[Start ID. A redraw of the official icons of the ten named slugcats from Rain World, arranged in two rows: Survivor, Monk, Hunter, Nightcat, and Gourmand in the first, Artificer, Rivulet, Spearmaster, Saint and Enot/Inv in the second. Each is drawn in roughly the same pose as in the original art and fitted with speculative interpretations of their biology, and the second image is a “dead” version of this. For example, all ten have slug-like rhinophores in place of ears, cuttlefish-like colorful eyes with strangely-shaped pupils, cephalopod-like beak "teeth", expressive barbels or oral tentacles at the corners of mouths, spiny radulas, and the frilly mantle fringes of sea slugs, though otherwise their faces are squishy, simple and mammalian-shaped.
Cream-colored Survivor and yellow Monk both share triangular, bicolored spots matching their eyes (which are tan and brown, and two shades of blue, respectively), small, bumpy fringes, and relatively neutral looks on their faces. Defensive-looking Hunter is mostly a dull orange-pink, though their blobby fringe is a more violent red and their back is purple and marred with lumps. Nightcat is navy blue and flecked with dots of yellow and teal, their rolled rhinophores are a lighter blue, and their shading fractures into stars in some places. Gourmand is almost uniformly tan, their wide, very ruffly white mantle fringe bordered by a spray of white spots, and their beak sticks out from either corner of their smile. Primarily red Artificer, snarling, has yellow markings of multiple sorts, a prominent yellow dewlap and their characteristic dark scar taking out a chunk of its face. Rivulet is a darker blue than usual, with long barbels, red gills and rings, countershading, and a cheerful expression, sticking out their radula. Spearmaster is purple with orange accents, eyes and spots, a large fringe and spines down their back. Saint’s green caryophyllidia are marked by small, yellow diamonds, and their long, thin radula extends far below them. Enot is decorated with mottled red stripes, blue patches, yellow stars, and an uneven and almost cartoonish imitation of blush, though generally the same deep blue as Nightcat, a passive or almost slightly smug look on their face and their rolled rhinophores out to either side.
In the second image, nine of the slugcats’ eyes are crossed out, indicating that these are death icons. They look fairly the same, with mostly expression differences. Survivor is caught in the beginning of a threat display, a karma flower sprouts from Monk’s side, Hunter is burdened with overgrowing, purple and blue rot, Nightcat’s rhinophores are pinned back, and Gourmand looks mildly disheartened. For the final row, Artificer bites its radula between small plumes of smoke, Rivulet drops their expression, Spearmaster looks very startled, Saint looks almost entirely the same besides half-open eyes and their markings greater in number, and Enot grins confusedly. End ID]
If you'll excuse the unusually lengthy ID: the arena meme introduced by @pansear-doodles at long last after a nearly year-long wip status (or, rather, finished a month ago today to honor my own first time playing it!)
Design notes and shout-outs under cut! :]
The following people are some of those who’ve inspired my designs most since I started this eight months ago (or just inspired me to get a little weirder with slugcat biology), among many others for sure, and I thank them for it–but this is simply to bring attention to artists I find cool, and in no way an obligation to interact or anything :]
> @saturncoyote , @carpsoup , @charseraph , @gallusgalluss , @bitsbug , @dopscratch , and @0hmanit (and a special mention to dddeerbo and hunterlonglegs, who’ve since deactivated)!
Survivor: Surprisingly the hardest to pin down the colors for, since nothing with its sibling's palette seemed to match up right (I did have to add in a little blue somewhere for Monk, the beginning of making it clear how much I’m simply going based off of vibes for the colors of scug innards). I consider them, Monk and Gourmand to be part of the same gene pool of slugcats, and even possibly the same colony even if the latter isn't really related, so took a bit of Gourmand's coloring and fit them in with their inspiration: Goniobranchus verrieri. They serve as a bit of an introduction to my ideas of scug traits (i find it really fun how many people have thought to add so many silly sluglike fixtures of biology completely independent of me, buuut here I’m mostly talking about species variation), and like in-game they’re pretty average! They, Monk and Hunter have a couple scars sourced from a piece of Joar's concept art that I'm failing to find, those across the bridge of the nose, under the eyes, and across the rhinophores, respectively, and my Survivor interpretation features many on the back of the neck, as a result of survived lizard bites.
