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According to Audible and Amazon, Richard will voice a character called Devereaux in the upcoming Tomb Raider Anime from Netflix.
Tomb Raider Chronicles has come forward with more information about the series.
The Tomb Raider Anime series is written by Tasha Huo and set after Shadow of the Tomb Raider, developed by Eidos Montreal and Crystal Dynamics and published by Square Enix. The show is being produced by Netflix, Legendary, Tasha Huo and Dmitri M. Johnson's dj2 Entertainment. Actress Hayley Atwell will voice British archaeologist Lara Croft with Earl Baylon and Allen Maldonado onboard as Jonah Maiava and Zip.
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swanimagines · 1 year
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FANDOMS
(Doing a proper fandom list because I'm re-adding everything now that AO3 has proved itself as a peaceful platform to write to)
I’m that weirdo who’s willing to write for fandoms no one else writes for so don’t judge me. :D I like to challenge myself, so if I like the movie/tv show/game, I'll often write for it! Even if it's a "weird" fandom.
READ MY RULES BEFORE REQUESTING!
The list for my fave characters to write for is below the fandom list in case you're interested!
(My random and unpopular fandoms are below the main list to make this easier to read)
I WRITE FOR ALL CHARACTERS UNLESS I STATE OTHERWISE IN THIS LIST
FANDOMS I WILL WRITE FOR:
MOVIES
10 Things I Hate About You
(James Cameron's) Avatar + The Way of the Water
Batman: The Dark Knight Trilogy
Disney & Pixar movies (animated + live action)
Full list here!
Edward Scissorhands
Enola Holmes
Hunger Games
Jumanji (1995, 2017 and 2019)
Little Women (2019)
Lord of the Rings + The Hobbit
Marvel
Spider-Men (Maguire, Garfield, Holland)
MCU (up to No Way Home)
Venom (1 and 2)
X-Men (2000-2006 + 2011-2019)
Deadpool 1 + 2
Fantastic Four (2005-2007)
Miss Peregrine’s Home for Peculiar Children
Pirates of the Caribbean (2003-2017)
Shazam!
Sky High
Star Wars
The Skywalker Saga
Rogue One
Solo
Star Wars: Jedi (video game series)
The Chronicles of Narnia
The Maze Runner
Titanic
TV SERIES
Bones
Chicago Med
DC Titans
Gotham
Free Rein
H2O: Just Add Water + Mako Mermaids
Julie and the Phantoms
Lucifer
Once Upon A Time
Peaky Blinders
Shadow and Bone/Grishaverse as a whole
Stranger Things
Teen Wolf
The 100
The Queen’s Gambit
The Sandman (Netflix)
The Umbrella Academy
The Witcher
Wednesday
Xena: Warrior Princess
VIDEO GAMES
Assassin’s Creed
Baldur's Gate 3
Detroit: Become Human
Dragon Age games
Ghost of Tsushima
God of War & Ragnarok (2018 & 2022)
Horizon Zero Dawn + Forbidden West
Kingdom Hearts games
Marvel’s Spider-Man + Miles Morales
Red Dead Redemption 2
Sly Cooper
Star Wars: Jedi (video game series)
Tomb Raider (the new trilogy)
Uncharted up to Lost Legacy
Watch Dogs/Watch Dogs 2/Bloodline
RANDOM
Freddy Carter’s characters, at the moment these:
Kaz Brekker
Pin Hawthorne
Jason Ripper
Tom (15 Days)
I also write for Ellis through research (from 2018 horror movie The Convent)
Gideon Fletcher
David Friedkin
(Also likely Ray when Recursive Dreams comes out)
SUBLIST: NICHE MOVIE FANDOMS
(These are all very small and random fandoms so that's why I separated them from the main list)
AND CLARIFICATION, YOU CAN REQUEST SOMETHING FOR ANY OF THESE!!
MOVIES
Aquamarine
Catwoman
Charlie and the Chocolate Factory (2005)
Flicka
Garfield movies
Grinch Who Stole Christmas (2000)
Home Alone 1 & 2
Love and Monsters
Moulin Rouge
Notting Hill
Peter Pan (2003)
Red Eye
Rise of the Guardians
Stardust
The Dark is Rising
The Martian
Warm Bodies
FAVOURITE CHARACTERS
(THESE ARE NOT THE ONLY CHARACTERS I'M WRITING FOR, just my faves in case someone is wondering about who do I like to write the most)
Freddy Carter's characters (Kaz Brekker, Pin Hawthorne, Jason Ripper, Tom from 15 Days, Ellis from The Convent, Gideon Fletcher, David Friedkin)
Rupert Travis (Detroit: Become Human)
Diaval (Maleficent)
James Kidd/Mary Read (Assassin’s Creed 4)
Wrench (Watch Dogs 2)
Cal Kestis (Star Wars)
John Murphy (The 100)
Jerome Valeska (Gotham)
Patrick Verona (10 Things I Hate About You)
Ledger!Joker (The Dark Knight Trilogy)
Benny Watts (The Queen’s Gambit)
Jin Sakai (Ghost of Tsushima)
Ralph (Detroit: Become Human)
Kurt Wagner (X-Men: Apocalypse)
Frodo Baggins (Lord of the Rings)
Cole (Dragon Age)
Newt (The Maze Runner)
This list is growing all the time!
And if you didn’t find the fandom you’re looking for here, please go ahead and ask me if I write for it!! Below I’ve listed some fandoms I’m not writing for (and I'm not willing to write for in the future) but if your fandom isn’t there either, you can ask if I write for it :) DO NOT REQUEST A PIECE FOR AN UNLISTED FANDOM BEFORE YOU’RE SURE I WRITE FOR IT!!!
FANDOMS I WILL NOT WRITE FOR:
Harry Potter/Wizarding World in general (no longer writing for them because I was constantly forcibly pulled in to fandom dramas)
Supernatural
IT
^ Or anything horror since my imagination is too sensitive.
^ Also Doctor Who for now (I know it isn’t horror but there are some really scary episodes I can’t watch, I might change my mind in the future though)
Game of Thrones
Vikings
^ Or anything where animals get sacrificed/killed slowly because that makes me super anxious for weeks.
The Untamed (not interested)
Twilight (didn’t like them, watched them only because my Twilight superfan friend forced me to watch them with her 😅)
Darkiplier/Antisepticeye (I know they’re fictional, but I’m not interested in watching them)
Studio Ghibli movies/anime (anime drawing style makes me feel physically ill, and no I don’t know why, it’s always been that way)
Youtubers, actors, singers, bands, influencers, I’m not writing for anyone who’s a celebrity/irl person, with an exception if the person’s life has been largely fictionalized in a game/movie/series + they’re a historical character. (Like AC characters)
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The Top Games You May Like from 2016
Hi. I played these games. I liked them. Maybe you could like them. I put them in order of how much I liked them. They are links. You may click on them for more information.
As
Doom
Uncharted 4: A Thief's End
Tom Clancy's The Division
Rise of the Tomb Raider: 20 Year Celebration
Deus Ex: Mankind Divided
Far Cry Primal
Mirror's Edge Catalyst
Bs
Call of Duty: Infinite Warfare
Dishonored 2
Lego Star Wars: The Force Awakens
Lego Marvel Avengers
Trackmania Turbo
Let it Die
Assassin's Creed Chronicles Trilogy Pack
Cs
République
No Man's Sky
Resident Evil 5
Resident Evil 4
Ratchet & Clank
Agatha Christie: The ABC Murders
Odin Sphere Leifthrasir
Ds
Plants vs. Zombies: Garden Warfare 2
Resident Evil 0
Star Ocean (5): Integrity and Faithlessness
Carmageddon: Max Damage
Alekhine's Gun
Thank you for reading. I love you.
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doctorspiner · 2 years
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ggsgamer · 5 years
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Tomb Raider: The Dark Angel Symphony is a Kickstarter from Tomb Raider's composer Peter Connelly
Tomb Raider: The Dark Angel Symphony is a Kickstarter from Tomb Raider’s composer Peter Connelly
How does that sound?
Peter Connelly, music man extraordinaire and best known for his work on the Tomb Raider series, has launched a Kickstarter campaign to recreate the soundtracks from the classic Tomb Raider titles.
The campaign focuses on the music from Tomb Raider: The Last Revelation, Chronicles, and of course, The Angel of Darkness. The campaign won’t just dust off the original scores and…
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footballnews31 · 3 years
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International Football News Awards: 6 Reasons Why They Don't Work & What You Can Do About It
In June every year the football season really starts to heat up. The draft has been completed, mini camps are finished and training camps are almost in full swing. The summertime is when football experts begin to make strong projections about player value and team ข่าวบอล performance. Injuries are perhaps one of the most talked about topics during this time, while final trades are created and contracts signed. Injuries in the NFL and football generally are common. In a written report titled "Players' Positions, Not Prior Injuries, Predict NFL Career Length" (May 28, 2009) from MedicalNewsToday.com, a new study on NFL injuries and career longevity is highlighted. The study was primarily authored by, former Rookie-of-the-Year, All Pro defensive back and NFL scout for over 30 years, Milt Davis, Ph.D. Unfortunately Davis died in September of 2008 before he could present the findings. Pat Lombardi, Ph.D., another author of the study stated, "During the course of the analysis, Milt demonstrated that nearly three-fourths of all players had more than two significant injuries, and that certain of two had a significant surgery ahead of entering the NFL." (Source: American College of Sports Medicine) Although injuries don't have to shorten a player's career, they have a dramatic influence on fantasy football value. Given that the 2009 2009 draft has ended, let's review one of the most recent NFL injury reports. Dallas Cowboys Handle Common Knee and Hamstring Injuries CBSSports.com recently reported that wide receivers Miles Austin and Isaiah Stanback are unlikely to be present in the beginning of the Cowboys' training camp. According to the Dallas Morning News Austin's hamstring injury has cost him three weeks of practice, but he is hoping to prepare yourself and healthy by the start of the 2009 2009 season. CBSSports.com confirms Austin's sleeper value will increase if he comes home on the field healthy. CowboysBlog.DallasNews.com reported in-may that Stanback did have "arthroscopic surgery to correct a meniscus tear in his right knee." It really is doubtful he will be ready in the beginning of training camp, but Jerry Jones is quoted as saying, "I know that that's frustrating for him, but he's got enough time. He works hard, and he'll reunite out there." The bodes well for Cowboys fans. Knee Injuries Lead to Different Outcomes for Patriots WR Tate and QB Brady Pat's wide receiver Brandon Tate could very likely find yourself on the PUP (Physically Struggling to Perform) list due to his slow recovery from knee surgery according to CBSSports.com. Although the surgery occurred in October, his rehab has been slow. On a better note, CBSSports.com reported on June 9, 2009 that Patriots' quarterback Tom Brady have been practicing on the field in the torrential rain. Brady in full practice is a great sign after his surgery for a torn ACL and MCL. Brady will still be a fantasy football favorite if he proves his reconstructed knee can go the length. Raiders WR Javon Walker Chooses to help keep Surgery on the Down Low ON, MAY 9, 2009 Nfl.Fanhouse.com revealed that Oakland Raiders wide receiver Javon Walker had knee surgery in April and did not notify the team. Coach Tom Cable is quoted in the SAN FRANCISCO BAY AREA Chronicle saying he believes Walker "did the proper thing by obtaining the surgery." It really is still unclear what the growing season holds for Walker. Eagles RB Brian Westbrook's Ankle Surgery In accordance with writer Michael Davis Smith of NFL.Fanhouse.com, "the Philadelphia Eagles have confirmed that running back Brian Westbrook could have surgery to remove bone spurs in his right ankle." Recovery time because of this procedure is usually two or three a few months so Westbrook may miss training camp and the preseason. Smith wonders if Westbrook's time as an elite running back is arriving at an end.
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back-and-totheleft · 4 years
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Primal Stone
“They're thieves! They're thugs! A fucking Mafia!” Oliver Stone is railing against the Hollywood powers-that-be. Or, as he prefers to call them, "the cocksucker vampires." As in: "I'm being robbed blind by these cocksucker vampires."
Which cocksucker vampires in particular? I ask him.
"The majors!" he says in exasperation.
The majors—Warner Bros., Paramount, Disney, Fox, Columbia, MGM/UA, Universal, and Tri-Star—are not merely robbing him personally, but conspiring and colluding to strangle creativity in Hollywood.
"You talk about corruption in this country. It's a fucking Mafia! Blind stealing! Break them up! Destroy them! They're vampires!"
What exactly are the crimes of the majors he's raging over? This is, after all, the same Hollywood establishment that awarded four Oscars to Platoon, one to Wall Street, one to Stone's screenplay for Midnight Express, in addition to giving Salvador two nominations. Can he really be that mad at them? Or is he just mad at everything?
The answer is yes—to both questions.
We were in Stone's production-company office, a small, no-frills suite in a building on the fringe of Beverly Hills, when he first lashed out at the majors.
I pressed him to explain the specifics of his grievance, and initially he refused.
"I might get too passionate," he said, pleading weakness from fever and antibiotics. He did look pale and wiped out from the effort of simultaneously editing Talk Radio and casting Born on the Fourth of July. The walls of his office were covered with eight-by-ten glossies of potential choices to fill the roles of buddies of the paraplegic vet Tom Cruise will play in the film.
He lacked the strength to do justice to his rage against the majors, he said, but he's not letting the cocksucker vampires off the hook. When I shifted to another topic of conversation, he reminded me, ''You should come back to it later."
The following day in the living room of Stone's Santa Monica home the subject of the C.V.'s came up again, and this time he felt up to it.
The living room is done in the recently chic Melrose Avenue-Santa Fe manner, all well coordinated, bespeaking the peace of the pueblos—with one discordant note. Some kind of angry voodoo death's-head by Basquiat presides over the room with a vicious skeletal grin.
And it soon became apparent that some similarly wrathful spirit is the presiding deity of Oliver Stone's cosmos.
It's anger that gives the body of Stone's work its visceral power—and its distinctiveness as a chronicle of the unreconciled underside of the Ann Beatty-d Big Chill version of the post-Vietnam odyssey. Stone's characters don't end up in Vermont eating Cherry Garcia ice cream and being rueful about their briefly wayward youth. Stone's people go too far, they get in too deep to chill out. They go too far in Vietnam; they go too far when they get back. They end up in Turkish prisons, in blood-spattered Miami coke mansions. They end up as whacked-out, thrill-junkie photojournalists like the James Woods character in Salvador. And they haven't adjusted to it. They're not nice about it, they're not very civilized. Which is not to say they're barbaric in the Conan the Barbarian sense. (Stone co-wrote that unwatchable film with John Milius; he also wrote Scarface for Brian De Palma and the underrated Year of the Dragon with Michael Cimino.) But they're always blowing their gaskets, going primal with their rage. The classic instance is that scene in Midnight Express in which the middle-class Long Island kid is driven into such a fury by the snake-pit Turkish prison that he springs upon a stoolie betrayer and tears out his tongue with his teeth. Following which he raises his blood-smeared face to the heavens, brandishes the bloody trophy in his mouth, and snarls in primitive triumph. Indeed, what makes Wall Street work, what makes Michael Douglas's performance as the voracious raider so powerful, is the barely suppressed animal savagery beneath his Alan Flusser suits, the primal snarl when he rips the liver out of a corporate opponent.
