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#there are always tiiiiiny little ramifications
novelconcepts · 16 days
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PLEASE elaborate on the yj videogame idea (if u want)
I dunno where it actually came from, but periodically @owltrifecta and I just spitball what an open-world game adaptation of the show would look like. The crash takes place, and then the player would just make an endless series of decisions that affect the outcome of the story. You can play it true to canon, or you can make changes, but every change would then mess with the story more. Like, yeah, you saved Laura Lee from the plane, but later on, she's trying to sabotage the rituals. Or you rescue Jackie, but then a bunch more characters die of starvation. Taissa stays awake and the wolves don't eat Van, but they press on too far, and find some other horror waiting in the dark. Just a delightful terrifying Choose Your Adventure in the wild.
It would just turn into this Reddit thread environment of people being like "I am trying to make Shauna the antler queen, does anyone know what series of events have to happen???" or "I accidentally got LOTTIE to the take the plane, and she blew up, now what?" You'd get players who try to speedrun their way out of the woods, caring only about getting their favorite out alive, and you'd get the ones who would not REST until they save everyone (spoilers: you cannot save everyone, no matter what you do). Some are only invested in coaxing their ship together. Some want so badly to kill Misty. Travis only makes it out in like a third of the playthroughs, but his death seriously fucks up your chances of getting Natalie out safely.
And, in the middle of it all, you've got Van the unkillable goalie. It becomes a Thing for a subset of players, trying to take her out, but she just. won't. die. Players try to lure her into the frozen lake, thinking they've done it, but when spring rolls back around she's just loitering on the shore. She goes over the cliff? Just rolls to the bottom, unscathed. Set her on fire, the game glitches spasmodically, and then she's just standing there with a few burns and a shrug. My favorite idea in this was Owl positing that Van is the only character who can--and will, if you try to deliberately kill her enough times--break the fourth wall. The only one who understands she's in a story. "Oh, did you think you were in charge here? Joke's on you, dude. It chooses. You don't."
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