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#Victor is becoming Copypasto Repairio and Scruberoo King
victorluvsalice · 9 months
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-->However, while Victor may not be in any particular danger of failing a spell thanks to being charged these days, the charge itself is still a danger to him -- so after discovering I could copy meat, I took a moment and had him discharge to avoid any potentially-fatal magical electrocutions. Before getting right back to it by copying Smiler's herbalism potions. :p Those shelves aren't gonna fill themselves! (Though I did also discover while he was doing this that you can set raw blocks of beeswax out for sale -- I forgot to get a picture, but I promptly set out a bunch and paired them with Victor's honey to make a "bees" shelf. Because why not.)
-->Smiler, for their part, kept fishing for a while, picking up a kissing gorami and another betta. The betta I turned into a plasma pack for them, while the gorami went into the fish freezer -- though, uh, I made a big error while trying to move it in there. See, BrazenLotus's produce and fish retail fridges have options on them that let you mass-move certain types of stuff stuff, like all harvestables, all meat and dairy, and all fish. I was trying to figure out how you automatically moved fish, when I accidentally clicked on "move all SUPPLIES." This did not move the fish. . .
But it DID move all of Smiler's insects, fertilizers, upgrade parts, and robot salvage parts. Not into the freezer, though, as it couldn't accept those items. Instead, they ended up in the worst place in the world -- household inventory.
Did I mention Smiler had 73 robot salvage parts? Along with 66 common upgrade parts? Yeah, getting all of THOSE out of the household inventory, along with all the other upgrade parts, insects, and fertilizers, was a pain. >( About the only plus was me discovering that robot salvage and other upgrade parts of that nature could be set for sale, along with fertilizers. So I set a few robot salvage parts out on the shelf Smiler's bots are living on. *shrug* Might as well get SOMETHING out of that whole mess, right?
-->ANYWAY -- even with that nonsense coming back to bite me in the ass (always watch what you click on, kids!), everyone in-game continued to have a most productive day at the store. Alice continued her adventures in canning, both in the Simsco Canning Factory sense (making boxes of meat substitute and dried sage) and the Cottage Living sense (making jars of mushroom and eggplant conserve, complete with some very fancy knifework on the latter). Smiler changed over from fishing to apothecary stuff, making more synthetic food tablets, then moved onto straight-up herbalism once I got all their stuff back from the depths of the household inventory, making more Tummy Therapy for Victor to Copypasto later. And Victor made some more perfume (trying out the "Happy" and "Energized" scents and developing a Like of Cooking in the process), created his first batch of kombucha by loading some snapdragons into the juice fizzer, and copypastoed some animal treats straight into another magical talent point! I had him grab the "A Little Extra Chemistry" talent to improve the quality and taste of any potions he may eventually make. :) I wrapped up shortly after the "Snapbucha" was ready and Smiler had made their latest thing of synthetic food tablets, but I was very happy with everyone's progress at the store this day -- seems we're getting closer to the actual opening day all the time!
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