Stone says that his views on dramatic structure were influenced most by Robert Bolt (with whom he collaborated on an unproduced screenplay that presented a conspiratorial view of the Patty Hearst kidnapping), and that Bolt believed in the centrality of debate to dramatic structure. But the classic ''debate" in a Stone film is two guys screaming "Fuck you!" at each other with homicidal rage.
In fact, Stone told me that afternoon in Santa Monica, there was a time when he was so constantly enraged he was not far from homicide himself, even assassination.
What prompted this reflection was a phone call that interrupted our conversation. It was Ed Pressman, producer of Wall Street and Talk Radio, calling to ask Stone if he should send over a copy of Don DeLillo's Libra for film-rights consideration. I praised DeLillo's picture of Oswald's peculiarly malleable psyche. Which led Stone to recall his own primal rage, proto-Oswald period.
This was the early seventies, following his return from Vietnam, a period that began with his arrest and subsequent jailing at the Mexican border for carrying a small amount of marijuana, an event he still recalls with bitterness. ("They were pigs!" he says of the Feds who busted him and ran the lockup. "They were pigs!")
He moved back to New York City, not to the Upper East Side he grew up on, but to the junkie-infested lower depths of the Lower East Side, to Alphabet City before it got its deceptively innocuous name. He took a place in a tenement between Avenues C and D, painted it blood red from floor to ceiling, wore only black, took lots of acid, listened incessantly to Jim Morrison, and started writing the first draft of Platoon.
"I believed in Morrison's incantation. 'Break on through. Kill the pigs. Destroy. Loot. Fuck your mother.' All that shit. Anything goes. Anything. I tried anything in that state."
And it was in "that state," he says, that he could have become an Oswald.
"If the right people had said the right things to me I might have gone after Nixon."
"You could have assassinated Nixon?" I asked him again later.
"Yeah, if the right people had inspired me, had been there to say 'Go for it.'"
"You would have picked up a gun and gone to Washington?"
"Oh yeah, yeah. If I'd felt the flood was with me. There was a moment there. It could have happened."
That moment has passed, the homicidal component of the rage sublimated in the screenplays, and—now that he's a husband and father—"the suicidal impulses are gone," he'll casually tell you.
Still, there are times he gives the impression of itching to pick up a gun again. When he talks about how he favors the summary execution of the Salvadoran general staff, for instance.
He met some of them when he was down there, the military officers who sponsored and protected the death squads. In fact, he admits to being somewhat dismayed when, in the very heart of darkness, the headquarters of the right-wing, death-squad-linked Arena Party, he found some big fans of Scarf ace. They particularly liked the way A1 Pacino boasted about how he killed Communists "for fun.'' Apparently the screenplay's ironic stance toward its coke-gangster antihero didn't come across in the subtitles.
But—fans or no fans—Stone wants no mercy for them when the revolution comes.
"It's a military Mafia down there. They ought to shoot every one of those Salvadoran officers tomorrow! Put 'em up against the wall and shoot 'em!'' Perhaps it was because they'd added insult to injury for failing to understand Scarface, but I had the feeling that—offered the opportunity—he'd be willing to pull the trigger personally.
He doesn't come out and say that's what he wants to do with the heads of the major studios, but it sounds as if he looks upon them as the Hollywood equivalent of the death-squad generals.
What finally brought us around to the cocksucker vampires was Stone's embittered account of his Twelve Lost Years, which followed his Primal Rage period. He studied with Scorsese at N.Y.U. film school, emerged with the "guerrilla filmmaking ethic,'' took it to Hollywood, and suffered defeat after defeat.
"Twelve wasted years. I had a lot to say about the seventies and early eighties. Never got to say it. My scripts were to some degree all diluted or changed by other directors. I wrote some other scripts that never saw the light of day. Fascinating alternative views of society. I felt I had the energy, the desire and skills in my twenties and thirties and just never could exercise it. So I felt frustrated. Very frustrated. That's partly the reason why I've worked so hard and fast now that I've gotten a little daylight. You know, I'm like a little dog that finally sees some light."
Like a little dog? Maybe, but an angry, bitter little dog who hasn't forgotten a single blow from the master's hand.
"Would this bring us back to the cocksucker vampires?" I ask.
He laughs. "Oh God, that'll kill me. No, I'm not worried about your using it; I'm just saying it would kill me to get that passionate right now."
But when he finally gets down to his case against the majors, he is surprisingly cogent rather than choleric. At least at first.
Stone's indictment of the majors focuses on two types of crimes, which, to use his terms, might be divided into Thievery and Thuggery, although there seems to be some overlap. In the Thievery category is the formula the studios use to apportion the vast new millions that come from the videocassette market. The dastardly formula which perpetrates the thievery, Stone says, is called the "videocassette override."
"Major, major thievery," he says. "It's $12 million on Wall Street."
Twelve million dollars is a large sum to have been lost to "theft," even by Hollywood standards. I ask him how he calculated that.
"The majors declare that only 20 percent of a film's videocassette revenues are allocated back to the film's gross."
"I thought gross was gross," I say, relieved to have seen Speed-the-Plow.
Gross isn't gross when it comes to tape revenues because of the override formula, he says. "They keep 80 percent," which means that profit participants on the creative end—like the director and screenwriter, who start collecting only if the gross is massive—can end up shut out of the tape-revenue windfall. "They say they're treating videocassettes as a separate entity. It's been going on for years, but it's a complete misunderstanding of the way that videocassettes were originally supposed to be distributed. Wall Street's video revenues were more than $16 million in sales. They will allocate around $4 million. Ripping off $12 million." (Nick Counter, president of the Alliance of Motion Picture and Television Producers, calls this account "confused." He says that "the formula is an industrywide negotiated figure which is the minimum and can be negotiated higher. The economics of the marketplace—marketing costs and the like— have justified the formula.")
Stone calls the other category of crime committed by the cocksucker vampires at the major studios Thuggery: using monopolistic muscle to strangle the once promising growth of nonmajor independents and boutique studios such as Hemdale (which brought out Salvador and Platoon when no one else would). "It's an incredible struggle that's going on," he says. "It's very subtle. Critics don't pick up on it. In 1985-86, the independent films started to break through. The Salvadors, the Room with a Views, the Platoons."
He contends the majors reacted to this by increasing the quantity of the films they release, which resulted in the independents' being squeezed out, because they're locked out of distribution to movie theaters. "Hemdale, Cannon, Dino [De Laurentiis], all of them have been hurting. They're hurting because they can't get the theater time." (In fact, a recent Variety story confirmed a "screen crunch'' for indies, although collusion is another question.)
Having made the case against these crimes in a fairly sober, forthright manner, Stone suddenly gets revved up with fresh outrage.
"There ought to be an antitrust suit! I call them vampires because that's what they are! There's a legitimate case for an antitrust suit. Not only that, but there should be a separate antitrust suit on the videocassette override. Because they've all banded together and they've agreed to take the override on video. I mean, I'd just love to do it if I had the money."
We'll get into his troubled money situation shortly, but, for the moment, it's impossible to deflect the surge of outrage. It's not for his own selfish interests he's outraged. The future of creativity in American film is at stake! And it's time to go to war: "We're being blocked and destroyed! They put one filmmaker against the other and make you fight for the little fish they throw your way."
And so the call to arms: "We gotta end the majors' blockage! It's a Mafia—that's what it is. You talk about teamsters. You talk about corruption in this country. The film business is as corrupt as anything there is. It's a fucking Mafia! Blind stealing! Break them up! Destroy them! They're vampires. If some president had the guts, he would."
Such then is the State of the Industry according to Hollywood's Last Angry Man. Or might it turn out that what is last shall be first—that Stone is actually one of the first prophets of a dawning new age of rage whose fellow avatars are Morton Downey Jr., freeway shooters, and the other Oliver, the choleric Colonel North, with whom he has more in common than he acknowledges ("Ollie North is a pig!" Stone explained to me). An age of rage whose first martyr was assassinated talkshow provocateur Alan Berg, murdered for his anger, memorialized already in Betrayed and now, more obliquely, in Stone's new Talk Radio.
Talk Radio (which began as a theater piece co-written and acted by Eric Bogosian, but which was enlarged by Stone) is one of those films that seem to capture the sneering curl of the lip of the Zeitgeist. It's full of great foulmouthed, black humored Oliver Stone material. In fact, although he repeatedly, vociferously denies the resemblance, it's tempting to think of Talk Radio's antihero as a Stone self-portrait. Bogosian plays an angry, abrasive, blown-gasket public provocateur who takes pleasure in rubbing people's noses in painful truths, in ugly realities, disabusing them of their illusions abusively, who argues in favor of legalizing drugs by yelling at the top of his lungs, REPRESSION NEVER WORKS!
While the impulse to self-portraiture may have been the Aristotelian Formal Cause of the Talk Radio project, the Efficient Cause owes more to low comedy, or self-parody: Stone—the same guy who rails against Hollywood corruption and makes a film about corrupt Wall Street insider trading—got involved in Talk Radio because he was desperate for money after blowing $50,000 on a tip on a takeover stock.
"How I lost that $50,000 is really aggravating too," he tells me. " 'Cause it was a character in Wall Street who was a stockbroker who gave me the tip—a takeover deal was going to happen. I was a total sucker!"
"Was this right before the crash?"
"No, no, no," he says, moaning with pain at the memory. "It was a stock—once I got into it, I couldn't sell anything. I mean, you couldn't even sell one share. It was the dog stock of all times!"
Talk Radio was borb of this great moment in the history of capitalism—the maker of a scathing critique of the morality of takeover artists blows his financial security on a takeover tip.
"I was bitching to Ed [Pressman]. I said, 'I lost all this money—is there any way you can get me a quick $50,000? You'll be my friend. Can I do anything? Can I produce something with you?' And he said, 'Ah,' and he brought it [Talk Radio] out of his other hat."
This cheerful candor about what might be seen—in the strictest light—as the very hypocrisy and greed he condemned in Wall Street may actually be Stone's saving grace. It saves him from the Savonarola-like strain in his temperament, relentlessly exposing evil—saves him from lapsing into self-righteousness—because he's a walking expose of himself. There's a kind of off-the-wall charm in this, the kind of thing James Woods pulled off in Salvador by being cheerfully compulsive about both his sins and his confessions.
Stone's mother was French Catholic, his father Jewish; he was raised, in what he calls "a compromise," as a Protestant. He says he now looks more to the Homeric gods for theology, says he drew on the Iliad for inspiration for Platoon. But it may be one of Homer's commoners he most resembles; I'm thinking of Thersites, the bad-tempered, foulmouthed anti-war grunt who mocks the Greek generals with scabrous eloquence.
A Thersitean spew-it-all-out, blow-the-gaskets credo is at the heart of Stone's screenplays. You can see it in the way that even the murderous, disfigured Sergeant Barnes in Platoon—the cold-blooded killing machine—is endowed with a kind of respect, if not nobility, because of his blown-out, beyond-evil honesty. You can see it in Scarface in the notorious restaurant scene, the one in which Pacino's Tony Montana exposes his hideous coke-crazed ugliness in the midst of the damask and silver and then challenges the offended onlookers to acknowledge their complicity in the ugliness they try to distance themselves from. You see it in Bogosian screaming, REPRESSION DOESN'T WORK!, in Talk Radio and yelling into the static that he's doing a "public service" by bringing his listeners face-to-face with the fear and anger they've repressed.
Some of this may be attributable to the continuing influence on Stone of Jim Morrison's kill/loot/fuck Categorical Imperative. But it might also be traceable to an earlier, more primal experience. To something Stone experienced as a youth while working as a "wiper" on a tramp steamer: Blowing the Tubes. This was back in 1965, when he dropped out of Yale in the middle of his freshman year and shipped out on merchant-marine vessels, looking for Lord Jim-type adventures. (A search that eventually led him to sign up for Vietnam combat duty.)
The wiper, he says, had the lowliest shipboard job, consisting mainly of cleaning latrines and greasing hot engine parts. "But the worst job the wiper does— really truly scary—is what they call blowing the tubes.
You have to pull these chains off the main boiler, you have to blow these steampipes out. So you open these [gaskets] with like 1,200 pounds of pressure kind of whistling out next to your ear. It was pretty spooky."
You can understand how exposure to the explosive dynamics of this power would give rise to a kind of Steam Gasket model of intrapsychic dynamics: the vision of rage as a mounting head of steam that will explode if not somehow expelled or expressed. Better to blow a gasket than to risk blowing apart the whole psychic apparatus.
The first major feature Stone directed, in fact, a much-neglected psycho-horror film called The Hand, is a pure expression of this model. In The Hand (which is much more interesting and skillfully done than you might think), Michael Caine plays a cartoonist whose drawing hand is sheared off in a car accident. He's a creepily repressed guy seething with pent-up rage which, when denied release, suddenly materializes: his tom-off hand appears to execute Caine's vengeful fantasies by strangling the object of his impulses. The return of the repressed with a vengeance—only Stone is a Freud of anger, not Eros.
But what I like most about that blowing-the-tubes story— and it's one more thing that distinguishes Stone from the "stylish" Spielberg-Demme clones among his generation of filmmakers—is that he actually has shipped out, seen combat, seen adventures rather than merely adventure movies.
This is an old-fashioned-sounding attribute, pre rather than postmodern. And perhaps that's the way to describe Stone's work: he's a pre-modernist. He's probably suffered with the critics because of it, because he's not their idea of a stylist. There are few quotations from cinema history in his work. Instead, his films derive a kind of visceral, tabloid energy from the turmoil of the times, combining headline and narrative the way Dos Passos (another old-fashioned pre-modern) did. In fact, Stone told me he did term-paper appreciations of Dos Passes's "U.S.A." trilogy in high school.
In El Salvador; in the very heart of darkness, the headquarters of the death-squad-linked Arena Party, he found some big fans of Scarface.
Some of his best stories are about his "research," the lengths to which he's gone to get to the heart of the matter. There's one he tells, which I'm not sure I completely believe, about how he and Richard Boyle, the model for the James Woods character in Salvador, went down there and tried to trick the Salvadoran generals into putting their army at the service of the film by showing them a phony screenplay in which the death squads are the good guys.
Then there's the one he told me about his ''research" into the coke-dealing world to prepare for writing Scarface.
In addition to spending time with cops and prosecutors down in Miami, he also devoted some effort to spending time with "the other side." He was told there was an interesting "middle-management situation" in the international coke trade on the island of Bimini at the time.
"And so I went over to Bimini and almost got killed there," he said.
How's that?
"I'd checked into this beautiful old hotel on the ocean, like an old Hemingway resort out of an Edward G. Robinson movie or something. You sense the seediness immediately. It's all these Colombian guys waiting around, waiting for the night hours. So I started drinking with these guys and I.. .I was doing a lot of coke at this point.. .for my research, right?" "Right, right."