Monk: Their coloring is primarily based off the fact that I associate them with blue fruits, honestly, a bit because I was compelled to establish a familiarity with Rivulet, and lastly inspired by the spots of Goniobranchus kuniei (and geminus, less important to me as one of my characters is a kuniei instead, but more fitting). Between the yellow + blue and the circular marking in the center of their face, they’re meant to bear a little resemblance to an iterator that shares similarities with the characterization I’ve given them, and similar coding of her sibling can be seen on Survivor’s markings around the eyes. As both a “default” slugcat and one whose campaign I haven’t played, though, I can’t say I have much more to point out about em.
Hunter: The whole rot thing made for a really fun time drawing them, and while the color change on their back is a result of this, it’s also an excuse to relate them to Babakina festiva, arguably my favorite sea slug (mostly for sentimental purposes). And to Spearmaster, a fellow messenger slugcat, and it serves as a gradient between Hunter’s pink and the “traditional” color of Rot seen in the DLLs. Aside from their affliction, they’d actually be the plainest in terms of design, as they don’t have any patterns or quirks of body type, just the red + purple and strange lumps + possible malnutrition. I can’t remember if NSH had created them in particular or just...caught + released or something, but it probably wouldn’t be strange for a lab-grown slugcat to be simple like that.
Gourmand: Like the two above, they’re rather plain in terms of coloring and adaptation, and like the two above, I find that fun. I decided it would be nice to avert the “all slugcats being of the same body type, and Gourmand’s out of place as the exception” thing by just...adding more fat to all of them, really. I did want to emphasize their sheer bulk even so, both fat and muscular (not like I couldn’t have still gone further with it, of course, but slugcat anatomy can be a little obfuscating sometimes, and they were intended to look rather plush considering personal size headcanons and therefore the lack of proper gravity), and the thick and flounced mantle looked like a good addition, as per their sea slug Glossodoris hikuerensis. Unlike Survivor and Monk, I didn’t attempt to hold their resemblance to any particular other character (which means a little less to balance out the “default gene pool” thing), so those are all the design notes I have for em.
Artificer: The second slugcat I’ve ever played, or finished the campaign of, my favorite for at least a long time, and the first thing I did was give them yellow accents, the shape of which have troubled me slightly (not quite like the spots or stripes of the others). They’re both a little more appealing and more explosive-looking to me, and considering how early on I played Arti, actually present in some of my older art. It does give them a little resemblance to Saint (completely intentional, two slugcats with strange relations to karma), as well as the fact that its radula is green for familiarity with one of its children (at some point it was going to have all-green markings, even!). I’m generous with their scars, partly because it was fun to overemphasize the one on their face and partly because it does seem like a reckless slugcat, on top of the dangers of its explosive abilities–I’ll probably just keep adding more forever. Mostly-red sea slugs aren’t too common, but Hexabranchus sanguineus works for sure. The ridged, yellow dewlap can expand for combustion purposes, or something along those lines. Arti’s where I began experimenting with a lot of the mildly-offkilter features seen in my interpretation of slugcats, as they’ve once again been a favorite from the start.
Rivulet: I've obviously given other slugcats spots, deeply enjoy the bubbly-soda markings of other peoples' slugcats, and thought seal riv would be cute. Despite not too closely resembling it, they've been government-assigned Hypselodoris bennetti, for color reasons and for a couple sentimental ones. Originally, the colors of every scug were meant to match up with the custom colors I gave them at the beginning of their campaigns, (though Arti, Gourm and Spearmy are the only three who actually apply here, since I've only played through half the slugcats: I gave arti the yellow as mentioned above, gourm brown eyes and spearmy light pink spears, furthered by the outskirts pearl accompanying me and that palette all the way to moon. Tolerance training for eternity in hell cause I already knew about the maroon pearl quest). I initially gave them the colors of the bi flag for fun... but with the limited palette of this image, I was left without pink for a while and decided to see how they'd look in red. I then realized how they now wonderfully matched Moon, and besides, red's a sort of camouflage in deep water! As a side-note, the difference between their eyes and those of others always bothered me a little for anatomical purposes, and the cephalopod eyes were probably influenced by this!
