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#Coronet D20
tasview · 2 years
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One man's trash ...
One man’s trash …
Hi, my name’s Tone and I’m a cameraholic. On a quick visit to the Hobart Resource Centre (local tip shop) the other day, I made a bee line for my favourite cabinet – an old glass-door fridge where the keep the camera gear. I check it every few weeks, often leaving empty handed. To my absolute delight, this dusty trio of old box camera’s stared back at me, looking for a new home. They spoke to…
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ravenkult · 4 years
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[UE4] - Vintage Coronet D20 camera by Scott Homer https://www.artstation.com/artwork/lV28Wa
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coruscantholonet · 5 years
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Survey Results Part 3 : The Negatives
Been dreading this section! The question was “ Would like to hear what you feel could use improvement? Please be constructive! “
My comments will be in bold.  Identifying comments may have those portions redacted.
Combat System Related
“The combat system is tremendously complicated to configure and use. You have to make templates to guide the new players or they will not attract you. In my case I have decided not to use it, it requires too much time and there are faster options that favor roleplay “
The template suggestion is a good idea.  This is one of the easier to learn systems we’ve used over the years though, if anyone has any trouble configuring it feel free to poke any online staff board or ask in the Discord, we’re here to help! 
“ LRS needs to be balanced, going all points offense is just too much of an advantage “
We’re constantly testing and considering options,will look into this further!
“ Everything. Meter being #1 on at the moment. “
Sorry you feel that way! We do have meter as a “needs improvement”, and high priority in that category.
“ Less complicated systems not everyone is waaaaayy into the Dungeons and Dragons Aspect. i myself am from a era in SWRP where everything was Combat Meter. People will debate that combat meter is not rp and they are right from a certain point of view. However before we attacked someone or another group we extensively rped out the scenario these days its all DICE MATH DICE MATH i am horrible at math i come to SL to relax and just play out my character with the occasional battle here and there. Now i am aware thats all the current generation of SWRP but the freedom is very limited i'd prefer old school honor FFC above meter and dice but i realize there is a huge trust issue in the community which i gotta admit is somewhat logical considering the amounts of people that god-modded in the past especially the Sith and Jedi who all were SUPAH powerfull. Hell i'm a sith too but i hide it and play like Palpatine nobody knows i'm sith unless they are sufficiently alligned with the force to sense the intense dark energy hidden. 
 Eh long story short. Focus more on ROLEPLAY and less on DICE or any other system.
 In the end we all come to SL to escape the hectics of life adding complicated systems like CLOCKS [Large Events only as far as i heard ] does make me want to just walk away. Turfs work pretty neat but requires more consistent rules like Take 1 turf a week to prevent Big groups such as my [REDACTED] to Streamwall it all I can go on for hours but wont bother you guys ;) I love the casual rp on the sim that's what drew me in “
“ feel like things like clocks and turf are bloat “
We’re looking at things like Clocks & Turf for revision or termination.  Those behind it are no longer with us, and we do feel it’s current version is too heavy.  The add ons such as that are not mandatory for players to know, they’re more for group leads and often something they can opt out of as well under certain circumstances.
“ Make LRS more like d20 “
I wish this one elaborated a bit more.
“ Only thing I can really think of, is maybe more instructive ways to teach the LRS system, notecards can be helpful. Explain such things like weapons, armor, items, in general to be obtained, where to get them etc. Host events to maybe entice people to get them. And maybe, have more items with different stats, mind you I realize some share different stats, but from what I can see in the starter items, very few have different stats. Not saying, starter items should be powerful, just saying the things I've noticed. I could be mistaken with the items itself, and may need more experience in it. Anyway, thank you for your time :) “
Some good suggestions here.
“ Leveling/Rank system is kinda meh'. While I do like a system that has leveling/rank to it keeps people honest and cuts down on meta/god emoting and shit. I feel like the gaps between some of the higher ranks and lower ranks seem like kinda insane. Which might be intended if so then I suppose it's fine but I feel like Emi basically can't interact with certain people in a hostile manner once she learns their abilities cause you she would have be insane to try it again lol. “
The gaps are actually much less significant than they have been in the prior systems we’ve used such as SWT & Chimera but will look further into that.  I’ve personally lost to a 1 on a 5, so it’s not invincible mode by any means.
Build/Setting Related
“i feel it might be nice to see more places for people to sit and hang out around coronet, maybe replace some of the derelict vehicles or make it so you can sit on them like benches. id like to see more items handed out as mission rewards even if rarely. “
“ I'd like for there to be more places to sit in Vreni and Corenet. benches or just something as simple like being able to sit on clutter such as crates, vehicles, or even ledges. “
Been working on this, adding in more benches, small parks, etc.  As well as getting more staff the ability to generate items that can be given as rewards. If anyone is running a storyline that they want to request items for ask in the Discord or ask me directly, if I’m busy I can at least point you to someone who can help
“ more fun, less stress ... but I have no clue how to make that happen other than just focusing on RP and letting everything else go entirely “
I agree! I assume this one is more about staff than the playerbase as we’ve been pretty happy with the low number of OOC player vs player incidents.