"So I started tooting with some Colombians and got invited back to their digs, to, you know, to party hard. And I, uh, told them I was a writer from Hollywood making a movie, but then around four in the morning, I guess too much tooting had gone down, these three guys were very paranoid, and... Basically, I dropped the name of a guy, a lawyer who I'd talked to who was a defense lawyer now but who had been a prosecutor years before and had nailed them—and one of the guys went white. He thought that I was involved with this guy and I was setting him up again. That I had been sent to Bimini to get him.
"So the whole fucking conversation shifted gears and he and another menacing-looking guy went into the john to talk this over, and I was getting nervous. I felt, This is it, they'll come out and they'll blow me away.
"So they came out and they didn't shoot, but they wanted to put an end to the conversation, and I figured they're gonna get me later in my room because they knew where I was. So I really made my utmost effort to convince these bozos that I was a Hollywood screenwriter. “
"How did you do that?"
"I didn't. They started talking in Spanish. I ran to the door, I crashed through the window—"
"You crashed through the window?"
"Right through the window, glass and everything, and ran to my room. Locked the door, hid in the toilet.”
I started laughing, from a combination of wonder and incredulity. Which caused him to confess: "No, it's not true. It's not true. The last part is not true."
"Which part, from crashing through the window?"
"Yeah, up to then, it was very scary. But I talked my way back to the room."
It's actually a better story without the self-dramatizing window-crashing cliche (although who besides Stone knows where the self-dramatizing in this account really begins). It's a story he put to use in Scarface.
"It gave me a feeling of fear again, reminded me of what fear is, which I put into that chain-saw scene in the motel, remember?"
Who could forget the notorious chainsaw scene—still unsurpassed for concentrated whacked-out, paranoid savagery? Not everybody's cup of tea, of course, and the subject of Scarface triggered in Stone a tirade against the critics, who he feels have rejected and scorned all his films except Platoon. But he's particularly incensed by the reception of Scarface.
"Why was that movie shit on so much? When that movie came out it was so hated. I was banned. I was blacklisted."
He knows it's become a cult favorite on videotape, but feels that nobody understood its anti-capitalist politics. That, like Wall Street, it was attacked for what it was about.
He also feels the movie he did with Cimino, Year of the Dragon, was years ahead of its time in exposing the Chinese organized-crime heroin connection. "Then last year The New York Times has a story on it—like it was a new thing. Give me a break!"
He swerves into an assault on critics for falling prostrate before fantasy gimmicks like Roger Rabbit—calls it "a mass delusion," compares it to the Circe episode of the Odyssey, in which Odysseus's men are all turned into swine.
One reason his films will never be beloved, if that's what he wants, is that almost all his heroes are villains. Certainly all the most charismatic figures in his films—the Tom Berenger character in Platoon, Wall Street's Lizard King, Gordon Gekko, Pacino in Scarface—are charismatic villains, or deeply obnoxious "variations on an asshole," as he describes the personal qualities of Barry Champlain, the hero of Talk Radio.
Which brings us to something remarkable about that film: despite all the surface darkness, the ranting bitterness of its protagonist, the film as a whole seems to signal a real shift in Stone's view of rage in general, and of his own rage in particular. It could be a sign that, for better or worse, Oliver Stone is Going Soft.
Going soft? You can see it in the way The changed Talk Radio from the time his stock-tip fiasco brought him into the project (first as producer, then as writer and director). I'm not referring to the acquisition of the rights to a nonfiction book on the assassination of Alan Berg by neonazis—that turns out to be a red-herring subplot in the film.
No, it's the other piece of major surgery he did on the Bogosian theater piece: he wrote and grafted on a flashback subplot, a "humanizing" romantic-triangle subplot that provides a Psychological Explanation for his hero's anger—and in doing so radically diminishes him, undercuts the integrity of his anger.
In the original version of Talk Radio we only see Barry Champlain, Bogosian's loose-cannon, call-in-show guy, on the air or in the studio. And while it's clear he has problems, his on-air tirades against the ignorance, emptiness, and false piety of American culture as served up to him by his listeners have a kind of eloquent mad prophet integrity—he's mad because the world is mad, and it's driving him mad.
But the subplot Stone has written into the piece subverts that by psychologizing Champlain. It's not that the world is screwed up so much as that he's screwed up, which makes him pathetic rather than tragic. It becomes less a film about finding the heart of darkness in the ether of the American night than the story of an immature, insecure guy whose real problem is that he suffers from an "inability to love," because he "doesn't know how to love himself."
It's hard to believe these greeting-card cliches of seventies encounter-group psychology could be at the heart of an Oliver Stone screenplay. After all, these are exactly the sentiments Stone satirized quite sharply in The Hand, which featured sappily earnest devotees of an Esalen-like "Origin Institute."
But, in fact, the psychological turning point, the dramatic Moment of Truth, in Talk Radio comes not from Barry Champlain's peaks of rage or the violence he ultimately provokes. The thing that really stops him dead in his tracks is a question from a young woman caller who asks him, "Why does an intelligent fellow like yourself spend so much energy hurting other people? Do you not love yourself?"
Now, the traditional Oliver Stone character might have something scathing to say about the pathetic selfishness of people who can look at the tragedy of human existence and announce that the highest value is self-love.
But instead, Barry Champlain, man of a million vicious wisecracks and comebacks, is suddenly struck dumb by this question.
"Barry stares at his microphone" is the way the screenplay stage-directs it. "He's trapped—can't or won't answer. . . " At which point the earnest self-love woman tells him, "I think you're very lonely Barry, I'm sorry for you because you don't know how to love."
And then, the screenplay tells us, everyone in the studio who really knows Barry—friends, lovers, co-workers—they all stare down at their laps in mute acknowledgment of this truth.
As a pronouncement of the California Commission on Self-Esteem, this "need to love yourself' thing would not seem a strange judgment. Coming as the thematic crux of an Oliver Stone screenplay, it does seem strange. Not that Stone's a total hard-boiled type; there's a strain of Whitmanesque nature mysticism in his thought that makes itself obliquely felt in Platoon (plentifully and explicitly in earlier drafts). But it seems so pat and simplistic, this guy-who-can't-love-himself business, it makes you wish it too were being subverted; perhaps it is unconscious self-parody. Talk Radio seems curiously divided against itself in the way it subverts its own anger and makes the lovey-dovey "solution" to the anger look ridiculous too—as if reflecting an ongoing debate within Stone's mind over the psychological legitimacy of his own anger.
And, in fact, Stone discloses that he has recently been subjecting at least one component of his anger to psychological scrutiny, and that he's re-evaluating what he calls his "previous animus to psychology."
"It's been very helpful to me in my marriage counseling," he says. (He's been married to his second wife for seven years.) "The attitude in The Hand was very anti-psychiatric. But now it's deepened and I value what they do. I even got an award [for Platoon] from an association of psychotherapists."
He says the marriage counseling has been a big factor in his recent thinking about himself. "You probe your feelings and your relationship to your mom, your relationship to women. Whether you're a misogynist or not."
Stone had a reputation as a womanizer in the past. Does he think he was a misogynist?
"Well, the issue came up: 'Why in your films do you treat. . . ?' And I think there's some truth to it. I think there's some anger and hostilities that I had toward my mother that are still being worked out. . .. There was an ugly divorce, and it came at age fourteen, a crucial age. I went into a very Holden Caulfield kind of reaction to the divorce where I became very cynical about everything. And I think there is a certain anger with my mom that has always been there, latent, and I think my second wife made me aware of it. And that's made me deal with it more honestly. And having a child has... brings things out. . .these repressed things. I'm moving in a direction. . .I'm bringing out the woman in me more and more in my work. I think I made big strides in Talk Radio."
Is the world ready for this kinder, gentler Oliver Stone? Is he ready? The evidence suggests there's still a debate going on. Consider his mixed reaction to the Platoon phenomenon—as distinct from Platoon the movie. The phenomenon transformed the movie into a symbol, an excuse for a rosy national ecumenism about the Vietnam War and the Vietnam veteran. There was a desire to "heal the wounds" even if they had to be papered over.
Somewhat swamped and obscured in the syrup of these sentiments was the fairly dark and bitter point of view of the film itself, which ends, as you recall, with the young American hero cold-bloodedly assassinating his superior officer, after he's murdered a rival because he fears exposure of a hideous rape-and-murder rampage by the platoon in question. (If the new, kinder, gentler Oliver Stone had made the movie, Charlie Sheen might have stopped the murderous Sergeant Barnes dead in his tracks by asking him if he knew how to love himself.)
The capstone of the transformation of Platoon into the Platoon phenomenon was the Lee Iacocca Chrysler commercial (for Jeeps!) that now precedes the videocassette version of the movie. It was a big money deal, but the significance was not the sum so much as Chrysler's implicit endorsement of the wholesomeness of Platoon.
I asked Stone about the Iacocca spot, and he disclosed there was some heated debate over what he would permit Iacocca to say.
"The first copy was terrible," he said. "It was very patriotic, and I said, 'There's no way that I'm gonna say that.' So we went through several rounds of the copy. I don't think that anything he says is particularly pro-American in the sense of our boys. I said, 'It can't be our boys. It's gotta be all boys. It's gotta be Vietnamese and Americans.' So they reached some kind of compromise. I mean, it didn't sound too offensive. And Iacocca's a guy I kind of admire."
But he does condemn a lot of the Vietnam films that followed in the wake of the Platoon phenomenon.
"A lot of right-wing films were made with the idea being that our boys did a great job—aren't they wonderful? Letters Home—with no sense of the fact that the war was morally corrupt from the get-go. It's not enough to say that the boys fought well. That's not what it's about. The war stank! It was wrong because our foreign policy was wrong. Because we had no integrity in the way we fought. And we lost because we were morally corrupt. We [the guys who did the fighting] were just the frontline guinea pigs for this marionette show—that was rotten from the core. We deserved to lose!" he said. And then repeated, "We deserved to lose!"
There are other signs that Stone hasn't entirely shrink-wrapped his anger— that there's a debate going on over how, or whether, to come to terms with it.
His screenplay for Born on the Fourth of July, for instance, is to my mind some of the most powerful writing he's*done. There are some of his most bitter and ugly moments, but surprisingly there are also some scenes of amazing tenderness and sadness (particularly one between the crippled vet and his mother that begins in violence and ends in reconciliation).
Born (based on the Ron Kovic autobiography) could turn out to be a major tearjerker, which would be a first for an Oliver Stone film. As it's written, it's a bitter love story about a Vietnam vet's coming to terms with his rage against his once beloved country. And about coming to terms with what's inside himself. In a sense, it's a conscious, articulate synthesis of the Old and the New Stone, which were at odds with each other in an incoherent way in Talk Radio.
But despite this evidence of a kind of reconciliation with his rage in his work, there seems little danger that Oliver Stone will ever become one of life's happy campers. If there'd been any doubt in my mind about this, it was resolved at the end of our last lunch together when Stone poured forth what I now think of as his Swarming Anaconda Vision of Planetary Existence.
We were at the Ivy at the Shore in Santa Monica. The sun was sparkling off the Pacific just a Frisbee toss away; the breeze was gentle; the pleasant hum of laid-back industry types was broken only by the occasional roar of the blender making rum-and-kiwi frappes. Everything about the moment was pacific in the best sense of the word. Until I brought up the subject of The Healthy Mind.
What prompted this was something in the Talk Radio screenplay that he subsequently cut from the film itself. It's a throwaway laugh line: Bogosian's Barry Champlain is followed on the air by a radio phone-in shrink, Dr. Susan Fleming, who calls her show The Healthy Mind. In the screenplay, the somewhat prissy Dr. Fleming comes in for a bit of piggy ridicule from motor-mouth Barry ("Admit it, you really want an orgasm after all—once in your life!''). There seemed to be some satirical animus in the very name of her show, The Healthy Mind.
And so, after a healthy meal (I drank, he didn't) at the Ivy, just as we were about to leave, I asked Stone what his idea of "the healthy mind" might be.
He began with a rather pious recitation of qualities: "Well, it's obvious, I'll probably be very boring to you, but...considerate, generous, humble, merciful..."
He thought a little more. "And probably with a good sense of attention, and a balance between the darkness and the light..."
Something happened as soon as he introduced the word "darkness" into the flow. It was in the context of "a balance between the darkness and the light," but suddenly the balance was tipped, and he began to explicate what he meant by the darkness. He started talking about life being conflict, "continual conflict going on all the time. It's a raging sea, it's a raging.
He paused as if groping for what exactly the raging was like, and then declared: "It's a war! It's a battle every day. The most commonplace activity can be perceived as a war, if you think about it."
I paused to think about it: the most commonplace activity a war—is that how the healthy mind thinks? Are we still on the same page?
It was at this point he launched into his Swarming Anaconda vision of the planet.
"As we speak, you know what's going on in the whole world? If you were God looking down, what you would see would probably blow your mind out. I don't think you'd live. It's like one acid trip to the millionth degree. I mean, there's murders going on now, there's fish eating each other in the sea, there's pythons, there's anacondas swarming in the depths of some Brazilian river. There's a mugging, there's a rape, there's a guy dying, there's a woman dying. Tortures! Eyeballs being pulled out in Guatemala probably right now as we speak. Babies are dying, babies are being born, people are fucking in motel rooms across the hall. This world is very rich. . .it's like a meat stew. It's all a war. It's raging. This woman putting lipstick on at the next table— where does that lipstick come from? I mean, what got mashed up to make that lipstick?. . .There's a war, a psychological war all around us... "
The swarming anacondas in the meat stew at the bottom of the Brazilian river: the healthy mind according to Oliver Stone.
In fact, to be fair, he's saying something more than that. He's talking about a balance between darkness and light. A recent critique of the currently fashionable "cultural materialist" school of literary criticism contended that its inner ideology could be reduced to: It's a jungle out there. While the inner ideology of the New Criticism it supplanted could be reduced to: Love makes the world go round. And that the two views must be in conflict. I think what Stone is saying is that the healthy mind can gaze at the jungle out there without flinching, but still root for love to make the world go round. 
Although he'd probably complain that it was going round in the wrong direction.
-Ron Rosenbaum, “Primal Stone,” Vanity Fair, January 1989
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virtual-lara · 4 years
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AVault - Philip Campbell Interview - Tomb Raider 1: Unfinished Business
Interview appeared on AVault website, dated sometime 1998. Article was written by David Laprad.
On Friday, March 20, Eidos Interactive gave legions of Lara Croft fans a very nice thank you in the form of four free add-on levels for the original game. Called Tomb Raider Gold, these never-before-seen levels were designed by Phil Campbell, producer and designer for a number of Eidos titles. The new levels are split into two sections: Unfinished Business and The Shadow of the Cat. Unfinished Business consists of two expert levels chronicling Lara's dramatic return to Atlantis, where she must destroy a hidden alien hatchery. The Shadow of the Cat levels take players back to the City of Khamoon to embark on an all-new adventure. The Adrenaline Vault was able to catch up with a busy Campbell and get his insight into the Tomb Raider Gold design process and all things Lara Croft.
AVault:
Thank you for taking time to speak with us. How long have you been involved with the world of Tomb Raider?