Spearmaster: Inspired as much as possible by @notyourfunnyman ’s wonderful spearmy: designed in a way that helps it fit in with scavengers, at least between the long sensory tentacles, big ruff, back spines and slightly thin/distended anatomy, a form of defensive mimicry. I always had annulate rhinophores in mind, for a little diversity sure, but mostly because the shape reminds me of radio antennae and communication towers (seems fitting for the comms array and being a messenger slugcat)! I started searching for a real-life slug to give them just by looking up their rhinophore shape...and was met immediately and coincidentally with annulate-topped nudibranchs that fit them more perfectly than I could've imagined: Flabellina and surrounding clades, I think Paraflabellina ischitana works very nicely. The orange was completely unplanned, but there wasn’t a place for light pink among the other slugcats’ palettes, and importantly it likens them to both Hunter and Seven Red Suns a little more.
Saint: I am very much a non-furred slugcat enjoyer, with respect to those who aren’t, so figuring out the only visibly furred slugcat was an interesting challenge. I’ve decided that they likely have other, milder adaptations for help in the cold, mainly just more efficient fat storage, and what looks vaguely like fur is instead a bunch of tubercles (called caryophillia, for the second reminder out of three). Their inspiration doesn’t have these, however, Miamira sinuata’s numerous yellow and blue spots (not to mention...whatever’s going on with that shape) and general effect of being the only really green nudibranch I could find were probably perfect for a strange green echo. Not pictured, but their beak-teeth are tiny and flat to make a surface for grinding soft food against with the lack of a functioning radula, which is tipped with a specialized spiny “grapple-hook” for better traction/grip (not to mention the numerous little teeth running down the whole thing).
(Best part of hiding this under a readmore means edits will be seen by all reblogs, I'm mostly sure, because I completely forgot to mention! The spots on their forehead are simple eyes. Their camera eyes appear closed in-game, I like to believe their complex eyesight is rather poor anyways or otherwise reason that they aren't seeing out of those, and while this was far from her REASON for attunement with the world, it does help compensate for mainly viewing it through a canvas of simple light and dark. This, and the fact that their swapped-out "fur" is not only to commit to a lack of hairs but contributes to sensory input!)
Nightcat/Enot: I guess you could say I found the “these two are technically the same person” compelling. (E.g. similar colors, both very strange and enigmatic, and Enot/Inv/Sofanthiel’s remark during the dating sim about getting removed from Arena Mode.) I doubt they’re the only two slugcats in their body, considering humans with DID tend to have more than a few (and I find it very funny that a slugcat bearing resemblance to Nightcat appears in Gourmand’s ending. They’re allowed in the colony and Enot isn’t </3), and I have to credit @faelingdraws ’s art for being what convinced me on it! Their design inspirations come down to trying to balance a few different ideas: making the patterns and palettes of both look oddly similar (special mention to the stars, since those are fun to draw), basing them off of Felimare sechurana and juliae respectively, using blocks of color with the same placement as in Enot’s official art, and specifically making Enot look...biologically reasonable and imperfect, whilst also clearly trying to imitate human displays of emotion (what with...the eyes and blush on that one piece of official art).
Lastly, here’s just a lineup with notes on body shape and size. Most of the nicknames (existing to give a little more space, that’s all) are obvious, and while I can’t remember why I shortened Nightcat to Nox, it is in honor of my friend by the same nickname :]
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As summer turned to Autumn and the days got colder and shorter, Phoenix and Dawn found themselves shifting focus to their careers.
They both earned big promotions that led to higher stress and longer hours.
With less time to see each other during the week, they made the most of what small pockets of time they could… like their 15 minutes over coffee in the mornings.
Phoenix, who has been working for the San Myshuno Human Rights Commission, is now heading the Department for Housing and Community Development.
