environments, and boundlessly creative gameplay. It was a pleasure to explore the varied regions of the Talos One space station, blasting aliens, uncovering secrets, untangling the connections between the employees there, and making some seriously difficult moral choices. A truly impressive video game that's just begging for a second playthrough on my own time at some point.
July 20th saw the beginning of new activity on my blog. In a spur-of-the-moment decision that I didn't think out too well, I brazenly announced out of nowhere that I would be doing a re-watch of Steven Universe! I proceeded to liveblog the first 11 episodes of Steven Universe over a week, lovingly looking back at the series' origins, calling out moments of foreshadowing, and analyzing everything with the lens of all my knowledge about the show. And then... Nothing! Just as soon as it began, the project was dropped. I had hoped it would rekindle my interest in Liveblogging (outside of new episodes of SU and RWBY), but I had no such luck. You know I'm burnt out when even Steven Universe, my favorite thing ever, can't help...
By September 3rd, the Steven Universe Movie had finally released! Over a hype-as-hell two days, I liveblogged the entire film. It truly was Steven Universe at its absolute best! Touching, sincere, unexpected, and rife with some stellar songs that are STILL stuck in my head. It proved that the Crewniverse hadn't lost its spark since the conclusion of the original series.
November 5th was my 25th birthday! My family celebrated by all going out for an amazing sushi dinner. Good times! Sometimes, it's really hard for me to grasp that I'm actually 25... I'm a kid at heart, really! Or maybe it's that I'm a social recluse who enjoys watching anime a little too much. Regardless, I feel no shame!
November 10th saw the debut of RWBY Volume 7, and so far it has been an exceptionally strong season. I've long maintained the opinion that the show gets better and better every season, and Volume 7 has given me no reason to doubt that. One episode in particular became my second favorite in the series, right behind a certain one from Volume 6! I'm really enjoying how the characters, new and old, are playing off each other this go around, and the fights and art direction have been no slouch either. This season's a looker! I'm really looking forward to seeing how it ends.
Hot on the heels of the ending Let's Play of Prey, I immediately started up a new series on November 20th... Chrono Trigger! A legendary and widely loved JRPG from the SNES era of gaming that I had somehow gone all my life without playing. Better late than never to fix a mistake like that! I eagerly dived in and nearly immediately understood why it's heralded as an all-time great. The series is currently 13 episodes long, and each one is an endless stream of me being hyped and giddy. I’m already excited to record more!
December 8th saw the debut of Steven Universe Future, a very special epilogue series that's sure to tie a nice bow on the franchise as a whole. As of this post, I have liveblogged the first 8 episodes, and it's fair to say that while it's not holding back in giving the audience exactly what it wants, it's also doing something very unexpected and very, very interesting with Steven himself. Only time will tell how it all ends and whether every remaining mystery will be answered, but so far I have been more than satisfied with it.
And that brings us to the present! Wow, it felt like a lot less happened this year than you would think, huh? No, it's been jam packed with new adventures! I think I am very content with how the year has gone, and I hope you are as well. We'll be striding into the year 2020 with more Steven Universe, more RWBY, more Phoenix Wright, and more Chrono Trigger! Plus, it may very well be that we'll see the return of Made in Abyss and Madoka Magica, both of which (I believe) are getting continuation movies in 2020. I may or may not be entirely wrong about this. Forgive me if I am...
In the near future, the Phoenix Wright Trilogy will be followed up by a Let's Play of Fate/Stay Night! Indeed, the canceled Liveblog will be reborn in youtube video form! And following Chrono Trigger, well... It's mostly up in the air, though I do have a few good ideas. In particular, I recently got a Virtual Reality system set up... Wink wink!
So that's really all there is to it! Cheers, lads! Cheers to a good year, and cheers to the next year being even better! To our good health, our unbreakable friendships, and all the stupid bullshit we’ll get into together! 2020 has arrived!
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barbosaasouza · 6 years
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Best Games of the Midyear 2018
We are already half of the way through 2018, and there have been some amazing games already released. The Shacknews staff has joined forces to put together a list of the best games to be released so far in 2018. This list is not presented in any particular order, but these are games that Shackers should pay attention to going into our Shacknews Game of the Year deliberations at the end of 2018. Please take a look at the best games of the midyear 2018.