Philip Campbell:
I have been doing Tomb Raider-related work since March of last year. I was not involved with the original game at all. When Jeremy and Adrian Smith saw my work on another Eidos project, they asked me if I would like to design some expert levels. I worked at Core in England for a couple months creating concepts for a number of possible levels. Subsequently, I designed and built the two Unfinished Business levels. Later, I designed the Shadow of the Cat levels with the help of Rebecca Shearin, a senior artist here at Eidos.
AVault:
What other game development experience do you have?
Philip Campbell:
I started work at Domark in San Mateo a few years ago. Before that, I had been an architect for 15 years. Initially, I was art director on a couple of projects, and now I am handling producer and designer roles on a number of projects. Currently, I am working on Vermin with Kronos Digital and Omikron with Quantic Dream. I guess I am the office handyman! I try to get involved in all design related projects, ranging from external development to Tomb Raider publications, comics, and merchandising.
AVault:
Where does your work take you?
Philip Campbell:
Technically, I am a senior producer and designer working for Eidos USA and based in San Francisco. However, my current schedule has me spending six weeks in Paris working on Omikron and two weeks in Los Angeles working on Vermin. In Paris, I just completed the recording and motion capture sessions, and am currently concentrating on level designs. Although I work for the publisher, I supplement the Omikron design team. On Vermin, Tom Marx and I form a production team, helping the external developers with design issues. We have been very involved with this project from the beginning and are trying to break down the traditional concept of publisher and developer relationships by working closely with the team on all aspects of the game. Back in the U.S., I am currently designing a marketing, packaging, and website campaign for Omikron with the marketing department, and working on another Tomb Raider product.
AVault:
Working on another Tomb Raider product? Do tell!
Philip Campbell:
[to the sounds of his hands being tied by public relations] Soon! Very soon!
AVault:
Why is Eidos publishing Tomb Raider again, this time with extra levels?
Philip Campbell:
Tomb Raider Gold is an added value product. The four new levels, extra goodies, and the low price make it a great deal. There are probably a lot of new converts to Tomb Raider following Tomb Raider 2, and we wanted to make it easy for them to pick up the rest of the story.
AVault:
It is rumored the Unfinished Business levels are for expert players only. What special challenges confront players in these levels?
Philip Campbell:
The two levels that detail Lara's return to Atlantis are meant to follow directly from the end of the original game; therefore, we had to make sure the difficulty was as high, or higher, than the preceding levels. I do not think they are that difficult, but the player who really wants a test should play them before the Shadow of the Cat levels to limit the number of pickups and weapons.
AVault:
You do realize cruelty in game design is a punishable crime.
Philip Campbell:
I do not think we are being cruel! Devious, yes. Even sneaky. Hard, but fair. I think the levels reward careful play. No enemies materialize from thin air, nor are there random deaths, except for that one situation....
AVault:
Do the new levels concentrate on adventure-style puzzles, similar to the King Midas brain-buster from the original, or are they more focused on action, like the sequel?
Philip Campbell:
Both, although there may be a slight emphasis on action. The nature of the Atlantean foes makes them very tough enemies. On the other hand, the first Unfinished Business level is like a puzzle box. You must have an understanding of where rooms are in relation to one another. The Shadow of the Cat levels are more focused on mystery and mysterious puzzles. The player can get cat visions, and some objects transform. I loosely based a series of room puzzles on the Nine Lives of the Cat, an Egyptian hierarchy of gods. For instance, there is the Sun God room, where everything looks like it has been bleached out by the intense rays.
AVault:
Describe the conceptual development of these levels. Did you do any special research, and run into any unique design problems? I imagine you drew upon your experience as an architect.
Philip Campbell:
The Unfinished Business levels are based around a tight architectural construct. There are a lot of transparencies highlighting the connections between the various spaces. I imagined a giant underground hatchery, built out of the synthesis of a crumbling ancient architecture and a horrific kind of gunk. This is why you will find some very organic areas growing out of some fairly formal sets of rooms. Of course, everything is built upon the fiery red lava, and I wanted the lava to be constantly bubbling and popping throughout the levels. I worked around a lot of concepts I felt constituted good level design, such as foreshadowing events, allowing the player overall tactical views before a confrontation, building up the intensity as the action progresses, all the time considering dramatic camera angles and dramatically designed spaces. I did the Shadow of the Cat levels because I loved the Egyptian look in the original game, and wanted to add to the mythology of Khamoon. I did do a bit of research into Egyptian lore and culture, but mostly I imagined huge outside spaces, vast expanses of desert, and gigantic pyramids.
AVault:
Describe the actual dynamics of constructing the levels.
Philip Campbell:
The editor was a joy to work with. Rather than feeling like I was building models, plane by plane, vector by vector, I felt as though I was sculpting space, taking a solid block of matter and carving out an environment. Designing Tomb Raider levels involves a lot of late nights, on-the-spot testing, and subsequent tweaking and rebuilding. One of the great advantages of the editor is you can test as you go along.
AVault:
How easy was it to pick up the editing tools?
Philip Campbell:
The tools are geared to results, and I think part of the success of the original game is due to the quality of the level editor. It is very simple to build, test, and revise. The original did have some limitations, but these tended to focus the design rather than hinder it. Of course, my challenge was to build levels with the same high quality as the original, and I hope players find the maps challenging, compelling, and enjoyable.
AVault:
Do you think the editing tools could be mastered by the Internet community? What are the chances of them being freely released?
Philip Campbell:
Anyone with a creative eye could build playable levels, and I hope you will soon have a chance to do just that.
AVault:
You mentioned working with Rebecca Shearin on the Shadow of the Cat levels. Is there new art in Tomb Raider Gold?
Philip Campbell:
Rebecca and I came up with some concept designs the Shadow of the Cat levels, and she made some great new textures, many of which have a feline flavor. We had to stick very closely with the original textures for the Atlantean levels for continuity's sake, but I had a free hand as far as structures and constructs were concerned. For the Egyptian areas, I started out with pretty much the same texture set as the original, then gradually introduced new material as the mystery progressed. We were also aiming for more dramatic outside spaces than the original, so the levels ended up being pretty huge.
AVault:
What is your take on the Lara Croft phenomenon? Do you feel there have been any missteps along the way?
Philip Campbell:
Of course not! The whole Lara Croft and Tomb Raider franchise is the current preoccupation of many talented people at Eidos and Core. Everything is carefully geared to respond to our audience's wishes, and each step is meticulously planned. With a movie deal now in the works, it is critical for us to generate a quality script. Eidos makes sure experts are employed to deal with every conceivable expansion area for the franchise.
AVault:
Where do you see the franchise going?
Philip Campbell:
Tomb Raider is both a series and a franchise, and has potential to develop in many directions. The movie is an exciting opportunity, and as long as people want Lara Croft games, we will continue making them.
AVault:
Describe Vermin and Omikron, as you are able.
Philip Campbell:
Briefly, Vermin is an exciting 3D arcade action game, and Omikron is a real-time action and adventure title. Both look to be potentially great games, and we will be releasing more details as they develop. Certainly, they will both be featured at the Electronic Entertainment Expo this year, alongside our many other titles.
All rights belong to AVault and/or their affiliated companies. I only intend to introduce people to old articles and preserve them before they are lost.
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ao3feed-wondersteve · 4 years
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Characters of the Smoothieverse
read it on the AO3 at https://ift.tt/2SJU557
by FalconLord92
Words: 1999, Chapters: 27/27, Language: English
Fandoms: Ancient Greek Religion & Lore, Marvel Cinematic Universe, Mortal Kombat - All Media Types, DC Extended Universe, DC Animated Universe (Timmverse), The Legend of Zelda & Related Fandoms, Castlevania: Lords of Shadow, 悪魔城ドラキュラ Castlevania | Castlevania: Lament of Innocence, 悪魔城ドラキュラ 漆黒たる前奏曲 | Castlevania: Legends, 悪魔城伝説 | Castlevania lll: Dracula's Curse, Assassin's Creed - All Media Types, ドラキュラ伝説 | Castlevania: The Adventure, ドラキュラ伝説 II | Castlevania Adventure II: Belmont's Revenge, Castlevania: Order of Shadows, 悪魔城ドラキュラ | Castlevania (Video Game 1986), Castlevania Chronicle 悪魔城年代記悪魔城ドラキュラ | Castlevania Chronicles, ドラキュラII: 呪いの封印 | Castlevania II: Simon's Quest, Castlevania 白夜の協奏曲 | Castlevania: Harmony of Dissonance, 悪魔城ドラキュラX ~血の輪廻~ | Castlevania: Rondo of Blood, Frankenstein - Mary Shelley, 悪魔城ドラキュラX 月下の夜想曲 | Castlevania: Symphony of the Night, RWBY, 悪魔城ドラキュラ黙示録外伝 | Castlevania: Legacy of Darkness (Video Game), Castlevania (Video Game 1999), The Wolfman (2010), Bram Stoker's Dracula (1992), Vampire Killer | Castlevania: Bloodlines, Captain America (Movies), Blade (Movie Series), Spider-Man (Tom Holland Movies), Blade - All Media Types, Castle (TV 2009), Hawkeye (Comics), A Nightmare on Elm Street - All Media Types, Frozen (Disney Movies), Carrie (2013), Overwatch (Video Game), X-Men - All Media Types, Harry Potter - J. K. Rowling, G.I. Joe: Rise of Cobra (2009), Batman: Arkham (Video Games), Tomb Raider (Video Games), Batman: The Dark Knight Returns (2012-2013), Mighty Morphin Power Rangers, Smallville, Spider-Gwen (Comics), Robin: Son of Batman (Comics), Alien Series, Metroid Series, Marvel 2099, Mass Effect Trilogy
Rating: Not Rated
Warnings: No Archive Warnings Apply
Categories: F/F, F/M, Gen
Characters: Thanatos, Shao Kahn, Diana (Wonder Woman), Black Adam, Ganondorf (Legend of Zelda), J'onn J'onzz, Nick Fury, Thanos (Marvel), Gabriel Belmont | Dracula, Leon Belmont, Sonia Belmont, Alucard | Adrian Tepes | Arikado Genya, Sypha Belnades, Trevor Belmont, Ezio Auditore da Firenze, Christopher Belmont, Soleiyu Belmont, Desmond Belmont, Simon Belmont, Juste Belmont, Richter Belmont, Maria Renard, Frankenstein's Creature, Sienna Khan, Cornell (Castlevania), Reinhardt Schneider, Carrie Fernandez, Francis Aberline, Quincy Morris, Erron Black, Cad Bane, Jesse McCree, Floyd Lawton, Steve Rogers, Abraham Whistler, Bruce Lee, Adrian Toomes, Blade | Eric Brooks, Jackson "Jax" Briggs, Nightwolf (Mortal Kombat), Richard Castle, Clint Barton, Freddy Krueger, Scarecrow, Winter Schnee, Elsa (Disney), Carrie White, Blake Belladonna, Angela "Mercy" Ziegler, Yang Xiao Long, Kate Beckett, Weiss Schnee, Rogue (X-Men), Harry Potter, Ruby Rose (RWBY), Abigail Whistler, Anastasia Cisarovna, Bruce Wayne, Lara Croft, Lena "Tracer" Oxton, Harleen Quinzel, Carrie Kelley, Tommy Oliver, Clark Kent, Barbara Gordon, Gwen Stacy, Peter Parker, Raiden (Mortal Kombat), Penny Polendina, Damian Wayne, Ellen Ripley, Samus Aran, Miguel O'Hara, Jack | Subject Zero
Relationships: Shao Kahn/Sindel, Diana (Wonder Woman)/Steve Trevor, Count Dracula/Elisabeta, Dracula/Lisa (Castlevania), Vladislaus Dracula/Verona (Van Helsing), Vladislaus Dracula/Marishka (Van Helsing), Aleera (Van Helsing)/Vladislaus Dracula, Leon Belmont/Sara Trantoul, Trevor Belmont/Sypha Belnades, Christopher Belmont/Illyana Riktor, Juste Belmont/Lydie Erlanger, Annette/Richter Belmont, Peggy Carter/Steve Rogers, Bruce Lee/Linda Emery, Doris Allan/Adrian Toomes, Kate Beckett/Richard Castle, Clint Barton/Laura Barton, Harry Potter/Rogue, Selina Kyle/Bruce Wayne, Diana (Wonder Woman)/Bruce Wayne, Pamela Isley/Harleen Quinzel, Harleen Quinzel/Wade Wilson, Kimberly Hart/Tommy Oliver, Alicia Baker/Clark Kent, Clark Kent/Lana Lang, Clark Kent/Lois Lane
Additional Tags: Crossover Pairings, Multiple Pairings, Multiple Crossovers
read it on the AO3 at https://ift.tt/2SJU557
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prodweek · 5 years
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Production Weekly – Issue 1163 – Thursday, September 26, 2019 / 131 Listings – 29 Pages AFTER EXILE • ANGEL FALLS 2 (aka CHRISTMAS IN ANGEL FALLS) • ASKING FOR IT • BAD BLOOD • THE BAKER AND THE BEAUTY • BARONESS VON SKETCH SHOW 05 • THE BATMAN • THE BAXTERS 03 • BEST SELLERS • BLACK AND WHITE AND RED ALL OVER • BLACK EXCELLENCE • BLADE • BLOOD & TREASURE 02 • BLUE BAYOU • BRAVE THE DARK • CARLA • CATHARSIS • CHERISH THE DAY • CHERRY • CHRISTMAS CHRONICLES 2 • CHRISTMAS IN MONTANA • CLOSE UP • CLUE • COLLECTION • CONQUISTADOR • CORTES • COSMIC DAWN • THE COUNCIL • THE CRAFT • CROWN LAKE 02 • DATING IN NEW YORK • DEAD END • DEAD TO ME 02 • DEAR ZOE • DEEP WATER • DELILAH • DOOM PATROL • EITHER SIDE OF MIDNIGHT • EL NIETO (THE GRANDSON) • EMMA • THE EYES OF TAMMY FAYE • THE FALCON AND THE WINTER SOLDIER (w/t TAG TEAM) • FATAL • FOR THE SAKE OF VICIOUS • FRENCH EXIT • THE FUGITIVE • THE GEORGETOWN PROJECT • THE GILDED AGE • GIRLS NIGHT • GLOW 04 • GOLDEN BOY • THE GRAYSONS’ FAMILY CHRISTMAS • THE HAUNTING OF PLUCKLEY VILLAGE • A HIGHER LOYALTY (w/t THE GREEN ROOM) • HOPE • I’M YOUR WOMAN • IMODECAI • JUDAS AND THE BLACK MESSIAH (aka JESUS WAS MY HOMEBOY) • JULIET • JURASSIC WORLD 3 • KING RICHARD • THE LAST FRONT • LAST SUMMER • THE LAST THING MARY SAW • THE LAST VICTIM • LIKE A KILLER • THE LITTLE MERMAID • LOKI (w/t RIVER CRUISE) • LOVE WEDDINGS & OTHER DISASTERS • MADE FOR LOVE • MARE OF EASTTOWN • MASTERS OF DOOM • MICRONAUTS • MODERN LOVE 02 • MONSTERLAND • MOURNING SONGS • THE MUD • NEW YEAR NEW ME • NEXT • NICE TO MEET ME • NIGHT RAIDERS • NOBODY • NOTES ON LOVE • THE NOVICE • THE NOW • ON THE ZPECTRUM • ONE OF US IS LYING • THE ONE • THE ORVILLE 03 • OTHER PEOPLE • THE OUTLAW JOHNNY BLACK • PANIC • PEN15 02 • PIG • R#J • REMINISCENCE (w/t JADE EARRING) • RIPLEY • ROMA 96 • SALT-N-PEPA • SAMARITAN • SAMMY • SAVIOR • SILENT TWINS • SOMETHING KINDA WONDERFUL • SORTA LIKE A ROCK STAR • SPACE FORCE • SPOONBENDERS • STROKE OF LUCK • SWEET GIRL • THEM: COVENANT • THEY WHO SURROUND US • THREE SUNDAYS • THUNDER FORCE • TOW • TREES OF PEACE • THE TRIAL OF THE CHICAGO 7 • THE TWILIGHT ZONE 02 (w/t BONZO) • THE UNITED STATES VS BILLIE HOLIDAY • UNPREGNANT • UNTITLED ARROW SPINOFF • UNTITLED BRIDGES/GOLDSTEIN PROJECT • UNTITLED MIKE MILLS PROJECT • UNTITLED PAYNE FATHER DAUGHTER PROJECT (aka MY SAGA) • UNTITLED TOM MCCARTHY PROJECT (aka STILLWATER) • VIDA 03 • WANDAVISION (w/t BIG RED) • WHAT WE DO IN THE SHADOWS 02 • WHITE RAJAH • THE WHITE TIGER • WILD MOUNTAIN THYME • THE WONDERFUL WORLD OF DISNEY: THE LITTLE MERMAID LIVE!