At first, he was excited and had big plans for the future of the city. Unfortunately, it seems the more power he is given to make a positive impact, the more he runs into roadblocks and red tape.
The stress and frustration started taking a toll.
To cope with the stress, he began spending more time in Mt. Komorebi where he’d go snowboarding with his friends the way he used to before Kiyoshi ever presented the idea of climbing the mountain.
Nothing like the rush of flying down the slopes and landing massive jumps to get your mind off things, I suppose.
Meanwhile, Dawn has been working for the Dreamer Foundation as an Event Planner. She organizes many of their fundraising events, and they’ve been doing so well that she’s started putting together more prestigious events for their larger donors. This, of course, comes with its own kind of stress and frustration.
Rather than take off for the mountains though, she felt like she needed to make time to slow down and breathe. So, she started getting into wellness activities like yoga and meditation.
Oh! Also, Atlas and Asher started coming over every Sunday to join them for dinner...
...and to watch the latest season of Somnium.
All four of them are now fully invested in the series.
(how could they not be with a genius creator like @rebouks)
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Something I appreciate about Hortus de Escapismo is how it portrays the Laterans and non-Laterans, especially in contrast to each other. Guide Ahead already gave us the angel ethnostate vs multi-racial heretics, which made for a pretty effective if blatant commentary on Laterano. And while it might seem Hortus is kind of repeating the same formula, I think it's got something subtler going on with interesting implications.
On one side we have the abbey's inhabitants: sankta, sarkaz and all other races--hell, even a seaborn for a moment. Are there cracks here and there? Of course, that's a whole plot point. But it can't be denied there is genuine camaraderie and self-sacrifice going on between these people who are simply trying to survive together (which is what makes those cracks all the more volatile).
Contrast this with the Laterans, who are dysfunctional as hell. Lemuen, Oren, Richele, and Spuria; I can't say I fully parsed everything happening between them on a moment-to-moment basis, but it was overall apparent that none of these people trust each other. Even though they're friends and classmates and colleagues, even though they're working for the good of the same state, even though they're sankta who can literally read each other's minds. There's just this constant mess of cahoots and conspiracy and treachery and bitter friction, and it takes the threat of an Innsmouth-Jonestown crossover event to get them to finally work together.
I thought it was a nice way to show more of Laterano's flaws. It's one of their core themes that they aren't as great as they say they are, but you'd think they would, at the least, have blessed harmony thanks to their literal hivemind. But evidently that isn't true either. And again, these are agents at the highest levels of the government. If they're this dysfunctional, what does that say for Laterano as a whole?
Which leads me into thinking about what the future of Laterano might have in store. I've seen some folks point out how these events have these greatly compelling premises that don't actually resolve any of the issues they bring up. Laterano only remains Laterano. And this is true! But I think it's intentional, setting up a slow burn of a regional conflict. The Lateran state is holding together, the status quo remains unchanged, the Law is content. But for how much longer? Guiding Ahead introduced us to the divide in Laterano on a broad level, the state vs heretics. Hortus de Escapismo shows the cracks within the state, narrowing in on individuals who nominally should be on the same side but aren't. The next logical narrative step would be seeing the state finally cracking apart from whatever looming danger the Law sainted Federico to deal with.
Some sort of schism, perhaps; that seems like the sort of existential threat that would directly threaten the Law's directive of preserving the Sankta. Law's awareness of it would also imply it's an internal threat, something festering in the hearts and minds of Sankta and thus one It's able to sense (at least that's what makes sense to me. We don't actually know how the Law works, so it could very well just have random magic prophetic abilities). And especially with the constant background pressure of trying to legitimize their Summit of Nations, what better way to drive that issue to the forefront by throwing Laterano into utter political chaos?
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Okay this is going of my previous post about Leo so go read that first. Also this post is like background and kind of reasoning so really make your own judgement from this post. Plus this is like 800+ words so this is gonna be a doozy.
Leo only really trusts her direct family, yes of course she loves her aunts, uncles and egg siblings. But when it comes down to it, she’ll always be looking for her dad in the crowd of people because she holds herself back from really developing deeper connections with anyone else. Which I think is in part due to the death of Trump, the lack of effort from others, others being untrustworthy and Vegetta having to leave for long periods.