God of War
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There was something cynical about the idea of "Let's take Kratos and give him a kid." It's something that easily could have been a shallow gimmick.
Instead, God of War ushering Kratos into single fatherhood allowed Sony Santa Monica to completely reinvent the character without forsaking his past. If anything, Kratos owned up to his past and confronted some of his most problematic elements. He never ran away from what he did, but he imparted the lesson to his son that everyone should strive to be better people. "Don't be sorry, be better."
This is all in addition to one of the most satisfying open worlds of 2018 and amazingly crisp 3D combat. And while the violence wasn't quite as visceral and gory as past God of War games, it's still as impactful as its ever been. God of War is a triumph in every way. -Ozzie Mejia
Pillars of Eternity 2: Deadfire
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Obsidian upped the ante with the sequel to their epic fantasy RPG Pillars of Eternity with its sequel, Deadfire, and I can’t get enough of it. The base experience has been improved on various levels, one example being the more streamlined party. The expansion into a new space also opened the game up to sea combat that reflects the games pen-and-paper RPG roots. Just like the first game, you’ll often find yourself knee deep in interesting side quests and task, some arguably more interesting than the main quest. Nevertheless, you’ll constantly be inspired to see what's around the next corner. -Charles Singletary
Dragon Ball FighterZ
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I feel like everyone knew Dragon Ball FighterZ was going to be good, but it must’ve been hiding its true power level for when it launched. DBFZ is one of the most approachable fighting games to be made in years. Yet, underneath that inviting surface is an intricate and nuanced combat system that has enchanted the hardcore fighting scene as well. It doesn’t hurt that Dragon Ball is such a recognizable franchise with a cast of characters perfect for a brawler like this. Arc System Works did a fantastic job of making all of the game’s art and animated sequences look as good as the current Dragon Ball Super anime. Dragon Ball FighterZ is definitely the birth of a brand-new fighting game dynasty and I doubt we’ll see its final form any time soon. -Blake Morse
Runner3
The latest rhythmic platformer from Choice Provisions hits a lot of high points: it's lightweight and lighthearted enough to provide a potent distraction from more heavy-handed titles, and yet it presents delightfully addictive action that's perfectly suited to both short and marathon gaming sessions. Runner3 is the ultimate evolution of one of the most absurd rhythm games on the market, topping off its tight gameplay and outrageous humor with loads of unlockables, special features, hidden characters, and more. -Kevin Tucker
Conan Exiles
Thank you so very much @shacknews for 9/10 "A battle to the death with 6 naked cannibals and a giant tiger is hands down the best gaming experience I’ve had in 2018. This game is the current high water mark in open-world survival and the biggest surprise of 2018 for me so far. "
— CONAN EXILES (@ConanExiles) June 7, 2018
While it is rough around the edges and prone to the bugs and frustrations common to the survival genre, Conan Exiles manages to stand above the pack with its satisfying combat, an expansive crafting recipe progression, and lively open-world. For people who liked Minecraft, but found the adventuring aspect to be woefully under cooked, Conan Exiles provides a land full of cannibals, crocodiles, spider caves, ice temples, and creepy dungeons that offer excitement beyond building out your base. Group play and a willingness to go along with silly business is strongly encouraged. Additionally, if game quality was judged by the amount of reproductive organs on display, Conan Exiles would have a Metacritic score of two billion. -Chris Jarrard
Hunt: Showdown
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Hunt: Showdown is still in early access, but the development team will likely have a full release done by the end of the year. If things continue to improve on the current pace, gamers could end up with one of the best blends of various genres to date. Hunt mixes PvE and PvP into one experience, taking elements from horror, battle royale, and survival and layering wonderful art design on top. It’s a very challenging game and the developers need to find a way to strike the perfect balance for player progression. If they do, watch this one climb the popularity charts swiftly. -Charles Singletary
Monster Hunter: World
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It is a rare creature indeed that gets me to come back to it again and again in the wild world of gaming. But, I just can’t quit Monster Hunter World. I’ve put close to 200 hours into the game and I’m showing no signs of stopping. It takes everything that has always been intriguing about the Monster Hunter series and gives it all a tune-up for current-gen gamers. There’s so many nuances to the world that’s been built and I find myself discovering new details about its biology and the way the creatures interact with it. The fact that Monster Hunter World is consistently putting out new and completely free content for its millions of players doesn’t hurt either.  -Blake Morse
Pit People