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pasttenselibrarian · 5 years
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Raiders of the Lost Ark, the first collaboration between director Steven Spielberg and executive producer George Lucas, not to mention the first of four movies starring Harrison Ford as 1930s archaeologist Indiana Jones, was the biggest box-office smash of 1981, a $200 million-grossing blockbuster that ABC and CBS hoped to duplicate on the small screen. ABC’s Tales of the Gold Monkey starred Stephen Collins (top photo, right) as ’30s pilot Jake Cutter alongside Caitlin O’Heaney and Jeff MacKay, while CBS’s Bring ‘Em Back Alive was headlined by Bruce Boxleitner (middle photo*, right) as ’30s big-game trapper — yes, “trapper,” not “hunter” — Frank Buck, with Cindy Morgan as the series’s female lead. Both shows debuted in September of ’82 and were canceled by the end of the season. (Boxleitner and Morgan had previously costarred in the movie Tron, released three months prior to Bring ‘Em Back Alive’s series premiere.) Boxleitner had better luck the following season with Kate Jackson in Scarecrow and Mrs. King, which ran for four seasons on CBS, the network where Tales of the Gold Monkey creator Donald P. Bellisario already had a hit show: Magnum, P.I. (1980-’88) was entering its fourth season in the fall of ’83. Jeff MacKay played a recurring role on Magnum in its first two seasons, but his character was killed off right around the time Gold Monkey debuted. The star of Magnum, P.I., Tom Selleck, was Spielberg and Lucas’s first choice to play Indiana Jones in Raiders of the Lost Ark, but he couldn’t take the part because he’d already signed a contract with CBS for Magnum. Selleck was later able to take on big-screen roles in movies such as High Road to China (1983), Runaway (1984), and the highly successful Three Men and a Baby (1987) in addition to TV movies like CBS’s The Shadow Riders (1982), costarring Sam Elliott (bottom photo, middle).
Selleck finally got to play Indy, kinda sorta, in a tongue-in-cheek final-season episode of Magnum titled “Legend of the Lost Art,” and Indy became a TV character himself when ABC premiered The Young Indiana Jones Chronicles on March 4, 1992. (Harrison Ford made a cameo as a 50-year-old Indy in an episode that aired the following March.) And if you’ve seen the 1983 movie The Big Chill, you may remember that Tom Berenger played a mustachioed, Selleck-esque actor with a hit TV detective show called “J.T. Lancer”; The Big Chill was cowritten and directed by Raiders of the Lost Ark screenwriter Lawrence Kasdan.
* The text accompanying the press photo for Bring ‘Em Back Alive states, in small print, “This is recycled paper.” I appreciate your environmentally conscious forward thinking, 1982, or at the very least your sarcasm regarding Bring ‘Em Back Alive’s Raiders-inspired premise.
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fasgaming · 5 years
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Xbox One Backwards Compatible List as of 02/12/2019
A
A Kingdom for Keflings
A World of Keflings
ACE COMBAT™ 6: Fires of Liberation™
Aegis Wing
Age of Booty
Alan Wake
Alan Wake’s American Nightmare
Alice: Madness Returns
Alien Hominid HD
Aliens vs Predator
Altered Beast
Anomaly Warzone Earth
Aqua
ARKANOID Live!
Army of Two
Assassin’s Creed II
Assassin’s Creed Revelations
Assassin’s Creed
Assassin’s Creed III
Assassin’s Creed: Brotherhood
Assassin’s Creed® IV
Assassin’s Creed® Liberation HD
Assassin’s Creed® Rogue
Assault Heroes 2
Asteroids & Deluxe
Astropop
Axel & Pixel
B
Babel Rising
Band of Bugs
Banjo Kazooie
Banjo Kazooie: N n B
Banjo Tooie
Batman: Arkham Origins
BattleBlock Theater
Battlefield 1943™
Battlefield 3™
Battlefield Bad Co.
Battlefield: Bad Co. 2
Battlestations Pacific
Battlestations: Midway
BAYONETTA
Beat’n Groovy
Bejeweled 2
Bejeweled 3
Bellator: MMA Onslaught
Beyond Good & Evil HD
Bionic Commando Rearmed 2
Bioshock
Bioshock 2
Bioshock Infinite
BLACK™
Blazing Angels
Blinx: The Time Sweeper
Blood Knights
Blood of the Werewolf
Bloodforge
BloodRayne 2
BloodRayne: Betrayal
Blue Dragon
Bomberman Battlefest
Boom Boom Rocket
Borderlands
Borderlands 2
Bound by Flame
Braid
Brain Challenge™
Brave: The Video Game
Breakdown
Brütal Legend
Bullet Soul
Bullet Soul -Infinite Burst-
Bully: Scholarship Ed
Burnout Paradise
Burnout Revenge
C
Cabela’s Dangerous Hunts 2013
Cabela’s Alaskan Adventures
Cabela’s Hunting Expeditions
Cabela’s Survival: SoK
Call of Duty® 2
Call of Duty® 3
Call of Duty® 4: Modern Warfare®
Call of Duty®: Black Ops
Call of Duty®: Black Ops II
Call of Duty®: Ghosts
Call of Duty®: Modern Warfare® 2
Call of Duty®: World at War
Call of Juarez 2
Call Of Juarez : The Cartel
Call of Juarez® Gunslinger
CAPCOM ARCADE CABINET
Carcassonne
Cars 2: The Video Game
Cars: Mater-National
Castle Crashers
Castle of Illusion Starring Mickey Mouse
Castlestorm
Castlevania LoS
Castlevania: LoS – Mirror of Fate HD
Castlevania: LoS 2
Castlevania: SOTN
Catherine
Centipede & Millipede
Child of Eden
Civilization Revolution
Civilization Revolution
COD: Advanced Warfare
Comic Jumper
Comix Zone
Commaders: Attack
Command and Conquer 3: Kane’s Wrath
Command and Conquer 3: Tiberium Wars
Command and Conquer Red Alert 3
Command and Conquer Red Alert 3: Commander’s Challenge
Condemned
Conker: Live & Reloaded
Contra
Costume Quest 2
Counter-Strike: GO
Crackdown
Crazy Taxi
Crimson Skies®: High Road to Revenge™
Crysis
Crysis 2
Crysis 3
CRYSTAL DEFENDERS™
Crystal Quest
D
D&D: Chronicles of Mystara
Dante’s Inferno™
Dark Souls
Dark Void
Darksiders
Darksiders II
DAYTONA USA
de Blob 2
Dead Rising 2: Case West
Dead Rising 2: Case Zero
Dead Space™
Dead Space™ 2
Dead Space™ 3
Dead Space™ Ignition
Dead to Rights
Deadfall Adventures
Deadliest Warrior
Deadliest Warrior: Legends
Deadly Premonition
Deathspank T.O.V.
Defense Grid
Destroy All Humans!
DEUS EX: HUMAN REVOLUTION
DIG DUG
DiRT 3
DiRT Showdown
Discs of Tron
Disney Bolt
Disney Epic Mickey 2: The Power of Two
Divinity II – DKS
Domino Master
Doom
DOOM 3 BFG Edition
Doom II
Doritos Crash Course
Double Dragon Neon
Dragon Age: Origins
Dragon Age™ 2
Dragon’s Lair
Driver San Francisco
Duck Tales: Remastered
Duke Nukem Forever
Duke Nukem Manhattan Project
Dungeon Siege III
E
E4
Earth Defense Force 2017
Earth Defense Force 2025
Earth Defense Force: IA
Earthworm Jim HD
Eat Lead
Encleverment Experiment
Escape Dead Island
F
F1™ 2014
Fable Anniversary
Fable Heroes
Fable II
Fable III
Fable Trilogy
Fable® II Pub Games
Faery: Legends of Avalon
Fallout 3
Fallout: New Vegas
Far Cry 2
Far Cry 3
Far Cry 3® Blood Dragon
Feeding Frenzy
Feeding Frenzy 2
FIGHT NIGHT CHAMPION
Fighting Vipers
FINAL FANTASY XIII
FINAL FANTASY XIII-2
Final Fight: Double Impact
Flashback
FLOCK!
Forza Horizon
Foul Play
Fret Nice
Frogger
Frogger 2
Frontlines: Fuel of War
FUEL™
Full Spectrum Warrior
FunTown Mahjong
Fuzion Frenzy®
G
Galaga
Galaga Legions
Galaga Legions DX
GAROU -MARK OF THE WOLV
Gatling Gears
Gears of War
Gears of War 2
Gears of War 3
Gears of War: Judgment
Geometry Wars Evolved
Geometry Wars Evolved²
Geometry Wars™ 3: Dimensions Evolved
Ghost Recon: Future Soldier™
Ghostbusters
Ghostbusters: Sanctum of Slime
GHP2
Gin Rummy
Girl Fight
Go! Go! Break Steady
Goat Simulator
Golden Axe
Golf: Tee It Up!
Grabbed by the Ghoulies™
Grand Theft Auto: San Andreas
Grid 2
GRID Autosport
Gripshift
GTA IV
Guardian Heroes (TM)
Gunstar Heroes
Guwange
Gyromancer
Gyruss
H
HALF-MINUTE HERO -Super Mega Neo-
Halo 3
Halo 3 ODST Campaign Edition
Halo 4
Halo Wars
Halo: Combat Evolved Anniversary
Halo: Reach
Halo: Spartan Assault
Hard Corps: Uprising
Hardwood Backgammon
Hardwood Hearts
Hardwood Spades
Harms Way
Haunted House
Heavy Weapon
Hexic 2
Hexic HD
Hitman: Absolution
Hitman: Blood Money
Hunter: The Reckoning
Hydro Thunder
I
I am Alive™
Ikaruga
ilomilo
Injustice: Gods Among Us
Insanely Twisted Shadow Planet
Interpol
Iron Brigade
J
Jade Empire™
Jeremy McGrath’s Offroad
Jet Set Radio
Jetpac Refuelled
Jewel Quest
Joe Danger 2: The Movie
Joe Danger Special Edition
Joust
Joy Ride Turbo
JUJU
Jurassic Park: The Game
Just Cause
Just Cause 2
K
Kameo
Kane & Lynch 2: Dog Days
Killer Is Dead
Kingdoms of Amalur: Reckoning
KOF Neowave
KOF SKY STAGE
KOF2002UM
L
Lara Croft: GoL
Lazy Raiders
Left 4 Dead
Left 4 Dead 2
LEGO Batman
LEGO Pirates of the Caribbean: The Video Game
LEGO Star Wars III
LEGO Star Wars: TCS
LEGO® Batman™ 2: DC Super Heroes
LEGO® Indiana Jones™
LEGO® Indiana Jones™ 2
LEGO® Star Wars® II: The Original Trilogy
LIGHTNING RETURNS FFXIII
Limbo
Lode Runner
Lost Odyssey
LUMINES LIVE!
Luxor 2
M
Mad Tracks
Madballs Babo: Invasion
Mafia II
Magic 2012
Magic 2013
Magic 2014 — Duels of the Planeswalkers
Magic: The Gathering
Marlow Briggs
Mars: War Logs
Mass Effect
Mass Effect 2
Mass Effect 3
Matt Hazard: BBB
Medal of Honor: Airborne
Meet the Robinsons
MEGA MAN 10
MEGA MAN 9
Mercenaries: Playground of Destruction
METAL GEAR RISING: REVENGEANCE
METAL GEAR SOLID HD: 2 & 3
Metal Slug 3
Metal Slug XX
MGS PW HD
Midnight Club: Los Angeles
Midway Arcade Origins
Might & Magic Clash of Heroes
Military Madness
Mirror’s Edge
Missile Command
Modern Warfare® 3
Monaco: What’s Yours is Mine
Monday Night Combat
Monkey Island 2: SE
Monkey Island: SE
MONOPOLY DEAL
MONOPOLY PLUS
MOON DIVER
Motocross Madness
Mr. DRILLER Online
Ms. Splosion Man
MS.PAC-MAN
Mutant Blobs Attack
Mutant Storm Empire
Mutant Storm Reloaded
MX Unleashed
MX vs. ATV Reflex
N
N+
NBA JAM: On Fire Edition
NEOGEO BATTLE COLISEUM
NEW RALLY-X
NiGHTS into dream…
NIN2-Jump
Ninja Gaiden Black
O
Oblivion
OF: Dragon Rising
Omega Five
Operation Flashpoint: Red River
Orcs Must Die!
Outland
Overlord
Overlord II
P
P4A
Pac-Man
Pac-Man C.E
PAC-MAN CE DX+
PAC-MAN MUSEUM
Panzer Dragoon Orta
Peggle
Peggle® 2
Perfect Dark
Perfect Dark Zero
Phantasy Star II
Phantom Breaker: Battle Grounds
Pinball FX
Planets Under Attack
Plants vs. Zombies
Port Royale 3 Pirates & Merchants
Portal 2
Portal: Still Alive
Prey
Prince of Persia
Prince of Persia
Prince of Persia
Psychonauts
Pure
Putty Squad
Puzzle Quest
Puzzle Quest 2
Puzzle Quest Galactrix
Puzzlegeddon
Q
QIX ++
Quantum Conundrum
R
R-Type Dimensions
R.U.S.E.