With Trump’s death, I do think that when Trump died a part of Leo died. Like some people forget that Leo had to watch their best friend die while they were unable to do anything. We talk about how much of a tragedy Trumps death was, but we never talk about the effect it had on Leo. Part of the reason I think Leo doesn’t actively seek out other eggs is because she fears that they’ll die, and it’ll be her fault. Cause somewhere in her heart she believes that Trump’s death was her fault since she wasn’t able to do anything to help him.
She also doesn’t often initiate conversation with others because of how many times she is disregarded by the others. Which isn’t to say they don’t care for her but often they’ll have like 2-3 sentences of conversation and that’s it or some who don’t understand Spanish barely try to understand or give Leo the time of day. But it isn’t the case for all of them because there are a few (like Cellbit, Roier, Jaiden, Tina & Mouse) who don’t always get to see her, that do actively interact with her. However, she will always end up being the second choice (which is becoming the truth for Mouse and Tina who now actually have a child; I think Jaiden will always have Leo in mind, but it depends on how she reacts to Empanada).
All of this is part of the reason Leo doesn’t always try to initiate conversation anymore because of the effort many don’t put into trying to understand her. As well why should she give up her native language to conform to everyone else’s needs when they have the tools to understand her, they have the sign translator, and nothing is stopping them from asking chat or using google to translate. Those things just take a bit more time to do but nothings wrong with doing it cause at least then they’re trying.
Along with all this only recently (excluding festa junina), when the election arc was ending and before the eggs went missing was, she actively seeked out her extended family on her own, like Roier, Cellbit and Richas without their prompt. Which is a big step since she’s hasn’t actually done that without Foolish in months, practically ever since Trumpet died. (Yes, sometimes others do her tasks, but this part isn’t about tasks. Also, that’s usually a desperate situation in which Leo has to rely on others if Foolish isn’t on and her admin still is in school so she can’t be active all the time. So tasks don’t really count here cause she’s just trying to survive).
With Vegetta she understands why he’s not around because that’s all she can do. She has never doubted that he doesn't love her, but she does miss him. I think because Vegetta was such a fierce protector of his family, she did feel a bit threatened by others when he wasn’t around. Because Foolish isn’t taken seriously and Vegetta was always respected due to his fierce protectivenesses. So, without Vegetta who isn’t afraid to strike back on people 10x harder, it can be hard for her to feel truly safe interacting with others because of how aware she is of the situation and feelings surrounding her parents.
She is truly content being just with Foolish and seeing others on the occasion but I do think she was tired of trying only to be met with failure and learning that you can’t always trust everyone on the island. She’s not blind to how everyone treats Foolish so she is always aware of Foolish’s warnings about others and from watching that she’s can’t trust everyone here like the other eggs do.
Plus, when she comes back, she’ll witness it herself again if she notices some of her things are missing and if Bad asks Leo to share her NINHO room. Which is unfair to her because they wouldn’t dare do that to another egg. Like they might not know it’s her stuff but they could ask Foolish before hand to prevent that risk of taking her things yet they don’t. Also with the NINHO they can build a temporary NINHO solutions somewhere else (like normal protected houses such as Ramon’s or Phil’s house). The solutions aren’t hard to do if they put their heads together and think, but they just don’t want to put in the effort. But even with the NINHO room she might agree to it (even though she shouldn’t) if Foolish isn’t there because I don’t think she’ll be honest about her feelings with anyone but Foolish or her direct family(if pressed) cause others have never really listened to or understood Leo’s emotions before.
Really the conclusion to all this is that Leo has never been able to honestly express her feelings to others because she’s learned not to trust them and they’ve never actively tried to understand her more than surface level. But she’s a child so how is she even able to communicate this when the communication and understanding is the problem.
Overall I'm tired of people not seeing Leo for what she is and that is a happy child despite the struggles she continues to faced due to the disrespect, lack of effort from others and loneliness from having to struggle with all of this as a child.
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