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#berserk gorilla yugioh
mast3r-rainb0w · 1 year
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FLAMIN' MONK DK (Fire Donkey Kong) by Mast3r-Rainb0w
So Fire Donkey Kong is a thing now, thanks to the final Mario Movie trailer (via Nintendo Direct 3.9.2023). I wonder if it'll eventually be canon someday in the games.
So have some fanart on this new form. His pose here is a deep-cut reference. If you’re also a fan, trust me, you’ll get it right away. Enjoy!
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fyeahygocardart · 5 days
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RGB Rainbowlution
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yugiohcardsdaily · 1 year
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Berserk Gorilla
"If this card is in face-up Defense Position on the field, destroy this card. The controller of this card must attack with this card if possible."
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morgo-001 · 6 years
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Yugioh Cube Project(10) - IOC
““<Invasion of Chaos> - Yes, that infamous booster pack... but how about without Chaos monsters?
<Honorable Mention>
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Chaos Sorcerer
“ Cannot be Normal Summoned/Set. Must first be Special Summoned(from your hand) by banishing 1 LIGHT and 1 DARK monster from your Graveyard. Once per turn: You can target 1 face-up monster on the field; banish that target. This card cannot attack the turn you activate this effect.”
For the name sake, Chaos monsters appeared in this set and it warped the Yugioh metagame drastically. This is the weakest one of three Chaos and still it removes a monster at no cost. I really wanted to avoid any inclusion of Chaos monster because 1) Assembling Light and Dark monster in graveyard is not hard enough to make deck building interesting. 2) There is no restriction in this card being special summoned by other ways - which makes it very easy to exploit.
But Chaos monsters are so core to the Yugioh history and I am still wondering if they should be in the cube. Especially with a help of Errata, [Chaos Emperor Dragon - Envoy of the End] now only can be special summoned by having one Light and one Dark monster in your graveyard. But as the card just destroys all the cards from the field AND the hand, with 3000 ATK, I don’t think it would contribute to the cube’s healthy environment.
So, Here are the 6 cards I chose to include
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1. Dark Magician of Chaos
" During the End Phase, if this card was Normal or Special Summoned this turn: You can target 1 Spell Card in your Graveyard; add it to your hand. You can only use this effect of "Dark Magician of Chaos" once per turn. If this card destroys an opponent's monster by battle, after damage calculation: Banish that opponent's monster. If this face-up card would leave the field, banish it instead.”
A staple in Battle Pack, powerful effect of re-using a Spell card again, and quite iconic. This should be a good inclusion.
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2. A Hero Emerges
“When an opponent's monster declares an attack: Your opponent chooses 1 random card from your hand, then if it is a monster that can be Special Summoned, Special Summon it. Otherwise, send it to the Graveyard.”
Instead of focusing on graveyard resource, I focused on other ways to make summoning high-level monsters much easier. And this is the one way to do it. Make sure to hold a strong monster in your hand to exploit this effect. (Better if that is your only hand)
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3. Stray Lambs
Special Summon 2 "Lamb Tokens" (Beast-Type/EARTH/Level 1/ATK0/DEF 0) in Defense Position. You cannot Summon other monsters the turn you activate this card (but you can Set). Other way to help summoning high-level monsters is to give ways to access to multiple tributes. Besides the restriction, you could still SET a monster with level 5 or higher on the turn you activated this Spell. This doesn’t get along with Dark Magician of Chaos, but this cube is going to include some high-level Flip effect monsters.
Also, I believe this is the first token generation Spell card without any drawbacks in regular booster packs. ( [Scapegoat] firstly appears on Starter Pack-Joey in Korea) So this is an added support to MRD(Sacrifice Fodder) cards as well.
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4. Zero Gravity
“ Change the battle positions of all face-up monsters on the field.”
A card that changes battle position in an instant speed. Could be used with Asura Priest combo, or just a life savor to negate opponent’s attack.
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5. Granadora
“ When this monster is Normal Summoned, Flip Summoned, or Special Summoned, increase your Life Points by 1000 points. When this card is destroyed and sent to the Graveyard, you take 2000 points of damage.”
6. Berserker Gorilla
“ If this card is in face-up Defense Position, destroy this card. This card must attack if able.”
To represent Aqua Attribute support and Beast Type support, these plain attackers with a light drawback are chosen. I have to admit they are quite boring... but I guess they are a part of a healthy cube environment.
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