The Behemoth continues to show just how versatile it can be by leaping into the real-time strategy genre. Pit People is an exquisite strategy game that pushes the genre, while also retaining The Behemoth's unique humor. Outside of the core cast, it's a test of putting together the best roster of wacky characters with their own unique functions on the battlefield. While the gameplay is solid on its own, it's the writing that makes Pit People a real treat, making it one of the funniest games of the year, as well as one of the best strategy games of 2018 so far. -Ozzie Mejia
Mario Tennis Aces
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I've been waiting quite a while for a new entry in the Mario Tennis series, so a new adventure on Nintendo Switch with a story mode tickled me pink. I was thrilled to find that it took everything I love about playing tennis with Mario and his friends and expanded on it even further with new special moves, strategic plays, and an exciting roster of characters to choose from. It's some of the most fun I've had on my Switch, and even when it frustrates me, I still find myself going back to it every time I pick the system up off of its dock. This is tennis done right, and a sincere love letter from Nintendo to fans of its arcade sports titles. I'm actually thinking about playing a few matches now, after having written this. -Brittany Vincent
Subnautica
Subnautica is game about exploring uncharted waters, both literally and metaphorically. Coming to understand the events of the game, from the player's catastrophic arrival at Planet 4546B to the mysteries behind the the Alterra Corporation's exploration efforts, primarily involves surviving in increasingly dangerous scenarios. It's a fantastic experience that manages to be both entrancing and terrifying: the notion of being underwater and having a limited supply of oxygen stays at the front of the player's mind, and diving deeper involves making special considerations with regard to food, water, power, and even personal defense. In return for their efforts, the player will be able to slowly piece together the events of the Aurora's crash and learn the surprising history behind the planet's previous outposts. -Kevin Tucker
Kingdom Come: Deliverance
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Warhorse Studios focused on historical accuracy and minute detail in its pursuit of creating a medieval sim with Kingdom Come: Deliverance. A second hand tug-of-war between a historian and one of the game’s developers poked holes in that accuracy, but the gameplay experience is undeniable. Kingdom Come, like a few others that will be a part of the GOTY discussion, had some significant technical issues at launch. When it worked, though, it delivered big. I’ve rarely been as immersed in an RPG’s world as I was with KCD and I’m excited to explore it more.
P.S. I do not count the save system as technical issue. It was a design choice that just didn’t go over well. -Charles Singletary
Sushi Stirker: The Way of Sushido
Finally, a game that combines my passion for combat puzzlers with my obsession with raw fish. If I had one major gripe with Nintendo’s Sushi Striker: The Way of Sushido it would be that it makes me hunger for the delectable, yet costly, dish. Beyond that though, Sushi Striker really impressed me with its clever twist on Pokemon collecting and puzzle fighting. Throw in some quality anime sequences and you’ve got a tasty combination. It may have ended up being more of a sleeper hit, but it’s still a hit nonetheless and definitely worth checking out if you missed out on it during its initial launch, which was somewhat lost in the E3 mire. -Blake Morse
Detroit: Become Human
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Quantic Dream's best and most riveting adventure hooked me with its brief demo ahead of its official release, and I haven't been able to get enough of it since. Connor, Kara, and Markus switch off throughout a sprawling narrative that explores various themes, and by the end I couldn't choose a favorite, as each character had grown so significantly throughout the course of the story. I laughed, I cried, and I longed for more time with the entire case (especially Connor) when the end credits rolled. Despite watching alternate paths play out on YouTube, I've gone back to see what my decisions could have wrought if I had chosen differently from time to time. It's an excellent and unique tale, with nothing else out there like it on PlayStation 4, and well worth playing, even if you're one of those sad individuals who still thinks it's "cool" to talk about David Cage's "bad writing." -Britany Vincent
Laser League
Some of the best games are the ones that don't opt for any crazy gimmickry and focus more on basic ideas. Laser League is such a simple idea on paper. It's two teams in an arena battling it out by avoiding killer lasers. It's a simplistic premise, but one that's wildly fun and builds on top of its foundation with individual classes and power-ups. Its futuristic aesthetic is the icing on the cake. -Ozzie Mejia
Sea of Thieves
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Rare’s brand new IP, Sea of Thieves, has deeply divided the gaming world with one side being unenthused by the content on offer and the other falling deeply in love with the experience – and we here at Shacknews are of the latter group. There’s something so pure about the world of Sea of Thieves, from the aesthetic and color palette to the way it feels sailing across the waters, all of it evokes a sense of journey and adventure.
