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vaporwavemonk-art · 8 hours
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Hey, what do you say? Wanna make history start today? 🌙🌊
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vaporwavemonk-art · 3 days
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wire tutorial for a friend
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vaporwavemonk-art · 3 days
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god I fuckign love ocs. my characters. my friend's characters. the characters of mutuals ive never spoken to. the characters of artists ive followed and maybe spoken to a little more. the characters of complete strangers I see in passing and think "aw that's cool". if you have ten fans I am one if you have one fan it is me etc etc. I love you
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vaporwavemonk-art · 4 days
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its so difficult to draw anatomy. and objects. and backgrounds. and clothing. and colors. and lighting. i honestly dont know how i ever managed to draw anything in my entire life
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vaporwavemonk-art · 4 days
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People liking your personal OCs is still such a crazy feeling, I've been doing this for years and ppl asking about them still fills my entire heart with warmth and idk how to handle it
You enjoy this fictional guy I made up for fun?? Whose only content is random artwork or writing made by me and a handful of other artists at most? They have no show/book/game with a large fandom, it's just one person with an art blog?? I love u
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vaporwavemonk-art · 6 days
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This is what posting your artwork after a mutual posts a big life update feels like
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vaporwavemonk-art · 6 days
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Okay so, got any advice on making pixel art? Anything at all?
I want to draw two of my characters in a style of the game they're based from, which happens to be a high-detail pixel game called Coffee Talk (for example, this is Freya, one of the regulars)
I don't have much experience with pixel art so far, I have some, but only minor stuff.
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Sure!
If I was planning to do this, I would first search for a clean reference of a character from the game. That means without any jpeg artifacts and not blurry at all.
Then i would bring it into Aseprite (or whatever program you use), take my marquee select tool (M in Aseprite) and select one "pixel".
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Doing this I can see that the pixel is actualy 2x2 px, which means the base sprite was scaled up 2x. So I will go to my image settings and scale the image by 50% (ctrl + alt + i) so I can have the art at its original resolution.
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This is much much easier to work with and study for a pixel artist.
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Then I would do my art side by side like this:
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Studying from the original and mimicing stylistic choices when I can
You could also just edit the sprite (this is totally ok to do as long as youre honest/upfront about it, just like any study. So many beginner artists get started with sprite editing, its such a great way of learning).
I want to make a special mention to this website called Spriters Resource, if you're looking for game sprites (especially retro stuff) you may find it here!
If i don't know how to do something i always go on spriters resource and search games I like, so I can learn how they do it. This website is a goldmine for beginner pixel artists
Feel free to ask me any specifics in the future!! and GL
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vaporwavemonk-art · 7 days
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RESOURCES FOR POSES
Line of Action
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JustSketch.Me
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PoseManiacs
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Human-Anatomy-For-Artist.com
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MagicPoser
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MIXAMO
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Pose Archives
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Bodies in Motion
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Posemy.art
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ReferenceAngle
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CroquisCafe
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vaporwavemonk-art · 10 days
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vaporwavemonk-art · 10 days
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Iridescent Skin Tutorial by Fruitegg
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vaporwavemonk-art · 10 days
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How I do the lights! Hope it can help for your rendering 🫡
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vaporwavemonk-art · 10 days
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heckin' WINGS 👼🏻✨
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vaporwavemonk-art · 10 days
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Hi! I hope you don't mind me asking but do you have any tips/pointers for drawing side profiles? Its something I've been struggling to teach myself and the way you draw them is so so nice.
Hello! I'm glad you enjoy my work so much! This previous post of mine could be useful to you! I talk about my approach to drawing faces in it. Knowing the basic proportions and anatomy is always helpful, so check the resources and tips I share in this post.
When it comes to drawing faces, I think it also rather important to know the basic, simplified skeletal anatomy of the skull.
You don't have to know and memorize every bone and muscle, but knowing the basic proportions and simplified anatomy (All Morpho anatomy books are great!) helps you understand what you're trying to draw, which is always beneficial. When you understand the basic realistic structures of what you're aiming to draw, you can start to bend the rules if you wish to do so.
Remember to use references! Study real people and real faces. Study and analyze the artwork of artists whose work you admire. Analyze their work, such as the shapes and lines they use, and the visual rhythm of their work. And remember to have fun, so practice drawing in a way that feels motivating and fun to you personally. Also, don't get discouraged if your drawings look "bad" especially at the start - that is completely normal. We all go through that - even professionals fail and draw "bad" drawings. Folks just don't share their "failed" or "bad" drawings on social media as often as they share their highly polished work. Personally, I think it is important to remember this. Also, I've been drawing and practicing for 10+ years, which is another thing I think is important to mention.
I hope this is helpful to you!
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vaporwavemonk-art · 11 days
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"I cant draw" then do it bad who gives a fuck.....
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vaporwavemonk-art · 11 days
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You won't reach a point where you don't need references anymore 😭
Even artists who freedraw regularly still do studies, refer to their past work, keep character sheets at hand, etc
Please don't impose that expectation on yourself just because of a live demo, tiktok, or timelapses especially
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vaporwavemonk-art · 12 days
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Throwback thursday to when I was like 12 and I was putting out new writing DAILY...... Like entire Chapters of my then-current wips just, over an afternoon. What the fuck was I on
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