Radiant Silvergun
Rage
Raiden IV
Rainbow Six® Vegas
Rainbow Six® Vegas 2
Raskulls
Rayman 3 HD
Rayman Raving Rabbids
Rayman® Legends
Rayman® Origins
Red Dead Redemption
Red Faction II
Red Faction: Armageddon
Red Faction: Battlegrounds
RoboBlitz
Rocket Knight®
Rockstar Table Tennis
Rumble Roses XX
Runner2: Future Legend of Rhythm Alien
S
Sacred 3
Sacred Citadel
Saints Row
Saints Row 2
Saints Row IV
Saints Row: Gat Out of Hell
Saints Row® The Third™
Sam & Max Beyond Time and Space
Sam & Max Save the World
Samurai Shodown II
Scarygirl
Scrap Metal
Screamride
SEGA Bass Fishing
Sega Vintage Collection: Alex Kidd & Co.
Sega Vintage Collection: Golden Axe
Sega Vintage Collection: Monster World
Sega Vintage Collection: Streets of Rage
Sensible World of Soccer
Shadow Assault/Tenchu
Shadow Complex
Shadowrun
Shadows of the Damned
Shank™ 2
Shinobi
Shotest Shogi
Shred Nebula
Sid Meier’s Pirates!
Silent Hill Homecoming
Silent Hill: Downpour
Silent Hill: HD Collection
SINE MORA™
Skate 3
Skullgirls
Skydive
Slender: The Arrival
Small Arms
Sniper Elite V2
Soltrio Solitaire
Sonic & All-Stars Racing Transformed
Sonic & Knuckles
Sonic Adventure
Sonic Adventure™ 2
Sonic CD
Sonic Generations
Sonic the Fighters
Sonic The Hedgehog
Sonic The Hedgehog 2
Sonic The Hedgehog 3
Sonic The Hedgehog™ 4 Episode I
Sonic The Hedgehog™ 4 Episode II
SONIC UNLEASHED
SOULCALIBUR
SoulCalibur II HD
South Park™: The Stick of Truth™
Space Ark
Space Giraffe
Space Invaders: IG
Spec Ops: The Line
Spelunky
Splinter Cell: Conviction
Split/Second
Splosion Man
SSX
SSX 3
Stacking
Star Wars Battlefront
Star Wars Battlefront II
Star Wars Jedi Knight: Jedi Academy
Star Wars Jedi Starfighter
Star Wars Knights of the Old Republic II: The Sith Lords
Star Wars Republic Commando
Star Wars: Knights of the Old Republic
Star Wars: The Force Unleashed
Star Wars: The Force Unleashed II
Strania
STREET FIGHTER IV
Stuntman: Ignition
Super Contra
Super Meat Boy
SUPER STREETFIGHTER IV ARCADE EDITION
Supreme Commander 2
SVC: ToeJam & Earl
Syberia
T
Tecmo Bowl Throwback®
TEKKEN 6
Tekken Tag Tournament 2
Texas Hold’em
The Bureau
The Cave
The Darkness
The Darkness II
The Elder Scrolls III: Morrowind
The King of Fighters 98
THE KING OF FIGHTERS XIII
The Maw
The Orange Box
The Splatters™
The Walking Dead
The Walking Dead: Michonne – Episode 1
The Walking Dead: Season Two
The Witcher 2: Assassins of Kings
Ticket to Ride
TimeShift
Tom Clancy’s EndWar
Tom Clancy’s Ghost Recon Advanced Warfighter™
Tom Clancy’s HAWX
Tom Clancy’s Splinter Cell Double Agent
Tom Clancy’s Splinter Cell® Blacklist™
Tomb Raider Underworld
Tomb Raider: Anniversary
Tomb Raider: Legend
Torchlight
Tour de France 2009
Tower Bloxx Deluxe
Toy Soldiers
Toy Soldiers Cold War
Toy Story 3
Toybox Turbos
Trials HD
Triggerheart Exelica
Trine 2
Tron: Evolution
Tropico 4
U
Ugly Americans: Apocalypsegeddon
Unbound Saga
Undertow
V
VANQUISH
Virtua Fighter 2
Virtua Fighter 5 Final Showdown
Virtual-On OT
Viva Piñata
Viva Piñata: Trouble in Paradise
W
Winterbottom
Wolfenstein 3D
Word Puzzle
WOTB: Commando 3
X
XCOM®: Enemy Unknown
XCOM®: Enemy Within
Y
Yosumin! LIVE
Z
Zoe HD
Zuma
Zuma’s Revenge
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blogdarkmatter · 5 years
Text
Los Nominados a los Video Game Awards 2018
Este año God of War y Red Dead Redemption 2 son los juegos con más nominaciones, seguidos de Spider-Man y Assassin’s Creed Odyssey.
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Definitivamente no hay muchas sorpresas dentro de las nominaciones aunque seguro que no a todos les parecerán justas o correctas. ¿Cuál de tus juegos favoritos no está entre los nominados? ¿Quién crees que se lleve el premio al Juego del Año?
Recuerda que los Game Awards se transmitirán el 6 de Diciembre a partir de las 7:30 PM (Hora del centro de México) y podrás verlos a través de YouTube, Twitter, Facebook, Mixer, Steam TV, PlayStation 4, Xbox Live y otros medios aún por confirmar.
A continuación puedes ver la lista completa: 
Game of the Year
Recognizing a game that delivers the absolute best experience across all creative and technical fields.
Assassin’s Creed Odyssey (Ubisoft Quebec / Ubisoft)
Celeste (Matt Makes Games)
God of War (SIE Santa Monica Studio / Sony Interactive Entertainment)
Marvel’s Spider-Man (Insomniac Games / Sony Interactive Entertainment)
Monster Hunter: World (Capcom)
Red Dead Redemption 2 (Rockstar Games)
Best Ongoing Game
Awarded to a game for outstanding development of ongoing content that evolves the player experience over time.
Destiny 2: Forsaken (Bungie / Activision)
Fortnite (Epic Games)
No Man’s Sky (Hello Games)
Overwatch (Blizzard Entertainment)
Tom Clancy’s Rainbow Six Siege (Ubisoft Montreal / Ubisoft)
Best Game Direction
Awarded to a game studio for outstanding creative vision and innovation in game direction and design.
A Way Out (Hazelight Studios / Electronic Arts)
Detroit: Become Human (Quantic Dream / Sony Interactive Entertainment)
God of War (SIE Santa Monica Studio / Sony Interactive Entertainment)
Marvel’s Spider-Man (Insomniac Games / Sony Interactive Entertainment)
Red Dead Redemption 2 (Rockstar Games)
Best Narrative
For outstanding storytelling and narrative development in a game.
Detroit: Become Human (Quantic Dream / Sony Interactive Entertainment)
God of War (SIE Santa Monica Studio / Sony Interactive Entertainment)
Life is Strange 2: Episode 1 (Dontnod Entertainment / Square Enix)
Marvel’s Spider-Man (Insomniac Games / Sony Interactive Entertainment)
Red Dead Redemption 2 (Rockstar Games)
Best Art Direction
For outstanding creative and/or technical achievement in artistic design and animation.
Assassin’s Creed Odyssey (Ubisoft Quebec / Ubisoft)
God of War (SIE Santa Monica Studio / Sony Interactive Entertainment)
Octopath Traveler (Square Enix / Acquire / Nintendo)
Red Dead Redemption 2 (Rockstar Games)
Return of the Obra Dinn (3909 LLC)
Best Score / Music: Presented by Spotify
For outstanding music, inclusive of score, original song and/or licensed soundtrack.
Celeste (Matt Makes Games) – Lena Raine
God of War (SIE Santa Monica Studio / Sony Interactive Entertainment) – Bear McCreary
Marvel’s Spider-Man (Insomniac Games / Sony Interactive Entertainment) – John Paesano
Ni no Kuni II: Revenant Kingdom (Level-5 / Bandai Namco Entertainment) – Joe Hisaishi
Octopath Traveler (Square Enix / Acquire / Nintendo) – Yasunori Nishiki
Red Dead Redemption 2 (Rockstar Games) – Woody Jackson
Best Audio Design: Presented by Dolby
Recognizing the best in-game audio and sound design.
Call of Duty: Black Ops IIII (Treyarch / Activision)
Forza Horizon 4 (Playground Games / Turn 10 Studios / Microsoft Studios)
God of War (SIE Santa Monica Studio / Sony Interactive Entertainment)
Marvel’s Spider-Man (Insomniac Games / Sony Interactive Entertainment)
Red Dead Redemption 2 (Rockstar Games)
Best Performance
Awarded to an individual for voice-over acting, motion and/or performance capture.
Bryan Dechart as Connor in Detroit: Become Human
Christopher Judge as Kratos in God of War
Melissanthi Mahut as Kassandra in Assassin’s Creed Odyssey
Roger Clark as Arthur Morgan in Red Dead Redemption 2
Yuri Lowenthal as Peter Parker in Marvel’s Spider-Man
Games for Impact
For a thought provoking game with a profound pro-social meaning or message.
11-11: Memories Retold (Digixart / Aardman Animations / Bandai Namco Entertainment)
Celeste (Matt Makes Games)
Florence (Mountains)
Life is Strange 2: Episode 1 (Dontnod Entertainment / Square Enix)
The Missing: J.J. Macfield and the Island of Memories (White Owls / Arc System Works)
Best Independent Game
For outstanding creative and technical achievement in a game made outside the traditional publisher system.
Celeste (Matt Makes Games)
Dead Cells (Motion Twin)
Into the Breach (Subset Games)
Return of the Obra Dinn (3909 LLC)
The Messenger (Sabotage Studio)
Best Mobile Game
For the best game playable on a dedicated mobile device.
Donut County (Ben Esposito / Annapurna Interactive)
Florence (Mountains)
Fortnite (Epic Games)
PlayerUnknown’s Battlegrounds (Lightspeed & Quantum / Tencent Games)
Reigns: Game of Thrones (Nerial / Devolver Digital)
Best VR / AR Game
For the best game experience playable in virtual or augmented reality, irrespective of platform.
Astro Bot: Rescue Mission (SIE Japan Studio / Sony Interactive Entertainment)
Beat Saber (Beat Games)
Firewall: Zero Hour (First Contact Entertianment / Sony Interactive Entertainment)
Moss (Polyarc Games)
Tetris Effect (Resonair / Enhance Games)
Best Action Game
For the best game in the action genre focused on combat.
Call of Duty: Black Ops IIII (Treyarch / Activision)
Dead Cells (Motion Twin)
Destiny 2: Forsaken (Bungie / Activision)
Far Cry 5 (Ubisoft Montreal / Ubisoft)
Mega Man 11 (Capcom)
Best Action / Adventure Game
For the best action / adventure game, combining combat with traversal and puzzle solving.
Assassin’s Creed Odyssey (Ubisoft Quebec / Ubisoft)
God of War (SIE Santa Monica Studio / Sony Interactive Entertainment)
Marvel’s Spider-Man (Insomniac Games / Sony Interactive Entertainment)
Red Dead Redemption 2 (Rockstar Games)
Shadow of the Tomb Raider (Eidos Montreal / Crystal Dynamics / Square Enix)
Best Role-Playing Game
For the best game designed with rich player character customization and progression, including massively multiplayer experiences.
Dragon Quest XI: Echoes of an Elusive Age (Orca / Square Enix)
Monster Hunter: World (Capcom)
Ni no Kuni II: Revenant Kingdom (Level-5 / Bandai Namco Entertainment)
Octopath Traveler (Square Enix / Acquire / Nintendo)
Pillars of Eternity II: Deadfire (Obsidian Entertainment / Versus Evil)
Best Fighting Game For the best game designed primarily around head-to-head combat.
BlazBlue: Cross Tag Battle (Arc SYstem Works)
Dragon Ball FighterZ (Arc System Works / Bandai Namco Entertainment)
Soulcalibur VI (Bandai Namco Studios / Bandai Namco Entertainment)
Street Fighter V Arcade (Dimps / Capcom)
Best Family Game
For the best game appropriate for family play, irrespective of genre or platform.
Mario Tennis Aces (Camelot Software Planning / Nintendo)
Nintendo Labo (Nintendo EPD / Nintendo)
Overcooked! 2 (Ghost Town Games / Team17)
Starlink: Battle for Atlas (Ubisoft Toronto / Ubisoft)
Super Mario Party (NDCube / Nintendo)
Best Strategy Game
Best game focused on real time or turn-based strategy gameplay, irrespective of platform.
The Banner Saga 3 (Stoic Studio / Versus Evil)
Battletech (Harebrained Schemes / Paradox Interactive)
Frostpunk (11 bit studios)
Into the Breach (Subset Games)
Valkyria Chronicles 4 (Sega CS3 / Sega)
Best Sports / Racing Game
For the best traditional and non-traditional sports and racing game.
FIFA 19 (EA Vancouver / EA Sports)
Forza Horizon 4 (Playground Games / Turn 10 Studios / Microsoft Studios)
Mario Tennis Aces (Camelot Software Planning / Nintendo)
NBA 2K19 (Visual Concepts / 2K Sports)
Pro Evolution Soccer 2019 (PES Productions / Konami)
Best Multiplayer Game
For outstanding online multiplayer gameplay and design, including co-op and massively multiplayer experiences, irrespective of game genre.
Call of Duty: Black Ops IIII (Treyarch / Activision)
Destiny 2: Forsaken (Bugnie / Activision)
Fortnite (Epic Games)
Monster Hunter: World (Capcom)
Sea of Thieves (Rare / Microsoft Studios)
Best Student Game
Awarded the best student project created at the high school or college level.
Combat 2018 (Inland Norway University of Applied Sciences – Norway)
Dash Quasar (UC Santa Cruz)
JERA (Digipen Bilbao, Spain)
LIFF (ISTART Digital, France)
RE: Charge (MIT)
Best Debut Game
Recognizing a new independent studio that released its first game in 2017. Winner selected by fan voting.
Donut County (Ben Esposito / Annapurna Interactive)
Florence (Mountains)
Moss (Polyarc Games)
The Messenger (Sabotage Studio)
Yoku’s Island Express (Villa Gorilla)
Best eSports Game
For the game that has delivered the best overall eSports experience to players (inclusive of tournaments, community support and content updates), irrespective of genre or platform.
Counter-Strike: Global Offensive (Valve)
DOTA 2 (Valve)
Fortnite (Epic Games)
League of Legends (Riot Games)
Overwatch (Blizzard Entertainment)
Best eSports Player: Presented by Omen by HP
The eSports player judged to be the most outstanding performer in 2018, irrespective of game.
Dominique “SonicFox” McLean (Echo Fox)
Hajime “Tokido” Taniguchi
Jian “Uzi” Zi-Hao (Royal Never Give Up)
Oleksandr “s1mple” Kostyliev (Natus Vincere)
Sung-hyeon “JJoNak” Bang (New York Excelsior)
Best eSports Team
The eSports team judged to be the most outstanding for performance in 2017, inclusive of multi-team organizations.