“ Rentals availability notifier “
“ It's hard to find personal rentals. I wish there was a map or something that showed where there were rentals available. “
“ more rental homes i feels like there's not enough rental homes especially on the lower section there's like 4 i beleave maybe bump this up a little if possible as i would belave it would make it better for more people to have homes there. “
Since the survey have added enough rentals to catch up on the waiting list.  While the waiting list is now empty they are all full last I checked so will add more.  The waiting list is why the boxes often auto-lock and do not notify.  When we do have freed up rentals and no list I let people know in Discord announcements. If you want to get on said list let Zenless know, specify which of the rental types/location.  Generally go down the list when one becomes free but if I don’t hear back from someone in 48 hours move on to the next person.
“ The island build kinda tbh “
Would have liked elaboration as to why, I personally enjoy the contrasts in setting.
“ Add a area we can rez items we buy “
We do have a build box, but yeah need to be in the landgroup to rez, this is to protect the sim from griefers.
“ I feel like the furries need to be toned down, a lot of them seem to be pushing the limit on what is okay for a character. Otherwise I don't have a whole lot that comes to mind. “
If you have concerns about an avatar, contact a GM or an Admin.  No one else should be confronting people about avatar appearance.  Mentors will help those wondering if their avatars conform as well.
“ More open areas, like forests, deserts and snowy mountains, depicting the different Corellian environments and bringing more RP scenario options. “
Worked on it with the addition of the RP scenes, currently there are 4, we may switch them up now and then, any player can use these for their adventures. As of writing this we have a snowy one, a shadowy planet, a jungle and a minimalist desert.  It often depends how many prims we have free how details these are.  Things are also added to them specifically for a story, etc.
Story Related
“ Perhaps get more people involved IN the Holonet so we have a wider scope of story coverage from other factions/sources. “
“ StoryLine for the sim. News Reports. “
Would love to! Contact Zenless anytime you have something you would like printed on the news, we’ll take anything from briefs to full length articles. It’s generally me (Zen) who ends up writing most, but would love to have more contributors.
“ Easier access to groups. More storys that involve the "lesser" people that arnt part of a huge faction. Less hiding the roleplayers in faction bases. “
“ More events and gatherings for other time zones. It sucks that all of them are always at 9PM at night US EST. Some of us have jobs... “
“ Perhaps slightly more conflict between the groups. “
“ Most improvements are at the group level. All group leads should be working to give their players some daily content. Whether it be a small quest, large mission, or just something to progress their IC storylines. Right now it seems group leads are more there for policing than GM (game master) “
“ I feel that the Storytellers should put out more events, as well as come to defining the terms of the Clock System in a Simple way. There is too much confusion even among Admins about it. The Sim Build should also be improved to reflect 4D Coruscant. While an Island is nice it is only ever used for beach parties or the Jedi. Whilst every other RP is taking place in Coronet City or the Event Boxes. I am sorry if this was not very constructive but typing it out is a lot harder than explaining on voice. Come hangout with myself or talk to [REDACTED]. “
“ leadership in groups focusing on small scale rp to advance players char's ICly “
“ Could use more roleplay opportunities such as organized events. “
Lot of similar themes in these 6 so I’ll touch on them at once. Our group leads have been great and have been the primary ones responsible for the high levels of activity.  On the other hand since the start we had a story team that did not put much time and effort in other than those who were also group leads.  There was a main story arch yet few if any segments were ever run, and when these people left they asked for their stories not to be used so we had to go back to the drawing board. We’re working very hard to get more people involved in stories/running stories, do let me know if you are interested as we’re always looking for more aid.  Typically we bring on people as mentors first, find out what they do well and help with stories if desired.
“ Not having jedi trying to confiscate lightsabers as if they are the cops... “
You could go to CorSec ICly.  This one really seems like an IC issue as it is technically a violation of Corellian policy/law.
Staff/Management/Leadership Related
“ I feel there is a bias that favors the Jedi with staff “
“ the admins other than Eva do not seem like they care about the players “
“ Some of staff can at times be out of touch with the playerbase and comes off as elitist “
“ One owner has to go as per the jedi discussion on the jedi discord. The rest of the sim is fine. “
“ Admins “
“ Easiest suggestion. Unity. This admin team, just like the old 4D, is being trapped in drama. Things need to be unified and aligned to help the admin team mesh, instead of argue. “
“ some of the staff come off as condescending and rude mostly jedi who are also staff “
“ Consensual basis of decisions by the staff. Seems like things are constantly at odds. “
“ tessa and perry should not be admins “
“ Really wish the admins could be more approachable and stuff :l Except for Ootarian, he cool :D “
“ stop taking on owners who are terrible admins but just have money. wil,perry,lone,keely and so on “
“ I feel the LRS could be slightly more balanced rank-wise. I'd also like to see more LRS items but not too many. Less staff drama would be nice as to not fracture the community and kill RP. More sim-wide events such as Pazaak tournaments, races and even combat-oriented ones would be welcome “ 
“ Not a big fan of LRS but it’s better than most dice systems. Would like to see consensual agreements on staff rather than seemingly duking it out “
As some may have noticed there has been an overhaul of staff, much of this will seek to address any of the comments here. Everyone knows I say what I think to a fault.  So I’ll be transparent in my POV (take as you will) though I’m sure some are going to be unhappy I even touched on this.   The SWL Community was in bad shape after what happened on 4D for those who were here for that, I made a bad judgement call in some of the people I partnered with as our views were incompatible. I was very depressed after 4D (our prior region), and didn’t input as much as I should have when it came to staffing the sim, so they filled the staff with those who I’d consider their “friends”. Staff often became a battlefield of ideology between myself and what I saw as a circle of friends.  In no way am I ever a perfect angel, and there are patches that I could have navigated better so I am responsible for the conflicts within staff as much as the departed are.  Sometimes people just don’t work well together.  What’s done is done though and moving forward I feel we’ve been making a lot of progress in having a more cohesive team.  Still some rough patches as any sim with a decent sized playerbase is going to have it’s share of arguments, but I can say for certainty that everyone involved in leadership now genuinely cares about the community and that we’ll do our best to listen to the players and strive for consistent improvement. 
