yeah sorry boss i can't come into work today, yes, ye- yeah. it's the pursuer again, yeah he appeared outside the front gate an- yeah, in a mass of black fog. and he tried to use cursed impale on me so i got back in my car and left
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I think dark souls games were onto something when they decided that the only way for your character to get stronger was to kneel in front of a girl
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If everything should fade, what will be left of me?
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I really like Human Effigies taking the place of Humanity in Dark Souls II.
Hollowing is a really interesting facet of Dark Souls to me, and the Effigies hammer home how personally charged the phenomena is.
In DSII you only get to create your character after being invited to look into one and recall the person you used to be. At this point I don't think there's any difference between an identity you remember and one you spin from imagination. The important part is that you have *something* you can hold tight to your heart that will drive you forward through the trials & horrors to come
I can picture the Bearer Of The Curse (Seek, Seek, Lest) resting by a bonfire and staring through their helmet at the delicate lattice of the Effigy, remembering or imagining as an exercise. Reinforcing their sense of Self; their thoughts, their ambitions, the principles they would follow.
I don't know how to dismount this one, I just like how introspective DSII gets in comparison to the others and the effigies are part of it
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they say Dark Souls is all hopeless and grimdark, but I murdered 35 people for the Rat King and he said that gave him hope again that maybe one day humans and rats can live together in peace and harmony, so what about that
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dark souls 2 tip: play with her balls while you suck her off
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