Outside of the launch window, Rare has continued to support the game through regular, weekly patches, bi-weekly events, and free major content drops for all players. After speaking with the developers at E3 and after seeing how they continue to interact with the playerbase, there’s a real sense of dedication to the community. If you’re yet to dive into this world, now might be the best time, especially as we approach the release of Cursed Sails and Forsaken Shores, the next two major content updates for Sea of Thieves coming in July and September. -Sam Chandler
Vampyr
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“Vampyr only got a 7 out of 10. How is it in the conversation for GOTY?” I see the gears turning, reader. I wrote the review myself and even suggested in the conclusion that it would be in the conversation despite the score, so let’s get right to it. Despite its technical shortcomings, Vampyr is a very entertaining game. The combat, ambiance, music, community management, and more all lend to a vampiric power-fantasy that has been sorely missing in gaming for a while. The duality of the main character is a well crafted platform for the experience too, giving players power as healer and killer while tying that into the development of the game’s playable areas. It likely won’t win the big award, but Vampyr is a very solid game that you don’t want to miss. -Charles Singletary
Fortnite
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Epic Games has struck video game gold with this game. Fortnite may be the greatest pivot in the history of video games as the Early Access Save the World mode didn' take the world by storm. After clearly taking inspiration from the wildly successful PUBG, Epic brought the Battle Royale mode to their game and gave it the old Unreal polish. The game is available on pretty much every platform and is making truck tons of money for Epic Games in the process. Fortnite's developers have done a great job of keeping the game fresh with new emotes, limited-time-modes, and special events like meteors and rocket launches. Fortnite is here to stay and it certainly deserves recognition as one of the best games of the midyear. -Asif Khan
Celeste
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Celeste feels like a journey of growth in more ways than one. It's about persistance, progression, and the pursuit of one's goals, even in the face of their own demons. It's a punishing platformer and one that revels in players' death counts, which skyrocket into the hundreds and thousands, but it's one that encourages players to keep trying, both with its narrative and its forgiving checkpoint system. Speaking of its narrative, it's one that's impactful to anyone who's ever doubted themselves or found themselves dealing with bouts of depression or panic attacks. It's a very human story, set atop a mountain that dabbles in the supernatural.
And beyond Madeline's quest to personal fulfillment, players can also see the progression of creator Matt Thorson's own journey, as he starts to hit his own peak of level designing potential. He's come a long way from TowerFall and it's a satisfying journey to witness. -Ozzie Mejia
Overload
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From the creators of the classic PC game Descent, comes a worthy spiritual successor to the space shooter. Overload gives players six degrees of freedom along with great level design and a fine polish that this genre has been missing for decades. I loved Descent back in the day, and Overload has recaptured the excitement from the new series. Improvements to level and weapon design is immediately noticeable and the game is so dang pretty, there are times when I get killed just looking around. Overload is one of the biggest surprise games of 2018 so far and anyone on the fence about this game should give it a try. -Asif Khan
The Awesome Adventures of Captain Spirit 
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The Awesome Adventures of Captain Spirit, though only a short prequel and introduction to what we'll eventually see in Life is Strange 2, is an exemplary piece of storytelling. The tale of young Chris, who's fully into pretending he's a superhero, is as heartwarming as it is deeply emotional. The seemingly lighthearted story peppers in a cautionary tale of child abuse as well as the struggles people face after losing their partners and jobs one right after another. It's a fantastic foundation to build Life is Strange 2 on, and it kept me glued to my seat the entire time I explored Chris's home and got to know him as well as my own little brother. I wanted to protect him from all harm and give him something to look forward to, so I hope he plays a massive role in the next game from Dontnod Entertainment, as he's too precious of a character to give up on. -Brittany Vincent
There you have it, folks. Our list of the best games to be released in the first half of 2018. What games did you think should be on our list? Let us know in the comments section.
Best Games of the Midyear 2018 published first on https://superworldrom.tumblr.com/
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