Astralis (Counter-Strike: Global Offensive)
Cloud9 (League of Legends)
Fnatic (League of Legends)
London Spitfire (Overwatch League)
OG (DOTA 2)
Best eSports Coach
Bok “Reapered” Han-gyu (Cloud9)
Cristian “ppasarel” Bănăseanu (OG)
Danny “zonic” Sørensen (Astralis)
Dylan Falco (Fnatic)
Jakob “YamatoCannon” Mebdi (Team Vitality)
Janko “YNk” Paunovic (MiBR)
Best eSports Event
ELEAGUE Major: Boston 2018
EVO 2018
League of Legends World Championship
Overwatch League Grand Finals
The International 2018
Best eSports Host
Alex “Goldenboy” Mendez
Alex “Machine” Richardson
Anders Blume
Eefje “Sjokz” Depoortere
Paul “RedEye” Chaloner
Best eSports Moment
C9 Comeback Win In Triple OT vs FAZE at ELEAGUE Major: Boston 2018
G2 Beating RNG at the League of Legends World Championship
KT vs. IG Base Race at the League of Legends World Championship
OG’s Massive Upset of LGD at the DOTA 2 Finals
SonicFox Side Switch Against Go1 in Dragon Ball FighterZ at EVO 2018
Content Creator of the Year
Dr. Lupo
Myth
Ninja
Pokimane
Willyrex
Favorite Moment of 2017
Ready for 2018’s show? Help us decide the top moment from 2017, pick your favorite below!
Carol Shaw (Industry Icon)
The Game Awards Orchestra (Performance)
Hideo Kojima and Guillermo del Toro (Moment)
Josef Fares (A Way Out)
The Legend of Zelda: Breath of the Wild (Game of the Year Award)
Ha sido un año muy interesante y con grandes juegos y esperamos grandes sorpresas durante el evento. ¿Qué anuncio te gustaría ver en los Game Awards 2018?
Source: The Game Awards
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majornelson · 6 years
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This Week’s Deals With Gold And Spotlight Sale Plus Publisher And Add-On Sale
Here are this week’s games and add-on deals on the Xbox Games Store. Discounts are valid now through 20 August 2018.
These deals will expire at 10:00 am UTC on Tuesday August 21st 2018
     Xbox One Deals
Content Title Content Type Discount Notes Onrush Digital Deluxe Edition* Xbox One X Enhanced 50% DWG The Elder Scrolls Online: Summerset* Xbox One X Enhanced 25% DWG Mordheim: City of the Damned – Complete Edition* Xbox One Game 75% DWG STAR WARS Battlefront II* Xbox One X Enhanced 85% DWG MX vs. ATV Supercross Encore* Xbox One Game 75% DWG Thumper* Xbox One X Enhanced 67% DWG Numantia* Xbox One Game 60% DWG Blood Bowl 2 – Legendary Edition* Xbox One Game 75% DWG Anima: Gate of Memories* Xbox One Game 40% DWG Blood Bowl 2* Xbox One Game 75% DWG Blood Bowl 2 – Lizardmen* Add-On 33% DWG Blood Bowl 2 – Official Expansion + Team Pack* Xbox One Game 33% DWG Blood Bowl 2 – Undead* Add-On 33% DWG Butcher* Xbox One Game 50% DWG Castles* Xbox One Game 40% DWG Demon’s Crystals* Xbox One Game 50% DWG The FMV Bundle* Xbox One Game 30% DWG Ginger: Beyond the Crystal* Xbox One Game 50% DWG Locks Quest* Xbox One Game 80% DWG Mordheim: City of the Damned* Xbox One Game 75% DWG Mordheim: City of the Damned – Complete DLC Pack* Xbox One Game 50% DWG One Hundred Ways* Xbox One Game 40% DWG Onrush* Xbox One X Enhanced 40% DWG The Raven Remastered* Xbox One Game 50% DWG Shift Quantum* Xbox One X Enhanced 35% DWG Sine Mora EX* Xbox One Game 67% DWG The Dwarves* Xbox One Game 80% DWG The Jackbox Party Pack* Xbox One Game 40% DWG Wizard of Legend* Xbox One X Enhanced 20% DWG Zenith* Xbox One Game 50% DWG WWE 2K18* Xbox One X Enhanced 67% DWG WWE 2K18 Digital Deluxe Edition* Xbox One Game 70% DWG WWE 2K18 Season Pass* Add-On 33% DWG ACA NEOGEO METAL SLUG Xbox One Game 40% Spotlight ACA NEOGEO THE KING OF FIGHTERS ’94 Xbox One Game 40% Spotlight ACA NEOGEO ART OF FIGHTING Xbox One Game 40% Spotlight ACA NEOGEO FATAL FURY 2 Xbox One Game 40% Spotlight ACA NEOGEO ALPHA MISSION II Xbox One Game 40% Spotlight ACA NEOGEO SAMURAI SHODOWN Xbox One Game 40% Spotlight ACA NEOGEO THE KING OF MONSTERS Xbox One Game 40% Spotlight ACA NEOGEO SUPER SIDEKICKS Xbox One Game 40% Spotlight ACA NEOGEO BURNING FIGHT Xbox One Game 40% Spotlight ACA NEOGEO PUZZLED Xbox One Game 40% Spotlight Battlefield 1 Apocalypse Add-On 100% Spotlight Battlefield 1 Revolution Add-On 85% Spotlight Battlefield 1 Xbox One Game 85% Spotlight Battlefield 4 China Rising Add-On 100% Spotlight Battlefield 4 Naval Strike Add-On 100% Spotlight Call of Cthulhu Xbox One Game 10% Spotlight Death Road to Canada Xbox One Game 20% Spotlight Dovetail Games Euro Fishing Xbox One X Enhanced 50% Spotlight Euro Fishing: Castle Edition Xbox One X Enhanced 50% Spotlight Euro Fishing: Bergsee Add-On 50% Spotlight Euro Fishing: Foundry Dock Add-On 50% Spotlight Euro Fishing: Lilies Add-On 20% Spotlight Euro Fishing: Manor Farm Lake Add-On 50% Spotlight Euro Fishing: Ultimate Edition Xbox One X Enhanced 15% Spotlight Euro Fishing: Urban Edition Xbox One X Enhanced 50% Spotlight Euro Fishing: Waldsee Add-On 50% Spotlight Plants vs. Zombies Garden Warfare 2 Xbox One Game 60% Spotlight Plants vs. Zombies Garden Warfare 2: 2,500,000 Humongous Coins Pack Add-On 15% Spotlight Plants vs. Zombies Garden Warfare 2: Deluxe Edition Xbox One Game 60% Spotlight Rocket League Xbox One Game 40% Spotlight Warframe: 170 Platinum Xbox One Game 20% Spotlight Warframe: 370 Platinum Xbox One Game 25% Spotlight Warframe: 1000 Platinum + Rare Mod Xbox One Game 30% Spotlight Warframe: 2100 Platinum + Dual Rare Mods Xbox One Game 35% Spotlight Warframe: 3210 Platinum + Triple Rare Mods Xbox One Game 40% Spotlight Far Cry5 – Season Pass Add-On 20% Add-On Sale Destiny 2 – Expansion II: Warmind Add-On 50% Add-On Sale ARK: Scorched Earth Add-On 60% Add-On Sale Middle-earth: Shadow of War – Expansion Pass Add-On 50% Add-On Sale Battlefield 1 Premium Pass Add-On 85% Add-On Sale Just Cause 3 XL Edition Add-On 80% Add-On Sale Tom Clancy’s The Division Season Pass Add-On 60% Add-On Sale Call of Duty: WWII – Season Pass Add-On 40% Add-On Sale Assassin’s Creed Origins – The Curse Of the Pharaohs Add-On 30% Add-On Sale Assassin’s Creed Origins – Deluxe Pack Add-On 30% Add-On Sale Assassin’s Creed Origins – Season Pass Add-On 40% Add-On Sale Assassin’s Creed Origins – The Hidden Ones Add-On 30% Add-On Sale ARK: Aberration Add-On 40% Add-On Sale Assassin’s Creed IV Black Flag – Season Pass Add-On 75% Add-On Sale Assassin’s Creed Syndicate – Season Pass Add-On 67% Add-On Sale Assetto Corsa – Ferrari 70th Anniversary DLC Add-On 67% Add-On Sale Assetto Corsa – Japanese Pack DLC Add-On 67% Add-On Sale Assetto Corsa – Performance Pack UPGRADE DLC Add-On 67% Add-On Sale Assetto Corsa – Porsche Pack #1 DLC Add-On 67% Add-On Sale Assetto Corsa – Porsche Pack Vol.2 DLC Add-On 67% Add-On Sale Assetto Corsa – Porsche Pack Vol.3 DLC Add-On 67% Add-On Sale Assetto Corsa – Prestige Pack DLC Add-On 67% Add-On Sale Assetto Corsa – Ready To Race DLC Add-On 67% Add-On Sale Assetto Corsa – Red Pack DLC Add-On 67% Add-On Sale Batman: Arkham Knight – Season Pass Add-On 50% Add-On Sale Battlefield 1 Heroes of the Great War Bundle Add-On 80% Add-On Sale Battlefield 1 Shortcut Kit: Ultimate Bundle Add-On 35% Add-On Sale Battlefield 4 Premium Add-On 75% Add-On Sale Battlefield 4 Ultimate Shortcut Bundle Add-On 75% Add-On Sale Battlefield Hardline Premium Add-On 75% Add-On Sale Battlefield Hardline Ultimate Shortcut Bundle Add-On 75% Add-On Sale Call of Duty: Black Ops III – Season Pass Add-On 40% Add-On Sale Call of Duty: Black Ops III – Zombies Chronicles Add-On 50% Add-On Sale Cities: Skylines – Content Creator Pack Add-On 20% Add-On Sale Cities: Skylines – Natural Disasters Add-On 15% Add-On Sale Cities: Skylines – Radio Stations Pack Add-On 15% Add-On Sale Cities: Skylines – Season Pass Add-On 20% Add-On Sale Cities: Skylines – Snowfall Add-On 30% Add-On Sale Rise of the Tomb Raider – Cold Darkness Awakened Add-On 70% Add-On Sale GTA V – Criminal Enterprise Starter Pack and Great White Shark Card Bundle Add-On 35% Add-On Sale GTA V – Criminal Enterprise Starter Pack and Megalodon Shark Card Bundle Add-On 35% Add-On Sale GTA V – Criminal Enterprise Starter Pack and Whale Shark Card Bundle Add-On 35% Add-On Sale Dead by Daylight: A Nightmare on Elm Street Chapter Add-On 30% Add-On Sale Dead by Daylight: CURTAIN CALL Chapter Add-On 30% Add-On Sale Dead by Daylight: Head Case Add-On 30% Add-On Sale Dead by Daylight: Leatherface Add-On 30% Add-On Sale Dead by Daylight: The Halloween Chapter Add-On 30% Add-On Sale Dead by Daylight: The SAW Chapter Add-On 30% Add-On Sale Dead Rising 4 Season Pass Add-On 33% Add-On Sale Destiny 2 – Expansion 1 –  Curse of Osiris Add-On 50% Add-On Sale Diablo III: Rise of the Necromancer Add-On 35% Add-On Sale Dragon Age: Inquisition DLC Bundle Add-On 50% Add-On Sale Far Cry 4 Season Pass Add-On 67% Add-On Sale Far Cry Primal – Wenja Pack Add-On 50% Add-On Sale Tom Clancy’s Ghost Recon Wildlands – Season Pass Add-On 50% Add-On Sale Ghost Recon Wildlands – Fallen Ghosts Add-On 30% Add-On Sale Tom Clancy’s Ghost Recon Wildlands: Narco Road Add-On 30% Add-On Sale GTA Online: Megalodon Shark Cash Card Add-On 15% Add-On Sale GTA Online: Criminal Enterprise Starter Pack Add-On 35% Add-On Sale Euro Fishing: Hunters Lake Add-On 50% Add-On Sale Injustice 2 – Ultimate Pack Add-On 30% Add-On Sale Just Cause 3: Bavarium Sea Heist Add-On 70% Add-On Sale Just Cause 3: Air Land & Sea Expansion Pass Add-On 75% Add-On Sale Just Cause 3: Mech Land Assault Add-On 70% Add-On Sale Just Cause 3: Sky Fortress Add-On 70% Add-On Sale Just Dance Unlimited – 12 months pass Add-On 30% Add-On Sale Just Dance Unlimited – 3 months pass Add-On 30% Add-On Sale Lara Croft and the Temple of Osiris Icy Death Pack Add-On 70% Add-On Sale Lara Croft and the Temple of Osiris Season Pass Add-On 85% Add-On Sale Euro Fishing: Le Lac d’Or Add-On 50% Add-On Sale LEGO Batman 3 Season Pass Add-On 50% Add-On Sale LEGO Marvel Super Heroes 2 Season Pass Add-On 50% Add-On Sale LEGO Marvel’s Avengers Season Pass Add-On 50% Add-On Sale LEGO Star Wars: The Force Awakens Season Pass Add-On 40% Add-On Sale Life is Strange: Before the Storm Deluxe Edition Add-On 60% Add-On Sale Madden NFL 18 Ultimate Team Starter Pack Add-On 50% Add-On Sale Mafia III Season Pass Add-On 50% Add-On Sale Marvel vs. Capcom: Infinite – Avenging Army Costume Pack Add-On 50% Add-On Sale Marvel vs Capcom: Infinite – Black Panther Add-On 50% Add-On Sale Marvel vs Capcom: Infinite – Black Widow Add-On 30% Add-On Sale Marvel vs Capcom: Infinite – Character Pass Add-On 60% Add-On Sale Marvel vs Capcom: Infinite – Cosmic Crusaders Costume Pack Add-On 30% Add-On Sale Marvel vs Capcom: Infinite – Monster Hunter Add-On 50% Add-On Sale Marvel vs Capcom: Infinite – Mystic Masters Costume Pack Add-On 50% Add-On Sale Marvel vs Capcom: Infinite – Premium Costume Pass Add-On 60% Add-On Sale Marvel vs Capcom: Infinite – Sigma Add-On 50% Add-On Sale Marvel vs Capcom: Infinite – Stone Seekers Costume Pack Add-On 30% Add-On Sale Marvel vs Capcom: Infinite – Venom Add-On 30% Add-On Sale Marvel vs Capcom: Infinite – Winter Soldier Add-On 30% Add-On Sale Marvel vs Capcom: Infinite – World Warriors Costume Pack Add-On 50% Add-On Sale Middle-earth: Shadow of Mordor – Season Pass Add-On 60% Add-On Sale Monster Hunter World Deluxe Kit Add-On 35% Add-On Sale Monster Hunter World Additional Gesture Bundle 2 Add-On 40% Add-On Sale Monster Hunter World Additional Gesture Bundle 4 Add-On 40% Add-On Sale Mortal Kombat X – Kombat Pack Add-On 50% Add-On Sale Mortal Kombat X – XL Pack Add-On 50% Add-On Sale Mortal Kombat X – Kombat Pack 2 Add-On 50% Add-On Sale Call of Duty: MWR Variety Map Pack Add-On 50% Add-On Sale Need for Speed Payback: All DLC cars bundle Add-On 50% Add-On Sale PAYDAY 2 – CRIMEWAVE EDITION – THE BIG SCORE DLC