“ Telling myself that "You seem to be breaking the system, the sith might need their own story system" isnt encouraging. We are here to help the story move along but because we are the only ones really using the Clock system. Our use of it in my opinion should be rewarded not, not discouraged so that way other groups are encouraged to use it also. And this isn't me complaining, this is how what is being said is being perceived. “
The staff member who said this is among those who departed (who have been mentioned often here). We’ll strive for a fair environment for everyone/all groups where goal posts aren’t moved on a whim.
“ More freedom and less bureaucracy “
You and me both :D
“ My friend who had been rping here for a few days before me and participated in two events got told she couldn't rank up because she "only earned 1 exp" meanwhile I got enough to level up and that isn't cool because we both pretty much did everything together so it feels like there might've been some bias there. “
I know it’s repetitive but the person who did this is among those who departed.  Fixed this personally as being consistent is of extreme importance to us.
“ Maybe a little more staff so no one feels overburdened. Would love to see currency added to LRS (kind of like Chimera), most inventory items/upgrades/mods/etc. Otherwise, I love this place. Great people and great fun! “
We are currently interested in taking on another mentor or two as there is a lot of work to be done, but we’re being careful in that we want a staff that can get a long to avoid a lot of the feedback that was brought up here on staff environment being internally hostile.  
MISC
“ Clear advertisement of those willing to mesh-build or animate on commission for players would be nice! Even if we don't take them up on it, knowing it is available helps. “
I like this suggestion, will think of ways to try to advertise for them.
“ - More sim events for common people 
- More story events at current scale before we try and move large scale. We really haven't even tested the waters here and yet we're trying to move larger? It's like an amusement park with one slide saying we need to buy more land rather than build more attractions in the available space to entertain people. Lets try and utilize the current setting to its fullest before we decide it needs to go larger - The main social hub moved to a neutral ownership.
 - More balanced meter 
- Less outrageous things being brought onto sim. The more outrageous things get, the harder it is to bring content because that content gets dismissed by one person with the snap of a finger rather than being a tension and toil to overcome It also puts newer players at a huge social disadvantage. “
This one touched on a lot of things so put it in misc.  Pretty much touched on everything but “outrageous” in other sections.  What people consider outrageous is very subjective but we do try to avoid anything too crazy.
“ A lot of people are a bit bossy and obligating others what to do with their character, especially how they look. That makes people, certainly those who put a lot of effort in them, really pissed. Maybe a send out that we all should respect each other in how we look and how we roleplay. Not everyone is a rich ass who can buy what they want or so experienced in roleplay as the other. So the basic thing is respect. “
True.  If any issues with an avatar or anything else, a GM or Admin should be contacted.  Players hostilely confronting other players is often something that will be considered a minor offense which can lead to disciplinary scenarios.  If you need any help do let one of us know, it makes me very sad when I hear about someone being given a hard time over something like that.
In conclusion, thank you to everyone who filled out the survey.  This was the hardest section to give feedback on as it does touch on a lot of “drama” elements.  I’m not the smartest admin, def not the most PR or PC, I speak from the heart.  It means a lot to me that after six years and all the obstacles that people are still here. I’ll do my best to try to improve everyone's experience.  Please keep in mind we are a VERY diverse role-play community and it’s literally impossible to fully please everyone, sometimes the good of the many will outweigh the good of the few but the tyranny of the majority is also something you always try to keep at bay.   
SWRP as a whole has now lasted about fifteen years as you can trace it’s origins back to 2003 while the first groups and sims really got going in 2004 with groups like the Mandalorians under Dazzo Street,  Jedi under Marcus Moreau and others,the first Galactic Empire.  Then in 2005 sims exploded with Korriban, Sirius, New Holstice, Tatooine, the founding of GAR & DLOTS.   We may have had to do a lot of adapting and changing with the times to still be an active community, but fifteen years is an amazing accomplishment for any roleplay community.   We’ll have our ups and downs but I think we’ve proven ourselves to be as resilient as they come.  :)
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