Bundle! Add-On 30% Add-On Sale PAYDAY 2: CRIMEWAVE EDITION – Butcher’s Mod Pack Add-On 67% Add-On Sale PAYDAY 2: CRIMEWAVE EDITION – Gage Russian Weapons Pack Add-On 60% Add-On Sale PAYDAY 2: CRIMEWAVE EDITION – Gage Spec Ops Pack Add-On 50% Add-On Sale PAYDAY 2: CRIMEWAVE EDITION – GOAT Simulator Heists Add-On 50% Add-On Sale PAYDAY 2: CRIMEWAVE EDITION – John Wick Weapon Pack Add-On 67% Add-On Sale PAYDAY 2: CRIMEWAVE EDITION – Scarface Character Pack Add-On 50% Add-On Sale PAYDAY 2: CRIMEWAVE EDITION – Scarface Heists Add-On 50% Add-On Sale PAYDAY 2: CRIMEWAVE EDITION – Sydney Character Pack Add-On 50% Add-On Sale PAYDAY 2: CRIMEWAVE EDITION – The Alesso Heist Add-On 67% Add-On Sale PAYDAY 2: CRIMEWAVE EDITION – The Butcher’s BBQ Pack Add-On 60% Add-On Sale PAYDAY 2: CRIMEWAVE EDITION – The Butcher’s Western Pack Add-On 60% Add-On Sale PAYDAY 2: CRIMEWAVE EDITION – The Gage Chivalry Pack Add-On 60% Add-On Sale PAYDAY 2: CRIMEWAVE EDITION – The Gage Ninja Pack Add-On 60% Add-On Sale PAYDAY 2: CRIMEWAVE EDITION – The Golden Grin Casino Heist Add-On 60% Add-On Sale PAYDAY 2: CRIMEWAVE EDITION – The Master Plan Add-On 60% Add-On Sale PAYDAY 2: CRIMEWAVE EDITION – The Most Wanted DLC Bundle Add-On 50% Add-On Sale PAYDAY 2: CRIMEWAVE EDITION – The Point Break Heist Add-On 50% Add-On Sale PAYDAY 2: CRIMEWAVE EDITION – The Sokol Character Pack Add-On 60% Add-On Sale PAYDAY 2: CRIMEWAVE EDITION – The Yakuza Character Pack Add-On 60% Add-On Sale Resident Evil 0 – Costume Pack 1 Add-On 50% Add-On Sale Resident Evil 0 – Costume Pack 2 Add-On 50% Add-On Sale Resident Evil 0 – Costume Pack 3 Add-On 50% Add-On Sale Resident Evil 0 – Costume Pack 4 Add-On 50% Add-On Sale Resident Evil 0 Complete Costume Pack Add-On 60% Add-On Sale RESIDENT EVIL 7 biohazard – Banned Footage Vol. 1 Add-On 40% Add-On Sale RESIDENT EVIL 7 biohazard – Banned Footage Vol. 2 Add-On 40% Add-On Sale RESIDENT EVIL 7 biohazard – End of Zoe Add-On 20% Add-On Sale RESIDENT EVIL 7 biohazard – Season Pass Add-On 40% Add-On Sale Resident Evil Revelations 2 – Barry’s Commandant Costume Add-On 60% Add-On Sale Resident Evil Revelations 2 – Claire’s Rodeo Costume Add-On 60% Add-On Sale Resident Evil Revelations 2 – Episode Two: Contemplation Add-On 60% Add-On Sale Resident Evil Revelations 2 – Extra Episode: Little Miss Add-On 60% Add-On Sale Resident Evil Revelations 2 – Extra Episode: The Struggle Add-On 60% Add-On Sale Resident Evil Revelations 2 – Episode Four: Metamorphosis Add-On 60% Add-On Sale Resident Evil Revelations 2 – Moira’s Urban Ninja Costume Add-On 60% Add-On Sale Resident Evil Revelations 2 – Natalia’s Lottie Suit Costume Add-On 60% Add-On Sale Resident Evil Revelations 2 – Raid Mode Character: Albert Wesker Add-On 60% Add-On Sale Resident Evil Revelations 2 – Raid Mode Character: Hunk Add-On 60% Add-On Sale Resident Evil Revelations 2 – Raid Mode: Life Crystals X 25 Add-On 60% Add-On Sale Resident Evil Revelations 2 – Episode Three: Judgment Add-On 60% Add-On Sale Resident Evil Revelations 2 – Throwback Map Pack Add-On 60% Add-On Sale Rise of the Tomb Raider Season Pass Add-On 70% Add-On Sale Rise of the Tomb Raider: 20 Year Celebration Pack Add-On 70% Add-On Sale Rocket League – Fast & Furious ’70 Dodge Charger R/T Add-On 40% Add-On Sale Rocket League – Fast & Furious DLC Bundle Add-On 40% Add-On Sale Rocket League – Aftershock Add-On 40% Add-On Sale Rocket League – Back to the Future Car Pack Add-On 40% Add-On Sale Rocket League – Batman v Superman: Dawn of Justice Car Pack Add-On 40% Add-On Sale Rocket League – DC Super Heroes DLC Pack Add-On 40% Add-On Sale Rocket League – Esper Add-On 40% Add-On Sale Rocket League – Fast & Furious ’99 Nissan Skyline GT-R R34 Add-On 40% Add-On Sale Rocket League – Hot Wheels Bone Shaker Add-On 40% Add-On Sale Rocket League – Hot Wheels Twin Mill III Add-On 40% Add-On Sale Rocket League – Marauder Add-On 40% Add-On Sale Rocket League – Masamune Add-On 40% Add-On Sale Rocket League – Proteus Add-On 40% Add-On Sale Rocket League – The Fate of the Furious Ice Charger Add-On 40% Add-On Sale Rocket League – Triton Add-On 40% Add-On Sale Rocket League – Vulcan Add-On 40% Add-On Sale Sniper Elite 3 – Hunt The Grey Wolf Add-On 60% Add-On Sale Sniper Elite 3: Save Churchill, Part 1 – In Shadows Add-On 60% Add-On Sale Sniper Elite 3: Save Churchill, Part 2 – Belly of the Beast Add-On 70% Add-On Sale Sniper Elite 3: Save Churchill, Part 3 – Confrontation Add-On 70% Add-On Sale South Park: The Fractured but Whole – SEASON PASS Add-On 40% Add-On Sale Steep  Road to the Olympics Add-On 50% Add-On Sale STEEP Season Pass Add-On 50% Add-On Sale Super Ultra Dead Rising 4 Mini Golf Add-On 25% Add-On Sale Surviving Mars – Deluxe Upgrade Pack Add-On 15% Add-On Sale Surviving Mars – Season Pass Add-On 15% Add-On Sale Surviving Mars – Stellaris Dome Set Add-On 15% Add-On Sale Euro Fishing: The Moat Add-On 50% Add-On Sale The Sims 4 City Living Add-On 50% Add-On Sale The Sims 4 Cool Kitchen Stuff Add-On 40% Add-On Sale The Sims 4 Dine Out Add-On 40% Add-On Sale The Sims 4 Get to Work Add-On 50% Add-On Sale The Sims 4 Luxury Party Stuff Add-On 40% Add-On Sale The Sims 4 Perfect Patio Stuff Add-On 40% Add-On Sale The Sims 4 Romantic Garden Stuff Add-On 40% Add-On Sale The Sims 4 Vampires Add-On 40% Add-On Sale The Sims 4 Vintage Glamour Stuff Add-On 40% Add-On Sale Trials Fusion Season Pass Add-On 50% Add-On Sale EA SPORTS UFC 3 – Bruce Lee Bundle Add-On 67% Add-On Sale Watch_Dogs2 – Season Pass Add-On 60% Add-On Sale WATCH_DOGS Season Pass Add-On 75% Add-On Sale XCOM 2: War of the Chosen Add-On 25% Add-On Sale Call of Duty: Black Ops III – Zombies Deluxe Xbox One Game 40% Pub Sale Call of Duty: WWII – Gold Edition Xbox One X Enhanced 40% Pub Sale Prototype Biohazard Bundle Xbox One Game 67% Pub Sale Call of Duty: Modern Warfare Remastered Xbox One Game 40% Pub Sale Call of Duty: Infinite Warfare – Digital Deluxe Edition Xbox One X Enhanced 50% Pub Sale Call of Duty: Ghosts Digital Hardened Edition Xbox One Game 67% Pub Sale Tony Hawk’s Pro Skater 5 Xbox One Game 67% Pub Sale Call of Duty: WWII – Digital Deluxe Xbox One X Enhanced 40% Pub Sale Call of Duty: Black Ops III – Zombies Chronicles Edition Xbox One Game 50% Pub Sale Call of Duty: Ghosts Xbox One Game 67% Pub Sale Call of Duty: Infinite Warfare – Launch Edition Xbox One X Enhanced 67% Pub Sale Call of Duty: Infinite Warfare – Digital Legacy Edition Xbox One X Enhanced 50% Pub Sale Geometry Wars 3: Dimensions Evolved Xbox One Game 67% Pub Sale King’s Quest : The Complete Collection Xbox One Game 67% Pub Sale Shiftlings Xbox One Game 67% Pub Sale
*These offers are only valid for Xbox Live Gold members. Please note: prices and availability are subject to change and may vary by region.
     Xbox 360 Deals
Content Title Content Type Discount Notes Worms Revolution* Arcade 75% DWG Worms 2: Armageddon* Arcade 75% DWG Worms* Arcade 75% DWG Metal Slug XX Backward Compatible 75% Spotlight The King of Fighters 2002 Unlimited Match Arcade 75% Spotlight NEOGEO Battle Coliseum Arcade 75% Spotlight Metal Slug 3 Backward Compatible 75% Spotlight The King of Fighters – Sky Stage Arcade 75% Spotlight The King of Fighters ’98 Ultimate Match Arcade 75% Spotlight Garou -Mark of the Wolves- Backward Compatible 75% Spotlight Samurai Shodown II Backward Compatible 75% Spotlight The King of Fighters Neowave Backward Compatible 75% Spotlight Rise of the Tomb Raider Season Pass Add-On 70% Add-On Sale Assassin’s Creed IV Season Pass Add-On 75% Add-On Sale BioShock Infinite Season Pass Add-On 50% Add-On Sale Resident Evil Revelations 2 Season Pass Add-On 75% Add-On Sale Mortal Kombat Season Pass Add-On 60% Add-On Sale Assassin’s Creed III The Infamy Add-On 60% Add-On Sale Assassin’s Creed III The Betrayal Add-On 60% Add-On Sale Assassin’s Creed III The Redemption Add-On 60% Add-On Sale Rise of the Tomb Raider – Baba Yaga: The Temple of the Witch Add-On 70% Add-On Sale Batman: Arkham Origins – Season Pass Add-On 60% Add-On Sale BioShock 2 Minerva’s Den Add-On 50% Add-On Sale Borderlands 2 Season Pass Add-On 70% Add-On Sale Borderlands: The Pre-Sequel Season Pass Add-On 70% Add-On Sale Dragon Age: Origins – Leliana’s Song Add-On 50% Add-On Sale Dragon Age: Origins – Witch Hunt Add-On 50% Add-On Sale FAR CRY 4 – Valley of the Yetis Add-On 60% Add-On Sale FAR CRY 4 Hurk Deluxe Pack Add-On 60% Add-On Sale FAR CRY 4 Escape from Durgesh Prison Add-On 60% Add-On Sale Far Cry 4 Season Pass Add-On 67% Add-On Sale Injustice: Gods Among Us – Season Pass Add-On 60% Add-On Sale Life is Strange Season Pass (Episodes 2-5) Add-On 80% Add-On Sale Mass Effect 2: Arrival Add-On 50% Add-On Sale Mass Effect 2: Kasumi – Stolen Memory Add-On 50% Add-On Sale Mass Effect 2: Lair of the Shadow Broker Add-On 50% Add-On Sale Mass Effect 2: Overlord Add-On 50% Add-On Sale Mass Effect 3: Citadel (1 of 2) Add-On 67% Add-On Sale Mass Effect 3: From Ashes Add-On 50% Add-On Sale Mass Effect 3: Leviathan Add-On 50% Add-On Sale Mass Effect 3: Omega Add-On 67% Add-On Sale Resident Evil 0 Complete Costumes Pack Add-On 60% Add-On Sale Resident Evil 5 – Desperate Escape Add-On 50% Add-On Sale Resident Evil 5 – Lost in Nightmares Add-On 50% Add-On Sale Resident Evil Revelations 2 – Costume Pack Add-On 60% Add-On Sale Resident Evil Revelations 2 – Episode Two: Contemplation Add-On 60% Add-On Sale Resident Evil Revelations 2 – Episode Three: Judgment Add-On 60% Add-On Sale Resident Evil Revelations 2 – Episode Four: Metamorphosis Add-On 60% Add-On Sale Resident Evil Revelations 2 – Extra Episode: Little Miss Add-On 60% Add-On Sale Resident Evil Revelations 2 – Extra Episode: The Struggle Add-On 60% Add-On Sale Resident Evil Revelations 2 – Raid Mode: Throwback Map Pack Add-On 60% Add-On Sale Rise of the Tomb Raider: Endurance Mode Add-On 70% Add-On Sale Skate 3 – Danny’s Hawaiian Dream Add-On 60% Add-On Sale Sleeping Dogs – Nightmare In North Point Pack Add-On 85% Add-On Sale Sleeping Dogs – The Year of the Snake Add-On 85% Add-On Sale Sleeping Dogs – The Zodiac Tournament Pack Add-On 70% Add-On Sale Tomb Raider Underworld Add-On 90% Add-On Sale Lara Croft Tomb Raider Anniversary Add-On 90% Add-On Sale Tomb Raider: Legend Add-On 90% Add-On Sale Watch_Dogs Season Pass Add-On 70% Add-On Sale Call of Duty: Modern Warfare 3 Backward Compatible 50% Publisher Sale Call of Duty 4: Modern Warfare Backward Compatible 25% Publisher Sale Destiny: The Taken King – Digital Collector’s Edition Games On Demand 67% Publisher Sale Call of Duty: Black Ops II Backward Compatible 67% Publisher Sale Call of Duty: Black Ops Backward Compatible 50% Publisher Sale Call of Duty: World at War Backward Compatible 50% Publisher Sale Call of Duty: Black Ops III – Bundle Games On Demand 67% Publisher Sale Destiny: The Taken King – Legendary Edition Games On Demand 67% Publisher Sale Geometry Wars 3: Dimensions Evolved Backward Compatible 67% Publisher Sale Carcassone Backward Compatible 50% Publisher Sale 3D Ultra Minigolf Adventures Backward Compatible 40% Publisher Sale Golf: Tee It Up! Backward Compatible 40% Publisher Sale Gin Rummy Backward Compatible 40% Publisher Sale TimeShift Backward Compatible 50% Publisher Sale Assault Heroes 2 Backward Compatible 40% Publisher Sale Commanders: Attack of the Genos Backward Compatible 40% Publisher Sale Geometry Wars: Retro Evolved 2 Backward Compatible 50% Publisher Sale
*These offers are only valid for Xbox Live Gold members. Please note: prices and availability are subject to change and may vary by region.
via Xbox Live's Major Nelson https://ift.tt/2MoKON6
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